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Time Makes Space: Emergence of Place Fields in Networks Encoding Temporally Continuous Sensory Experiences

Neural Information Processing Systems

The vertebrate hippocampus is thought to use recurrent connectivity in area CA3 to support episodic memory recall from partial cues. This brain area also contains place cells, whose location-selective firing fields implement maps supporting spatial memory. Here we show that place cells emerge in networks trained to remember temporally continuous sensory episodes. We model CA3 as a recurrent autoencoder that recalls and reconstructs sensory experiences from noisy and partially occluded observations by agents traversing simulated arenas. The agents move in realistic trajectories modeled from rodents and environments are modeled as continuously varying, high-dimensional, sensory experience maps (spatially smoothed Gaussian random fields). Training our autoencoder to accurately pattern-complete and reconstruct sensory experiences with a constraint on total activity causes spatially localized firing fields, i.e., place cells, to emerge in the encoding layer. The emergent place fields reproduce key aspects of hippocampal phenomenology: a) remapping (maintenance of and reversion to distinct learned maps in different environments), implemented via repositioning of experience manifolds in the network's hidden layer, b) orthogonality of spatial representations in different arenas, c) robust place field emergence in differently shaped rooms, with single units showing multiple place fields in large or complex spaces, and (d) slow representational drift of place fields. We argue that these results arise because continuous traversal of space makes sensory experience temporally continuous. We make testable predictions: a) rapidly changing sensory context will disrupt place fields, b) place fields will form even if recurrent connections are blocked, but reversion to previously learned representations upon remapping will be abolished, c) the dimension of temporally smooth experience sets the dimensionality of place fields, including during virtual navigation of abstract spaces.


Beyond task diversity: provable representation transfer for sequential multitask linear bandits

Neural Information Processing Systems

We study lifelong learning in linear bandits, where a learner interacts with a sequence of linear bandit tasks whose parameters lie in an $m$-dimensional subspace of $\mathbb{R}^d$, thereby sharing a low-rank representation. Current literature typically assumes that the tasks are diverse, i.e., their parameters uniformly span the $m$-dimensional subspace. This assumption allows the low-rank representation to be learned before all tasks are revealed, which can be unrealistic in real-world applications. In this work, we present the first nontrivial result for sequential multi-task linear bandits without the task diversity assumption. We develop an algorithm that efficiently learns and transfers low-rank representations.


To Learn or Not to Learn, That is the Question -- A Feature-Task Dual Learning Model of Perceptual Learning

Neural Information Processing Systems

Perceptual learning refers to the practices through which participants learn to improve their performance in perceiving sensory stimuli. Two seemingly conflicting phenomena of specificity and transfer have been widely observed in perceptual learning. Here, we propose a dual-learning model to reconcile these two phenomena. The model consists of two learning processes. One is task-based learning, which is fast and enables the brain to adapt to a task rapidly by using existing feature representations.


Efficient Sketches for Training Data Attribution and Studying the Loss Landscape

Neural Information Processing Systems

Traditional sketching methods struggle to scale under these memory constraints. We present a novel framework for scalable gradient and HVP sketching, tailored for modern hardware. We provide theoretical guarantees and demonstrate the power of our methods in applications like training data attribution, Hessian spectrum analysis, and intrinsic dimension computation for pre-trained language models.


Nuclear fusion advances, but challenges remain for power grid

FOX News

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Increasing Liquid State Machine Performance with Edge-of-Chaos Dynamics Organized by Astrocyte-modulated Plasticity

Neural Information Processing Systems

The liquid state machine (LSM) combines low training complexity and biological plausibility, which has made it an attractive machine learning framework for edge and neuromorphic computing paradigms. Originally proposed as a model of brain computation, the LSM tunes its internal weights without backpropagation of gradients, which results in lower performance compared to multi-layer neural networks. Recent findings in neuroscience suggest that astrocytes, a long-neglected non-neuronal brain cell, modulate synaptic plasticity and brain dynamics, tuning brain networks to the vicinity of the computationally optimal critical phase transition between order and chaos. Inspired by this disruptive understanding of how brain networks self-tune, we propose the neuron-astrocyte liquid state machine (NALSM) that addresses under-performance through self-organized near-critical dynamics. Similar to its biological counterpart, the astrocyte model integrates neuronal activity and provides global feedback to spike-timing-dependent plasticity (STDP), which self-organizes NALSM dynamics around a critical branching factor that is associated with the edge-of-chaos. We demonstrate that NALSM achieves state-of-the-art accuracy versus comparable LSM methods, without the need for data-specific hand-tuning. With a top accuracy of $97.61\%$ on MNIST, $97.51\%$ on N-MNIST, and $85.84\%$ on Fashion-MNIST, NALSM achieved comparable performance to current fully-connected multi-layer spiking neural networks trained via backpropagation. Our findings suggest that the further development of brain-inspired machine learning methods has the potential to reach the performance of deep learning, with the added benefits of supporting robust and energy-efficient neuromorphic computing on the edge.


LTMD: Learning Improvement of Spiking Neural Networks with Learnable Thresholding Neurons and Moderate Dropout

Neural Information Processing Systems

Spiking Neural Networks (SNNs) have shown substantial promise in processing spatio-temporal data, mimicking biological neuronal mechanisms, and saving computational power. However, most SNNs use fixed model regardless of their locations in the network. This limits SNNs' capability of transmitting precise information in the network, which becomes worse for deeper SNNs. Some researchers try to use specified parametric models in different network layers or regions, but most still use preset or suboptimal parameters. Inspired by the neuroscience observation that different neuronal mechanisms exist in disparate brain regions, we propose a new spiking neuronal mechanism, named learnable thresholding, to address this issue.


Plan-on-Graph: Self-Correcting Adaptive Planning of Large Language Model on Knowledge Graphs

Neural Information Processing Systems

Large Language Models (LLMs) have shown remarkable reasoning capabilities on complex tasks, but they still suffer from out-of-date knowledge, hallucinations, and opaque decision-making. In contrast, Knowledge Graphs (KGs) can provide explicit and editable knowledge for LLMs to alleviate these issues. Existing paradigm of KG-augmented LLM manually predefines the breadth of exploration space and requires flawless navigation in KGs. However, this paradigm cannot adaptively explore reasoning paths in KGs based on the question semantics and self-correct erroneous reasoning paths, resulting in a bottleneck in efficiency and effect. To address these limitations, we propose a novel self-correcting adaptive planning paradigm for KG-augmented LLM named Plan-on-Graph (PoG), which first decomposes the question into several sub-objectives and then repeats the process of adaptively exploring reasoning paths, updating memory, and reflecting on the need to self-correct erroneous reasoning paths until arriving at the answer. Specifically, three important mechanisms of Guidance, Memory, and Reflection are designed to work together, to guarantee the adaptive breadth of self-correcting planning for graph reasoning. Finally, extensive experiments on three real-world datasets demonstrate the effectiveness and efficiency of PoG.


ALPS: Improved Optimization for Highly Sparse One-Shot Pruning for Large Language Models

Neural Information Processing Systems

The impressive performance of Large Language Models (LLMs) across various natural language processing tasks comes at the cost of vast computational resources and storage requirements. One-shot pruning techniques offer a way to alleviate these burdens by removing redundant weights without the need for retraining. Yet, the massive scale of LLMs often forces current pruning approaches to rely on heuristics instead of optimization-based techniques, potentially resulting in suboptimal compression. In this paper, we introduce ALPS, an optimization-based framework that tackles the pruning problem using the operator splitting technique and a preconditioned conjugate gradient-based post-processing step. Our approach incorporates novel techniques to accelerate and theoretically guarantee convergence while leveraging vectorization and GPU parallelism for efficiency. ALPS substantially outperforms state-of-the-art methods in terms of the pruning objective and perplexity reduction, particularly for highly sparse models. On the LLaMA3-8B model with 70\% sparsity, ALPS achieves a 29\% reduction in test perplexity on the WikiText dataset and a 8\% improvement in zero-shot benchmark performance compared to existing methods.


Towards Editing Time Series

Neural Information Processing Systems

Synthesizing time series data is pivotal in modern society, aiding effective decision making and ensuring privacy preservation in various scenarios. Time series are associated with various attributes, including trends, seasonality, and external information such as location. Recent research has predominantly focused on random unconditional synthesis or conditional synthesis. Nonetheless, these paradigms generate time series from scratch and are incapable of manipulating existing time series samples. This paper introduces a novel task, called Time Series Editing (TSE), to synthesize time series by manipulating existing time series.