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Online Control with Adversarial Disturbance for Continuous-time Linear Systems

Neural Information Processing Systems

We study online control for continuous-time linear systems with finite sampling rates, where the objective is to design an online procedure that learns under non-stochastic noise and performs comparably to a fixed optimal linear controller. We present a novel two-level online algorithm, by integrating a higher-level learning strategy and a lower-level feedback control strategy. This method offers a practical and robust solution for online control, which achieves sublinear regret. Our work provides the first nonasymptotic results for controlling continuous-time linear systems with finite number of interactions with the system. Moreover, we examine how to train an agent in domain randomization environments from a non-stochastic control perspective. By applying our method to the SAC (Soft Actor-Critic) algorithm, we achieved improved results in multiple reinforcement learning tasks within domain randomization environments. Our work provides new insights into non-asymptotic analyses of controlling continuous-time systems. Furthermore, our work brings practical intuition into controller learning under non-stochastic environments.


ProbTS: Benchmarking Point and Distributional Forecasting across Diverse Prediction Horizons

Neural Information Processing Systems

Delivering precise point and distributional forecasts across a spectrum of prediction horizons represents a significant and enduring challenge in the application of time-series forecasting within various industries.Prior research on developing deep learning models for time-series forecasting has often concentrated on isolated aspects, such as long-term point forecasting or short-term probabilistic estimations. This narrow focus may result in skewed methodological choices and hinder the adaptability of these models to uncharted scenarios.While there is a rising trend in developing universal forecasting models, a thorough understanding of their advantages and drawbacks, especially regarding essential forecasting needs like point and distributional forecasts across short and long horizons, is still lacking.In this paper, we present ProbTS, a benchmark tool designed as a unified platform to evaluate these fundamental forecasting needs and to conduct a rigorous comparative analysis of numerous cutting-edge studies from recent years.We dissect the distinctive data characteristics arising from disparate forecasting requirements and elucidate how these characteristics can skew methodological preferences in typical research trajectories, which often fail to fully accommodate essential forecasting needs.Building on this, we examine the latest models for universal time-series forecasting and discover that our analyses of methodological strengths and weaknesses are also applicable to these universal models.Finally, we outline the limitations inherent in current research and underscore several avenues for future exploration.


WATT: Weight Average Test Time Adaptation of CLIP

Neural Information Processing Systems

Vision-Language Models (VLMs) such as CLIP have yielded unprecedented performances for zero-shot image classification, yet their generalization capability may still be seriously challenged when confronted to domain shifts.


UniTSFace: Unified Threshold Integrated Sample-to-Sample Loss for Face Recognition

Neural Information Processing Systems

Sample-to-class-based face recognition models can not fully explore the cross-sample relationship among large amounts of facial images, while sample-to-sample-based models require sophisticated pairing processes for training. Furthermore, neither method satisfies the requirements of real-world face verification applications, which expect a unified threshold separating positive from negative facial pairs. In this paper, we propose a unified threshold integrated sample-to-sample based loss (USS loss), which features an explicit unified threshold for distinguishing positive from negative pairs. Inspired by our USS loss, we also derive the sample-to-sample based softmax and BCE losses, and discuss their relationship. Extensive evaluation on multiple benchmark datasets, including MFR, IJB-C, LFW, CFP-FP, AgeDB, and MegaFace, demonstrates that the proposed USS loss is highly efficient and can work seamlessly with sample-to-class-based losses. The embedded loss (USS and sample-to-class Softmax loss) overcomes the pitfalls of previous approaches and the trained facial model UniTSFace exhibits exceptional performance, outperforming state-of-the-art methods, such as CosFace, ArcFace, VPL, AnchorFace, and UNPG.


Multi-view Masked Contrastive Representation Learning for Endoscopic Video Analysis

Neural Information Processing Systems

Endoscopic video analysis can effectively assist clinicians in disease diagnosis and treatment, and has played an indispensable role in clinical medicine. Unlike regular videos, endoscopic video analysis presents unique challenges, including complex camera movements, uneven distribution of lesions, and concealment, and it typically relies on contrastive learning in self-supervised pretraining as its mainstream technique. However, representations obtained from contrastive learning enhance the discriminability of the model but often lack fine-grained information, which is suboptimal in the pixel-level prediction tasks. In this paper, we develop a Multi-view Masked Contrastive Representation Learning (M$^2$CRL) framework for endoscopic video pre-training. Specifically, we propose a multi-view mask strategy for addressing the challenges of endoscopic videos. We utilize the frame-aggregated attention guided tube mask to capture global-level spatiotemporal sensitive representation from the global views, while the random tube mask is employed to focus on local variations from the local views. Subsequently, we combine multi-view mask modeling with contrastive learning to obtain endoscopic video representations that possess fine-grained perception and holistic discriminative capabilities simultaneously. The proposed M$^2$CRL is pre-trained on 7 publicly available endoscopic video datasets and fine-tuned on 3 endoscopic video datasets for 3 downstream tasks. Notably, our M$^2$CRL significantly outperforms the current state-of-the-art self-supervised endoscopic pre-training methods, e.g., Endo-FM (3.5% F1 for classification, 7.5% Dice for segmentation, and 2.2% F1 for detection) and other self-supervised methods, e.g., VideoMAE V2 (4.6% F1 for classification, 0.4% Dice for segmentation, and 2.1% F1 for detection).


Your next PC will likely run on AI agents

PCWorld

PCWorld reports that AI is evolving beyond simple chatbots to become autonomous agents that directly control PC functions and applications. Major tech companies are developing agentic AI systems, including Anthropic's Claude tools, OpenAI's upcoming superapp, and Google's Gemini Mac app with desktop intelligence features. This shift toward AI agents managing tasks like software development and data analysis represents a fundamental change in how users will interact with their computers. Remember when ChatGPT was just an AI chatbox that sat on your desktop? That was, like, so December.


Major leap towards reanimation after death as mammal's brain preserved

New Scientist

Major leap towards reanimation after death as mammal's brain preserved A pig's brain has been frozen with its cellular activity locked in place and minimal damage. Could our brains one day be preserved in a way that locks in our thoughts, feelings and perceptions? An entire mammalian brain has been successfully preserved using a technique that will now be offered to people who are terminally ill. The intention is to preserve all the neural information thought necessary to one day reconstruct the mind of the person it once belonged to. "They would need to donate their brain and body for scientific research," says Borys Wróbel at Nectome in San Francisco, California, a research company focused on memory preservation.


Luke Littler applies to trademark his face to combat AI fakes

BBC News

Luke Littler, the youngest darts world champion in history, has applied to the Intellectual Property Office to trademark his face. The move is intended to prevent his face being reproduced, including by generative AI, without permission. Littler has won two World Championship titles in a row and has had his image used legally on darts merchandise, as well as by multiple brands such as KP Nuts. The 19-year-old joins celebrities such as actor Matthew McConaughey who have filed to protect their likeness from AI misuse in recent months. Littler has already trademarked his nickname the Nuke in the United States.


Senior European journalist suspended over AI-generated quotes

The Guardian

Peter Vandermeersch admitted using AI to'wrongly put words into people's mouths'. Peter Vandermeersch admitted using AI to'wrongly put words into people's mouths'. Mediahuis suspends Peter Vandermeersch, who says he'fell into trap of hallucinations', after investigation by newspaper where he was once editor-in-chief The publisher of the Dutch newspaper De Telegraaf and the Irish Independent has suspended one of its senior journalists after he admitted using AI to "wrongly put words into people's mouths". Peter Vandermeersch, the former head of the Irish operations at Mediahuis, said he "fell into the trap of hallucinations" - the term for AI-generated errors - when using the technology . Vandermeersch, a fellow of "journalism and society" at the European publishing group, has been suspended from his role.


OpenAI is developing a unified AI 'superapp' for desktop users

PCWorld

OpenAI is developing a unified desktop superapp that will integrate ChatGPT, Codex, and Atlas into a single application, according to PCWorld's coverage of The Wall Street Journal report. This consolidation aims to reduce service fragmentation and improve overall quality for users accessing OpenAI's various AI tools. The superapp represents a significant shift toward streamlined AI services, potentially making OpenAI's offerings more accessible and efficient for desktop users. It seems you'll soon be able to access most of OpenAI's services in one place on your computer.