Technology
Near-Optimal No-Regret Learning Dynamics for General Convex Games
A recent line of work has established uncoupled learning dynamics such that, when employed by all players in a game, each player's regret after $T$ repetitions grows polylogarithmically in $T$, an exponential improvement over the traditional guarantees within the no-regret framework. However, so far these results have only been limited to certain classes of games with structured strategy spaces---such as normal-form and extensive-form games. The question as to whether $O(\mathrm{polylog} T)$ regret bounds can be obtained for general convex and compact strategy sets---as is the case in many fundamental models in economics and multiagent systems---while retaining efficient strategy updates is an important question. In this paper, we answer this in the positive by establishing the first uncoupled learning algorithm with $O(\log T)$ per-player regret in general convex games, that is, games with concave utility functions supported on arbitrary convex and compact strategy sets. Our learning dynamics are based on an instantiation of optimistic follow-the-regularized-leader over an appropriately lifted space using a self-concordant regularizer that is peculiarly not a barrier for the feasible region. Our learning dynamics are efficiently implementable given access to a proximal oracle for the convex strategy set, leading to $O(\log\log T)$ per-iteration complexity; we also give extensions when access to only a linear optimization oracle is assumed. Finally, we adapt our dynamics to guarantee $O(\sqrt{T})$ regret in the adversarial regime. Even in those special cases where prior results apply, our algorithm improves over the state-of-the-art regret bounds either in terms of the dependence on the number of iterations or on the dimension of the strategy sets.
Rethinking Decoders for Transformer-based Semantic Segmentation: A Compression Perspective
State-of-the-art methods for Transformer-based semantic segmentation typically adopt Transformer decoders that are used to extract additional embeddings from image embeddings via cross-attention, refine either or both types of embeddings via self-attention, and project image embeddings onto the additional embeddings via dot-product. Despite their remarkable success, these empirical designs still lack theoretical justifications or interpretations, thus hindering potentially principled improvements. In this paper, we argue that there are fundamental connections between semantic segmentation and compression, especially between the Transformer decoders and Principal Component Analysis (PCA). From such a perspective, we derive a white-box, fully attentional DEcoder for PrIncipled semantiC segemenTation (DEPICT), with the interpretations as follows: 1) the self-attention operator refines image embeddings to construct an ideal principal subspace that aligns with the supervision and retains most information; 2) the cross-attention operator seeks to find a low-rank approximation of the refined image embeddings, which is expected to be a set of orthonormal bases of the principal subspace and corresponds to the predefined classes; 3) the dot-product operation yields compact representation for image embeddings as segmentation masks. Experiments conducted on dataset ADE20K find that DEPICT consistently outperforms its black-box counterpart, Segmenter, and it is light weight and more robust.
GS-Hider: Hiding Messages into 3D Gaussian Splatting
However, it still lacks profound exploration targeted at 3DGS. Unlike its predecessor NeRF, 3DGS possesses two distinct features: 1) explicit 3D representation; and 2) real-time rendering speeds. These characteristics result in the 3DGS point cloud files being public and transparent, with each Gaussian point having a clear physical significance. Therefore, ensuring the security and fidelity of the original 3D scene while embedding information into the 3DGS point cloud files is an extremely challenging task. To solve the above-mentioned issue, we first propose a steganography framework for 3DGS, dubbed GS-Hider, which can embed 3D scenes and images into original GS point clouds in an invisible manner and accurately extract the hidden messages. Specifically, we design a coupled secured feature attribute to replace the original 3DGS's spherical harmonics coefficients and then use a scene decoder and a message decoder to disentangle the original RGB scene and the hidden message. Extensive experiments demonstrated that the proposed GS-Hider can effectively conceal multimodal messages without compromising rendering quality and possesses exceptional security, robustness, capacity, and flexibility.
Newswire: A Large-Scale Structured Database of a Century of Historical News
In the U.S. historically, local newspapers drew their content largely from newswires like the Associated Press. Historians argue that newswires played a pivotal role in creating a national identity and shared understanding of the world, but there is no comprehensive archive of the content sent over newswires. We reconstruct such an archive by applying a customized deep learning pipeline to hundreds of terabytes of raw image scans from thousands of local newspapers. The resulting dataset contains 2.7 million unique public domain U.S. news wire articles, written between 1878 and 1977. Locations in these articles are georeferenced, topics are tagged using customized neural topic classification, named entities are recognized, and individuals are disambiguated to Wikipedia using a novel entity disambiguation model.
OAM-TCD: A globally diverse dataset of high-resolution tree cover maps
Accurately quantifying tree cover is an important metric for ecosystem monitoring and for assessing progress in restored sites. Recent works have shown that deep learning-based segmentation algorithms are capable of accurately mapping trees at country and continental scales using high-resolution aerial and satellite imagery. Mapping at high (ideally sub-meter) resolution is necessary to identify individual trees, however there are few open-access datasets containing instance level annotations and those that exist are small or not geographically diverse. We present a novel open-access dataset for individual tree crown delineation (TCD) in high-resolution aerial imagery sourced from OpenAerialMap (OAM). Our dataset, OAM-TCD, comprises 5072 2048x2048 px images at 10 cm/px resolution with associated human-labeled instance masks for over 280k individual and 56k groups of trees. By sampling imagery from around the world, we are able to better capture the diversity and morphology of trees in different terrestrial biomes and in both urban and natural environments. Using our dataset, we train reference instance and semantic segmentation models that compare favorably to existing state-of-the-art models. We assess performance through k-fold cross-validation and comparison with existing datasets; additionally we demonstrate compelling results on independent aerial imagery captured over Switzerland and compare to municipal tree inventories and LIDAR-derived canopy maps in the city of Zurich. Our dataset, models and training/benchmark code are publicly released under permissive open-source licenses: Creative Commons (majority CC BY 4.0), and Apache 2.0 respectively.
The Art of Saying No: Contextual Noncompliance in Language Models
Chat-based language models are designed to be helpful, yet they should not comply with every user request. While most existing work primarily focuses on refusal of ``unsafe'' queries, we posit that the scope of noncompliance should be broadened. We introduce a comprehensive taxonomy of contextual noncompliance describing when and how models should comply with user requests.
Everyday Object Meets Vision-and-Language Navigation Agent via Backdoor
Vision-and-Language Navigation (VLN) requires an agent to dynamically explore environments following natural language.The VLN agent, closely integrated into daily lives, poses a substantial threat to the security of privacy and property upon the occurrence of malicious behavior.However, this serious issue has long been overlooked.In this paper, we pioneer the exploration of an object-aware backdoored VLN, achieved by implanting object-aware backdoors during the training phase. Tailored to the unique VLN nature of cross-modality and continuous decision-making, we propose a novel backdoored VLN paradigm: IPR Backdoor. This enables the agent to act in abnormal behavior once encountering the object triggers during language-guided navigation in unseen environments, thereby executing an attack on the target scene.Experiments demonstrate the effectiveness of our method in both physical and digital spaces across different VLN agents, as well as its robustness to various visual and textual variations. Additionally, our method also well ensures navigation performance in normal scenarios with remarkable stealthiness.
Efficient Centroid-Linkage Clustering
We give an algorithm for Centroid-Linkage Hierarchical Agglomerative Clustering (HAC), which computes a $c$-approximate clustering in roughly $n^{1+O(1/c^2)}$ time. We obtain our result by combining a new centroid-linkage HAC algorithm with a novel fully dynamic data structure for nearest neighbor search which works under adaptive updates.We also evaluate our algorithm empirically. By leveraging a state-of-the-art nearest-neighbor search library, we obtain a fast and accurate centroid-linkage HAC algorithm. Compared to an existing state-of-the-art exact baseline, our implementation maintains the clustering quality while delivering up to a $36\times$ speedup due to performing fewer distance comparisons.
Discovering Creative Behaviors through DUPLEX: Diverse Universal Features for Policy Exploration
The ability to approach the same problem from different angles is a cornerstone of human intelligence that leads to robust solutions and effective adaptation to problem variations. In contrast, current RL methodologies tend to lead to policies that settle on a single solution to a given problem, making them brittle to problem variations. Replicating human flexibility in reinforcement learning agents is the challenge that we explore in this work. We tackle this challenge by extending state-of-the-art approaches to introduce DUPLEX, a method that explicitly defines a diversity objective with constraints and makes robust estimates of policies' expected behavior through successor features. The trained agents can (i) learn a diverse set of near-optimal policies in complex highly-dynamic environments and (ii) exhibit competitive and diverse skills in out-of-distribution (OOD) contexts. Empirical results indicate that DUPLEX improves over previous methods and successfully learns competitive driving styles in a hyper-realistic simulator (i.e., GranTurismo 7) as well as diverse and effective policies in several multi-context robotics MuJoCo simulations with OOD gravity forces and height limits. To the best of our knowledge, our method is the first to achieve diverse solutions in complex driving simulators and OOD robotic contexts.
Monte Carlo Tree Search based Space Transfer for Black Box Optimization
Bayesian optimization (BO) is a popular method for computationally expensive black-box optimization. However, traditional BO methods need to solve new problems from scratch, leading to slow convergence. Recent studies try to extend BO to a transfer learning setup to speed up the optimization, where search space transfer is one of the most promising approaches and has shown impressive performance on many tasks. However, existing search space transfer methods either lack an adaptive mechanism or are not flexible enough, making it difficult to efficiently identify promising search space during the optimization process. In this paper, we propose a search space transfer learning method based on Monte Carlo tree search (MCTS), called MCTS-transfer, to iteratively divide, select, and optimize in a learned subspace. MCTS-transfer can not only provide a well-performing search space for warm-start but also adaptively identify and leverage the information of similar source tasks to reconstruct the search space during the optimization process. Experiments on synthetic functions, real-world problems, Design-Bench and hyper-parameter optimization show that MCTS-transfer can demonstrate superior performance compared to other search space transfer methods under different settings.