Technology
An Analysis of Tokenization: Transformers under Markov Data
While there has been a large body of research attempting to circumvent tokenization for language modeling (Clark et al. 2022, Xue et al. 2022), the current consensus is that it is a necessary initial step for designing state-of-the-art performant language models. In this paper, we investigate tokenization from a theoretical point of view by studying the behavior of transformers on simple data generating processes. When trained on data drawn from certain simple $k^{\text{th}}$-order Markov processes for $k > 1$, transformers exhibit a surprising phenomenon - in the absence of tokenization, they empirically are incredibly slow or fail to learn the right distribution and predict characters according to a unigram model (Makkuva et al. 2024). With the addition of tokenization, however, we empirically observe that transformers break through this barrier and are able to model the probabilities of sequences drawn from the source near-optimally, achieving small cross-entropy loss. With this observation as starting point, we study the end-to-end cross-entropy loss achieved by transformers with and without tokenization. With the appropriate tokenization, we show that even the simplest unigram models (over tokens) learnt by transformers are able to model the probability of sequences drawn from $k^{\text{th}}$-order Markov sources near optimally. Our analysis provides a justification for the use of tokenization in practice through studying the behavior of transformers on Markovian data.
BendVLM: Test-Time Debiasing of Vision-Language Embeddings
Vision-language (VL) embedding models have been shown to encode biases present in their training data, such as societal biases that prescribe negative characteristics to members of various racial and gender identities. Due to their wide-spread adoption for various tasks ranging from few-shot classification to text-guided image generation, debiasing VL models is crucial. Debiasing approaches that fine-tune the VL model often suffer from catastrophic forgetting. On the other hand, fine-tuning-free methods typically utilize a ``one-size-fits-all approach that assumes that correlation with the spurious attribute can be explained using a single linear direction across all possible inputs. In this work, we propose a nonlinear, fine-tuning-free approach for VL embedding model debiasing that tailors the debiasing operation to each unique input. This allows for a more flexible debiasing approach. Additionally, we do not require knowledge of the set of inputs a priori to inference time, making our method more appropriate for online tasks such as retrieval and text guided image generation.
Expectation Alignment: Handling Reward Misspecification in the Presence of Expectation Mismatch
Detecting and handling misspecified objectives, such as reward functions, has been widely recognized as one of the central challenges within the domain of Artificial Intelligence (AI) safety research. However, even with the recognition of the importance of this problem, we are unaware of any works that attempt to provide a clear definition for what constitutes (a) misspecified objectives and (b) successfully resolving such misspecifications. In this work, we use the theory of mind, i.e., the human user's beliefs about the AI agent, as a basis to develop a formal explanatory framework, called Expectation Alignment (EAL), to understand the objective misspecification and its causes.Our EAL framework not only acts as an explanatory framework for existing works but also provides us with concrete insights into the limitations of existing methods to handle reward misspecification and novel solution strategies. We use these insights to propose a new interactive algorithm that uses the specified reward to infer potential user expectations about the system behavior. We show how one can efficiently implement this algorithm by mapping the inference problem into linear programs. We evaluate our method on a set of standard Markov Decision Process (MDP) benchmarks.
The Mamba in the Llama: Distilling and Accelerating Hybrid Models
Linear RNN architectures, like Mamba, can be competitive with Transformer models in language modeling while having advantageous deployment characteristics. Given the focus on training large-scale Transformer models, we consider the challenge of converting these pretrained models for deployment. We demonstrate that it is feasible to distill large Transformers into linear RNNs by reusing the linear projection weights from attention layers with academic GPU resources. The resulting hybrid model, which incorporates a quarter of the attention layers, achieves performance comparable to the original Transformer in chat benchmarks and outperforms open-source hybrid Mamba models trained from scratch with trillions of tokens in both chat benchmarks and general benchmarks. Moreover, we introduce a hardware-aware speculative decoding algorithm that accelerates the inference speed of Mamba and hybrid models. Overall we show how, with limited computation resources, we can remove many of the original attention layers and generate from the resulting model more efficiently. Our top-performing model, distilled from Llama3-8B-Instruct, achieves a 29.61 length-controlled win rate on AlpacaEval 2 against GPT-4 and 7.35 on MT-Bench, surpassing the best 8B scale instruction-tuned linear RNN model. We also find that the distilled model has natural length extrapolation, showing almost perfect accuracy in the needle-in-a-haystack test at 20x the distillation length. Code and pre-trained checkpoints are open-sourced at MambaInLlama for distillation and SpeculativeMamba for speculative decoding.
HardCore Generation: Generating Hard UNSAT Problems for Data Augmentation
Efficiently determining the satisfiability of a boolean equation --- known as the SAT problem for brevity --- is crucial in various industrial problems. Recently, the advent of deep learning methods has introduced significant potential for enhancing SAT solving. However, a major barrier to the advancement of this field has been the scarcity of large, realistic datasets. The majority of current public datasets are either randomly generated or extremely limited, containing only a few examples from unrelated problem families. These datasets are inadequate for meaningful training of deep learning methods.
On the Power of Decision Trees in Auto-Regressive Language Modeling
Originally proposed for handling time series data, Auto-regressive Decision Trees (ARDTs) have not yet been explored for language modeling. This paper delves into both the theoretical and practical applications of ARDTs in this new context. We theoretically demonstrate that ARDTs can compute complex functions, such as simulating automata, Turing machines, and sparse circuits, by leveraging chain-of-thought computations. Our analysis provides bounds on the size, depth, and computational efficiency of ARDTs, highlighting their surprising computational power. Empirically, we train ARDTs on simple language generation tasks, showing that they can learn to generate coherent and grammatically correct text on par with a smaller Transformer model. Additionally, we show that ARDTs can be used on top of transformer representations to solve complex reasoning tasks. This research reveals the unique computational abilities of ARDTs, aiming to broaden the architectural diversity in language model development.
The Feature Speed Formula: a flexible approach to scale hyper-parameters of deep neural networks
Deep learning succeeds by doing hierarchical feature learning, yet tuning hyper-parameters (HP) such as initialization scales, learning rates etc., only give indirect control over this behavior. In this paper, we introduce a key notion to predict and control feature learning: the angle $\theta_\ell$ between the feature updates and the backward pass (at layer index $\ell$). We show that the magnitude of feature updates after one GD step, at any training time, can be expressed via a simple and general *feature speed formula* in terms of this angle $\theta_\ell$, the loss decay, and the magnitude of the backward pass. This angle $\theta_\ell$ is controlled by the conditioning of the layer-to-layer Jacobians and at random initialization, it is determined by the spectrum of a certain kernel, which coincides with the Neural Tangent Kernel when $\ell=\text{depth}$. Given $\theta_\ell$, the feature speed formula provides us with rules to adjust HPs (scales and learning rates) so as to satisfy certain dynamical properties, such as feature learning and loss decay. We investigate the implications of our approach for ReLU MLPs and ResNets in the large width-then-depth limit. Relying on prior work, we show that in ReLU MLPs with iid initialization, the angle degenerates with depth as $\cos(\theta_\ell)=\Theta(1/\sqrt{\ell})$. In contrast, ResNets with branch scale $O(1/\sqrt{\text{depth}})$ maintain a non-degenerate angle $\cos(\theta_\ell)=\Theta(1)$. We use these insights to recover key properties of known HP scalings (such as $\mu$P), and also introduce a new HP scaling for large depth ReLU MLPs with favorable theoretical properties.
DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Features
We propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving scenes. Our method is a generalizable feedforward model that predicts a rich neural scene representation from sparse, single-frame multi-view camera inputs with limited view overlap, and is trained self-supervised with differentiable rendering to reconstruct RGB, depth, or feature images. Our first insight is to exploit per-scene optimized Neural Radiance Fields (NeRFs) by generating dense depth and virtual camera targets from them, which helps our model to learn enhanced 3D geometry from sparse non-overlapping image inputs. Second, to learn a semantically rich 3D representation, we propose distilling features from pre-trained 2D foundation models, such as CLIP or DINOv2, thereby enabling various downstream tasks without the need for costly 3D human annotations. To leverage these two insights, we introduce a novel model architecture with a two-stage lift-splat-shoot encoder and a parameterized sparse hierarchical voxel representation. Experimental results on the NuScenes and Waymo NOTR datasets demonstrate that DistillNeRF significantly outperforms existing comparable state-of-the-art self-supervised methods for scene reconstruction, novel view synthesis, and depth estimation; and it allows for competitive zero-shot 3D semantic occupancy prediction, as well as open-world scene understanding through distilled foundation model features. Demos and code will be available at https://distillnerf.github.io/.
OSLO: One-Shot Label-Only Membership Inference Attacks
We introduce One-Shot Label-Only (OSLO) membership inference attacks (MIAs), which accurately infer a given sample's membership in a target model's training set with high precision using just a single query, where the target model only returns the predicted hard label. This is in contrast to state-of-the-art label-only attacks which require $\sim6000$ queries, yet get attack precisions lower than OSLO's.
Regularizing Hidden States Enables Learning Generalizable Reward Model for LLMs
Reward models trained on human preference data have been proven to effectively align Large Language Models (LLMs) with human intent within the framework of reinforcement learning from human feedback (RLHF). However, current reward models have limited generalization capabilities to unseen prompts and responses, which can lead to an unexpected phenomenon known as reward over-optimization, resulting in a decline in actual performance due to excessive optimization of rewards. While previous research has advocated for constraining policy optimization, our study introduces a novel approach to enhance the reward model's generalization ability against distribution shifts by regularizing the hidden states. Specifically, we retain the base model's language model head and incorporate a suite of text-generation losses to preserve the hidden states' text-generation capabilities, while concurrently learning a reward head behind the same hidden states. Our experimental results demonstrate that the introduced regularization technique markedly improves the accuracy of learned reward models across a variety of out-of-distribution (OOD) tasks and effectively alleviates the over-optimization issue in RLHF, offering a more reliable and robust preference learning paradigm.