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A Boosting-Type Convergence Result for AdaBoost.MH with Factorized Multi-Class Classifiers

Neural Information Processing Systems

AdaBoost is a well-known algorithm in boosting. Schapire and Singer propose, an extension of AdaBoost, named AdaBoost.MH, for multi-class classification problems. Kégl shows empirically that AdaBoost.MH works better when the classical one-against-all base classifiers are replaced by factorized base classifiers containing a binary classifier and a vote (or code) vector. However, the factorization makes it much more difficult to provide a convergence result for the factorized version of AdaBoost.MH. Then, Kégl raises an open problem in COLT 2014 to look for a convergence result for the factorized AdaBoost.MH. In this work, we resolve this open problem by presenting a convergence result for AdaBoost.MH with factorized multi-class classifiers.


CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics

Neural Information Processing Systems

Enabling humanoid robots to clean rooms has long been a pursued dream within humanoid research communities. However, many tasks require multi-humanoid collaboration, such as carrying large and heavy furniture together. Given the scarcity of motion capture data on multi-humanoid collaboration and the efficiency challenges associated with multi-agent learning, these tasks cannot be straightforwardly addressed using training paradigms designed for single-agent scenarios.


Discrete-state Continuous-time Diffusion for Graph Generation

Neural Information Processing Systems

Graph is a prevalent discrete data structure, whose generation has wide applications such as drug discovery and circuit design. Diffusion generative models, as an emerging research focus, have been applied to graph generation tasks. Overall, according to the space of states and time steps, diffusion generative models can be categorized into discrete-/continuous-state discrete-/continuous-time fashions. In this paper, we formulate the graph diffusion generation in a discrete-state continuous-time setting, which has never been studied in previous graph diffusion models. The rationale of such a formulation is to preserve the discrete nature of graph-structured data and meanwhile provide flexible sampling trade-offs between sample quality and efficiency. Analysis shows that our training objective is closely related to the generation quality and our proposed generation framework enjoys ideal invariant/equivariant properties concerning the permutation of node ordering. Our proposed model shows competitive empirical performance against other state-of-the-art graph generation solutions on various benchmarks while at the same time can flexibly trade off the generation quality and efficiency in the sampling phase.


Langevin Unlearning: A New Perspective of Noisy Gradient Descent for Machine Unlearning

Neural Information Processing Systems

Machine unlearning has raised significant interest with the adoption of laws ensuring the ``right to be forgotten''. Researchers have provided a probabilistic notion of approximate unlearning under a similar definition of Differential Privacy (DP), where privacy is defined as statistical indistinguishability to retraining from scratch. We propose Langevin unlearning, an unlearning framework based on noisy gradient descent with privacy guarantees for approximate unlearning problems.


Weak-eval-Strong: Evaluating and Eliciting Lateral Thinking of LLMs with Situation Puzzles

Neural Information Processing Systems

While advancements in NLP have significantly improved the performance of Large Language Models (LLMs) on tasks requiring vertical thinking, their lateral thinking capabilities remain under-explored and challenging to measure due to the complexity of assessing creative thought processes and the scarcity of relevant data. To address these challenges, we introduce SPLAT, a benchmark leveraging Situation Puzzles to evaluate and elicit LAteral Thinking of LLMs. This benchmark, containing 975 graded situation puzzles across three difficulty levels, employs a new multi-turn player-judge framework instead of the traditional model-based evaluation, which often necessitates a stronger evaluation model. This framework simulates an interactive game where the model (player) asks the evaluation model (judge) questions about an incomplete story to infer the full scenario. The judge answers based on a detailed reference scenario or evaluates if the player's predictions align with the reference one.


OctreeOcc: Efficient and Multi-Granularity Occupancy Prediction Using Octree Queries

Neural Information Processing Systems

Occupancy prediction has increasingly garnered attention in recent years for its fine-grained understanding of 3D scenes. Traditional approaches typically rely on dense, regular grid representations, which often leads to excessive computational demands and a loss of spatial details for small objects. This paper introduces OctreeOcc, an innovative 3D occupancy prediction framework that leverages the octree representation to adaptively capture valuable information in 3D, offering variable granularity to accommodate object shapes and semantic regions of varying sizes and complexities. In particular, we incorporate image semantic information to improve the accuracy of initial octree structures and design an effective rectification mechanism to refine the octree structure iteratively. Our extensive evaluations show that OctreeOcc not only surpasses state-of-the-art methods in occupancy prediction, but also achieves a 15%-24% reduction in computational overhead compared to dense-grid-based methods.


BehaviorGPT: Smart Agent Simulation for Autonomous Driving with Next-Patch Prediction

Neural Information Processing Systems

Simulating realistic behaviors of traffic agents is pivotal for efficiently validating the safety of autonomous driving systems. Existing data-driven simulators primarily use an encoder-decoder architecture to encode the historical trajectories before decoding the future. However, the heterogeneity between encoders and decoders complicates the models, and the manual separation of historical and future trajectories leads to low data utilization. Given these limitations, we propose BehaviorGPT, a homogeneous and fully autoregressive Transformer designed to simulate the sequential behavior of multiple agents.


Mixture of In-Context Experts Enhance LLMs' Long Context Awareness

Neural Information Processing Systems

Many studies have revealed that large language models (LLMs) exhibit uneven awareness of different contextual positions. Their limited context awareness can lead to overlooking critical information and subsequent task failures. While several approaches have been proposed to enhance LLMs' context awareness, achieving both effectiveness and efficiency remains challenging. In this paper, for LLMs utilizing RoPE as position embeddings, we introduce a novel method called Mixture of In-Context Experts (MoICE) to address this challenge. MoICE comprises two key components: a router integrated into each attention head within LLMs and a lightweight router-only training optimization strategy:(1) MoICE views each RoPE angle as an'in-context' expert, demonstrated to be capable of directing the attention of a head to specific contextual positions. Consequently, each attention head flexibly processes tokens using multiple RoPE angles dynamically selected by the router to attend to the needed positions.


Credal Deep Ensembles for Uncertainty Quantification

Neural Information Processing Systems

This paper introduces an innovative approach to classification called Credal Deep Ensembles (CreDEs), namely, ensembles of novel Credal-Set Neural Networks (CreNets). CreNets are trained to predict a lower and an upper probability bound for each class, which, in turn, determine a convex set of probabilities (credal set) on the class set. The training employs a loss inspired by distributionally robust optimization which simulates the potential divergence of the test distribution from the training distribution, in such a way that the width of the predicted probability interval reflects the epistemic uncertainty about the future data distribution. Ensembles can be constructed by training multiple CreNets, each associated with a different random seed, and averaging the outputted intervals. Extensive experiments are conducted on various out-of-distributions (OOD) detection benchmarks (CIFAR10/100 vs SVHN/Tiny-ImageNet, CIFAR10 vs CIFAR10-C, ImageNet vs ImageNet-O) and using different network architectures (ResNet50, VGG16, and ViT Base). Compared to Deep Ensemble baselines, CreDEs demonstrate higher test accuracy, lower expected calibration error, and significantly improved epistemic uncertainty estimation.


Semantic Feature Learning for Universal Unsupervised Cross-Domain Retrieval

Neural Information Processing Systems

Cross-domain retrieval (CDR) is finding increasingly broad applications across various domains. However, existing efforts have several major limitations, with the most critical being their reliance on accurate supervision. Recent studies thus focus on achieving unsupervised CDR, but they typically assume that the category spaces across domains are identical, an assumption that is often unrealistic in real-world scenarios. This is because only through dedicated and comprehensive analysis can the category composition of a data domain be obtained, which contradicts the premise of unsupervised scenarios.