Technology
Model-Based Transfer Learning for Contextual Reinforcement Learning
Deep reinforcement learning (RL) is a powerful approach to complex decision-making. However, one issue that limits its practical application is its brittleness, sometimes failing to train in the presence of small changes in the environment. Motivated by the success of zero-shot transfer--where pre-trained models perform well on related tasks--we consider the problem of selecting a good set of training tasks to maximize generalization performance across a range of tasks. Given the high cost of training, it is critical to select training tasks strategically, but not well understood how to do so. We hence introduce Model-Based Transfer Learning (MBTL), which layers on top of existing RL methods to effectively solve contextual RL problems. MBTL models the generalization performance in two parts: 1) the performance set point, modeled using Gaussian processes, and 2) performance loss (generalization gap), modeled as a linear function of contextual similarity. MBTL combines these two pieces of information within a Bayesian optimization (BO) framework to strategically select training tasks. We show theoretically that the method exhibits sublinear regret in the number of training tasks and discuss conditions to further tighten regret bounds.
Transition Constrained Bayesian Optimization via Markov Decision Processes
Bayesian optimization is a methodology to optimize black-box functions. Traditionally, it focuses on the setting where you can arbitrarily query the search space. However, many real-life problems do not offer this flexibility; in particular, the search space of the next query may depend on previous ones. Example challenges arise in the physical sciences in the form of local movement constraints, required monotonicity in certain variables, and transitions influencing the accuracy of measurements.
Contextual Decision-Making with Knapsacks Beyond the Worst Case
We study the framework of a dynamic decision-making scenario with resource constraints.In this framework, an agent, whose target is to maximize the total reward under the initial inventory, selects an action in each round upon observing a random request, leading to a reward and resource consumptions that are further associated with an unknown random external factor.While previous research has already established an $\widetilde{O}(\sqrt{T})$ worst-case regret for this problem, this work offers two results that go beyond the worst-case perspective: one for the worst-case gap between benchmarks and another for logarithmic regret rates.We first show that an $\Omega(\sqrt{T})$ distance between the commonly used fluid benchmark and the online optimum is unavoidable when the former has a degenerate optimal solution.On the algorithmic side, we merge the re-solving heuristic with distribution estimation skills and propose an algorithm that achieves an $\widetilde{O}(1)$ regret as long as the fluid LP has a unique and non-degenerate solution.Furthermore, we prove that our algorithm maintains a near-optimal $\widetilde{O}(\sqrt{T})$ regret even in the worst cases and extend these results to the setting where the request and external factor are continuous.Regarding information structure, our regret results are obtained under two feedback models, respectively, where the algorithm accesses the external factor at the end of each round and at the end of a round only when a non-null action is executed.
Mixture of Demonstrations for In-Context Learning
In-Context Learning (ICL) empowers Large Language Models (LLMs) to tackle various tasks by providing input-output examples as additional inputs, referred to as demonstrations. Nevertheless, the performance of ICL could be easily impacted by the quality of selected demonstrations. Existing efforts generally learn a retriever model to score each demonstration for selecting suitable demonstrations, however, the effect is suboptimal due to the large search space and the noise from unhelpful demonstrations. In this study, we introduce MoD, which partitions the demonstration pool into groups, each governed by an expert to reduce search space. We further design an expert-wise training strategy to alleviate the impact of unhelpful demonstrations when optimizing the retriever model. During inference, experts collaboratively retrieve demonstrations for the input query to enhance the ICL performance.
An Efficient High-dimensional Gradient Estimator for Stochastic Differential Equations
Overparameterized stochastic differential equation (SDE) models have achieved remarkable success in various complex environments, such as PDE-constrained optimization, stochastic control and reinforcement learning, financial engineering, and neural SDEs. These models often feature system evolution coefficients that are parameterized by a high-dimensional vector $\theta \in \mathbb{R}^n$, aiming to optimize expectations of the SDE, such as a value function, through stochastic gradient ascent. Consequently, designing efficient gradient estimators for which the computational complexity scales well with $n$ is of significant interest. This paper introduces a novel unbiased stochastic gradient estimator--the generator gradient estimator--for which the computation time remains stable in $n$. In addition to establishing the validity of our methodology for general SDEs with jumps, we also perform numerical experiments that test our estimator in linear-quadratic control problems parameterized by high-dimensional neural networks. The results show a significant improvement in efficiency compared to the widely used pathwise differentiation method: Our estimator achieves near-constant computation times, increasingly outperforms its counterpart as $n$ increases, and does so without compromising estimation variance. These empirical findings highlight the potential of our proposed methodology for optimizing SDEs in contemporary applications.
DeformableTST: Transformer for Time Series Forecasting without Over-reliance on Patching
With the proposal of patching technique in time series forecasting, Transformerbased models have achieved compelling performance and gained great interest fromthe time series community. But at the same time, we observe a new problem thatthe recent Transformer-based models are overly reliant on patching to achieve idealperformance, which limits their applicability to some forecasting tasks unsuitablefor patching. In this paper, we intent to handle this emerging issue. Through divinginto the relationship between patching and full attention (the core mechanismin Transformer-based models), we further find out the reason behind this issueis that full attention relies overly on the guidance of patching to focus on theimportant time points and learn non-trivial temporal representation. Based on thisfinding, we propose DeformableTST as an effective solution to this emergingissue. Specifically, we propose deformable attention, a sparse attention mechanismthat can better focus on the important time points by itself, to get rid of the need ofpatching. And we also adopt a hierarchical structure to alleviate the efficiency issuecaused by the removal of patching.
Replay-and-Forget-Free Graph Class-Incremental Learning: A Task Profiling and Prompting Approach
Class-incremental learning (CIL) aims to continually learn a sequence of tasks, with each task consisting of a set of unique classes. Graph CIL (GCIL) follows the same setting but needs to deal with graph tasks (e.g., node classification in a graph). The key characteristic of CIL lies in the absence of task identifiers (IDs) during inference, which causes a significant challenge in separating classes from different tasks (i.e., inter-task class separation). Being able to accurately predict the task IDs can help address this issue, but it is a challenging problem. In this paper, we show theoretically that accurate task ID prediction on graph data can be achieved by a Laplacian smoothing-based graph task profiling approach, in which each graph task is modeled by a task prototype based on Laplacian smoothing over the graph. It guarantees that the task prototypes of the same graph task are nearly the same with a large smoothing step, while those of different tasks are distinct due to differences in graph structure and node attributes. Further, to avoid the catastrophic forgetting of the knowledge learned in previous graph tasks, we propose a novel graph prompting approach for GCIL which learns a small discriminative graph prompt for each task, essentially resulting in a separate classification model for each task. The prompt learning requires the training of a single graph neural network (GNN) only once on the first task, and no data replay is required thereafter, thereby obtaining a GCIL model being both replay-free and forget-free. Extensive experiments on four GCIL benchmarks show that i) our task prototype-based method can achieve 100% task ID prediction accuracy on all four datasets, ii) our GCIL model significantly outperforms state-of-the-art competing methods by at least 18% in average CIL accuracy, and iii) our model is fully free of forgetting on the four datasets.
Exploring DCN-like architecture for fast image generation with arbitrary resolution
Arbitrary-resolution image generation still remains a challenging task in AIGC, as it requires handling varying resolutions and aspect ratios while maintaining high visual quality. Existing transformer-based diffusion methods suffer from quadratic computation cost and limited resolution extrapolation capabilities, making them less effective for this task. In this paper, we propose FlowDCN, a purely convolution-based generative model with linear time and memory complexity, that can efficiently generate high-quality images at arbitrary resolutions. Equipped with a new design of learnable group-wise deformable convolution block, our FlowDCN yields higher flexibility and capability to handle different resolutions with a single model.FlowDCN achieves the state-of-the-art 4.30 sFID on $256\times256$ ImageNet Benchmark and comparable resolution extrapolation results, surpassing transformer-based counterparts in terms of convergence speed (only $\frac{1}{5}$ images), visual quality, parameters ($8\%$ reduction) and FLOPs ($20\%$ reduction). We believe FlowDCN offers a promising solution to scalable and flexible image synthesis.
Variational Multi-scale Representation for Estimating Uncertainty in 3D Gaussian Splatting
Recently, 3D Gaussian Splatting (3DGS) has become popular in reconstructing dense 3D representations of appearance and geometry. However, the learning pipeline in 3DGS inherently lacks the ability to quantify uncertainty, which is an important factor in applications like robotics mapping and navigation. In this paper, we propose an uncertainty estimation method built upon the Bayesian inference framework. Specifically, we propose a method to build variational multi-scale 3D Gaussians, where we leverage explicit scale information in 3DGS parameters to construct diversified parameter space samples. We develop an offset table technique to draw local multi-scale samples efficiently by offsetting selected attributes and sharing other base attributes. Then, the offset table is learned by variational inference with multi-scale prior. The learned offset posterior can quantify the uncertainty of each individual Gaussian component, and be used in the forward pass to infer the predictive uncertainty. Extensive experimental results on various benchmark datasets show that the proposed method provides well-aligned calibration performance on estimated uncertainty and better rendering quality compared with the previous methods that enable uncertainty quantification with view synthesis. Besides, by leveraging the model parameter uncertainty estimated by our method, we can remove noisy Gaussians automatically, thereby obtaining a high-fidelity part of the reconstructed scene, which is of great help in improving the visual quality.