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SeeA*: Efficient Exploration-Enhanced A* Search by Selective Sampling

Neural Information Processing Systems

Monte-Carlo tree search (MCTS) and reinforcement learning contributed crucially to the success of AlphaGo and AlphaZero, and A$^*$ is a tree search algorithm among the most well-known ones in the classical AI literature. MCTS and A$^*$ both perform heuristic search and are mutually beneficial. Efforts have been made to the renaissance of A$^*$ from three possible aspects, two of which have been confirmed by studies in recent years, while the third is about the OPEN list that consists of open nodes of A$^*$ search, but still lacks deep investigation. This paper aims at the third, i.e., developing the Sampling-exploration enhanced A$^*$ (SeeA$^*$) search by constructing a dynamic subset of OPEN through a selective sampling process, such that the node with the best heuristic value in this subset instead of in the OPEN is expanded. Nodes with the best heuristic values in OPEN are most probably picked into this subset, but sometimes may not be included, which enables SeeA$^*$ to explore other promising branches. Three sampling techniques are presented for comparative investigations. Moreover, under the assumption about the distribution of prediction errors, we have theoretically shown the superior efficiency of SeeA$^*$ over A$^*$ search, particularly when the accuracy of the guiding heuristic function is insufficient. Experimental results on retrosynthetic planning in organic chemistry, logic synthesis in integrated circuit design, and the classical Sokoban game empirically demonstrate the efficiency of SeeA$^*$, in comparison with the state-of-the-art heuristic search algorithms.


BiScope: AI-generated Text Detection by Checking Memorization of Preceding Tokens

Neural Information Processing Systems

Detecting text generated by Large Language Models (LLMs) is a pressing need in order to identify and prevent misuse of these powerful models in a wide range of applications, which have highly undesirable consequences such as misinformation and academic dishonesty. Given a piece of subject text, many existing detection methods work by measuring the difficulty of LLM predicting the next token in the text from their prefix. In this paper, we make a critical observation that how well the current token's output logits memorizes the closely preceding input tokens also provides strong evidence. Therefore, we propose a novel bi-directional calculation method that measures the cross-entropy losses between an output logits and the ground-truth token (forward) and between the output logits and the immediately preceding input token (backward). A classifier is trained to make the final prediction based on the statistics of these losses. We evaluate our system, named BISCOPE, on texts generated by five latest commercial LLMs across five heterogeneous datasets, including both natural language and code. BISCOPE demonstrates superior detection accuracy and robustness compared to six existing baseline methods, exceeding the state-of-the-art non-commercial methods' detection accuracy by over 0.30 F1 score, achieving over 0.95 detection F1 score on average. It also outperforms the best commercial tool GPTZero that is based on a commercial LLM trained with an enormous volume of data. Code is available at https://github.com/MarkGHX/BiScope.


Pretraining Codomain Attention Neural Operators for Solving Multiphysics PDEs

Neural Information Processing Systems

Existing neural operator architectures face challenges when solving multiphysics problems with coupled partial differential equations (PDEs) due to complex geometries, interactions between physical variables, and the limited amounts of high-resolution training data. To address these issues, we propose (CoDA-NO), which tokenizes functions along the codomain or channel space, enabling self-supervised learning or pretraining of multiple PDE systems. Specifically, we extend positional encoding, self-attention, and normalization layers to function spaces. CoDA-NO can learn representations of different PDE systems with a single model. We evaluate CoDA-NO's potential as a backbone for learning multiphysics PDEs over multiple systems by considering few-shot learning settings. On complex downstream tasks with limited data, such as fluid flow simulations, fluid-structure interactions, and Rayleigh-Bénard convection, we found CoDA-NO to outperform existing methods by over 36%.


Fine-Grained Dynamic Framework for Bias-Variance Joint Optimization on Data Missing Not at Random

Neural Information Processing Systems

In most practical applications such as recommendation systems, display advertising, and so forth, the collected data often contains missing values and those missing values are generally missing-not-at-random, which deteriorates the prediction performance of models. Some existing estimators and regularizers attempt to achieve unbiased estimation to improve the predictive performance. However, variances and generalization bound of these methods are generally unbounded when the propensity scores tend to zero, compromising their stability and robustness. In this paper, we first theoretically reveal that limitations of regularization techniques. Besides, we further illustrate that, for more general estimators, unbiasedness will inevitably lead to unbounded variance.


Improving Visual Prompt Tuning by Gaussian Neighborhood Minimization for Long-Tailed Visual Recognition

Neural Information Processing Systems

Long-tailed visual recognition has received increasing attention recently. Despite fine-tuning techniques represented by visual prompt tuning (VPT) achieving substantial performance improvement by leveraging pre-trained knowledge, models still exhibit unsatisfactory generalization performance on tail classes. To address this issue, we propose a novel optimization strategy called Gaussian neighborhood minimization prompt tuning (GNM-PT), for VPT to address the long-tail learning problem. We introduce a novel Gaussian neighborhood loss, which provides a tight upper bound on the loss function of data distribution, facilitating a flattened loss landscape correlated to improved model generalization. Specifically, GNM-PT seeks the gradient descent direction within a random parameter neighborhood, independent of input samples, during each gradient update. Ultimately, GNM-PT enhances generalization across all classes while simultaneously reducing computational overhead. The proposed GNM-PT achieves state-of-the-art classification accuracies of 90.3%, 76.5%, and 50.1% on benchmark datasets CIFAR100-LT (IR 100), iNaturalist 2018, and Places-LT, respectively. The source code is available at https://github.com/Keke921/GNM-PT.


AlberDICE: Addressing Out-Of-Distribution Joint Actions in Offline Multi-Agent RL via Alternating Stationary Distribution Correction Estimation

Neural Information Processing Systems

One of the main challenges in offline Reinforcement Learning (RL) is the distribution shift that arises from the learned policy deviating from the data collection policy. This is often addressed by avoiding out-of-distribution (OOD) actions during policy improvement as their presence can lead to substantial performance degradation. This challenge is amplified in the offline Multi-Agent RL (MARL) setting since the joint action space grows exponentially with the number of agents.To avoid this curse of dimensionality, existing MARL methods adopt either value decomposition methods or fully decentralized training of individual agents. However, even when combined with standard conservatism principles, these methods can still result in the selection of OOD joint actions in offline MARL. To this end, we introduce AlberDICE,an offline MARL algorithm that alternatively performs centralized training of individual agents based on stationary distribution optimization. AlberDICE circumvents the exponential complexity of MARL by computing the best response of one agent at a time while effectively avoiding OOD joint action selection. Theoretically, we show that the alternating optimization procedure converges to Nash policies. In the experiments, we demonstrate that AlberDICE significantly outperforms baseline algorithms on a standard suite of MARL benchmarks.


TrAct: Making First-layer Pre-Activations Trainable

Neural Information Processing Systems

We consider the training of the first layer of vision models and notice the clear relationship between pixel values and gradient update magnitudes: the gradients arriving at the weights of a first layer are by definition directly proportional to (normalized) input pixel values. Thus, an image with low contrast has a smaller impact on learning than an image with higher contrast, and a very bright or very dark image has a stronger impact on the weights than an image with moderate brightness. In this work, we propose performing gradient descent on the embeddings produced by the first layer of the model. However, switching to discrete inputs with an embedding layer is not a reasonable option for vision models. Thus, we propose the conceptual procedure of (i) a gradient descent step on first layer activations to construct an activation proposal, and (ii) finding the optimal weights of the first layer, i.e., those weights which minimize the squared distance to the activation proposal. We provide a closed form solution of the procedure and adjust it for robust stochastic training while computing everything efficiently. Empirically, we find that TrAct (Training Activations) speeds up training by factors between 1.25x and 4x while requiring only a small computational overhead. We demonstrate the utility of TrAct with different optimizers for a range of different vision models including convolutional and transformer architectures.


On the Complexity of Teaching a Family of Linear Behavior Cloning Learners

Neural Information Processing Systems

We study optimal teaching for a family of Behavior Cloning learners that learn using a linear hypothesis class. In this setup, a knowledgeable teacher can demonstrate a dataset of state and action tuples and is required to teach an optimal policy to an entire family of BC learners using the smallest possible dataset. We analyze the linear family and design a novel teaching algorithm called `TIE' that achieves the instance optimal Teaching Dimension for the entire family. However, we show that this problem is NP-hard for action spaces with $|\mathcal{A}| > 2$ and provide an efficient approximation algorithm with a $\log(|\mathcal{A}| - 1)$ guarantee on the optimal teaching size. We present empirical results to demonstrate the effectiveness of our algorithm and compare it to various baselines in different teaching environments.


Mixture of Tokens: Continuous MoE through Cross-Example Aggregation

Neural Information Processing Systems

Mixture of Experts (MoE) models based on Transformer architecture are pushing the boundaries of language and vision tasks. The allure of these models lies in their ability to substantially increase the parameter count without a corresponding increase in FLOPs. Most widely adopted MoE models are discontinuous with respect to their parameters - often referred to as . At the same time, existing continuous MoE designs either lag behind their sparse counterparts or are incompatible with autoregressive decoding. Motivated by the observation that the adaptation of fully continuous methods has been an overarching trend in Deep Learning, we develop Mixture of Tokens (MoT), a simple, continuous architecture that is capable of scaling the number of parameters similarly to sparse MoE models. Unlike conventional methods, MoT assigns mixtures of tokens from different examples to each expert. This architecture is fully compatible with autoregressive training and generation. Our best models not only achieve a 3x increase in training speed over dense Transformer models in language pretraining but also match the performance of state-of-the-art MoE architectures. Additionally, a close connection between MoT and MoE is demonstrated through a novel technique we call .


A Framework for Bilevel Optimization on Riemannian Manifolds

Neural Information Processing Systems

Bilevel optimization has gained prominence in various applications. In this study, we introduce a framework for solving bilevel optimization problems, where the variables in both the lower and upper levels are constrained on Riemannian manifolds. We present several hypergradient estimation strategies on manifolds and analyze their estimation errors. Furthermore, we provide comprehensive convergence and complexity analyses for the proposed hypergradient descent algorithm on manifolds. We also extend our framework to encompass stochastic bilevel optimization and incorporate the use of general retraction. The efficacy of the proposed framework is demonstrated through several applications.