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Plant-and-Steal: Truthful Fair Allocations via Predictions

Neural Information Processing Systems

We study truthful mechanisms for approximating the Maximin-Share (MMS) allocation of agents with additive valuations for indivisible goods. Algorithmically, constant factor approximations exist for the problem for any number of agents. When adding incentives to the mix, a jarring result by Amanatidis, Birmpas, Christodoulou, and Markakis [EC 2017] shows that the best possible approximation for two agents and $m$ items is $\lfloor \frac{m}{2} \rfloor$. We adopt a learning-augmented framework to investigate what is possible when some prediction on the input is given. For two agents, we give a truthful mechanism that takes agents' ordering over items as prediction.


Diffusion Spectral Representation for Reinforcement Learning

Neural Information Processing Systems

Diffusion-based models have achieved notable empirical successes in reinforcement learning (RL) due to their expressiveness in modeling complex distributions. Despite existing methods being promising, the key challenge of extending existing methods for broader real-world applications lies in the computational cost at inference time, i.e., sampling from a diffusion model is considerably slow as it often requires tens to hundreds of iterations to generate even one sample. To circumvent this issue, we propose to leverage the flexibility of diffusion models for RL from a representation learning perspective. In particular, by exploiting the connection between diffusion models and energy-based models, we develop Diffusion Spectral Representation (Diff-SR), a coherent algorithm framework that enables extracting sufficient representations for value functions in Markov decision processes (MDP) and partially observable Markov decision processes (POMDP). We further demonstrate how Diff-SR facilitates efficient policy optimization and practical algorithms while explicitly bypassing the difficulty and inference cost of sampling from the diffusion model. Finally, we provide comprehensive empirical studies to verify the benefits of Diff-SR in delivering robust and advantageous performance across various benchmarks with both fully and partially observable settings.


The Best Subscription-Free Home Security Cameras I've Tried

WIRED

You don't have to upload your video to the cloud or pay a monthly fee to secure your home. In the age of state surveillance, with big tech trampling our data privacy rights and gouging us for every penny, there are plenty of reasons to keep your security camera footage local. Whether you want to save money or ensure your video doesn't end up in the hands of persons (or AI) unknown, subscription-free security cameras are the way to go. The good news is that locally recording security cameras are better than ever. I've been testing security cameras for a decade, and the gap between the best cloud-connected and local cameras is closing. You don't necessarily have to give up the best features to shirk that subscription anymore.


Finding good policies in average-reward Markov Decision Processes without prior knowledge

Neural Information Processing Systems

We revisit the identification of an $\varepsilon$-optimal policy in average-reward Markov Decision Processes (MDP). In such MDPs, two measures of complexity have appeared in the literature: the diameter, $D$, and the optimal bias span, $H$, which satisfy $H\leq D$. Prior work have studied the complexity of $\varepsilon$-optimal policy identification only when a generative model is available. In this case, it is known that there exists an MDP with $D \simeq H$ for which the sample complexity to output an $\varepsilon$-optimal policy is $\Omega(SAD/\varepsilon^2)$ where $S$ and $A$ are the sizes of the state and action spaces. Recently, an algorithm with a sample complexity of order $SAH/\varepsilon^2$ has been proposed, but it requires the knowledge of $H$.


VideoLLM-MoD: Efficient Video-Language Streaming with Mixture-of-Depths Vision Computation

Neural Information Processing Systems

A well-known dilemma in large vision-language models (e.g., GPT-4, LLaVA) is that while increasing the number of vision tokens generally enhances visual understanding, it also significantly raises memory and computational costs, especially in long-term, dense video frame streaming scenarios. Although learnable approaches like Q-Former and Perceiver Resampler have been developed to reduce the vision token burden, they overlook the context causally modeled by LLMs (i.e., key-value cache), potentially leading to missed visual cues when addressing user queries. In this paper, we introduce a novel approach to reduce vision compute by leveraging redundant vision tokens ``skipping layers'' rather than decreasing the number of vision tokens. Our method, VideoLLM-MoD, is inspired by mixture-of-depths LLMs and addresses the challenge of numerous vision tokens in long-term or streaming video. Specifically, for certain transformer layer, we learn to skip the computation for a high proportion (e.g., 80\%) of vision tokens, passing them directly to the next layer. This approach significantly enhances model efficiency, achieving approximately 42% time and 30% memory savings for the entire training. Moreover, our method reduces the computation in the context and avoid decreasing the vision tokens, thus preserving or even improving performance compared to the vanilla model. We conduct extensive experiments to demonstrate the effectiveness of VideoLLM-MoD, showing its state-of-the-art results on multiple benchmarks, including narration, forecasting, and summarization tasks in COIN, Ego4D, and Ego-Exo4D datasets.


IQA-EVAL: Automatic Evaluation of Human-Model Interactive Question Answering

Neural Information Processing Systems

To evaluate Large Language Models (LLMs) for question answering (QA), traditional methods typically focus on directly assessing the immediate responses generated by the models based on the given question and context. In the common use case of humans seeking AI assistant's help in finding information, these non-interactive evaluations do not account for the dynamic nature of human-model conversations, and interaction-aware evaluations have shown that accurate models are not necessarily preferred by humans Lee et al. Recent works in human-computer interaction (HCI) have employed human evaluators to conduct interactions and evaluations, but they are often prohibitively expensive and time-consuming to scale. In this work, we introduce an automated evaluation framework IQA-EVAL to Interactive Question Answering Evaluations, more specifically, we introduce LLM-based Evaluation Agent (LEA) that can: (1) simulate human behaviors to generate interactions with IQA models; (2) automatically evaluate the generated interactions. Moreover, we propose assigning personas to LEAs to better simulate groups of real human evaluators. We show that: (1) our evaluation framework with GPT-4 (or Claude) as the backbone model achieves a high correlation with human evaluations on the IQA task; (2) assigning personas to LEA to better represent the crowd further significantly improves correlations. Finally, we use our automated metric to evaluate five recent LLMs with over 1000 questions from complex and ambiguous question answering tasks, which would cost $5k if evaluated by humans.


LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenes

Neural Information Processing Systems

Neural Radiance Fields (NeRFs) have shown remarkable performances in producing novel-view images from high-quality scene images. However, hand-held low-light photography challenges NeRFs as the captured images may simultaneously suffer from low visibility, noise, and camera shakes.While existing NeRF methods may handle either low light or motion, directly combining them or incorporating additional image-based enhancement methods does not work as these degradation factors are highly coupled.We observe that noise in low-light images is always sharp regardless of camera shakes, which implies an implicit order of these degradation factors within the image formation process.This inspires us to explore such an order to decouple and remove these degradation factors while training the NeRF.To this end, we propose in this paper a novel model, named LuSh-NeRF, which can reconstruct a clean and sharp NeRF from a group of hand-held low-light images.The key idea of LuSh-NeRF is to sequentially model noise and blur in the images via multi-view feature consistency and frequency information of NeRF, respectively.Specifically, LuSh-NeRF includes a novel Scene-Noise Decomposition (SND) module for decoupling the noise from the scene representation and a novel Camera Trajectory Prediction (CTP) module for the estimation of camera motions based on low-frequency scene information.To facilitate training and evaluations, we construct a new dataset containing both synthetic and real images.Experiments show that LuSh-NeRF outperforms existing approaches.


Estimating Epistemic and Aleatoric Uncertainty with a Single Model

Neural Information Processing Systems

Estimating and disentangling epistemic uncertainty, uncertainty that is reducible with more training data, and aleatoric uncertainty, uncertainty that is inherent to the task at hand, is critically important when applying machine learning to high-stakes applications such as medical imaging and weather forecasting. Conditional diffusion models' breakthrough ability to accurately and efficiently sample from the posterior distribution of a dataset now makes uncertainty estimation conceptually straightforward: One need only train and sample from a large ensemble of diffusion models. Unfortunately, training such an ensemble becomes computationally intractable as the complexity of the model architecture grows. In this work we introduce a new approach to ensembling, hyper-diffusion models (HyperDM), which allows one to accurately estimate both epistemic and aleatoric uncertainty with a single model. Unlike existing single-model uncertainty methods like Monte-Carlo dropout and Bayesian neural networks, HyperDM offers prediction accuracy on par with, and in some cases superior to, multi-model ensembles. Furthermore, our proposed approach scales to modern network architectures such as Attention U-Net and yields more accurate uncertainty estimates compared to existing methods.


Nonconvex Federated Learning on Compact Smooth Submanifolds With Heterogeneous Data

Neural Information Processing Systems

Many machine learning tasks, such as principal component analysis and low-rank matrix completion, give rise to manifold optimization problems. Although there is a large body of work studying the design and analysis of algorithms for manifold optimization in the centralized setting, there are currently very few works addressing the federated setting. In this paper, we consider nonconvex federated learningover a compact smooth submanifold in the setting of heterogeneous client data. We propose an algorithm that leverages stochastic Riemannian gradients and a manifold projection operator to improve computational efficiency, uses local updates to improve communication efficiency, and avoids client drift. Theoretically, we show that our proposed algorithm converges sub-linearly to a neighborhood of a first-order optimal solution by using a novel analysis that jointly exploits the manifold structure and properties of the loss functions. Numerical experiments demonstrate that our algorithm has significantly smaller computational and communication overhead than existing methods.


Interpretable Prototype-based Graph Information Bottleneck

Neural Information Processing Systems

The success of Graph Neural Networks (GNNs) has led to a need for understanding their decision-making process and providing explanations for their predictions, which has given rise to explainable AI (XAI) that offers transparent explanations for black-box models. Recently, the use of prototypes has successfully improved the explainability of models by learning prototypes to imply training graphs that affect the prediction. However, these approaches tend to provide prototypes with excessive information from the entire graph, leading to the exclusion of key substructures or the inclusion of irrelevant substructures, which can limit both the interpretability and the performance of the model in downstream tasks. In this work, we propose a novel framework of explainable GNNs, called interpretable Prototype-based Graph Information Bottleneck (PGIB) that incorporates prototype learning within the information bottleneck framework to provide prototypes with the key subgraph from the input graph that is important for the model prediction. This is the first work that incorporates prototype learning into the process of identifying the key subgraphs that have a critical impact on the prediction performance. Extensive experiments, including qualitative analysis, demonstrate that PGIB outperforms state-of-the-art methods in terms of both prediction performance and explainability.