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Bayesian Strategic Classification

Neural Information Processing Systems

In strategic classification, agents modify their features, at a cost, to obtain a positive classification outcome from the learner's classifier, typically assuming agents have full knowledge of the deployed classifier. In contrast, we consider a Bayesian setting where agents have a common distributional prior on the classifier being used and agents manipulate their features to maximize their expected utility according to this prior.The learner can reveal truthful, yet not necessarily complete, information about the classifier to the agents, aiming to release just enough information to shape the agents' behavior and thus maximize accuracy. We show that partial information release can counter-intuitively benefit the learner's accuracy, allowing qualified agents to pass the classifier while preventing unqualified agents from doing so. Despite the intractability of computing the best response of an agent in the general case, we provide oracle-efficient algorithms for scenarios where the learner's hypothesis class consists of low-dimensional linear classifiers or when the agents' cost function satisfies a sub-modularity condition. Additionally, we address the learner's optimization problem, offering both positive and negative results on determining the optimal information release to maximize expected accuracy, particularly in settings where an agent's qualification can be represented by a real-valued number.


Linear Causal Representation Learning from Unknown Multi-node Interventions

Neural Information Processing Systems

Despite the multifaceted recent advances in interventional causal representation learning (CRL), they primarily focus on the stylized assumption of single-node interventions. This assumption is not valid in a wide range of applications, and generally, the subset of nodes intervened in an interventional environment is . This paper focuses on interventional CRL under unknown multi-node (UMN) interventional environments and establishes the first identifiability results for latent causal models (parametric or nonparametric) under stochastic interventions (soft or hard) and linear transformation from the latent to observed space. Specifically, it is established that given sufficiently diverse interventional environments, (i) identifiability is possible using only interventions, and (ii) identifiability is possible using interventions. Remarkably, these guarantees match the best-known results for more restrictive single-node interventions. Furthermore, CRL algorithms are also provided that achieve the identifiability guarantees. A central step in designing these algorithms is establishing the relationships between UMN interventional CRL and score functions associated with the statistical models of different interventional environments. Establishing these relationships also serves as constructive proof of the identifiability guarantees.


Online Control in Population Dynamics

Neural Information Processing Systems

The study of population dynamics originated with early sociological works but has since extended into many fields, including biology, epidemiology, evolutionary game theory, and economics. Most studies on population dynamics focus on the problem of prediction rather than control. Existing mathematical models for population control are often restricted to specific, noise-free dynamics, while real-world population changes can be complex and adversarial. To address this gap, we propose a new framework based on the paradigm of online control. We first characterize a set of linear dynamical systems that can naturally model evolving populations. We then give an efficient gradient-based controller for these systems, with near-optimal regret bounds with respect to a broad class of linear policies. Our empirical evaluations demonstrate the effectiveness of the proposed algorithm for population control even in non-linear models such as SIR and replicator dynamics.


WizardArena: Post-training Large Language Models via Simulated Offline Chatbot Arena

Neural Information Processing Systems

Recent work demonstrates that, post-training large language models with open-domain instruction following data have achieved colossal success. Simultaneously, human Chatbot Arena has emerged as one of the most reasonable benchmarks for model evaluation and developmental guidance. However, the processes of manually curating high-quality training data and utilizing online human evaluation platforms are both expensive and limited. To mitigate the manual and temporal costs associated with post-training, this paper introduces a Simulated Chatbot Arena named WizardArena, which is fully based on and powered by open-source LLMs. For evaluation scenario, WizardArena can efficiently predict accurate performance rankings among different models based on offline test set. For training scenario, we simulate arena battles among various state-of-the-art models on a large scale of instruction data, subsequently leveraging the battle results to constantly enhance target model in both the supervised fine-tuning and reinforcement learning . Experimental results demonstrate that our WizardArena aligns closely with the online human arena rankings, and our models trained on offline extensive battle data exhibit significant performance improvements during SFT, DPO, and PPO stages.


Is it better to be a morning person or a night owl? What the science says.

Popular Science

Is it better to be a morning person or a night owl? Your ideal sleep schedule depends less on discipline and more on biology. Breakthroughs, discoveries, and DIY tips sent six days a week. Years ago I read an article asking, "Are you a night owl or a morning lark?" The piece explored the notion that some of us do our best thinking beyond midnight, while others prefer to rise and shine early and take in the day.


Stratified Prediction-Powered Inference for Effective Hybrid Evaluation of Language Models

Neural Information Processing Systems

Prediction-powered inference (PPI) is a method that improves statistical estimates based on limited human-labeled data. PPI achieves this by combining small amounts of human-labeled data with larger amounts of data labeled by a reasonably accurate---but potentially biased---automatic system, in a way that results in tighter confidence intervals for certain parameters of interest (e.g., the mean performance of a language model). In this paper, we propose a method called Stratified Prediction-Powered Inference (StratPPI), in which we show that the basic PPI estimates can be considerably improved by employing simple data stratification strategies. Without making any assumptions on the underlying automatic labeling system or data distribution, we derive an algorithm for computing provably valid confidence intervals for parameters of any dimensionality that is based on stratified sampling. In particular, we show both theoretically and empirically that, with appropriate choices of stratification and sample allocation, our approach can provide substantially tighter confidence intervals than unstratified approaches. Specifically, StratPPI is expected to improve in cases where the performance of the autorater varies across different conditional distributions of the target data.


Non-Euclidean Mixture Model for Social Network Embedding

Neural Information Processing Systems

It is largely agreed that social network links are formed due to either homophily or social influence. Inspired by this, we aim at understanding the generation of links via providing a novel embedding-based graph formation model. Different from existing graph representation learning, where link generation probabilities are defined as a simple function of the corresponding node embeddings, we model the link generation as a mixture model of the two factors. In addition, we model the homophily factor in spherical space and the influence factor in hyperbolic space to accommodate the fact that (1) homophily results in cycles and (2) influence results in hierarchies in networks. We also design a special projection to align these two spaces. We call this model Non-Euclidean Mixture Model, i.e., NMM.


Operator World Models for Reinforcement Learning

Neural Information Processing Systems

Policy Mirror Descent (PMD) is a powerful and theoretically sound methodology for sequential decision-making. However, it is not directly applicable to Reinforcement Learning (RL) due to the inaccessibility of explicit action-value functions. We address this challenge by introducing a novel approach based on learning a world model of the environment using conditional mean embeddings. Leveraging tools from operator theory we derive a closed-form expression of the action-value function in terms of the world model via simple matrix operations. Combining these estimators with PMD leads to POWR, a new RL algorithm for which we prove convergence rates to the global optimum. Preliminary experiments in finite and infinite state settings support the effectiveness of our method.


Toward a Stable, Fair, and Comprehensive Evaluation of Object Hallucination in Large Vision-Language Models

Neural Information Processing Systems

Given different instructions, large vision-language models (LVLMs) exhibit different degrees of object hallucinations, posing a significant challenge to the evaluation of object hallucinations. Overcoming this challenge, existing object hallucination evaluation methods average the results obtained from a set of instructions. However, these methods fail to provide consistent evaluation across instruction sets that generate image descriptions of significantly different lengths. In this paper, we present the first systematic investigation of the effect of instructions on object hallucinations in LVLMs, with a specific focus on the role played by image description lengths. A valuable finding is that instructions indirectly affect hallucinations through the length of image descriptions.


Unveiling the Hidden: Online Vectorized HD Map Construction with Clip-Level Token Interaction and Propagation

Neural Information Processing Systems

Predicting and constructing road geometric information (e.g., lane lines, road markers) is a crucial task for safe autonomous driving, while such static map elements can be repeatedly occluded by various dynamic objects on the road. Recent studies have shown significantly improved vectorized high-definition (HD) map construction performance, but there has been insufficient investigation of temporal information across adjacent input frames (i.e., clips), which may lead to inconsistent and suboptimal prediction results. To tackle this, we introduce a novel paradigm of clip-level vectorized HD map construction, MapUnveiler, which explicitly unveils the occluded map elements within a clip input by relating dense image representations with efficient clip tokens.