Technology
Equivariant Machine Learning on Graphs with Nonlinear Spectral Filters
Equivariant machine learning is an approach for designing deep learning models that respect the symmetries of the problem, with the aim of reducing model complexity and improving generalization. In this paper, we focus on an extension of shift equivariance, which is the basis of convolution networks on images, to general graphs. Unlike images, graphs do not have a natural notion of domain translation. Therefore, we consider the graph functional shifts as the symmetry group: the unitary operators that commute with the graph shift operator. Notably, such symmetries operate in the signal space rather than directly in the spatial space.We remark that each linear filter layer of a standard spectral graph neural network (GNN) commutes with graph functional shifts, but the activation function breaks this symmetry. Instead, we propose nonlinear spectral filters (NLSFs) that are fully equivariant to graph functional shifts and show that they have universal approximation properties. The proposed NLSFs are based on a new form of spectral domain that is transferable between graphs. We demonstrate the superior performance of NLSFs over existing spectral GNNs in node and graph classification benchmarks.
Where's Waldo: Diffusion Features For Personalized Segmentation and Retrieval
Personalized retrieval and segmentation aim to locate specific instances within a dataset based on an input image and a short description of the reference instance. While supervised methods are effective, they require extensive labeled data for training. Recently, self-supervised foundation models have been introduced to these tasks showing comparable results to supervised methods. However, a significant flaw in these models is evident: they struggle to locate a desired instance when other instances within the same class are presented. In this paper, we explore text-to-image diffusion models for these tasks. Specifically, we propose a novel approach called PDM for Personalized Diffusion Features Matching, that leverages intermediate features of pre-trained text-to-image models for personalization tasks without any additional training. PDM demonstrates superior performance on popular retrieval and segmentation benchmarks, outperforming even supervised methods. We also highlight notable shortcomings in current instance and segmentation datasets and propose new benchmarks for these tasks.
Event-3DGS: Event-based 3D Reconstruction Using 3D Gaussian Splatting
Event cameras, offering high temporal resolution and high dynamic range, have brought a new perspective to addressing 3D reconstruction challenges in fast-motion and low-light scenarios. Most methods use the Neural Radiance Field (NeRF) for event-based photorealistic 3D reconstruction. However, these NeRF methods suffer from time-consuming training and inference, as well as limited scene-editing capabilities of implicit representations. To address these problems, we propose Event-3DGS, the first event-based reconstruction using 3D Gaussian splatting (3DGS) for synthesizing novel views freely from event streams. Technically, we first propose an event-based 3DGS framework that directly processes event data and reconstructs 3D scenes by simultaneously optimizing scenario and sensor parameters. Then, we present a high-pass filter-based photovoltage estimation module, which effectively reduces noise in event data to improve the robustness of our method in real-world scenarios.
A Theoretical Perspective for Speculative Decoding Algorithm
Transformer-based autoregressive sampling has been the major bottleneck for slowing down large language model inferences. One effective way to accelerate inference is Speculative Decoding, which employs a small model to sample a sequence of draft tokens and a large model to validate. Given its empirical effectiveness, the theoretical understanding of Speculative Decoding is falling behind. This paper tackles this gap by conceptualizing the decoding problem via markov chain abstraction and studying the key properties, output quality and inference acceleration, from a theoretical perspective. Our analysis covers the theoretical limits of speculative decoding, batch algorithms, and output quality-inference acceleration tradeoffs. Our results reveal the fundamental connections between different components of LLMs via total variation distances and show how they jointly affect the efficiency of decoding algorithms.
UV-free Texture Generation with Denoising and Geodesic Heat Diffusion
Seams, distortions, wasted UV space, vertex-duplication, and varying resolution over the surface are the most prominent issues of the standard UV-based texturing of meshes. These issues are particularly acute when automatic UV-unwrapping techniques are used. For this reason, instead of generating textures in automatically generated UV-planes like most state-of-the-art methods, we propose to represent textures as coloured point-clouds whose colours are generated by a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects. Our sampling and resolution agnostic generative model heavily relies on heat diffusion over the surface of the meshes for spatial communication between points. To enable processing of arbitrarily sampled point-cloud textures and ensure long-distance texture consistency we introduce a fast re-sampling of the mesh spectral properties used during the heat diffusion and introduce a novel heat-diffusion-based self-attention mechanism. Our code and pre-trained models are available at github.com/simofoti/UV3-TeD.
Analysis of Corrected Graph Convolutions
Machine learning for node classification on graphs is a prominent area driven by applications such as recommendation systems. State-of-the-art models often use multiple graph convolutions on the data, as empirical evidence suggests they can enhance performance. However, it has been shown empirically and theoretically, that too many graph convolutions can degrade performance significantly, a phenomenon known as oversmoothing. In this paper, we provide a rigorous theoretical analysis, based on the two-class contextual stochastic block model (CSBM), of the performance of vanilla graph convolution from which we remove the principal eigenvector to avoid oversmoothing. We perform a spectral analysis for $k$ rounds of corrected graph convolutions, and we provide results for partial and exact classification. For partial classification, we show that each round of convolution can reduce the misclassification error exponentially up to a saturation level, after which performance does not worsen. We also extend this analysis to the multi-class setting with features distributed according to a Gaussian mixture model. For exact classification, we show that the separability threshold can be improved exponentially up to $O({\log{n}}/{\log\log{n}})$ corrected convolutions.
Continuous Temporal Domain Generalization
Temporal Domain Generalization (TDG) addresses the challenge of training predictive models under temporally varying data distributions. Traditional TDG approaches typically focus on domain data collected at fixed, discrete time intervals, which limits their capability to capture the inherent dynamics within continuous-evolving and irregularly-observed temporal domains. To overcome this, this work formalizes the concept of Continuous Temporal Domain Generalization (CTDG), where domain data are derived from continuous times and are collected at arbitrary times. CTDG tackles critical challenges including: 1) Characterizing the continuous dynamics of both data and models, 2) Learning complex high-dimensional nonlinear dynamics, and 3) Optimizing and controlling the generalization across continuous temporal domains. To address them, we propose a Koopman operator-driven continuous temporal domain generalization (Koodos) framework. We formulate the problem within a continuous dynamic system and leverage the Koopman theory to learn the underlying dynamics; the framework is further enhanced with a comprehensive optimization strategy equipped with analysis and control driven by prior knowledge of the dynamics patterns. Extensive experiments demonstrate the effectiveness and efficiency of our approach.
Parseval Regularization for Continual Reinforcement Learning
Plasticity loss, trainability loss, and primacy bias have been identified as issues arising when training deep neural networks on sequences of tasks---referring to the increased difficulty in training on new tasks.We propose to use Parseval regularization, which maintains orthogonality of weight matrices, to preserve useful optimization properties and improve training in a continual reinforcement learning setting.We show that it provides significant benefits to RL agents on a suite of gridworld, CARL and MetaWorld tasks.We conduct comprehensive ablations to identify the source of its benefits and investigate the effect of certain metrics associated to network trainability including weight matrix rank, weight norms and policy entropy.
Active Sequential Posterior Estimation for Sample-Efficient Simulation-Based Inference
Computer simulations have long presented the exciting possibility of scientific insight into complex real-world processes. Despite the power of modern computing, however, it remains challenging to systematically perform inference under simulation models. This has led to the rise of simulation-based inference (SBI), a class of machine learning-enabled techniques for approaching inverse problems with stochastic simulators. Many such methods, however, require large numbers of simulation samples and face difficulty scaling to high-dimensional settings, often making inference prohibitive under resource-intensive simulators. To mitigate these drawbacks, we introduce active sequential neural posterior estimation (ASNPE). ASNPE brings an active learning scheme into the inference loop to estimate the utility of simulation parameter candidates to the underlying probabilistic model. The proposed acquisition scheme is easily integrated into existing posterior estimation pipelines, allowing for improved sample efficiency with low computational overhead. We further demonstrate the effectiveness of the proposed method in the travel demand calibration setting, a high-dimensional inverse problem commonly requiring computationally expensive traffic simulators. Our method outperforms well-tuned benchmarks and state-of-the-art posterior estimation methods on a large-scale real-world traffic network, as well as demonstrates a performance advantage over non-active counterparts on a suite of SBI benchmark environments.