Technology
Differentiable Quality Diversity
Quality diversity (QD) is a growing branch of stochastic optimization research that studies the problem of generating an archive of solutions that maximize a given objective function but are also diverse with respect to a set of specified measure functions. However, even when these functions are differentiable, QD algorithms treat them as "black boxes", ignoring gradient information. We present the differentiable quality diversity (DQD) problem, a special case of QD, where both the objective and measure functions are first order differentiable. We then present MAP-Elites via a Gradient Arborescence (MEGA), a DQD algorithm that leverages gradient information to efficiently explore the joint range of the objective and measure functions. Results in two QD benchmark domains and in searching the latent space of a StyleGAN show that MEGA significantly outperforms state-ofthe-art QD algorithms, highlighting DQD's promise for efficient quality diversity optimization when gradient information is available. Source code is available at https://github.com/icaros-usc/dqd.
Sparsity-Preserving Differentially Private Training of Large Embedding Models
As the use of large embedding models in recommendation systems and language applications increases, concerns over user data privacy have also risen. DP-SGD, a training algorithm that combines differential privacy with stochastic gradient descent, has been the workhorse in protecting user privacy without compromising model accuracy by much. However, applying DP-SGDnaively to embedding models can destroy gradient sparsity, leading to reduced training efficiency. To address this issue, we present two new algorithms, DP-FEST and DP-AdaFEST, that preserve gradient sparsity during private training of large embedding models. Our algorithms achieve substantial reductions (106) in gradient size, while maintaining comparable levels of accuracy, on benchmark real-world datasets.
Compositional Reinforcement Learning from Logical Specifications
We study the problem of learning control policies for complex tasks given by logical specifications. Recent approaches automatically generate a reward function from a given specification and use a suitable reinforcement learning algorithm to learn a policy that maximizes the expected reward. These approaches, however, scale poorly to complex tasks that require high-level planning. In this work, we develop a compositional learning approach, called DIRL, that interleaves highlevel planning and reinforcement learning. First, DIRL encodes the specification as an abstract graph; intuitively, vertices and edges of the graph correspond to regions of the state space and simpler sub-tasks, respectively. Our approach then incorporates reinforcement learning to learn neural network policies for each edge (sub-task) within a Dijkstra-style planning algorithm to compute a high-level plan in the graph. An evaluation of the proposed approach on a set of challenging control benchmarks with continuous state and action spaces demonstrates that it outperforms state-of-the-art baselines.
The Many Faces of Adversarial Risk
Adversarial risk quantifies the performance of classifiers on adversarially perturbed data. Numerous definitions of adversarial risk--not all mathematically rigorous and differing subtly in the details--have appeared in the literature. In this paper, we revisit these definitions, make them rigorous, and critically examine their similarities and differences. Our technical tools derive from optimal transport, robust statistics, functional analysis, and game theory. Our contributions include the following: generalizing Strassen's theorem to the unbalanced optimal transport setting with applications to adversarial classification with unequal priors; showing an equivalence between adversarial robustness and robust hypothesis testing with -Wasserstein uncertainty sets; proving the existence of a pure Nash equilibrium in the two-player game between the adversary and the algorithm; and characterizing adversarial risk by the minimum Bayes error between a pair of distributions belonging to the -Wasserstein uncertainty sets. Our results generalize and deepen recently discovered connections between optimal transport and adversarial robustness and reveal new connections to Choquet capacities and game theory.
The Many Faces of Adversarial Risk
Adversarial risk quantifies the performance of classifiers on adversarially perturbed data. Numerous definitions of adversarial risk--not all mathematically rigorous and differing subtly in the details--have appeared in the literature. In this paper, we revisit these definitions, make them rigorous, and critically examine their similarities and differences. Our technical tools derive from optimal transport, robust statistics, functional analysis, and game theory. Our contributions include the following: generalizing Strassen's theorem to the unbalanced optimal transport setting with applications to adversarial classification with unequal priors; showing an equivalence between adversarial robustness and robust hypothesis testing with -Wasserstein uncertainty sets; proving the existence of a pure Nash equilibrium in the two-player game between the adversary and the algorithm; and characterizing adversarial risk by the minimum Bayes error between a pair of distributions belonging to the -Wasserstein uncertainty sets. Our results generalize and deepen recently discovered connections between optimal transport and adversarial robustness and reveal new connections to Choquet capacities and game theory.
Fast Projection onto the Capped Simplex with Applications to Sparse Regression in Bioinformatics
We consider the problem of projecting a vector onto the so-called k-capped simplex, which is a hyper-cube cut by a hyperplane. For an n-dimensional input vector with bounded elements, we found that a simple algorithm based on Newton's method is able to solve the projection problem to high precision with a complexity roughly about O(n), which has a much lower computational cost compared with the existing sorting-based methods proposed in the literature. We provide a theory for partial explanation and justification of the method. We demonstrate that the proposed algorithm can produce a solution of the projection problem with high precision on large scale datasets, and the algorithm is able to significantly outperform the state-of-the-art methods in terms of runtime (about 6-8 times faster than a commercial software with respect to CPU time for input vector with 1 million variables or more). We further illustrate the effectiveness of the proposed algorithm on solving sparse regression in a bioinformatics problem. Empirical results on the GWAS dataset (with 1,500,000 single-nucleotide polymorphisms) show that, when using the proposed method to accelerate the Projected Quasi-Newton (PQN) method, the accelerated PQN algorithm is able to handle huge-scale regression problem and it is more efficient (about 3-6 times faster) than the current state-of-the-art methods.