Technology
Delightful Exploration
Most exploration algorithms search broadly until uncertainty is resolved. When the action space is too large to resolve within budget, practitioners default to $\varepsilon$-greedy, which bounds disruption but spends its override blindly. We introduce \textit{Delight-gated exploration} (DE), a host--override rule that spends exploratory actions only when their prospective delight (expected improvement times surprisal) exceeds a gate price. This practical heuristic recovers a classical result: Pandora's reservation-value rule for costly search, with surprisal setting the effective inspection cost. Resolved arms exit the gate, fresh arms shut off above a prior-determined threshold, and selected linear-bandit overrides consume finite information budget. Across Bernoulli bandits, linear bandits, and tabular MDPs, the same hyperparameters transfer without retuning, and DE shows much weaker regret growth than Thompson Sampling and $\varepsilon$-greedy in the tested unresolved regimes. Delight improves acting for the same reason it improves learning: it prices scarce resources by the product of upside and surprisal.
Support-Conditioned Flow Matching Is Kernel Smoothing
Generative models are often conditioned on a small set of examples via cross-attention. Under the Gaussian optimal-transport path, we show that the exact velocity field induced by a finite support set is a Nadaraya--Watson kernel smoother whose bandwidth decreases with flow time, from broad averaging at early steps to nearest-neighbor at late steps. A single Gaussian-kernel attention head exactly computes this field, connecting cross-attention conditioning to classical kernel theory. The theory predicts three failure regimes: nearest-neighbor collapse of the kernel at high dimension, mismatch between the isotropic kernel and the data geometry, and insufficient support for nonparametric estimation. Experiments on Gaussian mixtures, spherical shells, and DINOv2 ImageNet features confirm that learned conditioning improves in precisely these regimes, and that IP-Adapter's cross-attention implements approximate NW smoothing in practice.
Trajectory-Level Data Augmentation for Offline Reinforcement Learning
Schmähling, Tobias, Burkhardt, Matthias, Windisch, Tobias
We propose a data augmentation method for offline reinforcement learning, motivated by active positioning problems. Particularly, our approach enables the training of off-policy models from a limited number of suboptimal trajectories. We introduce a trajectory-based augmentation technique that exploits task structure and the geometric relationship between rewards, value functions, and mathematical properties of logging policies. During data collection, our augmentation supports suboptimal logging policies, leading to higher data quality and improved offline reinforcement learning performance. We provide theoretical justification for these strategies and validate them empirically across positioning tasks of varying dimensionality and under partial observability.
Rescaled Asynchronous SGD: Optimal Distributed Optimization under Data and System Heterogeneity
Mahran, Ammar, Maranjyan, Artavazd, Richtárik, Peter
Asynchronous stochastic gradient descent (ASGD) is a standard way to exploit heterogeneous compute resources in distributed learning: instead of forcing fast workers to wait for slow ones, the server updates the model whenever a gradient arrives. Vanilla ASGD applies each arriving gradient with the same weight. When local data distributions are heterogeneous, this becomes problematic: faster workers contribute more updates, and we show theoretically that the method is biased toward a frequency-weighted average of the local objectives rather than the desired global objective. Existing remedies typically move away from the simple ASGD template by introducing gathering phases, buffering, or extra memory. We show that this is unnecessary. Keeping the standard ASGD mechanism, we recover the correct objective by rescaling worker-specific stepsizes in proportion to their computation times, so that each worker contributes the same aggregate learning rate over a cycle. In the non-convex setting, under smoothness and bounded heterogeneity assumptions, we prove that the resulting method, Rescaled ASGD, converges to stationary points of the correct global objective in the fixed-computation model. Its time complexity matches the known lower bound in the leading term, while the effects of staleness and data heterogeneity appear only in lower-order terms. Experiments confirm that the method converges to the correct objective and is competitive with state-of-the-art baselines.
On the Limits of Latent Reuse in Diffusion Models
Diffusion models are often trained in low-dimensional latent spaces, which are then reused for related but shifted datasets. In this work, we study when such latent reuse remains reliable under distribution shift. We consider a source-target setting in which both datasets are approximately low-dimensional but may lie near different subspaces. We show that freezing and reusing a source latent space induces a target-domain score error governed by two quantities: the principal-angle misalignment between the source and target subspaces, and the target ambient noise amplified by the diffusion time scale. Motivated by these limits, we further study mixed source-target training and characterize how the required shared latent dimension depends on the relative geometry of the two distributions. Our results provide theoretical guidance on when latent reuse is reliable and when learning a shared representation may be necessary.
Causal Learning with the Invariance Principle
Montagna, Francesco, Locatello, Francesco
Causal discovery, the problem of inferring the direction of causality, is generally ill-posed. We use the language of structural causal models (SCM) to show that assuming that the causal relations are acyclic and invariant across multiple environments (e.g., the way minimum wage affects employment rate is stable across different geographical regions), \textit{only} two auxiliary environments are sufficient to infer the causal graph for arbitrary nonlinear mechanisms. Moreover, we demonstrate that this implies identifiability of the SCM functional mechanisms: as a corollary, we show that \textit{two} auxiliary environments are sufficient to guarantee correct counterfactual inference. We empirically support our theoretical results on synthetic data.
Deep Learning as Neural Low-Degree Filtering: A Spectral Theory of Hierarchical Feature Learning
Dandi, Yatin, Vilucchio, Matteo, Arnaboldi, Luca, Tabanelli, Hugo, Krzakala, Florent
Understanding how deep neural networks learn useful internal representations from data remains a central open problem in the theory of deep learning. We introduce Neural Low-Degree Filtering (Neural LoFi), a stylized limit of gradient-based training in which hierarchical feature learning becomes an explicit iterative spectral procedure. In this limit, the dynamics at each layer decouple: given the current representation, the next layer selects directions with maximal accessible low-degree correlation to the label. This yields a tractable surrogate mechanism for deep learning, together with a natural kernel-space interpretation. Neural LoFi provides a mathematically explicit framework for studying multi-layer feature learning beyond the lazy regime. It predicts how representations are selected layer by layer, explains how emergence of concepts arises with given sample complexity,and gives a concrete mechanism by which depth progressively constructs new features from old ones through low-degree compositionality. We complement the theory with mechanistic experiments on fully connected and convolutional architectures, showing that Neural LoFi improves over lazy random-feature baselines, recovers meaningful structured filters, and predicts representations aligned with early gradient-descent feature discovery with real datasets.
Achieving $ε^{-2}$ Sample Complexity for Single-Loop Actor-Critic under Minimal Assumptions
In this paper, we establish last-iterate convergence rates for off-policy actor--critic methods in reinforcement learning. In particular, under a single-loop, single-timescale implementation and a broad class of policy updates, including approximate policy iteration and natural policy gradient methods, we prove the first $\tilde{\mathcal{O}}(ε^{-2})$ sample complexity guarantee for finding an $ε$-optimal policy under minimal assumptions, namely, the existence of a policy that induces an irreducible Markov chain. This stands in stark contrast to the existing literature, where an $\tilde{\mathcal{O}}(ε^{-2})$ sample complexity is achieved only through nested-loop updates and/or under strong, algorithm-dependent assumptions on the policies, such as uniform mixing and uniform exploration. Technically, to address the challenges posed by the coupled update equations arising from the single-loop implementation, as well as the potentially unbounded iterates induced by off-policy learning, our analysis is based on a coupled Lyapunov drift framework. Specifically, we establish a geometric convergence rate for the actor and an $\tilde{\mathcal{O}}(1/T)$ convergence rate for the critic, and combine the two Lyapunov drift inequalities through a cross-domination property. We believe this analytical framework is of independent interest and may be applicable to other coupled iterative algorithms with unbounded
Sampling from Flow Language Models via Marginal-Conditioned Bridges
Azangulov, Iskander, Zhang, Leo
Flow Language Models (FLMs) are a recently introduced class of language models which adapt continuous flow matching for one-hot encoded token sequences. Their denoisers have a special structure absent from generic continuous diffusion models: each block of the denoising mean is a posterior marginal distribution over the clean token at that position. Standard DDPM-style samplers collapse these marginals to a single conditional-mean endpoint and bridge toward this simplex-valued point, which is generally not a valid one-hot sequence. We argue that the natural sampler for an FLM is instead posterior-predictive. At each reverse step, we sample a clean one-hot endpoint from the factorized posterior defined by the FLM token marginals, and then sample the next continuous state from the analytic Ornstein--Uhlenbeck bridge conditioned on that endpoint. The method is training-free, uses the same model evaluations as standard sampling, and gives a principled interface for token-level decoding controls such as temperature scaling and nucleus truncation. We show that, under exact posterior marginals, the endpoint approximation error is exactly the conditional multi-information among token positions. The induced one-step bridge kernel preserves all token-wise posterior-predictive marginals and loses only the residual cross-position dependence. Finally, we prove a Girsanov path-space comparison showing that the marginal-conditioned bridge has a no-larger denoising-error term than the frozen conditional-mean bridge, with strict improvement whenever intermediate coordinate-wise bridge observations reveal additional information about the clean token. Experiments with FLMs show that the sampler improves the quality--diversity tradeoff. Code is available at: github.com/imbirik/mcb.
A Hierarchical Language Model with Predictable Scaling Laws and Provable Benefits of Reasoning
Gaitonde, Jason, Koehler, Frederic, Mossel, Elchanan, Shin, Joonhyung, Sly, Allan
We introduce a family of synthetic languages with hierarchical structure -- generated by a broadcast process on trees -- for which the role of context length and reasoning in autoregressive generation can be analyzed precisely. At the heart of our analytic approach is an \emph{exact $k$-gram ansatz} in place of transformers with context length $k$, a substitution we then validate empirically. Using this ansatz we derive explicit asymptotic predictions for distributional statistics of the sequences produced by a trained model, instantiated in two settings. For the \emph{Ising broadcast process} (a soft-constrained language), we prove that the variance of the generated sum scales log-linearly in the context depth and its kurtosis converges to that of a Gaussian -- both deviating from the true language for any sublinear context. For the \emph{coloring broadcast process} (a hard-constrained language) in the freezing regime, bounded-context autoregression produces sequences that, with high probability, are inconsistent with \emph{any} valid coloring of the underlying tree. Together these results imply an $Ω(n)$ lower bound on the context length required to faithfully sample length-$n$ sequences. In contrast, we prove that an autoregressive \emph{reasoning} model with only $Θ(\log n)$ working memory can sample exactly from the true language -- an exponential improvement. We confirm both the lower-bound predictions and the reasoning-based upper bound empirically with transformers trained on the synthetic language; the trained models track our asymptotic predictions quantitatively across a wide range of context sizes.