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Unveiling Transformer Perception by Exploring Input Manifolds

Neural Information Processing Systems

This paper introduces a general method for the exploration of equivalence classes in the input space of Transformer models. The proposed approach is based on sound mathematical theory which describes the internal layers of a Transformer architecture as sequential deformations of the input manifold. Using eigendecomposition of the pullback of the distance metric defined on the output space through the Jacobian of the model, we are able to reconstruct equivalence classes in the input space and navigate across them. Our method enables two complementary exploration procedures: the first retrieves input instances that produce the same class probability distribution as the original instance--thus identifying elements within the same equivalence class--while the second discovers instances that yield a different class probability distribution, effectively navigating toward distinct equivalence classes. Finally, we demonstrate how the retrieved instances can be meaningfully interpreted by projecting their embeddings back into a human-readable format.


Robo2VLM: Improving Visual Question Answering using Large-Scale Robot Manipulation Data

Neural Information Processing Systems

Vision-Language Models (VLMs) acquire real-world knowledge and general reasoning ability through Internet-scale image-text corpora. They can augment robotic systems with scene understanding and task planning, and assist visuomotor policies that are trained on robot trajectory data. We explore the reverse paradigm -- using rich, real, multi-modal robot trajectory data to enhance and evaluate VLMs.


Unifying Attention Heads and Task Vectors via Hidden State Geometry in In-Context Learning

Neural Information Processing Systems

The unusual properties of in-context learning (ICL) have prompted investigations into the internal mechanisms of large language models. Prior work typically focuses on either special attention heads or task vectors at specific layers, but lacks a unified framework linking these components to the evolution of hidden states across layers that ultimately produce the model's output. In this paper, we propose such a framework for ICL in classification tasks by analyzing two geometric factors that govern performance: the separability and alignment of query hidden states. A fine-grained analysis of layer-wise dynamics reveals a striking two-stage mechanism--separability emerges in early layers, while alignment develops in later layers. Ablation studies further show that Previous Token Heads drive separability, while Induction Heads and task vectors enhance alignment. Our findings thus bridge the gap between attention heads and task vectors, offering a unified account of ICL's underlying mechanisms.


Canada moves to ban social media for children under 16 and regulate AI chatbots

The Japan Times

Several countries have been considering tightening rules around AI use as well as social media use for children. OTTAWA - The Canadian government introduced a digital safety bill on Wednesday that would ban social media for children under 16 with exemptions for platforms that meet certain safety standards, months after Australia enacted the world's first social media ban for young people. The bill also aims to make AI chatbots safer by setting up a digital regulator to establish safety standards, a government official said. Companies could face penalties of 3% of global revenue or up to 10 million Canadian dollars ($7.2 million), whichever is more, for failing to comply. "Social media platforms and AI chatbots are designed to capture attention. They do not support healthy childhood development and have become a source of anxiety, isolation, depression and a range of other mental health challenges for many young Canadians," said Marc Miller, minister of Canadian identity and culture.


ImageSentinel: Protecting Visual Datasets from Unauthorized Retrieval-Augmented Image Generation

Neural Information Processing Systems

The widespread adoption of Retrieval-Augmented Image Generation (RAIG) has raised significant concerns about the unauthorized use of private image datasets. While these systems have shown remarkable capabilities in enhancing generation quality through reference images, protecting visual datasets from unauthorized use in such systems remains a challenging problem. Traditional digital watermarking approaches face limitations in RAIG systems, as the complex feature extraction and recombination processes fail to preserve watermark signals during generation. To address these challenges, we propose ImageSentinel, a novel framework for protecting visual datasets in RAIG. Our framework synthesizes sentinel images that maintain visual consistency with the original dataset. These sentinels enable protection verification through randomly generated character sequences that serve as retrieval keys. To ensure seamless integration, we leverage vision-language models to generate the sentinel images. Experimental results demonstrate that ImageSentinel effectively detects unauthorized dataset usage while preserving generation quality for authorized applications.


Neural Entropy

Neural Information Processing Systems

We explore the connection between deep learning and information theory through the paradigm of diffusion models. A diffusion model converts noise into structured data by reinstating, imperfectly, information that is erased when data was diffused to noise. This information is stored in a neural network during training. We quantify this information by introducing a measure called \textit{neural entropy}, which is related to the total entropy produced by diffusion. Neural entropy is a function of not just the data distribution, but also the diffusive process itself. Measurements of neural entropy on a few simple image diffusion models reveal that they are extremely efficient at compressing large ensembles of structured data.


RoPECraft: Training-Free Motion Transfer with Trajectory-Guided RoPE Optimization on Diffusion Transformers

Neural Information Processing Systems

We propose RoPECraft, a training-free video motion transfer method for diffusion transformers that operates solely by modifying their rotary positional embeddings (RoPE). We first extract dense optical flow from a reference video, and utilize the resulting motion offsets to warp the complex-exponential tensors of RoPE, effectively encoding motion into the generation process. These embeddings are then further optimized during denoising time steps via trajectory alignment between the predicted and target velocities using a flow-matching objective. To keep the output faithful to the text prompt and prevent duplicate generations, we incorporate a regularization term based on the phase components of the reference video's Fourier transform, projecting the phase angles onto a smooth manifold to suppress high-frequency artifacts. Experiments on benchmarks reveal that RoPECraft outperforms all recently published methods, both qualitatively and quantitatively.


Enhancing Contrastive Learning with Variable Similarity

Neural Information Processing Systems

Contrastive learning has achieved remarkable success in self-supervised learning by pretraining a generalizable feature representation based on the augmentation invariance. Most existing approaches assume that different augmented views of the same instance (i.e., the) remain semantically invariant. However, the augmentation results with may introduce semantic discrepancies or even content distortion, and thus the conventional (pseudo) supervision from augmentation invariance may lead to misguided learning objectives. In this paper, we propose a novel method called Contrastive Learning with Variable Similarity (CLVS) to accurately characterize the intrinsic similarity relationships between different augmented views. Our method dynamically adjusts the similarity based on the augmentation extent, and it ensures that strongly augmented views are always assigned lower similarity scores than weakly augmented ones. We provide a theoretical analysis to guarantee the effectiveness of the variable similarity in improving model generalizability. Extensive experiments demonstrate the superiority of our approach, achieving gains of 2.1\% on ImageNet-100 and 1.4\% on ImageNet-1k compared with the state-of-the-art methods.


BO4Mob: Bayesian Optimization Benchmarks for High-Dimensional Urban Mobility Problem

Neural Information Processing Systems

We introduce BO4Mob, a new benchmark framework for high-dimensional Bayesian Optimization (BO), driven by the challenge of origin-destination (OD) travel demand estimation in large urban road networks. Estimating OD travel demand from limited traffic sensor data is a difficult inverse optimization problem, particularly in real-world, large-scale transportation networks. This problem involves optimizing over high-dimensional continuous spaces where each objective evaluation is computationally expensive, stochastic, and non-differentiable. BO4Mob comprises five scenarios based on real-world San Jose, CA road networks, with input dimensions scaling up to 10,100. These scenarios utilize high-resolution, open-source traffic simulations that incorporate realistic nonlinear and stochastic dynamics. We demonstrate the benchmark's utility by evaluating five optimization methods: three state-of-the-art BO algorithms and two non-BO baselines. This benchmark is designed to support both the development of scalable optimization algorithms and their application for the design of data-driven urban mobility models, including high-resolution digital twins of metropolitan road networks.


Distribution Learning Meets Graph Structure Sampling

Neural Information Processing Systems

This work establishes a novel link between the problem of PAC-learning high-dimensional graphical models and the task of (efficient) counting and sampling of graph structures, using an online learning framework. The problem of efficiently counting and sampling graphical structures, such as spanning trees and acyclic orientations, has been a vibrant area of research in algorithms. We show that this rich algorithmic foundation can be leveraged to develop new algorithms for learning high-dimensional graphical models. We present the first efficient algorithm for (both realizable and agnostic) learning of Bayes nets with a chordal skeleton. In particular, we present an algorithm that, given integers $k,d > 0$, error parameter $\varepsilon > 0$, an undirected chordal graph $G$ on $n$ vertices, and sample access to a distribution $P^\ast$ on $[k]^n$; (1) returns a Bayes net $\widehat{P}$ with skeleton $G$ and indegree $d$, whose KL-divergence from $P^\ast$ is at most $\varepsilon$ more than the optimal KL-divergence between $P^\ast$ and any Bayes net with skeleton $G$ and indegree $d$, (2) uses $\widetilde{O}(n^3k^{d+1}/\varepsilon^2)$ samples from $P^\ast$ and runs in time $\mathrm{poly}(n,k,\varepsilon^{-1})$ for constant $d$. Prior results in this spirit were for only for trees ($d=1$, tree skeleton) via Chow-Liu, and in the realizable setting for polytrees (arbitrary $d$ but tree skeleton). Thus, our result significantly extends the state-of-the-art in learning Bayes net distributions. We also establish new results for learning tree and polytree distributions.