Bayesian Inference
The Infinite Gaussian Mixture Model
In a Bayesian mixture model it is not necessary a priori to limit the number ofcomponents to be finite. In this paper an infinite Gaussian mixture model is presented which neatly sidesteps the difficult problem of finding the"right" number of mixture components. Inference in the model is done using an efficient parameter-free Markov Chain that relies entirely on Gibbs sampling.
Modeling High-Dimensional Discrete Data with Multi-Layer Neural Networks
The curse of dimensionality is severe when modeling high-dimensional discrete data: the number of possible combinations of the variables explodes exponentially.In this paper we propose a new architecture for modeling high-dimensional data that requires resources (parameters and computations) that grow only at most as the square of the number of variables, usinga multi-layer neural network to represent the joint distribution of the variables as the product of conditional distributions. The neural network can be interpreted as a graphical model without hidden random variables,but in which the conditional distributions are tied through the hidden units. The connectivity of the neural network can be pruned by using dependency tests between the variables. Experiments on modeling the distribution of several discrete data sets show statistically significant improvements over other methods such as naive Bayes and comparable Bayesian networks, and show that significant improvements can be obtained bypruning the network. 1 Introduction The curse of dimensionality hits particularly hard on models of high-dimensional discrete data because there are many more possible combinations of the values of the variables than can possibly be observed in any data set, even the large data sets now common in datamining applications.In this paper we are dealing in particular with multivariate discrete data, where one tries to build a model of the distribution of the data. This can be used for example to detect anomalous cases in data-mining applications, or it can be used to model the class-conditional distribution of some observed variables in order to build a classifier. A simple multinomial maximum likelihood model would give zero probability to all of the combinations not encountered in the training set, i.e., it would most likely give zero probability to most out-of-sample test cases. Smoothing the model by assigning the same nonzero probability for all the unobserved cases would not be satisfactory either because it would not provide much generalization from the training set. This could be obtained by using a multivariate multinomial model whose parameters Bare estimated by the maximum a-posteriori (MAP) principle, i.e., those that have the greatest probability, given the training data D, and using a diffuse prior PCB) (e.g.
Bayesian Reconstruction of 3D Human Motion from Single-Camera Video
Howe, Nicholas R., Leventon, Michael E., Freeman, William T.
The three-dimensional motion of humans is underdetermined when the observation is limited to a single camera, due to the inherent 3D ambiguity of2D video. We present a system that reconstructs the 3D motion of human subjects from single-camera video, relying on prior knowledge about human motion, learned from training data, to resolve those ambiguities. Afterinitialization in 2D, the tracking and 3D reconstruction is automatic; we show results for several video sequences. The results show the power of treating 3D body tracking as an inference problem.
Rules and Similarity in Concept Learning
This paper argues that two apparently distinct modes of generalizing concepts -abstracting rules and computing similarity to exemplars - should both be seen as special cases of a more general Bayesian learning framework. Bayesexplains the specific workings of these two modes - which rules are abstracted, how similarity is measured - as well as why generalization shouldappear rule-or similarity-based in different situations. This analysis also suggests why the rules/similarity distinction, even if not computationally fundamental, may still be useful at the algorithmic level as part of a principled approximation to fully Bayesian learning.
Bayesian Map Learning in Dynamic Environments
We consider the problem of learning a grid-based map using a robot with noisy sensors and actuators. We compare two approaches: online EM, where the map is treated as a fixed parameter, and Bayesian inference, where the map is a (matrix-valued) random variable. We show that even on a very simple example, online EM can get stuck in local minima, which causes the robot to get "lost" and the resulting map to be useless. By contrast, the Bayesian approach, by maintaining multiple hypotheses, is much more robust. Wethen introduce a method for approximating the Bayesian solution, called Rao-Blackwellised particle filtering. We show that this approximation, when coupled with an active learning strategy, is fast but accurate.
Maximum Entropy Discrimination
Jaakkola, Tommi, Meila, Marina, Jebara, Tony
We present a general framework for discriminative estimation based on the maximum entropy principle and its extensions. All calculations involvedistributions over structures and/or parameters rather than specific settings and reduce to relative entropy projections. This holds even when the data is not separable within the chosen parametric class, in the context of anomaly detection rather than classification, or when the labels in the training set are uncertain or incomplete. Support vector machines are naturally subsumed under thisclass and we provide several extensions. We are also able to estimate exactly and efficiently discriminative distributions over tree structures of class-conditional models within this framework.
Learning from User Feedback in Image Retrieval Systems
Vasconcelos, Nuno, Lippman, Andrew
We formulate the problem of retrieving images from visual databases as a problem of Bayesian inference. This leads to natural and effective solutions for two of the most challenging issues in the design of a retrieval system: providing support for region-based queries without requiring prior image segmentation, and accounting for user-feedback during a retrieval session. We present a new learning algorithm that relies on belief propagation to account for both positive and negative examples of the user's interests.
Manifold Stochastic Dynamics for Bayesian Learning
We propose a new Markov Chain Monte Carlo algorithm which is a generalization ofthe stochastic dynamics method. The algorithm performs exploration of the state space using its intrinsic geometric structure, facilitating efficientsampling of complex distributions. Applied to Bayesian learning in neural networks, our algorithm was found to perform at least as well as the best state-of-the-art method while consuming considerably less time. 1 Introduction