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 Bayesian Inference


Definition of evidence fusion rules on the basis of Referee Functions

arXiv.org Artificial Intelligence

This chapter defines a new concept and framework for constructing fusion rules for evidences. This framework is based on a referee function, which does a decisional arbitrament conditionally to basic decisions provided by the several sources of information. A simple sampling method is derived from this framework. The purpose of this sampling approach is to avoid the combinatorics which are inherent to the definition of fusion rules of evidences. This definition of the fusion rule by the means of a sampling process makes possible the construction of several rules on the basis of an algorithmic implementation of the referee function, instead of a mathematical formulation. Incidentally, it is a versatile and intuitive way for defining rules. The framework is implemented for various well known evidence rules. On the basis of this framework, new rules for combining evidences are proposed, which takes into account a consensual evaluation of the sources of information.


Solving #SAT and Bayesian Inference with Backtracking Search

Journal of Artificial Intelligence Research

Inference in Bayes Nets (BAYES) is an important problem with numerous applications in probabilistic reasoning. Counting the number of satisfying assignments of a propositional formula (#SAT) is a closely related problem of fundamental theoretical importance. Both these problems, and others, are members of the class of sum-of-products (SUMPROD) problems. In this paper we show that standard backtracking search when augmented with a simple memoization scheme (caching) can solve any sum-of-products problem with time complexity that is at least as good any other state-of-the-art exact algorithm, and that it can also achieve the best known time-space tradeoff. Furthermore, backtrackings ability to utilize more flexible variable orderings allows us to prove that it can achieve an exponential speedup over other standard algorithms for SUMPROD on some instances. The ideas presented here have been utilized in a number of solvers that have been applied to various types of sum-of-product problems. These systems have exploited the fact that backtracking can naturally exploit more of the problems structure to achieve improved performance on a range of probleminstances. Empirical evidence of this performance gain has appeared in published works describing these solvers, and we provide references to these works.


Mechanisms for Making Crowds Truthful

Journal of Artificial Intelligence Research

We consider schemes for obtaining truthful reports on a common but hidden signal from large groups of rational, self-interested agents. One example are online feedback mechanisms, where users provide observations about the quality of a product or service so that other users can have an accurate idea of what quality they can expect. However, (i) providing such feedback is costly, and (ii) there are many motivations for providing incorrect feedback. Both problems can be addressed by reward schemes which (i) cover the cost of obtaining and reporting feedback, and (ii) maximize the expected reward of a rational agent who reports truthfully. We address the design of such incentive-compatible rewards for feedback generated in environments with pure adverse selection. Here, the correlation between the true knowledge of an agent and her beliefs regarding the likelihoods of reports of other agents can be exploited to make honest reporting a Nash equilibrium. In this paper we extend existing methods for designing incentive-compatible rewards by also considering collusion. We analyze different scenarios, where, for example, some or all of the agents collude. For each scenario we investigate whether a collusion-resistant, incentive-compatible reward scheme exists, and use automated mechanism design to specify an algorithm for deriving an efficient reward mechanism.


The rat as particle filter

Neural Information Processing Systems

Although theorists have interpreted classical conditioning as a laboratory model of Bayesian belief updating, a recent reanalysis showed that the key features that theoretical models capture about learning are artifacts of averaging over subjects. Rather than learning smoothly to asymptote (reflecting, according to Bayesian models, the gradual tradeoff from prior to posterior as data accumulate), subjects learn suddenly and their predictions fluctuate perpetually. We suggest that abrupt and unstable learning can be modeled by assuming subjects are conducting inference using sequential Monte Carlo sampling with a small number of samples -- one, in our simulations. Ensemble behavior resembles exact Bayesian models since, as in particle filters, it averages over many samples. Further, the model is capable of exhibiting sophisticated behaviors like retrospective revaluation at the ensemble level, even given minimally sophisticated individuals that do not track uncertainty in their beliefs over trials.


A Bayesian LDA-based model for semi-supervised part-of-speech tagging

Neural Information Processing Systems

We present a novel Bayesian model for semi-supervised part-of-speech tagging. Our model extends the Latent Dirichlet Allocation model and incorporates the intuition that words' distributions over tags, p(t w), are sparse. In addition we introduce a model for determining the set of possible tags of a word which captures important dependencies in the ambiguity classes of words. Our model outperforms the best previously proposed model for this task on a standard dataset.


The Infinite Gamma-Poisson Feature Model

Neural Information Processing Systems

We address the problem of factorial learning which associates a set of latent causes or features with the observed data. Factorial models usually assume that each feature has a single occurrence in a given data point. However, there are data such as images where latent features have multiple occurrences, e.g. a visual object class can have multiple instances shown in the same image. To deal with such cases, we present a probability model over non-negative integer valued matrices with possibly unbounded number of columns. This model can play the role of the prior in an nonparametric Bayesian learning scenario where both the latent features and the number of their occurrences are unknown. We use this prior together with a likelihood model for unsupervised learning from images using a Markov Chain Monte Carlo inference algorithm.



Infinite State Bayes-Nets for Structured Domains

Neural Information Processing Systems

A general modeling framework is proposed that unifies nonparametric-Bayesian models, topic-models and Bayesian networks. This class of infinite state Bayes nets (ISBN) can be viewed as directed networks of'hierarchical Dirichlet processes' (HDPs) where the domain of the variables can be structured (e.g.