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 Bayesian Inference


Learning Label Embeddings for Nearest-Neighbor Multi-class Classification with an Application to Speech Recognition

Neural Information Processing Systems

We consider the problem of using nearest neighbor methods to provide a conditional probability estimate, P(y|a), when the number of labels y is large and the labels share some underlying structure. We propose a method for learning error-correcting output codes (ECOCs) to model the similarity between labels within a nearest neighbor framework. The learned ECOCs and nearest neighbor information are used to provide conditional probability estimates. We apply these estimates to the problem of acoustic modeling for speech recognition. We demonstrate an absolute reduction in word error rate (WER) of 0.9% (a 2.5% relative reduction in WER) on a lecture recognition task over a state-of-the-art baseline GMM model.


Occlusive Components Analysis

Neural Information Processing Systems

We study unsupervised learning in a probabilistic generative model for occlusion. The model uses two types of latent variables: one indicates which objects are present in the image, and the other how they are ordered in depth. This depth order then determines how the positions and appearances of the objects present, specified in the model parameters, combine to form the image. We show that the object parameters can be learnt from an unlabelled set of images in which objects occlude one another. Exact maximum-likelihood learning is intractable. However, we show that tractable approximations to Expectation Maximization (EM) can be found if the training images each contain only a small number of objects on average. In numerical experiments it is shown that these approximations recover the correct set of object parameters. Experiments on a novel version of the bars test using colored bars, and experiments on more realistic data, show that the algorithm performs well in extracting the generating causes. Experiments based on the standard bars benchmark test for object learning show that the algorithm performs well in comparison to other recent component extraction approaches. The model and the learning algorithm thus connect research on occlusion with the research field of multiple-cause component extraction methods.


Sharing Features among Dynamical Systems with Beta Processes

Neural Information Processing Systems

We propose a Bayesian nonparametric approach to relating multiple time series via a set of latent, dynamical behaviors. Using a beta process prior, we allow data-driven selection of the size of this set, as well as the pattern with which behaviors are shared among time series. Via the Indian buffet process representation of the beta process predictive distributions, we develop an exact Markov chain Monte Carlo inference method. In particular, our approach uses the sum-product algorithm to efficiently compute Metropolis-Hastings acceptance probabilities, and explores new dynamical behaviors via birth/death proposals. We validate our sampling algorithm using several synthetic datasets, and also demonstrate promising unsupervised segmentation of visual motion capture data.


Asymptotic Analysis of MAP Estimation via the Replica Method and Compressed Sensing

Neural Information Processing Systems

The replica method is a non-rigorous but widely-used technique from statistical physics used in the asymptotic analysis of many large random nonlinear problems. This paper applies the replica method to non-Gaussian MAP estimation. It is shown that with large random linear measurements and Gaussian noise, the asymptotic behavior of the MAP estimate of an n-dimensional vector ``decouples as n scalar MAP estimators. The result is a counterpart to Guo and Verdus replica analysis on MMSE estimation. The replica MAP analysis can be readily applied to many estimators used in compressed sensing, including basis pursuit, lasso, linear estimation with thresholding and zero-norm estimation. In the case of lasso estimation, the scalar estimator reduces to a soft-thresholding operator and for zero-norm estimation it reduces to a hard-threshold. Among other benefits, the replica method provides a computationally tractable method for exactly computing various performance metrics including MSE and sparsity recovery.


Global Ranking Using Continuous Conditional Random Fields

Neural Information Processing Systems

This paper studies global ranking problem by learning to rank methods. Conventional learning to rank methods are usually designed for `local ranking', in the sense that the ranking model is defined on a single object, for example, a document in information retrieval. For many applications, this is a very loose approximation. Relations always exist between objects and it is better to define the ranking model as a function on all the objects to be ranked (i.e., the relations are also included). This paper refers to the problem as global ranking and proposes employing a Continuous Conditional Random Fields (CRF) for conducting the learning task. The Continuous CRF model is defined as a conditional probability distribution over ranking scores of objects conditioned on the objects. It can naturally represent the content information of objects as well as the relation information between objects, necessary for global ranking. Taking two specific information retrieval tasks as examples, the paper shows how the Continuous CRF method can perform global ranking better than baselines.


Using Bayesian Dynamical Systems for Motion Template Libraries

Neural Information Processing Systems

Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent impressive results range from humanoid robot movement generation to timing models of human motions. The automatic generation of skill libraries containing multiple motion templates is an important step in robot learning. Such a skill learning system needs to cluster similar movements together and represent each resulting motion template as a generative model which is subsequently used for the execution of the behavior by a robot system. In this paper, we show how human trajectories captured as multidimensional time-series can be clustered using Bayesian mixtures of linear Gaussian state-space models based on the similarity of their dynamics. The appropriate number of templates is automatically determined by enforcing a parsimonious parametrization. As the resulting model is intractable, we introduce a novel approximation method based on variational Bayes, which is especially designed to enable the use of efficient inference algorithms. On recorded human Balero movements, this method is not only capable of finding reasonable motion templates but also yields a generative model which works well in the execution of this complex task on a simulated anthropomorphic SARCOS arm.


Model selection and velocity estimation using novel priors for motion patterns

Neural Information Processing Systems

Psychophysical experiments show that humans are better at perceiving rotation and expansion than translation. These findings are inconsistent with standard models of motion integration which predict best performance for translation [6]. To explain this discrepancy, our theory formulates motion perception at two levels of inference: we first perform model selection between the competing models (e.g. translation, rotation, and expansion) and then estimate the velocity using the selected model. We define novel prior models for smooth rotation and expansion using techniques similar to those in the slow-and-smooth model [17] (e.g. Green functions of differential operators). The theory gives good agreement with the trends observed in human experiments.


Maximum likelihood trajectories for continuous-time Markov chains

Neural Information Processing Systems

Continuous-time Markov chains are used to model systems in which transitions between states as well as the time the system spends in each state are random. Many computational problems related to such chains have been solved, including determining state distributions as a function of time, parameter estimation, and control. However, the problem of inferring most likely trajectories, where a trajectory is a sequence of states as well as the amount of time spent in each state, appears unsolved. We study three versions of this problem: (i) an initial value problem, in which an initial state is given and we seek the most likely trajectory until a given final time, (ii) a boundary value problem, in which initial and final states and times are given, and we seek the most likely trajectory connecting them, and (iii) trajectory inference under partial observability, analogous to finding maximum likelihood trajectories for hidden Markov models. We show that maximum likelihood trajectories are not always well-defined, and describe a polynomial time test for well-definedness. When well-definedness holds, we show that each of the three problems can be solved in polynomial time, and we develop efficient dynamic programming algorithms for doing so.


Bayesian Network Score Approximation using a Metagraph Kernel

Neural Information Processing Systems

Many interesting problems, including Bayesian network structure-search, can be cast in terms of finding the optimum value of a function over the space of graphs. However, this function is often expensive to compute exactly. We here present a method derived from the study of reproducing-kernel Hilbert spaces which takes advantage of the regular structure of the space of all graphs on a fixed number of nodes to obtain approximations to the desired function quickly and with reasonable accuracy. We then test this method on both a small testing set and a real-world Bayesian network; the results suggest that not only is this method reasonably accurate, but that the BDe score itself varies quadratically over the space of all graphs.


Statistical Models of Linear and Nonlinear Contextual Interactions in Early Visual Processing

Neural Information Processing Systems

A central hypothesis about early visual processing is that it represents inputs in a coordinate system matched to the statistics of natural scenes. Simple versions of this lead to Gabor-like receptive fields and divisive gain modulation from local surrounds; these have led to influential neural and psychological models of visual processing. However, these accounts are based on an incomplete view of the visual context surrounding each point. Here, we consider an approximate model of linear and non-linear correlations between the responses of spatially distributed Gabor-like receptive fields, which, when trained on an ensemble of natural scenes, unifies a range of spatial context effects. The full model accounts for neural surround data in primary visual cortex (V1), provides a statistical foundation for perceptual phenomena associated with Lis (2002) hypothesis that V1 builds a saliency map, and fits data on the tilt illusion.