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 Bayesian Inference


Uncovering the Riffled Independence Structure of Rankings

arXiv.org Artificial Intelligence

Representing distributions over permutations can be a daunting task due to the fact that the number of permutations of $n$ objects scales factorially in $n$. One recent way that has been used to reduce storage complexity has been to exploit probabilistic independence, but as we argue, full independence assumptions impose strong sparsity constraints on distributions and are unsuitable for modeling rankings. We identify a novel class of independence structures, called \emph{riffled independence}, encompassing a more expressive family of distributions while retaining many of the properties necessary for performing efficient inference and reducing sample complexity. In riffled independence, one draws two permutations independently, then performs the \emph{riffle shuffle}, common in card games, to combine the two permutations to form a single permutation. Within the context of ranking, riffled independence corresponds to ranking disjoint sets of objects independently, then interleaving those rankings. In this paper, we provide a formal introduction to riffled independence and present algorithms for using riffled independence within Fourier-theoretic frameworks which have been explored by a number of recent papers. Additionally, we propose an automated method for discovering sets of items which are riffle independent from a training set of rankings. We show that our clustering-like algorithms can be used to discover meaningful latent coalitions from real preference ranking datasets and to learn the structure of hierarchically decomposable models based on riffled independence.


Tree-Structured Stick Breaking Processes for Hierarchical Data

arXiv.org Machine Learning

Many data are naturally modeled by an unobserved hierarchical structure. In this paper we propose a flexible nonparametric prior over unknown data hierarchies. The approach uses nested stick-breaking processes to allow for trees of unbounded width and depth, where data can live at any node and are infinitely exchangeable. One can view our model as providing infinite mixtures where the components have a dependency structure corresponding to an evolutionary diffusion down a tree. By using a stick-breaking approach, we can apply Markov chain Monte Carlo methods based on slice sampling to perform Bayesian inference and simulate from the posterior distribution on trees. We apply our method to hierarchical clustering of images and topic modeling of text data.


Chromatic PAC-Bayes Bounds for Non-IID Data: Applications to Ranking and Stationary $\beta$-Mixing Processes

arXiv.org Machine Learning

Pac-Bayes bounds are among the most accurate generalization bounds for classifiers learned from independently and identically distributed (IID) data, and it is particularly so for margin classifiers: there have been recent contributions showing how practical these bounds can be either to perform model selection (Ambroladze et al., 2007) or even to directly guide the learning of linear classifiers (Germain et al., 2009). However, there are many practical situations where the training data show some dependencies and where the traditional IID assumption does not hold. Stating generalization bounds for such frameworks is therefore of the utmost interest, both from theoretical and practical standpoints. In this work, we propose the first - to the best of our knowledge - Pac-Bayes generalization bounds for classifiers trained on data exhibiting interdependencies. The approach undertaken to establish our results is based on the decomposition of a so-called dependency graph that encodes the dependencies within the data, in sets of independent data, thanks to graph fractional covers. Our bounds are very general, since being able to find an upper bound on the fractional chromatic number of the dependency graph is sufficient to get new Pac-Bayes bounds for specific settings. We show how our results can be used to derive bounds for ranking statistics (such as Auc) and classifiers trained on data distributed according to a stationary {\ss}-mixing process. In the way, we show how our approach seemlessly allows us to deal with U-processes. As a side note, we also provide a Pac-Bayes generalization bound for classifiers learned on data from stationary $\varphi$-mixing distributions.


Variational Program Inference

arXiv.org Artificial Intelligence

We introduce a framework for representing a variety of interesting problems as inference over the execution of probabilistic model programs. We represent a "solution" to such a problem as a guide program which runs alongside the model program and influences the model program's random choices, leading the model program to sample from a different distribution than from its priors. Ideally the guide program influences the model program to sample from the posteriors given the evidence. We show how the KL- divergence between the true posterior distribution and the distribution induced by the guided model program can be efficiently estimated (up to an additive constant) by sampling multiple executions of the guided model program. In addition, we show how to use the guide program as a proposal distribution in importance sampling to statistically prove lower bounds on the probability of the evidence and on the probability of a hypothesis and the evidence. We can use the quotient of these two bounds as an estimate of the conditional probability of the hypothesis given the evidence. We thus turn the inference problem into a heuristic search for better guide programs.


Using a Kernel Adatron for Object Classification with RCS Data

arXiv.org Machine Learning

Rapid identification of object from radar cross section (RCS) signals is important for many space and military applications. This identification is a problem in pattern recognition which either neural networks or support vector machines should prove to be high-speed. Bayesian networks would also provide value but require significant preprocessing of the signals. In this paper, we describe the use of a support vector machine for object identification from synthesized RCS data. Our best results are from data fusion of X-band and S-band signals, where we obtained 99.4%, 95.3%, 100% and 95.6% correct identification for cylinders, frusta, spheres, and polygons, respectively. We also compare our results with a Bayesian approach and show that the SVM is three orders of magnitude faster, as measured by the number of floating point operations.


Modeling Social Annotation: a Bayesian Approach

arXiv.org Artificial Intelligence

Collaborative tagging systems, such as Delicious, CiteULike, and others, allow users to annotate resources, e.g., Web pages or scientific papers, with descriptive labels called tags. The social annotations contributed by thousands of users, can potentially be used to infer categorical knowledge, classify documents or recommend new relevant information. Traditional text inference methods do not make best use of social annotation, since they do not take into account variations in individual users' perspectives and vocabulary. In a previous work, we introduced a simple probabilistic model that takes interests of individual annotators into account in order to find hidden topics of annotated resources. Unfortunately, that approach had one major shortcoming: the number of topics and interests must be specified a priori. To address this drawback, we extend the model to a fully Bayesian framework, which offers a way to automatically estimate these numbers. In particular, the model allows the number of interests and topics to change as suggested by the structure of the data. We evaluate the proposed model in detail on the synthetic and real-world data by comparing its performance to Latent Dirichlet Allocation on the topic extraction task. For the latter evaluation, we apply the model to infer topics of Web resources from social annotations obtained from Delicious in order to discover new resources similar to a specified one. Our empirical results demonstrate that the proposed model is a promising method for exploiting social knowledge contained in user-generated annotations.


Some distance bounds of branching processes and their diffusion limits

arXiv.org Machine Learning

We compute exact values respectively bounds of "distances" - in the sense of (transforms of) power divergences and relative entropy - between two discrete-time Galton-Watson branching processes with immigration GWI for which the offspring as well as the immigration is arbitrarily Poisson-distributed (leading to arbitrary type of criticality). Implications for asymptotic distinguishability behaviour in terms of contiguity and entire separation of the involved GWI are given, too. Furthermore, we determine the corresponding limit quantities for the context in which the two GWI converge to Feller-type branching diffusion processes, as the time-lags between observations tend to zero. Some applications to (static random environment like) Bayesian decision making and Neyman-Pearson testing are presented as well.


Ecological non-linear state space model selection via adaptive particle Markov chain Monte Carlo (AdPMCMC)

arXiv.org Machine Learning

We develop a novel advanced Particle Markov chain Monte Carlo algorithm that is capable of sampling from the posterior distribution of non-linear state space models for both the unobserved latent states and the unknown model parameters. We apply this novel methodology to five population growth models, including models with strong and weak Allee effects, and test if it can efficiently sample from the complex likelihood surface that is often associated with these models. Utilising real and also synthetically generated data sets we examine the extent to which observation noise and process error may frustrate efforts to choose between these models. Our novel algorithm involves an Adaptive Metropolis proposal combined with an SIR Particle MCMC algorithm (AdPMCMC). We show that the AdPMCMC algorithm samples complex, high-dimensional spaces efficiently, and is therefore superior to standard Gibbs or Metropolis Hastings algorithms that are known to converge very slowly when applied to the non-linear state space ecological models considered in this paper. Additionally, we show how the AdPMCMC algorithm can be used to recursively estimate the Bayesian Cram\'er-Rao Lower Bound of Tichavsk\'y (1998). We derive expressions for these Cram\'er-Rao Bounds and estimate them for the models considered. Our results demonstrate a number of important features of common population growth models, most notably their multi-modal posterior surfaces and dependence between the static and dynamic parameters. We conclude by sampling from the posterior distribution of each of the models, and use Bayes factors to highlight how observation noise significantly diminishes our ability to select among some of the models, particularly those that are designed to reproduce an Allee effect.


Reasoning about Deterministic Actions with Probabilistic Prior and Application to Stochastic Filtering

AAAI Conferences

We present a novel algorithm and a new understanding of reasoning about a sequence of deterministic actions with a probabilistic prior. When the initial state of a dynamic system is unknown, a probability distribution can be still specified over the initial states. Estimating the posterior distribution over states filtering after some deterministic actions occurred is a problem relevant to AI planning, natural language processing (NLP), and robotics among others. Current approaches to filtering deterministic actions are not tractable even if the distribution over the initial system state is represented compactly. The reason is that state variables become correlated after a few steps. The main innovation in this paper is a method for sidestepping this problem by redefining state variables dynamically at each time step such that the posterior for time t is represented in a factored form. This update is done using a progression algorithm as a subroutine, and our algorithm's tractability follows when that subroutine is tractable. Our results are for general deterministic actions and in particular, our algorithm is tractable for one-to-one and STRIPS actions. We apply our reasoning algorithm about deterministic actions to reasoning about sequences of probabilistic actions and improve the efficiency of the current probabilistic reasoning approaches. We demonstrate the efficiency of the new algorithm empirically over AI-Planning data sets.


Active Learning for Hidden Attributes in Networks

arXiv.org Machine Learning

In many networks, vertices have hidden attributes, or types, that are correlated with the networks topology. If the topology is known but these attributes are not, and if learning the attributes is costly, we need a method for choosing which vertex to query in order to learn as much as possible about the attributes of the other vertices. We assume the network is generated by a stochastic block model, but we make no assumptions about its assortativity or disassortativity. We choose which vertex to query using two methods: 1) maximizing the mutual information between its attributes and those of the others (a well-known approach in active learning) and 2) maximizing the average agreement between two independent samples of the conditional Gibbs distribution. Experimental results show that both these methods do much better than simple heuristics. They also consistently identify certain vertices as important by querying them early on.