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 Bayesian Inference


Teamwork with Limited Knowledge of Teammates

AAAI Conferences

While great strides have been made in multiagent teamwork, existing approaches typically assume extensive information exists about teammates and how to coordinate actions. This paper addresses how robust teamwork can still be created even if limited or no information exists about a specific group of teammates, as in the ad hoc teamwork scenario. The main contribution of this paper is the first empirical evaluation of an agent cooperating with teammates not created by the authors, where the agent is not provided expert knowledge of its teammates. For this purpose, we develop a general-purpose teammate modeling method and test the resulting ad hoc team agent's ability to collaborate with more than 40 unknown teams of agents to accomplish a benchmark task. These agents were designed by people other than the authors without these designers planning for the ad hoc teamwork setting. A secondary contribution of the paper is a new transfer learning algorithm, TwoStageTransfer, that can improve results when the ad hoc team agent does have some limited observations of its current teammates.


Bayesian Discovery of Multiple Bayesian Networks via Transfer Learning

arXiv.org Machine Learning

Bayesian network structure learning algorithms with limited data are being used in domains such as systems biology and neuroscience to gain insight into the underlying processes that produce observed data. Learning reliable networks from limited data is difficult, therefore transfer learning can improve the robustness of learned networks by leveraging data from related tasks. Existing transfer learning algorithms for Bayesian network structure learning give a single maximum a posteriori estimate of network models. Yet, many other models may be equally likely, and so a more informative result is provided by Bayesian structure discovery. Bayesian structure discovery algorithms estimate posterior probabilities of structural features, such as edges. We present transfer learning for Bayesian structure discovery which allows us to explore the shared and unique structural features among related tasks. Efficient computation requires that our transfer learning objective factors into local calculations, which we prove is given by a broad class of transfer biases. Theoretically, we show the efficiency of our approach. Empirically, we show that compared to single task learning, transfer learning is better able to positively identify true edges. We apply the method to whole-brain neuroimaging data.


Bridging Information Criteria and Parameter Shrinkage for Model Selection

arXiv.org Machine Learning

Model selection based on classical information criteria, such as BIC, is generally computationally demanding, but its properties are well studied. On the other hand, model selection based on parameter shrinkage by $\ell_1$-type penalties is computationally efficient. In this paper we make an attempt to combine their strengths, and propose a simple approach that penalizes the likelihood with data-dependent $\ell_1$ penalties as in adaptive Lasso and exploits a fixed penalization parameter. Even for finite samples, its model selection results approximately coincide with those based on information criteria; in particular, we show that in some special cases, this approach and the corresponding information criterion produce exactly the same model. One can also consider this approach as a way to directly determine the penalization parameter in adaptive Lasso to achieve information criteria-like model selection. As extensions, we apply this idea to complex models including Gaussian mixture model and mixture of factor analyzers, whose model selection is traditionally difficult to do; by adopting suitable penalties, we provide continuous approximators to the corresponding information criteria, which are easy to optimize and enable efficient model selection.


An Efficient Model Selection for Gaussian Mixture Model in a Bayesian Framework

arXiv.org Machine Learning

In order to cluster or partition data, we often use Expectation-and-Maximization (EM) or Variational approximation with a Gaussian Mixture Model (GMM), which is a parametric probability density function represented as a weighted sum of $\hat{K}$ Gaussian component densities. However, model selection to find underlying $\hat{K}$ is one of the key concerns in GMM clustering, since we can obtain the desired clusters only when $\hat{K}$ is known. In this paper, we propose a new model selection algorithm to explore $\hat{K}$ in a Bayesian framework. The proposed algorithm builds the density of the model order which any information criterions such as AIC and BIC basically fail to reconstruct. In addition, this algorithm reconstructs the density quickly as compared to the time-consuming Monte Carlo simulation.


Gaussian Process Conditional Copulas with Applications to Financial Time Series

arXiv.org Machine Learning

The estimation of dependencies between multiple variables is a central problem in the analysis of financial time series. A common approach is to express these dependencies in terms of a copula function. Typically the copula function is assumed to be constant but this may be inaccurate when there are covariates that could have a large influence on the dependence structure of the data. To account for this, a Bayesian framework for the estimation of conditional copulas is proposed. In this framework the parameters of a copula are non-linearly related to some arbitrary conditioning variables. We evaluate the ability of our method to predict time-varying dependencies on several equities and currencies and observe consistent performance gains compared to static copula models and other time-varying copula methods.


Algorithms of the LDA model [REPORT]

arXiv.org Machine Learning

We review three algorithms for Latent Dirichlet Allocation (LDA). Two of them are variational inference algorithms: Variational Bayesian inference and Online Variational Bayesian inference and one is Markov Chain Monte Carlo (MCMC) algorithm -- Collapsed Gibbs sampling. We compare their time complexity and performance. We find that online variational Bayesian inference is the fastest algorithm and still returns reasonably good results.


ABC Reinforcement Learning

arXiv.org Machine Learning

This paper introduces a simple, general framework for likelihood-free Bayesian reinforcement learning, through Approximate Bayesian Computation (ABC). The main advantage is that we only require a prior distribution on a class of simulators (generative models). This is useful in domains where an analytical probabilistic model of the underlying process is too complex to formulate, but where detailed simulation models are available. ABC-RL allows the use of any Bayesian reinforcement learning technique, even in this case. In addition, it can be seen as an extension of rollout algorithms to the case where we do not know what the correct model to draw rollouts from is. We experimentally demonstrate the potential of this approach in a comparison with LSPI. Finally, we introduce a theorem showing that ABC is a sound methodology in principle, even when non-sufficient statistics are used.


Approximate Bayesian Image Interpretation using Generative Probabilistic Graphics Programs

arXiv.org Machine Learning

The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement. Instead, most vision tasks are approached via complex bottom-up processing pipelines. Here we show that it is possible to write short, simple probabilistic graphics programs that define flexible generative models and to automatically invert them to interpret real-world images. Generative probabilistic graphics programs consist of a stochastic scene generator, a renderer based on graphics software, a stochastic likelihood model linking the renderer's output and the data, and latent variables that adjust the fidelity of the renderer and the tolerance of the likelihood model. Representations and algorithms from computer graphics, originally designed to produce high-quality images, are instead used as the deterministic backbone for highly approximate and stochastic generative models. This formulation combines probabilistic programming, computer graphics, and approximate Bayesian computation, and depends only on general-purpose, automatic inference techniques. We describe two applications: reading sequences of degraded and adversarially obscured alphanumeric characters, and inferring 3D road models from vehicle-mounted camera images. Each of the probabilistic graphics programs we present relies on under 20 lines of probabilistic code, and supports accurate, approximately Bayesian inferences about ambiguous real-world images.


Locally adaptive factor processes for multivariate time series

arXiv.org Machine Learning

In modeling multivariate time series, it is important to allow time-varying smoothness in the mean and covariance process. In particular, there may be certain time intervals exhibiting rapid changes and others in which changes are slow. If such time-varying smoothness is not accounted for, one can obtain misleading inferences and predictions, with over-smoothing across erratic time intervals and under-smoothing across times exhibiting slow variation. This can lead to mis-calibration of predictive intervals, which can be substantially too narrow or wide depending on the time. We propose a locally adaptive factor process for characterizing multivariate mean-covariance changes in continuous time, allowing locally varying smoothness in both the mean and covariance matrix. This process is constructed utilizing latent dictionary functions evolving in time through nested Gaussian processes and linearly related to the observed data with a sparse mapping. Using a differential equation representation, we bypass usual computational bottlenecks in obtaining MCMC and online algorithms for approximate Bayesian inference. The performance is assessed in simulations and illustrated in a financial application.


Machine Learning with Operational Costs

arXiv.org Machine Learning

This work proposes a way to align statistical modeling with decision making. We provide a method that propagates the uncertainty in predictive modeling to the uncertainty in operational cost, where operational cost is the amount spent by the practitioner in solving the problem. The method allows us to explore the range of operational costs associated with the set of reasonable statistical models, so as to provide a useful way for practitioners to understand uncertainty. To do this, the operational cost is cast as a regularization term in a learning algorithm's objective function, allowing either an optimistic or pessimistic view of possible costs, depending on the regularization parameter. From another perspective, if we have prior knowledge about the operational cost, for instance that it should be low, this knowledge can help to restrict the hypothesis space, and can help with generalization. We provide a theoretical generalization bound for this scenario. We also show that learning with operational costs is related to robust optimization.