Goto

Collaborating Authors

 Spatial Reasoning


Artificial Intelligence for Predictive and Evidence Based Architecture Design

AAAI Conferences

The evidence-based analysis of people's navigation and wayfinding behaviour in large-scale built-up environments (e.g., hospitals, airports) encompasses the measurement and qualitative analysis of a range of aspects including people's visual perception in new and familiar surroundings, their decision-making procedures and intentions, the affordances of the environment itself, etc. In our research on large-scale evidence-based qualitative analysis of wayfinding behaviour, we construe visual perception and navigation in built-up environments as a dynamic narrative construction process of movement and exploration driven by situation-dependent goals, guided by visual aids such as signage and landmarks, and influenced by environmental (e.g., presence of other people, time of day, lighting) and personal (e.g., age, physical attributes) factors. We employ a range of sensors for measuring the embodied visuo-locomotive experience of building users: eye-tracking, egocentric gaze analysis, external camera based visual analysis to interpret fine-grained behaviour (e.g., stopping, looking around, interacting with other people), and also manual observations made by human experimenters. Observations are processed, analysed, and integrated in a holistic model of the visuo-locomotive narrative experience at the individual and group level. Our model also combines embodied visual perception analysis with analysis of the structure and layout of the environment (e.g., topology, routes, isovists) computed from available 3D models of the building. In this framework, abstract regions like the visibility space, regions of attention, eye movement clusters, are treated as first class visuo-spatial and iconic objects that can be used for interpreting the visual experience of subjects in a high-level qualitative manner. The final integrated analysis of the wayfinding experience is such that it can even be presented in a virtual reality environment thereby providing an immersive experience (e.g., using tools such as the Oculus Rift) of the qualitative analysis for single participants, as well as for a combined analysis of large group. This capability is especially important for experiments in post-occupancy analysis of building performance. Our construction of indoor wayfinding experience as a form of moving image analysis centralizes the role and influence of perceptual visuo-spatial characteristics and morphological features of the built environment into the discourse on wayfinding research. We will demonstrate the impact of this work with several case-studies, particularly focussing on a large-scale experiment conducted at the New Parkland Hospital in Dallas Texas, USA.


Qualitative Spatio-Temporal Stream Reasoning with Unobservable Intertemporal Spatial Relations Using Landmarks

AAAI Conferences

Qualitative spatio-temporal reasoning is an active research area in Artificial Intelligence. In many situations there is a need to reason about intertemporal qualitative spatial relations, i.e. qualitative relations between spatial regions at different time-points. However, these relations can never be explicitly observed since they are between regions at different time-points. In applications where the qualitative spatial relations are partly acquired by for example a robotic system it is therefore necessary to infer these relations. This problem has, to the best of our knowledge, not been explicitly studied before. The contribution presented in this paper is two-fold. First, we present a spatio-temporal logic MSTL, which allows for spatio-temporal stream reasoning. Second, we define the concept of a landmark as a region that does not change between time-points and use these landmarks to infer qualitative spatio-temporal relations between non-landmark regions at different time-points. The qualitative spatial reasoning is done in RCC-8, but the approach is general and can be applied to any similar qualitative spatial formalism.


A Geometric Method to Construct Minimal Peer Prediction Mechanisms

AAAI Conferences

Minimal peer prediction mechanisms truthfully elicit private information (e.g., opinions or experiences) from rational agents without the requirement that ground truth is eventually revealed. In this paper, we use a geometric perspective to prove that minimal peer prediction mechanisms are equivalent to power diagrams, a type of weighted Voronoi diagram. Using this characterization and results from computational geometry, we show that many of the mechanisms in the literature are unique up to affine transformations, and introduce a general method to construct new truthful mechanisms.


STELLAR: Spatial-Temporal Latent Ranking for Successive Point-of-Interest Recommendation

AAAI Conferences

Successive point-of-interest (POI) recommendation in location-based social networks (LBSNs) becomes a significant task since it helps users to navigate a number of candidate POIs and provides the best POI recommendations based on users’ most recent check-in knowledge. However, all existing methods for successive POI recommendation only focus on modeling the correlation between POIs based on users’ check-in sequences, but ignore an important fact that successive POI recommendation is a time-subtle recommendation task. In fact, even with the same previous check-in information, users would prefer different successive POIs at different time. To capture the impact of time on successive POI recommendation, in this paper, we propose a spatial-temporal latent ranking (STELLAR) method to explicitly model the interactions among user, POI, and time. In particular, the proposed STELLAR model is built upon a ranking-based pairwise tensor factorization framework with a fine-grained modeling of user-POI, POI-time, and POI-POI interactions for successive POI recommendation. Moreover, we propose a new interval-aware weight utility function to differentiate successive check-ins’ correlations, which breaks the time interval constraint in prior work. Evaluations on two real-world datasets demonstrate that the STELLAR model outperforms state-of-the-art successive POI recommendation model about 20% in Precision@5 and Recall@5.


How Does a Mathematician's Brain Differ from That of a Mere Mortal?

#artificialintelligence

Alan Turing, Albert Einstein, Stephen Hawking, John Nash--these "beautiful" minds never fail to enchant the public, but they also remain somewhat elusive. How do some people progress from being able to perform basic arithmetic to grasping advanced mathematical concepts and thinking at levels of abstraction that baffle the rest of the population? Neuroscience has now begun to pin down whether the brain of a math wiz somehow takes conceptual thinking to another level. Specifically, scientists have long debated whether the basis of high-level mathematical thought is tied to the brain's language-processing centers--that thinking at such a level of abstraction requires linguistic representation and an understanding of syntax--or to independent regions associated with number and spatial reasoning. In a study published this week in Proceedings of the National Academy of Sciences, a pair of researchers at the INSERM–CEA Cognitive Neuroimaging Unit in France reported that the brain areas involved in math are different from those engaged in equally complex nonmathematical thinking.


Extracting Generalizable Spatial Features from Smart Phones Datasets

AAAI Conferences

This paper is part of the effort to develop assistive smart homes able to monitor the daily life activity of a resident and provide punctual assistance when necessary. One of the limitations of assistive smart homes is the fact that it cannot assist the resident when he is going out. Because of this, many researchers are working on wearable sensors to keep track of the activities outside the home. Our lab proposes to instead focus on smart phones which are a cheap alternative that many persons already carry in their daily life. While most algorithms used in the smart home can be exploited, smart phones generate spatial information from the GPS that do not scale very well. The goal of this paper is to initiate a discussion on spatial features and their exploitation for data mining of smart phones datasets.


Countering Quantitative Alienation with Geographic Codified Narrative

@machinelearnbot

Codified narrative is the product of converting human-friendly narrative into computer-friendly code. In past blogs, I discussed my own approach towards this process of codification. Here, I will be covering the idea of spatial, temporal, and contextual distribution of codified narrative. I have never suggested that narrative can or should be used in place of quantitative data. However, I have reflected on how the quantitative regime has tended to dominate discourse; this has perhaps led to data being contextually constrained or deprived. Geography is a type of context that can shape the extent to which people interact with the world. Space provides a medium to distribute resources. It can be involved in forced confinement. An office full of cubicles demonstrates control and dominance over space.


R Spatial Representation

@machinelearnbot

Spatial Visualization Using R: One of the less understood aspects of R is in spatial data visualization. The below article will outline two case studies on using R to spatially visualize data. Our first step is figuring out how to use the Census API within R. Given below are the key data Source Details from the Census ACS Data We use the acs.lookup function & use the keywords to find the required data across all ACS tables. For example, the following are the search results for the keywords owner, occupied, and median. Using the Choroplethr package make it really easy to create thematic maps in R.


Knowledge Representation in Probabilistic Spatio-Temporal Knowledge Bases

Journal of Artificial Intelligence Research

We represent knowledge as integrity constraints in a formalization of probabilistic spatio-temporal knowledge bases. We start by defining the syntax and semantics of a formalization called PST knowledge bases. This definition generalizes an earlier version, called SPOT, which is a declarative framework for the representation and processing of probabilistic spatio-temporal data where probability is represented as an interval because the exact value is unknown. We augment the previous definition by adding a type of non-atomic formula that expresses integrity constraints. The result is a highly expressive formalism for knowledge representation dealing with probabilistic spatio-temporal data. We obtain complexity results both for checking the consistency of PST knowledge bases and for answering queries in PST knowledge bases, and also specify tractable cases. All the domains in the PST framework are finite, but we extend our results also to arbitrarily large finite domains.


Deploying PAWS: Field Optimization of the Protection Assistant for Wildlife Security

AAAI Conferences

Poaching is a serious threat to the conservation of key species and whole ecosystems. While conducting foot patrols is the most commonly used approach in many countries to prevent poaching, such patrols often do not make the best use of limited patrolling resources. To remedy this situation, prior work introduced a novel emerging application called PAWS (Protection Assistant for Wildlife Security); PAWS was proposed as a game-theoretic (``security games'') decision aid to optimize the use of patrolling resources. This paper reports on PAWS's significant evolution from a proposed decision aid to a regularly deployed application, reporting on the lessons from the first tests in Africa in Spring 2014, through its continued evolution since then, to current regular use in Southeast Asia and plans for future worldwide deployment. In this process, we have worked closely with two NGOs (Panthera and Rimba) and incorporated extensive feedback from professional patrolling teams. We outline key technical advances that lead to PAWS's regular deployment: (i) incorporating complex topographic features, e.g., ridgelines, in generating patrol routes; (ii) handling uncertainties in species distribution (game theoretic payoffs); (iii) ensuring scalability for patrolling large-scale conservation areas with fine-grained guidance; and (iv) handling complex patrol scheduling constraints.