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Climbing depth-bounded adjacent discrepancy search for solving hybrid flow shop scheduling problems with multiprocessor tasks
Lahimer, Asma, Lopez, Pierre, Haouari, Mohamed
This paper considers multiprocessor task scheduling in a multistage hybrid flow-shop environment. The problem even in its simplest form is NP-hard in the strong sense. The great deal of interest for this problem, besides its theoretical complexity, is animated by needs of various manufacturing and computing systems. We propose a new approach based on limited discrepancy search to solve the problem. Our method is tested with reference to a proposed lower bound as well as the best-known solutions in literature. Computational results show that the developed approach is efficient in particular for large-size problems.
On-line Planning and Scheduling: An Application to Controlling Modular Printers
Ruml, W., Do, M. B., Zhou, R., Fromherz, M. P.J.
We present a case study of artificial intelligence techniques applied to the control of production printing equipment. Like many other real-world applications, this complex domain requires high-speed autonomous decision-making and robust continual operation. To our knowledge, this work represents the first successful industrial application of embedded domain-independent temporal planning. Our system handles execution failures and multi-objective preferences. At its heart is an on-line algorithm that combines techniques from state-space planning and partial-order scheduling. We suggest that this general architecture may prove useful in other applications as more intelligent systems operate in continual, on-line settings. Our system has been used to drive several commercial prototypes and has enabled a new product architecture for our industrial partner. When compared with state-of-the-art off-line planners, our system is hundreds of times faster and often finds better plans. Our experience demonstrates that domain-independent AI planning based on heuristic search can flexibly handle time, resources, replanning, and multiple objectives in a high-speed practical application without requiring hand-coded control knowledge.
Speeding up SAT solver by exploring CNF symmetries : Revisited
Boolean Satisfiability solvers have gone through dramatic improvements in their performances and scalability over the last few years by considering symmetries. It has been shown that by using graph symmetries and generating symmetry breaking predicates (SBPs) it is possible to break symmetries in Conjunctive Normal Form (CNF). The SBPs cut down the search space to the nonsymmetric regions of the space without affecting the satisfiability of the CNF formula. The symmetry breaking predicates are created by representing the formula as a graph, finding the graph symmetries and using some symmetry extraction mechanism (Crawford et al.). Here in this paper we take one non-trivial CNF and explore its symmetries. Finally, we generate the SBPs and adding it to CNF we show how it helps to prune the search tree, so that SAT solver would take short time. Here we present the pruning procedure of the search tree from scratch, starting from the CNF and its graph representation. As we explore the whole mechanism by a non-trivial example, it would be easily comprehendible. Also we have given a new idea of generating symmetry breaking predicates for breaking symmetry in CNF, not derived from Crawford's conditions. At last we propose a backtrack SAT solver with inbuilt SBP generator.
A Monte-Carlo AIXI Approximation
Veness, J., Ng, K.S., Hutter, M., Uther, W., Silver, D.
This paper introduces a principled approach for the design of a scalable general reinforcement learning agent. Our approach is based on a direct approximation of AIXI, a Bayesian optimality notion for general reinforcement learning agents. Previously, it has been unclear whether the theory of AIXI could motivate the design of practical algorithms. We answer this hitherto open question in the affirmative, by providing the first computationally feasible approximation to the AIXI agent. To develop our approximation, we introduce a new Monte-Carlo Tree Search algorithm along with an agent-specific extension to the Context Tree Weighting algorithm. Empirically, we present a set of encouraging results on a variety of stochastic and partially observable domains. We conclude by proposing a number of directions for future research.
Gaussian Process Bandits for Tree Search: Theory and Application to Planning in Discounted MDPs
Dorard, Louis, Shawe-Taylor, John
We motivate and analyse a new Tree Search algorithm, GPTS, based on recent theoretical advances in the use of Gaussian Processes for Bandit problems. We consider tree paths as arms and we assume the target/reward function is drawn from a GP distribution. The posterior mean and variance, after observing data, are used to define confidence intervals for the function values, and we sequentially play arms with highest upper confidence bounds. We give an efficient implementation of GPTS and we adapt previous regret bounds by determining the decay rate of the eigenvalues of the kernel matrix on the whole set of tree paths. We consider two kernels in the feature space of binary vectors indexed by the nodes of the tree: linear and Gaussian. The regret grows in square root of the number of iterations T, up to a logarithmic factor, with a constant that improves with bigger Gaussian kernel widths. We focus on practical values of T, smaller than the number of arms. Finally, we apply GPTS to Open Loop Planning in discounted Markov Decision Processes by modelling the reward as a discounted sum of independent Gaussian Processes. We report similar regret bounds to those of the OLOP algorithm.
A Factorial Experiment on Scalability of Search Based Software Testing
Mehrmand, Arash, Feldt, Robert
Software testing is an expensive process, which is vital in the industry. Construction of the test-data in software testing requires the major cost and to decide which method to use in order to generate the test data is important. This paper discusses the efficiency of search-based algorithms (preferably genetic algorithm) versus random testing, in soft- ware test-data generation. This study differs from all previous studies due to sample programs (SUTs) which are used. Since we want to in- crease the complexity of SUTs gradually, and the program generation is automatic as well, Grammatical Evolution is used to guide the program generation. SUTs are generated according to the grammar we provide, with different levels of complexity. SUTs will first undergo genetic al- gorithm and then random testing. Based on the test results, this paper recommends one method to use for automation of software testing.
Size Matters: Metric Visual Search Constraints from Monocular Metadata
Fritz, Mario, Saenko, Kate, Darrell, Trevor
Metric constraints are known to be highly discriminative for many objects, but if training is limited to data captured from a particular 3-D sensor the quantity of training data may be severly limited. In this paper, we show how a crucial aspect of 3-D informationโobject and feature absolute sizeโcan be added to models learned from commonly available online imagery, without use of any 3-D sensing or re- construction at training time. Such models can be utilized at test time together with explicit 3-D sensing to perform robust search. Our model uses a โ2.1Dโ local feature, which combines traditional appearance gradient statistics with an estimate of average absolute depth within the local window. We show how category size information can be obtained from online images by exploiting relatively unbiquitous metadata fields specifying camera intrinstics. We develop an efficient metric branch-and-bound algorithm for our search task, imposing 3-D size constraints as part of an optimal search for a set of features which indicate the presence of a category. Experiments on test scenes captured with a traditional stereo rig are shown, exploiting training data from from purely monocular sources with associated EXIF metadata.
Extensions of Generalized Binary Search to Group Identification and Exponential Costs
Bellala, Gowtham, Bhavnani, Suresh, Scott, Clayton
Generalized Binary Search (GBS) is a well known greedy algorithm for identifying an unknown object while minimizing the number of yes" or "no" questions posed about that object, and arises in problems such as active learning and active diagnosis. Here, we provide a coding-theoretic interpretation for GBS and show that GBS can be viewed as a top-down algorithm that greedily minimizes the expected number of queries required to identify an object. This interpretation is then used to extend GBS in two ways. First, we consider the case where the objects are partitioned into groups, and the objective is to identify only the group to which the object belongs. Then, we consider the case where the cost of identifying an object grows exponentially in the number of queries. In each case, we present an exact formula for the objective function involving Shannon or Renyi entropy, and develop a greedy algorithm for minimizing it."
Sufficient Conditions for Generating Group Level Sparsity in a Robust Minimax Framework
Regularization technique has become a principle tool for statistics and machine learning research and practice. However, in most situations, these regularization terms are not well interpreted, especially on how they are related to the loss function and data. In this paper, we propose a robust minimax framework to interpret the relationship between data and regularization terms for a large class of loss functions. We show that various regularization terms are essentially corresponding to different distortions to the original data matrix. This minimax framework includes ridge regression, lasso, elastic net, fused lasso, group lasso, local coordinate coding, multiple kernel learning, etc., as special cases. Within this minimax framework, we further gave mathematically exact definition for a novel representation called sparse grouping representation (SGR), and proved sufficient conditions for generating such group level sparsity. Under these sufficient conditions, a large set of consistent regularization terms can be designed. This SGR is essentially different from group lasso in the way of using class or group information, and it outperforms group lasso when there appears group label noise. We also gave out some generalization bounds in a classification setting.
Optimal Bayesian Recommendation Sets and Myopically Optimal Choice Query Sets
Viappiani, Paolo, Boutilier, Craig
Bayesian approaches to utility elicitation typically adopt (myopic) expected value of information (EVOI)as a natural criterion for selecting queries. However, EVOI-optimization is usually computationally prohibitive. In this paper, we examine EVOI optimization using choice queries, queries in which a user is ask to select her most preferred product from a set. We show that, under very general assumptions, the optimal choice query w.r.t. EVOI coincides with the optimal recommendation set, that is, a set maximizing the expected utility ofthe user selection. Since recommendation set optimization is a simpler, submodular problem, this can greatly reduce the complexity of both exact and approximate (greedy) computation of optimal choice queries. We also examine the case where user responses to choice queries are error-prone (using both constant and mixed multinomial logit noise models) and provide worst-case guarantees. Finally we present a local search technique for query optimization that works extremely well with large outcome spaces.