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Efficient Energy-Optimal Routing for Electric Vehicles
Sachenbacher, Martin (Technische Universität München) | Leucker, Martin (Universität zu Lübeck) | Artmeier, Andreas (Technische Universität München) | Haselmayr, Julian (Technische Universität München)
Traditionally routing has focused on finding shortest paths in networks with positive, static edge costs representing the distance between two nodes. Energy-optimal routing for electric vehicles creates novel algorithmic challenges, as simply understanding edge costs as energy values and applying standard algorithms does not work. First, edge costs can be negative due to recuperation, excluding Dijkstra-like algorithms. Second, edge costs may depend on parameters such as vehicle weight only known at query time, ruling out existing preprocessing techniques. Third, considering battery capacity limitations implies that the cost of a path is no longer just the sum of its edge costs. This paper shows how these challenges can be met within the framework of A* search. We show how the specific domain gives rise to a consistent heuristic function yielding an O(n 2 ) routing algorithm. Moreover, we show how battery constraints can be treated by dynamically adapting edge costs and hence can be handled in the same way as parameters given at query time, without increasing run-time complexity. Experimental results with real road networks and vehicle data demonstrate the advantages of our solution.
Water Conservation Through Facilitation on Residential Landscapes
Hoenigman, Rhonda (University of Colorado, Boulder) | Bradley, Elizabeth (University of Colorado, Boulder) | Barger, Nichole (University of Colorado, Boulder)
Plants can have positive effects on each other in numerous ways, including protection from harsh environmental conditions. This phenomenon, known as facilitation, occurs in water-stressed environments when shade from larger shrubs protects smaller annuals from harsh sun, enabling them to exist on scarce water. The topic of this paper is a model of this phenomenon that allows search algorithms to find residential landscape designs that incorporate facilitation to conserve water. This model is based in botany; it captures the growth requirements of real plant species in a fitness function, but also includes a penalty term in that function that encourages facilitative interactions with other plants on the landscape. To evaluate the effectiveness of this approach, two search strategies--simulated annealing and agent-based search--were applied to models of different collections of simulated plant types and landscapes with different light distributions. These two search strategies produced landscape designs with different spatial distributions of the larger plants. All designs exhibited facilitation and lower water use than designs where facilitation was not included.
Green Driver: AI in a Microcosm
Apple, Jim (On Time Systems, Inc.) | Chang, Paul (On Time Systems, Inc.) | Clauson, Aran (On Time Systems, Inc.) | Dixon, Heidi (On Time Systems, Inc.) | Fakhoury, Hiba (On Time Systems, Inc.) | Ginsberg, Matthew L. (On Time Systems, Inc.) | Keenan, Erin (On Time Systems, Inc.) | Leighton, Alex (On Time Systems, Inc.) | Scavezze, Kevin (On Time Systems, Inc.) | Smith, Bryan (On Time Systems, Inc.)
The Green Driver app is a dynamic routing application for GPS-enabled smartphones. Green Driver combines client GPS data with real-time traffic light information provided by cities to determine optimal routes in response to driver route requests. Routes are optimized with respect to travel time, with the intention of saving the driver both time and fuel, and rerouting can occur if warranted. During a routing session, client phones communicate with a centralized server that both collects GPS data and processes route requests. All relevant data are anonymized and saved to databases for analysis; statistics are calculated from the aggregate data and fed back to the routing engine to improve future routing. Analyses can also be performed to discern driver trends: where do drivers tend to go, how long do they stay, when and where does traffic congestion occur, and so on. The system uses a number of techniques from the field of artificial intelligence. We apply a variant of A* search for solving the stochastic shortest path problem in order to find optimal driving routes through a network of roads given light-status information. We also use dynamic programming and hidden Markov models to determine the progress of a driver through a network of roads from GPS data and light-status data. The Green Driver system is currently deployed for testing in Eugene, Oregon, and is scheduled for large-scale deployment in Portland, Oregon, in Spring 2011.
Online Graph Pruning for Pathfinding On Grid Maps
Harabor, Daniel Damir (NICTA and The Australian National University) | Grastien, Alban (NICTA and The Australian National University)
Pathfinding in uniform-cost grid environments is a problem commonly found in application areas such as robotics and video games. The state-of-the-art is dominated by hierarchical pathfinding algorithms which are fast and have small memory overheads but usually return suboptimal paths. In this paper we present a novel search strategy, specific to grids, which is fast, optimal and requires no memory overhead. Our algorithm can be described as a macro operator which identifies and selectively expands only certain nodes in a grid map which we call jump points. Intermediate nodes on a path connecting two jump points are never expanded. We prove that this approach always computes optimal solutions and then undertake a thorough empirical analysis, comparing our method with related works from the literature. We find that searching with jump points can speed up A* by an order of magnitude and more and report significant improvement over the current state of the art.
Conjunctive Representations in Contingent Planning: Prime Implicates Versus Minimal CNF Formula
To, Son Thanh (New Mexico State University) | Son, Tran Cao (New Mexico State University) | Pontelli, Enrico (New Mexico State University)
This paper compares in depth the effectiveness of two conjunctive belief state representations in contingent planning: prime implicates and minimal CNF, a compact form of CNF formulae, which were initially proposed in conformant planning research (To et al. 2010a; 2010b). Similar to the development of the contingent planner CNFct for minimal CNF (To et al. 2011b), the present paper extends the progression function for the prime implicate representation in (To et al. 2010b) for computing successor belief states in the presence of incomplete information to handle non-deterministic and sensing actions required in contingent planning. The idea was instantiated in a new contingent planner, called PIct, using the same AND/OR search algorithm and heuristic function as those for CNFct. The experiments show that, like CNFct, PIct performs very well in a wide range of benchmarks. The study investigates the advantages and disadvantages of the two planners and identifies the properties of each representation method that affect the performance.
Improving Cost-Optimal Domain-Independent Symbolic Planning
Kissmann, Peter (University of Bremen) | Edelkamp, Stefan (University of Bremen)
Symbolic search with BDDs has shown remarkable performance for cost-optimal deterministic planning by exploiting a succinct representation and exploration of state sets. In this paper we enhance BDD-based planning by applying a combination of domain-independent search techniques: the optimization of the variable ordering in the BDD by approximating the linear arrangement problem, pattern selection for improved construction of search heuristics in form of symbolic partial pattern databases, and a decision procedure for the amount of bidirection in the symbolic search process.
A Novel Technique for Avoiding Plateaus of Greedy Best-First Search in Satis๏ฌcing Planning
Imai, Tatsuya (Tokyo Institute of Technology) | Kishimoto, Akihiro (Tokyo Institute of Technology)
Let h be a heuristic function selected for expansions when GBFS with the FF heuristic that estimates the distance to a goal from a node n. GBFS (Hoffmann and Nebel 2001) solves a planning problem. The selects the best node n with the smallest h(n) in the open list horizontal axis indicates each expansion of the best node that maintains nodes that have been generated but have not n in the open list and the vertical axis represents n's corresponding been expanded yet. It then expands n to generate n's successors, heuristic value for that expansion. Circles, the and saves these successors in the open list, unless triangle, and diamond represent expanding nodes that are they have been previously added to the open list.
First-Order Logic with Counting for General Game Playing
Kaiser, Lukasz (CNRS and LIAFA, Paris) | Stafiniak, Lukasz (University of Wrocลaw)
General Game Players (GGPs) are programs which can play an arbitrary game given only its rules and the Game Description Language (GDL) is a variant of Datalog used in GGP competitions to specify the rules. GDL inherits from Datalog the use of Horn clauses as rules and recursion, but it too requires stratification and does not allow to use quantifiers. We present an alternative formalism for game description which is based on first-order logic (FO). States of the game are represented by relational structures, legal moves by structure rewriting rules guarded by FO formulas, and the goals of the players by formulas which extend FO with counting. The advantage of our formalism comes from more explicit state representationcand from the use of quantifiers in formulas. We show how to exploit existential quantification in players' goals to generate heuristics for evaluating positions in the game. The derived heuristics are good enough for a basic alpha-beta agent to win against state of the art GGP.
Anytime Nonparametric A*
Berg, Jur van den (University of North Carolina at Chapel Hill) | Shah, Rajat (University of California, Berkeley) | Huang, Arthur (University of California, Berkeley) | Goldberg, Ken (University of California, Berkeley)
Anytime variants of Dijkstra's and A* shortest path algorithms quickly produce a suboptimal solution and then improve it over time. For example, ARA* introduces a weighting value "epsilon" to rapidly find an initial suboptimal path and then reduces "epsilon" to improve path quality over time. In ARA*, "epsilon" is based on a linear trajectory with ad-hoc parameters chosen by each user. We propose a new Anytime A* algorithm, Anytime Nonparametric A* (ANA*), that does not require ad-hoc parameters, and adaptively reduces varepsilon to expand the most promising node per iteration, adapting the greediness of the search as path quality improves. We prove that each node expanded by ANA* provides an upper bound on the suboptimality of the current-best solution. We evaluate the performance of ANA* with experiments in the domains of robot motion planning, gridworld planning, and multiple sequence alignment. The results suggest that ANA* is as efficient as ARA* and in most cases: (1) ANA* finds an initial solution faster, (2) ANA* spends less time between solution improvements, (3) ANA* decreases the suboptimality bound of the current-best solution more gradually, and (4) ANA* finds the optimal solution faster. ANA* is freely available from Maxim Likhachev's Search-based Planning Library (SBPL).
Succinct Set-Encoding for State-Space Search
Schmidt, Tim (Palo Alto Research Center, Inc. and Technische Universität München) | Zhou, Rong (Palo Alto Research Center, Inc.)
We introduce the level-ordered edge sequence (LOES), a suc- cinct encoding for state-sets based on prefix-trees. For use in state-space search, we give algorithms for member testing and element hashing with runtime dependent only on state- size, as well as space and memory efficient construction of and iteration over such sets. Finally we compare LOES to binary decision diagrams (BDDs) and explicitly packed set- representation over a range of IPC planning problems. Our results show LOES produces succinct set-encodings for a wider range of planning problems than both BDDs and ex- plicit state representation, increasing the number of problems that can be solved cost-optimally.