Search
Scheduling for Transfers in Pickup and Delivery Problems with Very Large Neighborhood Search
Coltin, Brian (The Robotics Institute, Carnegie Mellon University) | Veloso, Manuela (Carnegie Mellon University)
In pickup and delivery problems (PDPs), vehicles pickup and deliver a set of items under various constraints. We address the PDP with Transfers (PDP-T), in which vehicles plan to transfer items between one another to form more efficient schedules. We introduce the Very Large Neighborhood Search with Transfers (VLNS-T) algorithm to form schedules for the PDP-T. Our approach allows multiple transfers for items at arbitrary locations, and is not restricted to a set of predefined transfer points. We show that VLNS-T improves upon the best known PDP solutions for benchmark problems, and demonstrate its effectiveness on problems sampled from real world taxi data in New York City.
Scalable Complex Contract Negotiation with Structured Search and Agenda Management
Zhang, Xiaoqin Shelley (University of Massachusetts Dartmouth) | Klein, Mark (Massachusetts Institute of Technology) | Marsa-Maestre, Ivan (Assistant Professor, University of Alcala)
A large number of interdependent issues in complex contract negotiation poses a significant challenge for current approaches, which becomes even more apparent when negotiation problems scale up. To address this challenge, we present a structured anytime search process with an agenda management mechanism using a hierarchical negotiation model, where agents search at various levels during the negotiation with the guidance of a mediator. This structured negotiation process increases computational efficiency, making negotiations scalable for large number of interdependent issues. To validate the contributions of our approach, 1) we developed our proposed negotiation model using a hierarchical problem structure and a constraint-based preference model for real-world applications; 2) we defined a scenario matrix to capture various characteristics of negotiation scenarios and developed a scenario generator that produces test cases according to this matrix; and 3) we performed an extensive set of experiments to study the performance of this structured negotiation protocol and the influence of different scenario parameters, and investigated the Pareto efficiency and social welfare optimality of the negotiation outcomes. The experimental result supports the hypothesis that this hierarchical negotiation approach greatly improves scalability with the complexity of the negotiation scenarios.
Solving Zero-Sum Security Games in Discretized Spatio-Temporal Domains
Xu, Haifeng (University of Southern California) | Fang, Fei (University of Southern California) | Jiang, Albert Xin (University of Southern California) | Conitzer, Vincent (Duke University) | Dughmi, Shaddin (University of Southern California) | Tambe, Milind (University of Southern California)
Among the many deployment areas of Stackelberg Security games, a major area involves games played out in space and time, which includes applications in multiple mobile defender resources protecting multiple mobile targets. Previous algorithms for such spatio-temporal security games fail to scale-up and little is known ofthe computational complexity properties of these problems.This paper provides a novel oracle-based algorithmic framework for a systematic study of different problem variants of computing optimal (minimax) strategies in spatio-temporal security games. Our framework enables efficient computation of a minimax strategy when the problem admits a polynomial-time oracle. Furthermore,for the cases in which efficient oracles are difficultto find, we propose approximations or prove hardness results.
Worst-Case Solution Quality Analysis When Not Re-Expanding Nodes in Best-First Search
Valenzano, Richard Anthony (University of Alberta) | Sturtevant, Nathan R. (University of Denver) | Schaeffer, Jonathan (University of Alberta)
The use of inconsistent heuristics with A* can result in increased runtime due to the need to re-expand nodes. Poor performance can also be seen with Weighted A* if nodes are re-expanded. While the negative impact of re-expansions can often be minimized by setting these algorithms to never expand nodes more than once, the result can be a lower solution quality. In this paper, we formally show that the loss in solution quality can be bounded based on the amount of inconsistency along optimal solution paths. This bound holds regardless of whether the heuristic is admissible or inadmissible, though if the heuristic is admissible the bound can be used to show that not re-expanding nodes can have at most a quadratic impact on the quality of solutions found when using A*. We then show that the bound is tight by describing a process for the construction of graphs for which a best-first search that does not re-expand nodes will find solutions whose quality is arbitrarily close to that given by the bound. Finally, we will use the bound to extend a known result regarding the solution quality of WA* when weighting a consistent heuristic, so that it also applies to other types of heuristic weighting.
Exponential Deepening A* for Real-Time Agent-Centered Search
Sharon, Guni (Ben-Gurion University) | Felner, Ariel (Ben-Gurion University) | Sturtevant, Nathan (University of Denver)
In the Real-Time Agent-Centered Search (RTACS) problem,an agent has to arrive at a goal location while acting and reasoningin the physical world. Traditionally, RTACS problemsare solved by propagating and updating heuristic values ofstates visited by the agent. In existing RTACS algorithms theagent may revisit each state many times causing the entireprocedure to be quadratic in the state space. We study theIterative Deepening (ID) approach for solving RTACS andintroduce Exponential Deepening A* (EDA*), an RTACS algorithmwhere the threshold between successive Depth-Firstcalls is increased exponentially. EDA* is proven to hold aworst case bound that is linear in the state space. Experimentalresults supporting this bound are presented and demonstrateup to 10x reduction over existing RTACS solvers wrtdistance traveled, states expanded and CPU runtime.
Simpler Bounded Suboptimal Search
Hatem, Matthew (University of New Hampshire) | Ruml, Wheeler (University of New Hampshire)
It is commonly appreciated that solving search problems optimally can take too long. Bounded suboptimal search algorithms trade increased solution cost for reduced solving time. Explicit Estimation Search (EES) is a recent state-of-the-art algorithm specifically designed for bounded suboptimal search. Although it tends to expand fewer nodes than alternative algorithms, such as weighted A* (WA*), its per-node expansion overhead is higher, causing it to sometimes take longer. In this paper, we present simplified variants of EES (SEES) and an earlier algorithm, A*epsilon (SA*epsilon), that use different implementations of the same motivating ideas to significantly reduce search overhead and implementation complexity. In an empirical evaluation, we find that SEES, like EES, outperforms classic bounded suboptimal search algorithms, such as WA*, on domains tested where distance-to-go estimates enable better search guidance. We also confirm that, while SEES and SA*epsilon expand roughly the same number of nodes as their progenitors, they solve problems significantly faster and are much easier to implement. This work widens the applicability of state-of the-art bounded suboptimal search by making it easier to deploy.
Designing Fast Absorbing Markov Chains
Ermon, Stefano (Cornell University) | Gomes, Carla (Cornell University) | Sabharwal, Ashish (IBM Watson Research Center) | Selman, Bart (Cornell University)
Markov Chains are a fundamental tool for the analysis of real world phenomena and randomized algorithms. Given a graph with some specified sink nodes and an initial probability distribution,we consider the problem of designing an absorbing Markov Chain that minimizes the time required to reach a sink node, by selecting transition probabilities subject to some natural regularity constraints. By exploiting the Markovian structure, we obtain closed form expressions for the objective function as well as its gradient, which can be thus evaluated efficiently without any simulation of the underlying process and fed to a gradient-based optimization package. For the special case of designing reversible Markov Chains, we show that global optimum can be efficiently computed by exploiting convexity. We demonstrate how our method can be used for the evaluation and design of local search methods tailored for certain domains.
Parallel Restarted Search
Cire, Andre (Carnegie Mellon University) | Kadioglu, Serdar (Oracle America Inc.) | Sellmann, Meinolf (IBM Research)
We consider the problem of parallelizing restarted backtrack search. With few notable exceptions, most commercial and academic constraint programming solvers do not learn no-goods during search. Depending on the branching heuristics used, this means that there are little to no side-effects between restarts, making them an excellent target for parallelization. We develop a simple technique for parallelizing restarted search deterministically and demonstrate experimentally that we can achieve near-linear speed-ups in practice.
Regret-Based Optimization and Preference Elicitation for Stackelberg Security Games with Uncertainty
Nguyen, Thanh Hong (University of Southern California) | Yadav, Amulya (University of Southern California) | An, Bo (Nanyang Technological University) | Tambe, Milind (University of Southern California) | Boutilier, Craig (University of Toronto)
Stackelberg security games (SSGs) have been deployed in a number of real-world domains. One key challenge in these applications is the assessment of attacker payoffs, which may not be perfectly known. Previous work has studied SSGs with uncertain payoffs modeled by interval uncertainty and provided maximin-based robust solutions. In contrast, in this work we propose the use of the less conservative minimax regret decision criterion for such payoff-uncertain SSGs and present the first algorithms for computing minimax regret for SSGs. We also address the challenge of preference elicitation, using minimax regret to develop the first elicitation strategies for SSGs. Experimental results validate the effectiveness of our approaches.
On the Power of Adaptivity in Matrix Completion and Approximation
Krishnamurthy, Akshay, Singh, Aarti
We consider the related tasks of matrix completion and matrix approximation from missing data and propose adaptive sampling procedures for both problems. We show that adaptive sampling allows one to eliminate standard incoherence assumptions on the matrix row space that are necessary for passive sampling procedures. For exact recovery of a low-rank matrix, our algorithm judiciously selects a few columns to observe in full and, with few additional measurements, projects the remaining columns onto their span. This algorithm exactly recovers an $n \times n$ rank $r$ matrix using $O(nr\mu_0 \log^2(r))$ observations, where $\mu_0$ is a coherence parameter on the column space of the matrix. In addition to completely eliminating any row space assumptions that have pervaded the literature, this algorithm enjoys a better sample complexity than any existing matrix completion algorithm. To certify that this improvement is due to adaptive sampling, we establish that row space coherence is necessary for passive sampling algorithms to achieve non-trivial sample complexity bounds. For constructing a low-rank approximation to a high-rank input matrix, we propose a simple algorithm that thresholds the singular values of a zero-filled version of the input matrix. The algorithm computes an approximation that is nearly as good as the best rank-$r$ approximation using $O(nr\mu \log^2(n))$ samples, where $\mu$ is a slightly different coherence parameter on the matrix columns. Again we eliminate assumptions on the row space.