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From Exact to Anytime Solutions for Marginal MAP

AAAI Conferences

This paper explores the anytime performance of search-based algorithms for solving the Marginal MAP task over graphical models. The current state of the art for solving this challenging task is based on best-first search exploring the AND/OR graph with the guidance of heuristics based on mini-bucket and variational cost-shifting principles. Yet, those schemes are uncompromising in that they solve the problem exactly, or not at all, and often suffer from memory problems. In this work, we explore the well known principle of weighted search for converting best-first search solvers into anytime schemes. The weighted best-first search schemes report a solution early in the process by using inadmissible heuristics, and subsequently improve the solution. While it was demonstrated recently that weighted schemes can yield effective anytime behavior for pure MAP tasks, Marginal MAP is far more challenging (e.g., a conditional sum must be evaluated for every solution). Yet, in an extensive empirical analysis we show that weighted schemes are indeed highly effective for Marginal MAP yielding the most competitive schemes to date for this task.


Exact Sampling with Integer Linear Programs and Random Perturbations

AAAI Conferences

We consider the problem of sampling from a discrete probability distribution specified by a graphical model. Exact samples can, in principle, be obtained by computing the mode of the original model perturbed with an exponentially many i.i.d. random variables. We propose a novel algorithm that views this as a combinatorial optimization problem and searches for the extreme state using a standard integer linear programming (ILP) solver, appropriately extended to account for the random perturbation. Our technique, GumbelMIP, leverages linear programming (LP) relaxations to evaluate the qualityof samples and prune large portions of the search space, and can thus scale to large tree-width models beyond the reach of current exact inference methods. Further, when the optimization problem is not solved to optimality, our method yields a novel approximate sampling technique. We empirically demonstrate that our approach parallelizes well, our exact sampler scales better than alternative approaches, and our approximate sampler yields better quality samples than a Gibbs sampler and a low-dimensional perturbation method.


General Error Bounds in Heuristic Search Algorithms for Stochastic Shortest Path Problems

AAAI Conferences

We consider recently-derived error bounds that can be used to bound the quality of solutions found by heuristic search algorithms for stochastic shortest path problems. In their original form, the bounds can only be used for problems with positive action costs. We show how to generalize the bounds so that they can be used in solving any stochastic shortest path problem, regardless of cost structure. In addition, we introduce a simple new heuristic search algorithm that performs as well or better than previous algorithms for this class of problems, while being easier to implement and analyze.


Two Efficient Local Search Algorithms for Maximum Weight Clique Problem

AAAI Conferences

The Maximum Weight Clique problem (MWCP) is an important generalization of the Maximum Clique problem with wide applications. This paper introduces two heuristics and develops two local search algorithms for MWCP. Firstly, we propose a heuristic called strong configuration checking (SCC), which is a new variant of a recent powerful strategy called configuration checking (CC) for reducing cycling in local search. Based on the SCC strategy, we develop a local search algorithm named LSCC. Moreover, to improve the performance on massive graphs, we apply a low-complexity heuristic called Best from Multiple Selection (BMS) to select the swapping vertex pair quickly and effectively. The BMS heuristic is used to improve LSCC, resulting in the LSCC+BMS algorithm. Experiments show that the proposed algorithms outperform the state-of-the-art local search algorithm MN/TS and its improved version MN/TS+BMS on the standard benchmarks namely DIMACS and BHOSLIB, as well as a wide range of real world massive graphs.


On the Completeness of Best-First Search Variants That Use Random Exploration

AAAI Conferences

While suboptimal best-first search algorithms like Greedy Best-First Search are frequently used when building automated planning systems, their greedy nature can make them susceptible to being easily misled by flawed heuristics. This weakness has motivated the development of best-first search variants like epsilon-greedy node selection, type-based exploration, and diverse best-first search, which all use random exploration to mitigate the impact of heuristic error. In this paper, we provide a theoretical justification for this increased robustness by formally analyzing how these algorithms behave on infinite graphs. In particular, we show that when using these approaches on any infinite graph, the probability of not finding a solution can be made arbitrarily small given enough time. This result is shown to hold for a class of algorithms that includes the three mentioned above, regardless of how misleading the heuristic is.


A Combinatorial Search Perspective on Diverse Solution Generation

AAAI Conferences

Finding diverse solutions has become important in many combinatorial search domains, including Automated Planning, Path Planning and Constraint Programming. Much of the work in these directions has however focussed on coming up with appropriate diversity metrics and compiling those metrics in to the solvers/planners. Most approaches use linear-time greedy algorithms for exploring the state space of solution combinations for generating a diverse set of solutions, limiting not only their completeness but also their effectiveness within a time bound. In this paper, we take a combinatorial search perspective on generating diverse solutions. We present a generic bi-level optimization framework for finding cost-sensitive diverse solutions. We propose complete methods under this framework, which guarantee finding a set of cost sensitive diverse solutions satisficing the given criteria whenever there exists such a set. We identify various aspects that affect the performance of these exhaustive algorithms and propose techniques to improve them. Experimental results show the efficacy of the proposed framework compared to an existing greedy approach.


Implementing Troubleshooting with Batch Repair

AAAI Conferences

Recent work has raised the challenge of efficient automated troubleshooting in domains where repairing a set of components in a single repair action is cheaper than repairing each of them separately. This corresponds to cases where there is a non-negligible overhead to initiating a repair action and to testing the system after a repair action. In this work we propose several algorithms for choosing which batch of components to repair, so as to minimize the overall repair costs. Experimentally, we show the benefit of these algorithms over repairing components one at a time.


Towards Clause-Learning State Space Search: Learning to Recognize Dead-Ends

AAAI Conferences

We introduce a state space search method that identifies dead-end states, analyzes the reasons for failure, and learns to avoid similar mistakes in the future. Our work is placed in classical planning. The key technique are critical-path heuristics h C , relative to a set C of conjunctions. These recognize a dead-end state s, returning h C (s) = infty, if s has no solution even when allowing to break up conjunctive subgoals into the elements of C. Our key idea is to learn C during search. Starting from a simple initial C, we augment search to identify unrecognized dead-ends s, where h C (s) < infinity. We design methods analyzing the situation at such s, adding new conjunctions into C to obtain h C (s) = infty, thus learning to recognize s as well as similar dead-ends search may encounter in the future. We furthermore learn clauses phi where s' not satisfying phi implies hC(s') = infty, to avoid the prohibitive overhead of computing h C on every search state. Arranging these techniques in a depth-first search, we obtain an algorithm approaching the elegance of clause learning in SAT, learning to refute search subtrees. Our experiments show that this can be quite powerful. On problems where dead-ends abound, the learning reliably reduces the search space by several orders of magnitude.


Combining Bounding Boxes and JPS to Prune Grid Pathfinding

AAAI Conferences

Pathfinding is a common task across many domains and platforms, whether in games, robotics, or road maps. Given the breadth of domains, there are also a wide variety of representations used for pathfinding, and there are many techniques which have been shown to improve performance. In the last few years, the state-of-the-art in grid-based pathfinding has been significantly improved with domain-specific techniques such as Jump Point Search (JPS), Subgoal Graphs, and Compressed Path Databases. In this paper we look at a specific implementation of the general idea of Geometric Containers, showing that, while it is effective on grid maps, when combined with JPS+ it provides state-of-the-art performance.


Local Search for Hard SAT Formulas: The Strength of the Polynomial Law

AAAI Conferences

Random k -CNF formulas at the anticipated k -SAT phase-transition point are prototypical hard k-SAT instances. We develop a stochastic local search algorithm and study it both theoretically and through a large-scale experimental study. The algorithm comes as a result of a systematic study that contrasts rates at which a certain measure concentration phenomenon occurs. This study yields a new stochastic rule for local search. A strong point of our contribution is the conceptual simplicity of our algorithm. More importantly, the empirical results overwhelmingly indicate that our algorithm outperforms the state-of-the-art. This includes a number of winners and medalist solvers from the recent SAT Competitions.