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Stackelberg Planning: Towards Effective Leader-Follower State Space Search
Speicher, Patrick (CISPA, Saarland University) | Steinmetz, Marcel (CISPA, Saarland University) | Backes, Michael (CISPA, Saarland University) | Hoffmann, Jรถrg (CISPA, Saarland University) | Kรผnnemann, Robert (CISPA, Saarland University)
Inspired by work on Stackelberg security games, we introduce Stackelberg planning, where a leader player in a classical planning task chooses a minimum-cost action sequence aimed at maximizing the plan cost of a follower player in the same task. Such Stackelberg planning can provide useful analyses not only in planning-based security applications like network penetration testing, but also to measure robustness against perturbances in more traditional planning applications (e. g. with a leader sabotaging road network connections in transportation-type domains). To identify all equilibria---exhibiting the leaderโs own-cost-vs.-follower-cost trade-off---we design leader-follower search, a state space search at the leader level which calls in each state an optimal planner at the follower level. We devise simple heuristic guidance, branch-and-bound style pruning, and partial-order reduction techniques for this setting. We run experiments on Stackelberg variants of IPC and pentesting benchmarks. In several domains, Stackelberg planning is quite feasible in practice.
Risk-Aware Proactive Scheduling via Conditional Value-at-Risk
Song, Wen (Nanyang Technological University) | Kang, Donghun (Nanyang Technological University) | Zhang, Jie (Nanyang Technological University) | Xi, Hui (Rolls-Royce Singapore)
In this paper, we consider the challenging problem of riskaware proactive scheduling with the objective of minimizing robust makespan. State-of-the-art approaches based on probabilistic constrained optimization lead to Mixed Integer Linear Programs that must be heuristically approximated. We optimize the robust makespan via a coherent risk measure, Conditional Value-at-Risk (CVaR). Since traditional CVaR optimization approaches assuming linear spaces does not suit our problem, we propose a general branch-and-bound framework for combinatorial CVaR minimization. We then design an approximate complete algorithm, and employ resource reasoning to enable constraint propagation for multiple samples. Empirical results show that our algorithm outperforms state-of-the-art approaches with higher solution quality.
Semi-Black Box: Rapid Development of Planning Based Solutions
Katz, Michael ( IBM T.J. Watson Research Center ) | Moshkovich, Dany (IBM Watson Health) | Karpas, Erez (Technion - Israel Institute of Technology)
Software developers nowadays not infrequently face a challenge of solving problems that essentially sum up to finding a sequence of deterministic actions leading from a given initial state to a goal. This is the problem of deterministic planning, one of the most basic and well studied problems in artificial intelligence. Two of the best known approaches to deterministic planning are the black box approach, in which a programmer implements a successor generator, and the model-based approach, in which a user describes the problem symbolically, e.g., in PDDL. While the black box approach is usually easier for programmers who are not experts in AI to understand, it does not scale up without informative heuristics. We propose an approach that we baptize as semi-black box (SBB) that combines the strength of both. SBB is implemented as a set of Java classes, which a programmer can inherit from when implementing a successor generator. Using the known characteristics of these classes, we then automatically derive heuristics for the problem. Our empirical evaluation shows that these heuristics allow the planner to scale up significantly better than the traditional black box approach.
Expressive Real-Time Intersection Scheduling
Goldstein, Rick (Carnegie Mellon University) | Smith, Stephen F. (Carnegie Mellon University)
We present Expressive Real-time Intersection Scheduling (ERIS), a schedule-driven control strategy for adaptive intersection control to reduce traffic congestion. ERIS maintains separate estimates for each lane approaching a traffic intersection allowing it to more accurately estimate the effects of scheduling decisions than previous schedule-driven approaches. We present a detailed description of the search space and A* search heuristic employed by ERIS to make scheduling decisions in real-time (every second). As a result of its increased expressiveness, ERIS outperforms a less expressive schedule-driven approach and a fully-actuated control method in a variety of simulated traffic environments.
Fat- and Heavy-Tailed Behavior in Satisficing Planning
Cohen, Eldan (University of Toronto) | Beck, J. Christopher (University of Toronto)
In this work, we study the runtime distribution of satisficing planning in ensembles of random planning problems and in multiple runs of a randomized heuristic search on a single planning instance. Using common heuristic functions (such as FF) and six benchmark problem domains from the IPC, we find a heavy-tailed behavior, similar to that found in CSP and SAT. We investigate two notions of constrainedness, often used in the modeling of planning problems, and show that the heavy-tailed behavior tends to appear in relatively relaxed problems, where the required effort is, on average, low. Finally, we show that as with randomized restarts in CSP and SAT solving, recent search enhancements that incorporate randomness in the search process can help mitigate the effect of the heavy tail.
Sublinear Search Spaces for Shortest Path Planning in Grid and Road Networks
Blum, Johannes (JMU Wรผrzburg) | Funke, Stefan (Universitรคt Stuttgart) | Storandt, Sabine (Julius-Maximilians-Universitรคt Wรผrzburg)
Shortest path planning is a fundamental building block in many applications. Hence developing efficient methods for computing shortest paths in e.g. road or grid networks is an important challenge. The most successful techniques for fast query answering rely on preprocessing. But for many of these techniques it is not fully understood why they perform so remarkably well and theoretical justification for the empirical results is missing. An attempt to explain the excellent practical performance of preprocessing based techniques on road networks (as transit nodes, hub labels, or contraction hierarchies) in a sound theoretical way are parametrized analyses, e.g., considering the highway dimension or skeleton dimension of a graph. But these parameters tend to be large (order of ฮ(โ n )) when the network contains grid-like substructures โ which inarguably is the case for real-world road networks around the globe. In this paper, we use the very intuitive notion of bounded growth graphs to describe road networks and also grid graphs. We show that this model suffices to prove sublinear search spaces for the three above mentioned state-of-the-art shortest path planning techniques. For graphs with a large highway or skeleton dimension, our results turn out to be superior. Furthermore, our preprocessing methods are close to the ones used in practice and only require randomized polynomial time.
Planning With Pixels in (Almost) Real Time
Bandres, Wilmer (Universitat Pompeu Fabra) | Bonet, Blai (Universidad Sim รณ n Bolรญvar) | Geffner, Hector (ICREA &ย Universitat Pompeu Fabra)
Recently, width-based planning methods have been shown to yield state-of-the-art results in the Atari 2600 video games. For this, the states were associated with the (RAM) memory states of the simulator. In this work, we consider the same planning problem but using the screen instead. By using the same visual inputs, the planning results can be compared with those of humans and learning methods. We show that the planning approach, out of the box and without training, results in scores that compare well with those obtained by humans and learning methods, and moreover, by developing an episodic, rollout version of the IW(k) algorithm, we show that such scores can be obtained in almost real time.
Tree-Structured Neural Machine for Linguistics-Aware Sentence Generation
Zhou, Ganbin (Institute of Computing Technology, Chinese Academy of Sciences) | Luo, Ping (Institute of Computing Technology, Chinese Academy of Sciences) | Cao, Rongyu (Institute of Computing Technology, Chinese Academy of Sciences) | Xiao, Yijun (Department of Computer Science, University of California Santa Barbara) | Lin, Fen (WeChat Search Application Department, Tencent) | Chen, Bo (WeChat Search Application Department, Tencent) | He, Qing (Institute of Computing Technology, Chinese Academy of Sciences)
Different from other sequential data, sentences in natural language are structured by linguistic grammars. Previous generative conversational models with chain-structured decoder ignore this structure in human language and might generate plausible responses with less satisfactory relevance and fluency. In this study, we aim to incorporate the results from linguistic analysis into the process of sentence generation for high-quality conversation generation. Specifically, we use a dependency parser to transform each response sentence into a dependency tree and construct a training corpus of sentence-tree pairs. A tree-structured decoder is developed to learn the mapping from a sentence to its tree, where different types of hidden states are used to depict the local dependencies from an internal tree node to its children. For training acceleration, we propose a tree canonicalization method, which transforms trees into equivalent ternary trees. Then, with a proposed tree-structured search method, the model is able to generate the most probable responses in the form of dependency trees, which are finally flattened into sequences as the system output. Experimental results demonstrate that the proposed X2Tree framework outperforms baseline methods over 11.15% increase of acceptance ratio.
An Ant-Based Algorithm to Solve Distributed Constraint Optimization Problems
Chen, Ziyu (Chongqing University) | Wu, Tengfei (Chongqing University) | Deng, Yanchen (Chongqing University) | Zhang, Cheng (Chongqing University)
As an important population-based algorithm, ant colony optimization (ACO) has been successfully applied into various combinatorial optimization problems. However, much existing work in ACO focuses on solving centralized problems. In this paper, we present a novel algorithm that takes the power of ants to solve Distributed Constraint Optimization Problems (DCOPs), called ACO_DCOP. In ACO_DCOP, a new mechanism that captures local benefits is proposed to compute heuristic factors and a new method that considers the cost structure of DCOPs is proposed to compute pheromone deltas appropriately. Moreover, pipelining technique is introduced to make full use of the computational capacity and improve the efficiency. In our theoretical analysis, we prove that ACO_DCOP is an anytime algorithm. Our empirical evaluation indicates that ACO_DCOP is able to find solutions of equal or significantly higher quality than state-of-the-art DCOP algorithms.
Approximate and Exact Enumeration of Rule Models
Hara, Satoshi (Osaka University) | Ishihata, Masakazu (Hokkaido University)
In machine learning, rule models are one of the most popular choices when model interpretability is the primary concern. Ordinary, a single model is obtained by solving an optimization problem, and the resulting model is interpreted as the one that best explains the data. In this study, instead of finding a single rule model, we propose algorithms for enumerating multiple rule models. Model enumeration is useful in practice when (i) users want to choose a model that is particularly suited to their task knowledge, or (ii) users want to obtain several possible mechanisms that could be underlying the data to use as hypotheses for further scientific studies. To this end, we propose two enumeration algorithms: an approximate algorithm and an exact algorithm. We prove that these algorithms can enumerate models in a descending order of their objective function values approximately and exactly. We then confirm our theoretical results through experiments on real-world data. We also show that, by using the proposed enumeration algorithms, we can find several different models of almost equal quality.