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Minimax Estimation of Maximum Mean Discrepancy with Radial Kernels
Tolstikhin, Ilya O., Sriperumbudur, Bharath K., Schölkopf, Bernhard
Maximum Mean Discrepancy (MMD) is a distance on the space of probability measures which has found numerous applications in machine learning and nonparametric testing. This distance is based on the notion of embedding probabilities in a reproducing kernel Hilbert space. In this paper, we present the first known lower bounds for the estimation of MMD based on finite samples. Our lower bounds hold for any radial universal kernel on $\R d$ and match the existing upper bounds up to constants that depend only on the properties of the kernel. Using these lower bounds, we establish the minimax rate optimality of the empirical estimator and its $U$-statistic variant, which are usually employed in applications.
A Smoothed Analysis of the Greedy Algorithm for the Linear Contextual Bandit Problem
Kannan, Sampath, Morgenstern, Jamie H., Roth, Aaron, Waggoner, Bo, Wu, Zhiwei Steven
Bandit learning is characterized by the tension between long-term exploration and short-term exploitation. However, as has recently been noted, in settings in which the choices of the learning algorithm correspond to important decisions about individual people (such as criminal recidivism prediction, lending, and sequential drug trials), exploration corresponds to explicitly sacrificing the well-being of one individual for the potential future benefit of others. In such settings, one might like to run a greedy'' algorithm, which always makes the optimal decision for the individuals at hand --- but doing this can result in a catastrophic failure to learn. In this paper, we consider the linear contextual bandit problem and revisit the performance of the greedy algorithm. We give a smoothed analysis, showing that even when contexts may be chosen by an adversary, small perturbations of the adversary's choices suffice for the algorithm to achieve no regret'', perhaps (depending on the specifics of the setting) with a constant amount of initial training data.
SubmodBoxes: Near-Optimal Search for a Set of Diverse Object Proposals
This paper formulates the search for a set of bounding boxes (as needed in object proposal generation) as a monotone submodular maximization problem over the space of all possible bounding boxes in an image. Since the number of possible bounding boxes in an image is very large $O(#pixels 2)$, even a single linear scan to perform the greedy augmentation for submodular maximization is intractable. Thus, we formulate the greedy augmentation step as a Branch-and-Bound scheme. In order to speed up repeated application of B\&B, we propose a novel generalization of Minoux's'lazy greedy' algorithm to the B\&B tree. Theoretically, our proposed formulation provides a new understanding to the problem, and contains classic heuristic approaches such as Sliding Window Non-Maximal Suppression (NMS) and and Efficient Subwindow Search (ESS) as special cases. Empirically, we show that our approach leads to a state-of-art performance on object proposal generation via a novel diversity measure.
Simple random search of static linear policies is competitive for reinforcement learning
Mania, Horia, Guy, Aurelia, Recht, Benjamin
Model-free reinforcement learning aims to offer off-the-shelf solutions for controlling dynamical systems without requiring models of the system dynamics. We introduce a model-free random search algorithm for training static, linear policies for continuous control problems. Common evaluation methodology shows that our method matches state-of-the-art sample efficiency on the benchmark MuJoCo locomotion tasks. Nonetheless, more rigorous evaluation reveals that the assessment of performance on these benchmarks is optimistic. We evaluate the performance of our method over hundreds of random seeds and many different hyperparameter configurations for each benchmark task.
Bounding the Cost of Search-Based Lifted Inference
Smith, David B., Gogate, Vibhav G.
Recently, there has been growing interest in systematic search-based and importance sampling-based lifted inference algorithms for statistical relational models (SRMs). These lifted algorithms achieve significant complexity reductions over their propositional counterparts by using lifting rules that leverage symmetries in the relational representation. One drawback of these algorithms is that they use an inference-blind representation of the search space, which makes it difficult to efficiently pre-compute tight upper bounds on the exact cost of inference without running the algorithm to completion. In this paper, we present a principled approach to address this problem. We introduce a lifted analogue of the propositional And/Or search space framework, which we call a lifted And/Or schematic.
Minimax-optimal Inference from Partial Rankings
Hajek, Bruce, Oh, Sewoong, Xu, Jiaming
This paper studies the problem of rank aggregation under the Plackett-Luce model. The goal is to infer a global ranking and related scores of the items, based on partial rankings provided by multiple users over multiple subsets of items. A question of particular interest is how to optimally assign items to users for ranking and how many item assignments are needed to achieve a target estimation error. Without any assumptions on how the items are assigned to users, we derive an oracle lower bound and the Cram\'er-Rao lower bound of the estimation error. We prove an upper bound on the estimation error achieved by the maximum likelihood estimator, and show that both the upper bound and the Cram\'er-Rao lower bound inversely depend on the spectral gap of the Laplacian of an appropriately defined comparison graph.
Parallel Recursive Best-First AND/OR Search for Exact MAP Inference in Graphical Models
Kishimoto, Akihiro, Marinescu, Radu, Botea, Adi
The paper presents and evaluates the power of parallel search for exact MAP inference in graphical models. We introduce a new parallel shared-memory recursive best-first AND/OR search algorithm, called SPRBFAOO, that explores the search space in a best-first manner while operating with restricted memory. Our experiments show that SPRBFAOO is often superior to the current state-of-the-art sequential AND/OR search approaches, leading to considerable speed-ups (up to 7-fold with 12 threads), especially on hard problem instances. Papers published at the Neural Information Processing Systems Conference.
Combinatorial Optimization with Graph Convolutional Networks and Guided Tree Search
Li, Zhuwen, Chen, Qifeng, Koltun, Vladlen
We present a learning-based approach to computing solutions for certain NP-hard problems. Our approach combines deep learning techniques with useful algorithmic elements from classic heuristics. The central component is a graph convolutional network that is trained to estimate the likelihood, for each vertex in a graph, of whether this vertex is part of the optimal solution. The network is designed and trained to synthesize a diverse set of solutions, which enables rapid exploration of the solution space via tree search. The presented approach is evaluated on four canonical NP-hard problems and five datasets, which include benchmark satisfiability problems and real social network graphs with up to a hundred thousand nodes.
Stochastic Online Greedy Learning with Semi-bandit Feedbacks
Lin, Tian, Li, Jian, Chen, Wei
The greedy algorithm is extensively studied in the field of combinatorial optimization for decades. In this paper, we address the online learning problem when the input to the greedy algorithm is stochastic with unknown parameters that have to be learned over time. We first propose the greedy regret and $\epsilon$-quasi greedy regret as learning metrics comparing with the performance of offline greedy algorithm. We then propose two online greedy learning algorithms with semi-bandit feedbacks, which use multi-armed bandit and pure exploration bandit policies at each level of greedy learning, one for each of the regret metrics respectively. Both algorithms achieve $O(\log T)$ problem-dependent regret bound ($T$ being the time horizon) for a general class of combinatorial structures and reward functions that allow greedy solutions.
An Optimal Multistage Stochastic Gradient Method for Minimax Problems
Fallah, Alireza, Ozdaglar, Asuman, Pattathil, Sarath
In this paper, we study the minimax optimization problem in the smooth and strongly convex-strongly concave setting when we have access to noisy estimates of gradients. In particular, we first analyze the stochastic Gradient Descent Ascent (GDA) method with constant stepsize, and show that it converges to a neighborhood of the solution of the minimax problem. We further provide tight bounds on the convergence rate and the size of this neighborhood. Next, we propose a multistage variant of stochastic GDA (M-GDA) that runs in multiple stages with a particular learning rate decay schedule and converges to the exact solution of the minimax problem. We show M-GDA achieves the lower bounds in terms of noise dependence without any assumptions on the knowledge of noise characteristics. We also show that M-GDA obtains a linear decay rate with respect to the error's dependence on the initial error, although the dependence on condition number is suboptimal. In order to improve this dependence, we apply the multistage machinery to the stochastic Optimistic Gradient Descent Ascent (OGDA) algorithm and propose the M-OGDA algorithm which also achieves the optimal linear decay rate with respect to the initial error. To the best of our knowledge, this method is the first to simultaneously achieve the best dependence on noise characteristic as well as the initial error and condition number.