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Theoretical Analysis of Heuristic Search Methods for Online POMDPs

Neural Information Processing Systems

Planning in partially observable environments remains a challenging problem, despite significant recent advances in offline approximation techniques. A few online methods have also been proposed recently, and proven to be remarkably scalable, but without the theoretical guarantees of their offline counterparts. Thus it seems natural to try to unify offline and online techniques, preserving the theoretical properties of the former, and exploiting the scalability of the latter. In this paper, we provide theoretical guarantees on an anytime algorithm for POMDPs which aims to reduce the error made by approximate offline value iteration algorithms through the use of an efficient online searching procedure. The algorithm uses search heuristics based on an error analysis of lookahead search, to guide the online search towards reachable beliefs with the most potential to reduce error.


Adaptive Forward-Backward Greedy Algorithm for Sparse Learning with Linear Models

Neural Information Processing Systems

Consider linear prediction models where the target function is a sparse linear combination of a set of basis functions. We are interested in the problem of identifying those basis functions with non-zero coefficients and reconstructing the target function from noisy observations. Two heuristics that are widely used in practice are forward and backward greedy algorithms. First, we show that neither idea is adequate. Second, we propose a novel combination that is based on the forward greedy algorithm but takes backward steps adaptively whenever beneficial.


Accelerating Bayesian Structural Inference for Non-Decomposable Gaussian Graphical Models

Neural Information Processing Systems

In this paper we make several contributions towards accelerating approximate Bayesian structural inference for non-decomposable GGMs. Our first contribution is to show how to efficiently compute a BIC or Laplace approximation to the marginal likelihood of non-decomposable graphs using convex methods for precision matrix estimation. This optimization technique can be used as a fast scoring function inside standard Stochastic Local Search (SLS) for generating posterior samples. Our second contribution is a novel framework for efficiently generating large sets of high-quality graph topologies without performing local search. This graph proposal method, which we call Neighborhood Fusion" (NF), samples candidate Markov blankets at each node using sparse regression techniques. Our final contribution is a hybrid method combining the complementary strengths of NF and SLS. Experimental results in structural recovery and prediction tasks demonstrate that NF and hybrid NF/SLS out-perform state-of-the-art local search methods, on both synthetic and real-world datasets, when realistic computational limits are imposed."


Bootstrapping from Game Tree Search

Neural Information Processing Systems

In this paper we introduce a new algorithm for updating the parameters of a heuristic evaluation function, by updating the heuristic towards the values computed by an alpha-beta search. Our algorithm differs from previous approaches to learning from search, such as Samuels checkers player and the TD-Leaf algorithm, in two key ways. First, we update all nodes in the search tree, rather than a single node. Second, we use the outcome of a deep search, instead of the outcome of a subsequent search, as the training signal for the evaluation function. We implemented our algorithm in a chess program Meep, using a linear heuristic function.


Nonparametric Greedy Algorithms for the Sparse Learning Problem

Neural Information Processing Systems

This paper studies the forward greedy strategy in sparse nonparametric regression. For additive models, we propose an algorithm called additive forward regression; for general multivariate regression, we propose an algorithm called generalized forward regression. Both of them simultaneously conduct estimation and variable selection in nonparametric settings for the high dimensional sparse learning problem. Our main emphasis is empirical: on both simulated and real data, these two simple greedy methods can clearly outperform several state-of-the-art competitors, including the LASSO, a nonparametric version of the LASSO called the sparse additive model (SpAM) and a recently proposed adaptive parametric forward-backward algorithm called the Foba. Some theoretical justifications are also provided.


Sufficient Conditions for Generating Group Level Sparsity in a Robust Minimax Framework

Neural Information Processing Systems

Regularization technique has become a principle tool for statistics and machine learning research and practice. However, in most situations, these regularization terms are not well interpreted, especially on how they are related to the loss function and data. In this paper, we propose a robust minimax framework to interpret the relationship between data and regularization terms for a large class of loss functions. We show that various regularization terms are essentially corresponding to different distortions to the original data matrix. This minimax framework includes ridge regression, lasso, elastic net, fused lasso, group lasso, local coordinate coding, multiple kernel learning, etc., as special cases.


Greedy Algorithms for Structurally Constrained High Dimensional Problems

Neural Information Processing Systems

A hallmark of modern machine learning is its ability to deal with high dimensional problems by exploiting structural assumptions that limit the degrees of freedom in the underlying model. A deep understanding of the capabilities and limits of high dimensional learning methods under specific assumptions such as sparsity, group sparsity, and low rank has been attained. Efforts (Negahban et al., 2010, Chandrasekaran et al., 2010} are now underway to distill this valuable experience by proposing general unified frameworks that can achieve the twin goals of summarizing previous analyses and enabling their application to notions of structure hitherto unexplored. Inspired by these developments, we propose and analyze a general computational scheme based on a greedy strategy to solve convex optimization problems that arise when dealing with structurally constrained high-dimensional problems. Our framework not only unifies existing greedy algorithms by recovering them as special cases but also yields novel ones.


Variance Reduction in Monte-Carlo Tree Search

Neural Information Processing Systems

Monte-Carlo Tree Search (MCTS) has proven to be a powerful, generic planning technique for decision-making in single-agent and adversarial environments. The stochastic nature of the Monte-Carlo simulations introduces errors in the value estimates, both in terms of bias and variance. Whilst reducing bias (typically through the addition of domain knowledge) has been studied in the MCTS literature, comparatively little effort has focused on reducing variance. This is somewhat surprising, since variance reduction techniques are a well-studied area in classical statistics. In this paper, we examine the application of some standard techniques for variance reduction in MCTS, including common random numbers, antithetic variates and control variates.


Minimax Localization of Structural Information in Large Noisy Matrices

Neural Information Processing Systems

We consider the problem of identifying a sparse set of relevant columns and rows in a large data matrix with highly corrupted entries. This problem of identifying groups from a collection of bipartite variables such as proteins and drugs, biological species and gene sequences, malware and signatures, etc is commonly referred to as biclustering or co-clustering. Despite its great practical relevance, and although several ad-hoc methods are available for biclustering, theoretical analysis of the problem is largely non-existent. The problem we consider is also closely related to structured multiple hypothesis testing, an area of statistics that has recently witnessed a flurry of activity. We make the following contributions: i) We prove lower bounds on the minimum signal strength needed for successful recovery of a bicluster as a function of the noise variance, size of the matrix and bicluster of interest.


Rapid Deformable Object Detection using Dual-Tree Branch-and-Bound

Neural Information Processing Systems

In this work we use Branch-and-Bound (BB) to efficiently detect objects with deformable part models. Instead of evaluating the classifier score exhaustively over image locations and scales, we use BB to focus on promising image locations. The core problem is to compute bounds that accommodate part deformations; for this we adapt the Dual Trees data structure to our problem. We evaluate our approach using Mixture-of-Deformable Part Models. We obtain exactly the same results but are 10-20 times faster on average.