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Learning the Positions in CountSketch

arXiv.org Artificial Intelligence

We consider sketching algorithms which first compress data by multiplication with a random sketch matrix, and then apply the sketch to quickly solve an optimization problem, e.g., low-rank approximation and regression. In the learning-based sketching paradigm proposed by~\cite{indyk2019learning}, the sketch matrix is found by choosing a random sparse matrix, e.g., CountSketch, and then the values of its non-zero entries are updated by running gradient descent on a training data set. Despite the growing body of work on this paradigm, a noticeable omission is that the locations of the non-zero entries of previous algorithms were fixed, and only their values were learned. In this work, we propose the first learning-based algorithms that also optimize the locations of the non-zero entries. Our first proposed algorithm is based on a greedy algorithm. However, one drawback of the greedy algorithm is its slower training time. We fix this issue and propose approaches for learning a sketching matrix for both low-rank approximation and Hessian approximation for second order optimization. The latter is helpful for a range of constrained optimization problems, such as LASSO and matrix estimation with a nuclear norm constraint. Both approaches achieve good accuracy with a fast running time. Moreover, our experiments suggest that our algorithm can still reduce the error significantly even if we only have a very limited number of training matrices.


Data-centric Artificial Intelligence: A Survey

arXiv.org Artificial Intelligence

Artificial Intelligence (AI) is making a profound impact in almost every domain. A vital enabler of its great success is the availability of abundant and high-quality data for building machine learning models. Recently, the role of data in AI has been significantly magnified, giving rise to the emerging concept of data-centric AI. The attention of researchers and practitioners has gradually shifted from advancing model design to enhancing the quality and quantity of the data. In this survey, we discuss the necessity of data-centric AI, followed by a holistic view of three general data-centric goals (training data development, inference data development, and data maintenance) and the representative methods. We also organize the existing literature from automation and collaboration perspectives, discuss the challenges, and tabulate the benchmarks for various tasks. We believe this is the first comprehensive survey that provides a global view of a spectrum of tasks across various stages of the data lifecycle. We hope it can help the readers efficiently grasp a broad picture of this field, and equip them with the techniques and further research ideas to systematically engineer data for building AI systems. A companion list of data-centric AI resources will be regularly updated on https://github.com/daochenzha/data-centric-AI


Automated Search for Conjectures on Mathematical Constants using Analysis of Integer Sequences

arXiv.org Artificial Intelligence

Formulas involving fundamental mathematical constants had a great impact on various fields of science and mathematics, for example aiding in proofs of irrationality of constants. However, the discovery of such formulas has historically remained scarce, often perceived as an act of mathematical genius by great mathematicians such as Ramanujan, Euler, and Gauss. Recent efforts to automate the discovery of formulas for mathematical constants, such as the Ramanujan Machine project, relied on exhaustive search. Despite several successful discoveries, exhaustive search remains limited by the space of options that can be covered and by the need for vast amounts of computational resources. Here we propose a fundamentally different method to search for conjectures on mathematical constants: through analysis of integer sequences. We introduce the Enumerated Signed-continued-fraction Massey Approve (ESMA) algorithm, which builds on the Berlekamp-Massey algorithm to identify patterns in integer sequences that represent mathematical constants. The ESMA algorithm found various known formulas for $e, e^2, tan(1)$, and ratios of values of Bessel functions. The algorithm further discovered a large number of new conjectures for these constants, some providing simpler representations and some providing faster numerical convergence than the corresponding simple continued fractions. Along with the algorithm, we present mathematical tools for manipulating continued fractions. These connections enable us to characterize what space of constants can be found by ESMA and quantify its algorithmic advantage in certain scenarios. Altogether, this work continues in the development of augmenting mathematical intuition by computer algorithms, to help reveal mathematical structures and accelerate mathematical research.


A Probabilistic Framework for Modular Continual Learning

arXiv.org Artificial Intelligence

Modular approaches, which use a different composition of modules for each problem and avoid forgetting by design, have been shown to be a promising direction in continual learning (CL). However, searching through the large, discrete space of possible module compositions is a challenge because evaluating a composition's performance requires a round of neural network training. To address this challenge, we develop a modular CL framework, called PICLE, that accelerates search by using a probabilistic model to cheaply compute the fitness of each composition. The model combines prior knowledge about good module compositions with dataset-specific information. Its use is complemented by splitting up the search space into subsets, such as perceptual and latent subsets. We show that PICLE is the first modular CL algorithm to achieve different types of transfer while scaling to large search spaces. We evaluate it on two benchmark suites designed to capture different desiderata of CL techniques. On these benchmarks, PICLE offers significantly better performance than state-of-the-art CL baselines.


NeuroPrim: An Attention-based Model for Solving NP-hard Spanning Tree Problems

arXiv.org Artificial Intelligence

Spanning tree problems with specialized constraints can be difficult to solve in real-world scenarios, often requiring intricate algorithmic design and exponential time. Recently, there has been growing interest in end-to-end deep neural networks for solving routing problems. However, such methods typically produce sequences of vertices, which makes it difficult to apply them to general combinatorial optimization problems where the solution set consists of edges, as in various spanning tree problems. In this paper, we propose NeuroPrim, a novel framework for solving various spanning tree problems by defining a Markov Decision Process (MDP) for general combinatorial optimization problems on graphs. Our approach reduces the action and state space using Prim's algorithm and trains the resulting model using REINFORCE. We apply our framework to three difficult problems on Euclidean space: the Degree-constrained Minimum Spanning Tree (DCMST) problem, the Minimum Routing Cost Spanning Tree (MRCST) problem, and the Steiner Tree Problem in graphs (STP). Experimental results on literature instances demonstrate that our model outperforms strong heuristics and achieves small optimality gaps of up to 250 vertices. Additionally, we find that our model has strong generalization ability, with no significant degradation observed on problem instances as large as 1000. Our results suggest that our framework can be effective for solving a wide range of combinatorial optimization problems beyond spanning tree problems.


TreeDQN: Learning to minimize Branch-and-Bound tree

arXiv.org Artificial Intelligence

Combinatorial optimization problems require an exhaustive search to find the optimal solution. A convenient approach to solving combinatorial optimization tasks in the form of Mixed Integer Linear Programs is Branch-and-Bound. Branch-and-Bound solver splits a task into two parts dividing the domain of an integer variable, then it solves them recursively, producing a tree of nested sub-tasks. The efficiency of the solver depends on the branchning heuristic used to select a variable for splitting. In the present work, we propose a reinforcement learning method that can efficiently learn the branching heuristic. We view the variable selection task as a tree Markov Decision Process, prove that the Bellman operator adapted for the tree Markov Decision Process is contracting in mean, and propose a modified learning objective for the reinforcement learning agent. Our agent requires less training data and produces smaller trees compared to previous reinforcement learning methods.


Adaptivity Complexity for Causal Graph Discovery

arXiv.org Artificial Intelligence

Causal discovery from interventional data is an important problem, where the task is to design an interventional strategy that learns the hidden ground truth causal graph $G(V,E)$ on $|V| = n$ nodes while minimizing the number of performed interventions. Most prior interventional strategies broadly fall into two categories: non-adaptive and adaptive. Non-adaptive strategies decide on a single fixed set of interventions to be performed while adaptive strategies can decide on which nodes to intervene on sequentially based on past interventions. While adaptive algorithms may use exponentially fewer interventions than their non-adaptive counterparts, there are practical concerns that constrain the amount of adaptivity allowed. Motivated by this trade-off, we study the problem of $r$-adaptivity, where the algorithm designer recovers the causal graph under a total of $r$ sequential rounds whilst trying to minimize the total number of interventions. For this problem, we provide a $r$-adaptive algorithm that achieves $O(\min\{r,\log n\} \cdot n^{1/\min\{r,\log n\}})$ approximation with respect to the verification number, a well-known lower bound for adaptive algorithms. Furthermore, for every $r$, we show that our approximation is tight. Our definition of $r$-adaptivity interpolates nicely between the non-adaptive ($r=1$) and fully adaptive ($r=n$) settings where our approximation simplifies to $O(n)$ and $O(\log n)$ respectively, matching the best-known approximation guarantees for both extremes. Our results also extend naturally to the bounded size interventions.


Controlled Text Generation with Natural Language Instructions

arXiv.org Artificial Intelligence

Large language models generate fluent texts and can follow natural language instructions to solve a wide range of tasks without task-specific training. Nevertheless, it is notoriously difficult to control their generation to satisfy the various constraints required by different applications. In this work, we present InstructCTG, a controlled text generation framework that incorporates different constraints by conditioning on natural language descriptions and demonstrations of the constraints. In particular, we first extract the underlying constraints of natural texts through a combination of off-the-shelf NLP tools and simple heuristics. We then verbalize the constraints into natural language instructions to form weakly supervised training data. By prepending natural language descriptions of the constraints and a few demonstrations, we fine-tune a pre-trained language model to incorporate various types of constraints. Compared to existing search-based or score-based methods, InstructCTG is more flexible to different constraint types and has a much smaller impact on the generation quality and speed because it does not modify the decoding procedure. Additionally, InstructCTG allows the model to adapt to new constraints without re-training through the use of few-shot task generalization and in-context learning abilities of instruction-tuned language models.


A Lipschitz Bandits Approach for Continuous Hyperparameter Optimization

arXiv.org Artificial Intelligence

One of the most critical problems in machine learning is HyperParameter Optimization (HPO), since choice of hyperparameters has a significant impact on final model performance. Although there are many HPO algorithms, they either have no theoretical guarantees or require strong assumptions. To this end, we introduce BLiE -- a Lipschitz-bandit-based algorithm for HPO that only assumes Lipschitz continuity of the objective function. BLiE exploits the landscape of the objective function to adaptively search over the hyperparameter space. Theoretically, we show that $(i)$ BLiE finds an $\epsilon$-optimal hyperparameter with $\mathcal{O} \left( \epsilon^{-(d_z + \beta)}\right)$ total budgets, where $d_z$ and $\beta$ are problem intrinsic; $(ii)$ BLiE is highly parallelizable. Empirically, we demonstrate that BLiE outperforms the state-of-the-art HPO algorithms on benchmark tasks. We also apply BLiE to search for noise schedule of diffusion models. Comparison with the default schedule shows that BLiE schedule greatly improves the sampling speed.


Expanding Scope: Adapting English Adversarial Attacks to Chinese

arXiv.org Artificial Intelligence

Recent studies have revealed that NLP predictive models are vulnerable to adversarial attacks. Most existing studies focused on designing attacks to evaluate the robustness of NLP models in the English language alone. Literature has seen an increasing need for NLP solutions for other languages. We, therefore, ask one natural question: whether state-of-the-art (SOTA) attack methods generalize to other languages. This paper investigates how to adapt SOTA adversarial attack algorithms in English to the Chinese language. Our experiments show that attack methods previously applied to English NLP can generate high-quality adversarial examples in Chinese when combined with proper text segmentation and linguistic constraints. In addition, we demonstrate that the generated adversarial examples can achieve high fluency and semantic consistency by focusing on the Chinese language's morphology and phonology, which in turn can be used to improve the adversarial robustness of Chinese NLP models.