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Generative Skill Chaining: Long-Horizon Skill Planning with Diffusion Models

arXiv.org Artificial Intelligence

Long-horizon tasks, usually characterized by complex subtask dependencies, present a significant challenge in manipulation planning. Skill chaining is a practical approach to solving unseen tasks by combining learned skill priors. However, such methods are myopic if sequenced greedily and face scalability issues with search-based planning strategy. To address these challenges, we introduce Generative Skill Chaining~(GSC), a probabilistic framework that learns skill-centric diffusion models and composes their learned distributions to generate long-horizon plans during inference. GSC samples from all skill models in parallel to efficiently solve unseen tasks while enforcing geometric constraints. We evaluate the method on various long-horizon tasks and demonstrate its capability in reasoning about action dependencies, constraint handling, and generalization, along with its ability to replan in the face of perturbations. We show results in simulation and on real robot to validate the efficiency and scalability of GSC, highlighting its potential for advancing long-horizon task planning. More details are available at: https://generative-skill-chaining.github.io/


AutoML4ETC: Automated Neural Architecture Search for Real-World Encrypted Traffic Classification

arXiv.org Artificial Intelligence

Deep learning (DL) has been successfully applied to encrypted network traffic classification in experimental settings. However, in production use, it has been shown that a DL classifier's performance inevitably decays over time. Re-training the model on newer datasets has been shown to only partially improve its performance. Manually re-tuning the model architecture to meet the performance expectations on newer datasets is time-consuming and requires domain expertise. We propose AutoML4ETC, a novel tool to automatically design efficient and high-performing neural architectures for encrypted traffic classification. We define a novel, powerful search space tailored specifically for the early classification of encrypted traffic using packet header bytes. We show that with different search strategies over our search space, AutoML4ETC generates neural architectures that outperform the state-of-the-art encrypted traffic classifiers on several datasets, including public benchmark datasets and real-world TLS and QUIC traffic collected from the Orange mobile network. In addition to being more accurate, AutoML4ETC's architectures are significantly more efficient and lighter in terms of the number of parameters. Finally, we make AutoML4ETC publicly available for future research.


Retro-fallback: retrosynthetic planning in an uncertain world

arXiv.org Artificial Intelligence

Retrosynthesis is the task of proposing a series of chemical reactions to create a desired molecule from simpler, buyable molecules. While previous works have proposed algorithms to find optimal solutions for a range of metrics (e.g. shortest, lowest-cost), these works generally overlook the fact that we have imperfect knowledge of the space of possible reactions, meaning plans created by the algorithm may not work in a laboratory. In this paper we propose a novel formulation of retrosynthesis in terms of stochastic processes to account for this uncertainty. We then propose a novel greedy algorithm called retro-fallback which maximizes the probability that at least one synthesis plan can be executed in the lab. Using in-silico benchmarks we demonstrate that retro-fallback generally produces better sets of synthesis plans than the popular MCTS and retro* algorithms.


KCTS: Knowledge-Constrained Tree Search Decoding with Token-Level Hallucination Detection

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have demonstrated remarkable human-level natural language generation capabilities. However, their potential to generate misinformation, often called the hallucination problem, poses a significant risk to their deployment. A common approach to address this issue is to retrieve relevant knowledge and fine-tune the LLM with the knowledge in its input. Unfortunately, this method incurs high training costs and may cause catastrophic forgetting for multi-tasking models. To overcome these limitations, we propose a knowledge-constrained decoding method called KCTS (Knowledge-Constrained Tree Search), which guides a frozen LM to generate text aligned with the reference knowledge at each decoding step using a knowledge classifier score and MCTS (Monte-Carlo Tree Search). To adapt the sequence-level knowledge classifier to token-level guidance, we also propose a novel token-level hallucination detection method called RIPA (Reward Inflection Point Approximation). Our empirical results on knowledge-grounded dialogue and abstractive summarization demonstrate the strength of KCTS as a plug-and-play, model-agnostic decoding method that can effectively reduce hallucinations in natural language generation.


Scalarization for Multi-Task and Multi-Domain Learning at Scale

arXiv.org Artificial Intelligence

Training a single model on multiple input domains and/or output tasks allows for compressing information from multiple sources into a unified backbone hence improves model efficiency. It also enables potential positive knowledge transfer across tasks/domains, leading to improved accuracy and data-efficient training. However, optimizing such networks is a challenge, in particular due to discrepancies between the different tasks or domains: Despite several hypotheses and solutions proposed over the years, recent work has shown that uniform scalarization training, i.e., simply minimizing the average of the task losses, yields on-par performance with more costly SotA optimization methods. This raises the issue of how well we understand the training dynamics of multi-task and multi-domain networks. In this work, we first devise a large-scale unified analysis of multi-domain and multi-task learning to better understand the dynamics of scalarization across varied task/domain combinations and model sizes. Following these insights, we then propose to leverage population-based training to efficiently search for the optimal scalarization weights when dealing with a large number of tasks or domains.


LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios

arXiv.org Artificial Intelligence

Building agents based on tree-search planning capabilities with learned models has achieved remarkable success in classic decision-making problems, such as Go and Atari. However, it has been deemed challenging or even infeasible to extend Monte Carlo Tree Search (MCTS) based algorithms to diverse real-world applications, especially when these environments involve complex action spaces and significant simulation costs, or inherent stochasticity. In this work, we introduce LightZero, the first unified benchmark for deploying MCTS/MuZero in general sequential decision scenarios. Specificially, we summarize the most critical challenges in designing a general MCTS-style decision-making solver, then decompose the tightly-coupled algorithm and system design of tree-search RL methods into distinct sub-modules. By incorporating more appropriate exploration and optimization strategies, we can significantly enhance these sub-modules and construct powerful LightZero agents to tackle tasks across a wide range of domains, such as board games, Atari, MuJoCo, MiniGrid and GoBigger. Detailed benchmark results reveal the significant potential of such methods in building scalable and efficient decision intelligence. The code is available as part of OpenDILab at https://github.com/opendilab/LightZero.


Towards Data-and Knowledge-Driven Artificial Intelligence: A Survey on Neuro-Symbolic Computing

arXiv.org Artificial Intelligence

Neural-symbolic computing (NeSy), which pursues the integration of the symbolic and statistical paradigms of cognition, has been an active research area of Artificial Intelligence (AI) for many years. As NeSy shows promise of reconciling the advantages of reasoning and interpretability of symbolic representation and robust learning in neural networks, it may serve as a catalyst for the next generation of AI. In the present paper, we provide a systematic overview of the recent developments and important contributions of NeSy research. Firstly, we introduce study history of this area, covering early work and foundations. We further discuss background concepts and identify key driving factors behind the development of NeSy. Afterward, we categorize recent landmark approaches along several main characteristics that underline this research paradigm, including neural-symbolic integration, knowledge representation, knowledge embedding, and functionality. Next, we briefly discuss the successful application of modern NeSy approaches in several domains. Then, we benchmark several NeSy methods on three representative application tasks. Finally, we identify the open problems together with potential future research directions. This survey is expected to help new researchers enter this rapidly evolving field and accelerate the progress towards data-and knowledge-driven AI.


Contrastive Prompt Learning-based Code Search based on Interaction Matrix

arXiv.org Artificial Intelligence

Code search aims to retrieve the code snippet that highly matches the given query described in natural language. Recently, many code pre-training approaches have demonstrated impressive performance on code search. However, existing code search methods still suffer from two performance constraints: inadequate semantic representation and the semantic gap between natural language (NL) and programming language (PL). In this paper, we propose CPLCS, a contrastive prompt learning-based code search method based on the cross-modal interaction mechanism. CPLCS comprises:(1) PL-NL contrastive learning, which learns the semantic matching relationship between PL and NL representations; (2) a prompt learning design for a dual-encoder structure that can alleviate the problem of inadequate semantic representation; (3) a cross-modal interaction mechanism to enhance the fine-grained mapping between NL and PL. We conduct extensive experiments to evaluate the effectiveness of our approach on a real-world dataset across six programming languages. The experiment results demonstrate the efficacy of our approach in improving semantic representation quality and mapping ability between PL and NL.


Accelerating Monte Carlo Tree Search with Probability Tree State Abstraction

arXiv.org Artificial Intelligence

Monte Carlo Tree Search (MCTS) algorithms such as AlphaGo and MuZero have achieved superhuman performance in many challenging tasks. However, the computational complexity of MCTS-based algorithms is influenced by the size of the search space. To address this issue, we propose a novel probability tree state abstraction (PTSA) algorithm to improve the search efficiency of MCTS. A general tree state abstraction with path transitivity is defined. In addition, the probability tree state abstraction is proposed for fewer mistakes during the aggregation step. Furthermore, the theoretical guarantees of the transitivity and aggregation error bound are justified. To evaluate the effectiveness of the PTSA algorithm, we integrate it with state-of-the-art MCTS-based algorithms, such as Sampled MuZero and Gumbel MuZero. Experimental results on different tasks demonstrate that our method can accelerate the training process of state-of-the-art algorithms with 10% 45% search space reduction.


Solving Travelling Thief Problems using Coordination Based Methods

arXiv.org Artificial Intelligence

A travelling thief problem (TTP) is a proxy to real-life problems such as postal collection. TTP comprises an entanglement of a travelling salesman problem (TSP) and a knapsack problem (KP) since items of KP are scattered over cities of TSP, and a thief has to visit cities to collect items. In TTP, city selection and item selection decisions need close coordination since the thief's travelling speed depends on the knapsack's weight and the order of visiting cities affects the order of item collection. Existing TTP solvers deal with city selection and item selection separately, keeping decisions for one type unchanged while dealing with the other type. This separation essentially means very poor coordination between two types of decision. In this paper, we first show that a simple local search based coordination approach does not work in TTP. Then, to address the aforementioned problems, we propose a human designed coordination heuristic that makes changes to collection plans during exploration of cyclic tours. We further propose another human designed coordination heuristic that explicitly exploits the cyclic tours in item selections during collection plan exploration. Lastly, we propose a machine learning based coordination heuristic that captures characteristics of the two human designed coordination heuristics. Our proposed coordination based approaches help our TTP solver significantly outperform existing state-of-the-art TTP solvers on a set of benchmark problems. Our solver is named Cooperation Coordination (CoCo) and its source code is available from https://github.com/majid75/CoCo