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Deploying ADVISER: Impact and Lessons from Using Artificial Intelligence for Child Vaccination Uptake in Nigeria

arXiv.org Artificial Intelligence

More than 5 million children under five years die from largely preventable or treatable medical conditions every year, with an overwhelmingly large proportion of deaths occurring in underdeveloped countries with low vaccination uptake. One of the United Nations' sustainable development goals (SDG 3) aims to end preventable deaths of newborns and children under five years of age. We focus on Nigeria, where the rate of infant mortality is appalling. In particular, low vaccination uptake in Nigeria is a major driver of more than 2,000 daily deaths of children under the age of five years. In this paper, we describe our collaboration with government partners in Nigeria to deploy ADVISER: AI-Driven Vaccination Intervention Optimiser. The framework, based on an integer linear program that seeks to maximize the cumulative probability of successful vaccination, is the first successful deployment of an AI-enabled toolchain for optimizing the allocation of health interventions in Nigeria. In this paper, we provide a background of the ADVISER framework and present results, lessons, and success stories of deploying ADVISER to more than 13,000 families in the state of Oyo, Nigeria.


Towards Bridging the Gap between High-Level Reasoning and Execution on Robots

arXiv.org Artificial Intelligence

When reasoning about actions, e.g., by means of task planning or agent programming with Golog, the robot's actions are typically modeled on an abstract level, where complex actions such as picking up an object are treated as atomic primitives with deterministic effects and preconditions that only depend on the current state. However, when executing such an action on a robot it can no longer be seen as a primitive. Instead, action execution is a complex task involving multiple steps with additional temporal preconditions and timing constraints. Furthermore, the action may be noisy, e.g., producing erroneous sensing results and not always having the desired effects. While these aspects are typically ignored in reasoning tasks, they need to be dealt with during execution. In this thesis, we propose several approaches towards closing this gap.


DREAM: Debugging and Repairing AutoML Pipelines

arXiv.org Artificial Intelligence

Deep Learning models have become an integrated component of modern software systems. In response to the challenge of model design, researchers proposed Automated Machine Learning (AutoML) systems, which automatically search for model architecture and hyperparameters for a given task. Like other software systems, existing AutoML systems suffer from bugs. We identify two common and severe bugs in AutoML, performance bug (i.e., searching for the desired model takes an unreasonably long time) and ineffective search bug (i.e., AutoML systems are not able to find an accurate enough model). After analyzing the workflow of AutoML, we observe that existing AutoML systems overlook potential opportunities in search space, search method, and search feedback, which results in performance and ineffective search bugs. Based on our analysis, we design and implement DREAM, an automatic debugging and repairing system for AutoML systems. It monitors the process of AutoML to collect detailed feedback and automatically repairs bugs by expanding search space and leveraging a feedback-driven search strategy. Our evaluation results show that DREAM can effectively and efficiently repair AutoML bugs.


Deep Generative Symbolic Regression

arXiv.org Artificial Intelligence

Symbolic regression (SR) aims to discover concise closed-form mathematical equations from data, a task fundamental to scientific discovery. However, the problem is highly challenging because closed-form equations lie in a complex combinatorial search space. Existing methods, ranging from heuristic search to reinforcement learning, fail to scale with the number of input variables. We make the observation that closed-form equations often have structural characteristics and invariances (e.g., the commutative law) that could be further exploited to build more effective symbolic regression solutions. Motivated by this observation, our key contribution is to leverage pre-trained deep generative models to capture the intrinsic regularities of equations, thereby providing a solid foundation for subsequent optimization steps. We show that our novel formalism unifies several prominent approaches of symbolic regression and offers a new perspective to justify and improve on the previous ad hoc designs, such as the usage of cross-entropy loss during pre-training. Specifically, we propose an instantiation of our framework, Deep Generative Symbolic Regression (DGSR). In our experiments, we show that DGSR achieves a higher recovery rate of true equations in the setting of a larger number of input variables, and it is more computationally efficient at inference time than state-of-the-art RL symbolic regression solutions.


PiP-X: Online feedback motion planning/replanning in dynamic environments using invariant funnels

arXiv.org Artificial Intelligence

Computing kinodynamically feasible motion plans and repairing them on-the-fly as the environment changes is a challenging, yet relevant problem in robot-navigation. We propose a novel online single-query sampling-based motion re-planning algorithm - PiP-X, using finite-time invariant sets - funnels. We combine concepts from sampling-based methods, nonlinear systems analysis and control theory to create a single framework that enables feedback motion re-planning for any general nonlinear dynamical system in dynamic workspaces. A volumetric funnel-graph is constructed using sampling-based methods, and an optimal funnel-path from robot configuration to a desired goal region is then determined by computing the shortest-path subtree in it. Analysing and formally quantifying the stability of trajectories using Lyapunov level-set theory ensures kinodynamic feasibility and guaranteed set-invariance of the solution-paths. The use of incremental search techniques and a pre-computed library of motion-primitives ensure that our method can be used for quick online rewiring of controllable motion plans in densely cluttered and dynamic environments. We represent traversability and sequencibility of trajectories together in the form of an augmented directed-graph, helping us leverage discrete graph-based replanning algorithms to efficiently recompute feasible and controllable motion plans that are volumetric in nature. We validate our approach on a simulated 6DOF quadrotor platform in a variety of scenarios within a maze and random forest environment. From repeated experiments, we analyse the performance in terms of algorithm-success and length of traversed-trajectory.


General Method for Solving Four Types of SAT Problems

arXiv.org Artificial Intelligence

Existing methods provide varying algorithms for different types of Boolean satisfiability problems (SAT), lacking a general solution framework. Accordingly, this study proposes a unified framework DCSAT based on integer programming and reinforcement learning (RL) algorithm to solve different types of SAT problems such as MaxSAT, Weighted MaxSAT, PMS, WPMS. Specifically, we first construct a consolidated integer programming representation for four types of SAT problems by adjusting objective function coefficients. Secondly, we construct an appropriate reinforcement learning models based on the 0-1 integer programming for SAT problems. Based on the binary tree search structure, we apply the Monte Carlo tree search (MCTS) method on SAT problems. Finally, we prove that this method can find all optimal Boolean assignments based on Wiener-khinchin law of large Numbers. We experimentally verify that this paradigm can prune the unnecessary search space to find the optimal Boolean assignments for the problem. Furthermore, the proposed method can provide diverse labels for supervised learning methods for SAT problems.


Clustered Orienteering Problem with Subgroups

arXiv.org Artificial Intelligence

This paper introduces an extension to the Orienteering Problem (OP), called Clustered Orienteering Problem with Subgroups (COPS). In this variant, nodes are arranged into subgroups, and the subgroups are organized into clusters. A reward is associated with each subgroup and is gained only if all of its nodes are visited; however, at most one subgroup can be visited per cluster. The objective is to maximize the total collected reward while attaining a travel budget. We show that our new formulation has the ability to model and solve two previous well-known variants, the Clustered Orienteering Problem (COP) and the Set Orienteering Problem (SOP), in addition to other scenarios introduced here. An Integer Linear Programming (ILP) formulation and a Tabu Search-based heuristic are proposed to solve the problem. Experimental results indicate that the ILP method can yield optimal solutions at the cost of time, whereas the metaheuristic produces comparable solutions within a more reasonable computational cost.


Frauds Bargain Attack: Generating Adversarial Text Samples via Word Manipulation Process

arXiv.org Artificial Intelligence

Recent research has revealed that natural language processing (NLP) models are vulnerable to adversarial examples. However, the current techniques for generating such examples rely on deterministic heuristic rules, which fail to produce optimal adversarial examples. In response, this study proposes a new method called the Fraud's Bargain Attack (FBA), which uses a randomization mechanism to expand the search space and produce high-quality adversarial examples with a higher probability of success. FBA uses the Metropolis-Hasting sampler, a type of Markov Chain Monte Carlo sampler, to improve the selection of adversarial examples from all candidates generated by a customized stochastic process called the Word Manipulation Process (WMP). The WMP method modifies individual words in a contextually-aware manner through insertion, removal, or substitution. Through extensive experiments, this study demonstrates that FBA outperforms other methods in terms of attack success rate, imperceptibility and sentence quality.


Dynamic Algorithms for Matroid Submodular Maximization

arXiv.org Artificial Intelligence

Submodular maximization under matroid and cardinality constraints are classical problems with a wide range of applications in machine learning, auction theory, and combinatorial optimization. In this paper, we consider these problems in the dynamic setting, where (1) we have oracle access to a monotone submodular function $f: 2^{V} \rightarrow \mathbb{R}^+$ and (2) we are given a sequence $\mathcal{S}$ of insertions and deletions of elements of an underlying ground set $V$. We develop the first fully dynamic $(4+\epsilon)$-approximation algorithm for the submodular maximization problem under the matroid constraint using an expected worst-case $O(k\log(k)\log^3{(k/\epsilon)})$ query complexity where $0 < \epsilon \le 1$. This resolves an open problem of Chen and Peng (STOC'22) and Lattanzi et al. (NeurIPS'20). As a byproduct, for the submodular maximization under the cardinality constraint $k$, we propose a parameterized (by the cardinality constraint $k$) dynamic algorithm that maintains a $(2+\epsilon)$-approximate solution of the sequence $\mathcal{S}$ at any time $t$ using an expected worst-case query complexity $O(k\epsilon^{-1}\log^2(k))$. This is the first dynamic algorithm for the problem that has a query complexity independent of the size of ground set $V$.


Moirai: Towards Optimal Placement for Distributed Inference on Heterogeneous Devices

arXiv.org Artificial Intelligence

The escalating size of Deep Neural Networks (DNNs) has spurred a growing research interest in hosting and serving DNN models across multiple devices. A number of studies have been reported to partition a DNN model across devices, providing device placement solutions. The methods appeared in the literature, however, either suffer from poor placement performance due to the exponential search space or miss an optimal placement as a consequence of the reduced search space with limited heuristics. Moreover, these methods have ignored the runtime inter-operator optimization of a computation graph when coarsening the graph, which degrades the end-to-end inference performance. This paper presents Moirai that better exploits runtime inter-operator fusion in a model to render a coarsened computation graph, reducing the search space while maintaining the inter-operator optimization provided by inference backends. Moirai also generalizes the device placement algorithm from multiple perspectives by considering inference constraints and device heterogeneity.Extensive experimental evaluation with 11 large DNNs demonstrates that Moirai outperforms the state-of-the-art counterparts, i.e., Placeto, m-SCT, and GETF, up to 4.28$\times$ in reduction of the end-to-end inference latency. Moirai code is anonymously released at \url{https://github.com/moirai-placement/moirai}.