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Offline Multi-Objective Optimization

arXiv.org Artificial Intelligence

Offline optimization aims to maximize a black-box objective function with a static dataset and has wide applications. In addition to the objective function being black-box and expensive to evaluate, numerous complex real-world problems entail optimizing multiple conflicting objectives, i.e., multi-objective optimization (MOO). Nevertheless, offline MOO has not progressed as much as offline single-objective optimization (SOO), mainly due to the lack of benchmarks like Design-Bench for SOO. To bridge this gap, we propose a first benchmark for offline MOO, covering a range of problems from synthetic to real-world tasks. This benchmark provides tasks, datasets, and open-source examples, which can serve as a foundation for method comparisons and advancements in offline MOO. Furthermore, we analyze how the current related methods can be adapted to offline MOO from four fundamental perspectives, including data, model architecture, learning algorithm, and search algorithm. Empirical results show improvements over the best value of the training set, demonstrating the effectiveness of offline MOO methods. As no particular method stands out significantly, there is still an open challenge in further enhancing the effectiveness of offline MOO. We finally discuss future challenges for offline MOO, with the hope of shedding some light on this emerging field. Our code is available at \url{https://github.com/lamda-bbo/offline-moo}.


Improving Plan Execution Flexibility using Block-Substitution

arXiv.org Artificial Intelligence

Partial-order plans in AI planning facilitate execution flexibility due to their less-constrained nature. Maximizing plan flexibility has been studied through the notions of plan deordering, and plan reordering. Plan deordering removes unnecessary action orderings within a plan, while plan reordering modifies them arbitrarily to minimize action orderings. This study, in contrast with traditional plan deordering and reordering strategies, improves a plan's flexibility by substituting its subplans with actions outside the plan for a planning problem. We exploit block deordering, which eliminates orderings in a POP by encapsulating coherent actions in blocks, to construct action blocks as candidate subplans for substitutions. In addition, this paper introduces a pruning technique for eliminating redundant actions within a BDPO plan. We also evaluate our approach when combined with MaxSAT-based reorderings. Our experimental result demonstrates a significant improvement in plan execution flexibility on the benchmark problems from International Planning Competitions (IPC), maintaining good coverage and execution time.


Achieving Near-Optimal Convergence for Distributed Minimax Optimization with Adaptive Stepsizes

arXiv.org Artificial Intelligence

In this paper, we show that applying adaptive methods directly to distributed minimax problems can result in non-convergence due to inconsistency in locally computed adaptive stepsizes. To address this challenge, we propose D-AdaST, a Distributed Adaptive minimax method with Stepsize Tracking. The key strategy is to employ an adaptive stepsize tracking protocol involving the transmission of two extra (scalar) variables. This protocol ensures the consistency among stepsizes of nodes, eliminating the steady-state error due to the lack of coordination of stepsizes among nodes that commonly exists in vanilla distributed adaptive methods, and thus guarantees exact convergence. For nonconvex-strongly-concave distributed minimax problems, we characterize the specific transient times that ensure time-scale separation of stepsizes and quasi-independence of networks, leading to a near-optimal convergence rate of $\tilde{\mathcal{O}} \left( \epsilon ^{-\left( 4+\delta \right)} \right)$ for any small $\delta > 0$, matching that of the centralized counterpart. To our best knowledge, D-AdaST is the first distributed adaptive method achieving near-optimal convergence without knowing any problem-dependent parameters for nonconvex minimax problems. Extensive experiments are conducted to validate our theoretical results.


Differentiable Combinatorial Scheduling at Scale

arXiv.org Artificial Intelligence

This paper addresses the complex issue of resource-constrained scheduling, an NP-hard problem that spans critical areas including chip design and high-performance computing. Traditional scheduling methods often stumble over scalability and applicability challenges. We propose a novel approach using a differentiable combinatorial scheduling framework, utilizing Gumbel-Softmax differentiable sampling technique. This new technical allows for a fully differentiable formulation of linear programming (LP) based scheduling, extending its application to a broader range of LP formulations. To encode inequality constraints for scheduling tasks, we introduce \textit{constrained Gumbel Trick}, which adeptly encodes arbitrary inequality constraints. Consequently, our method facilitates an efficient and scalable scheduling via gradient descent without the need for training data. Comparative evaluations on both synthetic and real-world benchmarks highlight our capability to significantly improve the optimization efficiency of scheduling, surpassing state-of-the-art solutions offered by commercial and open-source solvers such as CPLEX, Gurobi, and CP-SAT in the majority of the designs.


Approximate Nearest Neighbour Search on Dynamic Datasets: An Investigation

arXiv.org Artificial Intelligence

Approximate k-Nearest Neighbour (ANN) methods are often used for mining information and aiding machine learning on large scale high-dimensional datasets. ANN methods typically differ in the index structure used for accelerating searches, resulting in various recall/runtime trade-off points. For applications with static datasets, runtime constraints and dataset properties can be used to empirically select an ANN method with suitable operating characteristics. However, for applications with dynamic datasets, which are subject to frequent online changes (like addition of new samples), there is currently no consensus as to which ANN methods are most suitable. Traditional evaluation approaches do not consider the computational costs of updating the index structure, as well as the rate and size of index updates. To address this, we empirically evaluate 5 popular ANN methods on two main applications (online data collection and online feature learning) while taking into account these considerations. Two dynamic datasets are used, derived from the SIFT1M dataset with 1 million samples and the DEEP1B dataset with 1 billion samples. The results indicate that the often used k-d trees method is not suitable on dynamic datasets as it is slower than a straightforward baseline exhaustive search method. For online data collection, the Hierarchical Navigable Small World Graphs method achieves a consistent speedup over baseline across a wide range of recall rates. For online feature learning, the Scalable Nearest Neighbours method is faster than baseline for recall rates below 75%.


What Matters in Hierarchical Search for Combinatorial Reasoning Problems?

arXiv.org Artificial Intelligence

Efficiently tackling combinatorial reasoning problems, particularly the notorious NP-hard tasks, remains a significant challenge for AI research. Recent efforts have sought to enhance planning by incorporating hierarchical high-level search strategies, known as subgoal methods. While promising, their performance against traditional low-level planners is inconsistent, raising questions about their application contexts. In this study, we conduct an in-depth exploration of subgoal-planning methods for combinatorial reasoning. We identify the attributes pivotal for leveraging the advantages of high-level search: hard-to-learn value functions, complex action spaces, presence of dead ends in the environment, or using data collected from diverse experts. We propose a consistent evaluation methodology to achieve meaningful comparisons between methods and reevaluate the state-of-the-art algorithms.


Learning Topological Representations with Bidirectional Graph Attention Network for Solving Job Shop Scheduling Problem

arXiv.org Artificial Intelligence

Existing learning-based methods for solving job shop scheduling problems (JSSP) usually use off-the-shelf GNN models tailored to undirected graphs and neglect the rich and meaningful topological structures of disjunctive graphs (DGs). This paper proposes the topology-aware bidirectional graph attention network (TBGAT), a novel GNN architecture based on the attention mechanism, to embed the DG for solving JSSP in a local search framework. Specifically, TBGAT embeds the DG from a forward and a backward view, respectively, where the messages are propagated by following the different topologies of the views and aggregated via graph attention. Then, we propose a novel operator based on the message-passing mechanism to calculate the forward and backward topological sorts of the DG, which are the features for characterizing the topological structures and exploited by our model. In addition, we theoretically and experimentally show that TBGAT has linear computational complexity to the number of jobs and machines, respectively, strengthening our method's practical value. Besides, extensive experiments on five synthetic datasets and seven classic benchmarks show that TBGAT achieves new SOTA results by outperforming a wide range of neural methods by a large margin. All the code and data are publicly available online at https://github.com/zcaicaros/TBGAT.


Structure-based Drug Design Benchmark: Do 3D Methods Really Dominate?

arXiv.org Artificial Intelligence

Currently, the field of structure-based drug design is dominated by three main types of algorithms: search-based algorithms, deep generative models, and reinforcement learning. While existing works have typically focused on comparing models within a single algorithmic category, cross-algorithm comparisons remain scarce. In this paper, to fill the gap, we establish a benchmark to evaluate the performance of sixteen models across these different algorithmic foundations by assessing the pharmaceutical properties of the generated molecules and their docking affinities with specified target proteins. We highlight the unique advantages of each algorithmic approach and offer recommendations for the design of future SBDD models. We emphasize that 1D/2D ligand-centric drug design methods can be used in SBDD by treating the docking function as a black-box oracle, which is typically neglected. The empirical results show that 1D/2D methods achieve competitive performance compared with 3D-based methods that use the 3D structure of the target protein explicitly. Also, AutoGrow4, a 2D molecular graph-based genetic algorithm, dominates SBDD in terms of optimization ability.


Preference Optimization for Molecule Synthesis with Conditional Residual Energy-based Models

arXiv.org Artificial Intelligence

Molecule synthesis through machine learning is one of the fundamental problems in drug discovery. Current data-driven strategies employ one-step retrosynthesis models and search algorithms to predict synthetic routes in a top-bottom manner. Despite their effective performance, these strategies face limitations in the molecule synthetic route generation due to a greedy selection of the next molecule set without any lookahead. Furthermore, existing strategies cannot control the generation of synthetic routes based on possible criteria such as material costs, yields, and step count. In this work, we propose a general and principled framework via conditional residual energy-based models (EBMs), that focus on the quality of the entire synthetic route based on the specific criteria. By incorporating an additional energy-based function into our probabilistic model, our proposed algorithm can enhance the quality of the most probable synthetic routes (with higher probabilities) generated by various strategies in a plug-and-play fashion. Extensive experiments demonstrate that our framework can consistently boost performance across various strategies and outperforms previous state-of-the-art top-1 accuracy by a margin of 2.5%. Code is available at https://github.com/SongtaoLiu0823/CREBM.


CAP: A Context-Aware Neural Predictor for NAS

arXiv.org Artificial Intelligence

Neural predictors are effective in boosting the time-consuming performance evaluation stage in neural architecture search (NAS), owing to their direct estimation of unseen architectures. Despite the effectiveness, training a powerful neural predictor with fewer annotated architectures remains a huge challenge. In this paper, we propose a context-aware neural predictor (CAP) which only needs a few annotated architectures for training based on the contextual information from the architectures. Specifically, the input architectures are encoded into graphs and the predictor infers the contextual structure around the nodes inside each graph. Then, enhanced by the proposed context-aware self-supervised task, the pre-trained predictor can obtain expressive and generalizable representations of architectures. Therefore, only a few annotated architectures are sufficient for training. Experimental results in different search spaces demonstrate the superior performance of CAP compared with state-of-the-art neural predictors. In particular, CAP can rank architectures precisely at the budget of only 172 annotated architectures in NAS-Bench-101. Moreover, CAP can help find promising architectures in both NAS-Bench-101 and DARTS search spaces on the CIFAR-10 dataset, serving as a useful navigator for NAS to explore the search space efficiently.