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OptiTree: Hierarchical Thoughts Generation with Tree Search for LLMOptimization Modeling
Optimization modeling is one of the most crucial but technical parts of operations research (OR). To automate the modeling process, existing works have leveraged large language models (LLMs), prompting them to break down tasks into steps for generating variables, constraints, and objectives. However, due to the highly complex mathematical structures inherent in OR problems, standard fixed-step decomposition often fails to achieve high performance. To address this challenge, we introduce OptiTree, a novel tree search approach designed to enhance modeling capabilities for complex problems through adaptive problem decomposition into simpler subproblems. Specifically, we develop a modeling tree that organizes a wide range of OR problems based on their hierarchical problem taxonomy and complexity, with each node representing a problem category and containing relevant high-level modeling thoughts. Given a problem to model, we recurrently search the tree to identify a series of simpler subproblems and synthesize the global modeling thoughts by adaptively integrating the hierarchical thoughts. Experiments show that OptiTree significantly improves the modeling accuracy compared to the state-of-theart, achieving over 10% improvements on the challenging benchmarks.
SoTA with Less: MCTS-Guided Sample Selection for Data-Efficient Visual Reasoning Self-Improvement
We introduce ThinkLite-VL, a family of visual reasoning models that achieve state-of-the-art (SoTA) performance using an order of magnitude fewer training samples, relying purely on reinforcement fine-tuning (RFT) self-improvement without any knowledge distillation. Our central insight is that sample difficulty critically influences RFT effectiveness: appropriately challenging examples can drive substantial reasoning improvements, even in low-data regimes. However, quantifying sample difficulty in a reliable and scalable manner remains non-trivial. To address this, we repurpose Monte Carlo Tree Search (MCTS) to measure sample difficulty via the number of reasoning iterations a vision-language model (VLM) requires to solve each instance. This MCTS-based selection procedure identifies samples that induce deeper reasoning while remaining solvable, allowing us to filter a high-quality subset from 70k open-source examples spanning math, natural image understanding, and chart comprehension. Using this approach, we select just 11k challenging samples for RFT on Qwen2.5-VL-7B-Instruct and 7.5k samples for Qwen2.5-VL-72B-Instruct. The resulting models, ThinkLite-VL-7B and ThinkLiteVL-72B, significantly outperform their respective base models across eight visual reasoning benchmarks.
ML4CO-Bench-101: Benchmark Machine Learning for Classic Combinatorial Problems on Graphs
Combinatorial problems on graphs have attracted extensive efforts from the machine learning community over the past decade. Despite notable progress in this area under the umbrella of ML4CO, a comprehensive categorization, unified reproducibility, and transparent evaluation protocols are still lacking for the emerging and immense pool of neural CO solvers. In this paper, we establish a modular and streamlined framework benchmarking prevalent neural CO methods, dissecting their design choices via a tri-leveled "paradigm-model-learning" taxonomy to better characterize different approaches. Further, we integrate their shared features and respective strengths to form 3 unified solvers representing global prediction (GP), local construction (LC), and adaptive expansion (AE) mannered neural solvers. We also collate a total of 65 datasets for 7 mainstream CO problems (including both edge-oriented tasks: TSP, ATSP, CVRP, as well as node-oriented: MIS, MCl, MVC, MCut) across scales to facilitate more comparable results among literature. Extensive experiments upon our benchmark reveal a fair and exact performance exhibition indicative of the raw contribution of the learning components in each method, rethinking and insisting that pre-and post-inference heuristic tricks are not supposed to compensate for sub-par capability of the data-driven counterparts. Under this unified benchmark, an up-to-date replication of typical ML4CO methods is maintained, hoping to provide convenient reference and insightful guidelines for both engineering development and academic exploration of the ML4CO community in the future.
SPOT: Scalable Policy Optimization with Trees for Markov Decision Processes
Interpretable reinforcement learning policies are essential for high-stakes decisionmaking, yet optimizing decision tree policies in Markov Decision Processes (MDPs) remains challenging. We propose SPOT, a novel method for computing decision tree policies, which formulates the optimization problem as a mixedinteger linear program (MILP). To enhance efficiency, we employ a reduced-space branch-and-bound approach that decouples the MDP dynamics from tree-structure constraints, enabling efficient parallel search. This significantly improves runtime and scalability compared to previous methods. Our approach ensures that each iteration yields the optimal decision tree. Experimental results on standard benchmarks demonstrate that SPOT achieves substantial speedup and scales to larger MDPs with a significantly higher number of states. The resulting decision tree policies are interpretable and compact, maintaining transparency without compromising performance. These results demonstrate that our approach simultaneously achieves interpretability and scalability, delivering high-quality policies an order of magnitude faster than existing approaches.
HM3: Hierarchical Multi-Objective Model Merging for Pretrained Models
Model merging is a technique that combines multiple large pretrained models into a single model, enhancing performance and broadening task adaptability without original data or additional training. However, most existing model merging methods focus primarily on exploring the parameter space, merging models with identical architectures. Despite its potential, merging in the architecture space remains in its early stages due to the vast search space and challenges related to layer compatibility. This paper designs a hierarchical model merging framework named HM3, formulating a bilevel multi-objective model merging problem across both parameter and architecture spaces. At the parameter level, HM3 integrates existing merging methods to quickly identify optimal parameters. Based on these, an actorcritic strategy with efficient policy discretization is employed at the architecture level to explore inference paths with Markov property in the layer-granularity search space for reconstructing these optimal models. By training reusable policy and value networks, HM3 learns Pareto optimal models to provide customized solutions for various tasks. Experimental results on language and vision tasks demonstrate that HM3 outperforms methods focusing solely on the parameter or architecture space.
Contrastive Representations for Temporal Reasoning
In classical AI, perception relies on learning state-based representations, while planning -- temporal reasoning over action sequences -- is typically achieved through search. We study whether such reasoning can instead emerge from representations that capture both perceptual and temporal structure. We show that standard temporal contrastive learning, despite its popularity, often fails to capture temporal structure due to its reliance on spurious features. To address this, we introduce Contrastive Representations for Temporal Reasoning (CRTR), a method that uses a negative sampling scheme to provably remove these spurious features and facilitate temporal reasoning. CRTR achieves strong results on domains with complex temporal structure, such as Sokoban and Rubik's Cube. In particular, for the Rubik's Cube, CRTR learns representations that generalize across all initial states and allow it to solve the puzzle using fewer search steps than BestFS -- though with longer solutions. To our knowledge, this is the first method that efficiently solves arbitrary Cube states using only learned representations, without relying on an external search algorithm.
Reasoning Is Not a Race: When Stopping Early Beats Going Deeper
We study the use of Process Reward Models (PRMs) for guiding Long Chain-ofThought (CoT) reasoning in large language models. Although PRMs deliver finegrained feedback in standard tasks, PRM-guided beam search does not consistently outperform PRM-free approaches in long CoT reasoning. We trace this shortfall to a "step quality degradation"--the expected step quality shows concave behavior, yielding unimodal or monotonically declining trends. To counteract this, we propose Z-Score Guided Early Stopping (ZGES), which halts search at the detected quality peak using local PRM-reward z-scores. Across multiple math benchmarks and model scales, ZGES outperforms both standard PRM-guided beam search and the PRM-free methods.
A*-Thought: Efficient Reasoning via Bidirectional Compression for Low-Resource Settings
Large Reasoning Models (LRMs) achieve superior performance by extending the thought length. However, a lengthy thinking trajectory leads to reduced efficiency. Most of the existing methods are stuck in the assumption of overthinking and attempt to reason efficiently by compressing the Chain-of-Thought, but this often leads to performance degradation. To address this problem, we introduce A*Thought, an efficient tree search-based unified framework designed to identify and isolate the most essential thoughts from the extensive reasoning chains produced by these models. It formulates the reasoning process of LRMs as a search tree, where each node represents a reasoning span in the giant reasoning space.
Differentiable Extensions with Rounding Guarantees for Combinatorial Optimization over Permutations
Continuously extending combinatorial optimization objectives is a powerful technique commonly applied to the optimization of set functions. However, few such methods exist for extending functions on permutations, despite the fact that many combinatorial optimization problems, such as the quadratic assignment problem (QAP) and the traveling salesperson problem (TSP), are inherently optimization over permutations.