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Neural Cover Selection for Image Steganography
In steganography, selecting an optimal cover image--referred to as cover selection--is pivotal for effective message concealment. Traditional methods have typically employed exhaustive searches to identify images that conform to specific perceptual or complexity metrics. However, the relationship between these metrics and the actual message hiding efficacy of an image is unclear, often yielding less-than-ideal steganographic outcomes. Inspired by recent advancements in generative models, we introduce a novel cover selection framework, which involves optimizing within the latent space of pretrained generative models to identify the most suitable cover images, distinguishing itself from traditional exhaustive search methods. Our method shows significant advantages in message recovery and image quality. We also conduct an information-theoretic analysis of the generated cover images, revealing that message hiding predominantly occurs in low-variance pixels, reflecting the waterfilling algorithm's principles in parallel Gaussian channels.
Theoretically Grounded Pruning of Large Ground Sets for Constrained, Discrete Optimization
Modern instances of combinatorial optimization problems often exhibit billion-scale ground sets, which have many uninformative or redundant elements. In this work, we develop light-weight pruning algorithms to quickly discard elements that are unlikely to be part of an optimal solution. Under mild assumptions on the instance, we prove theoretical guarantees on the fraction of the optimal value retained and the size of the resulting pruned ground set. Through extensive experiments on real-world datasets for various applications, we demonstrate that our algorithm, QuickPrune, efficiently prunes over 90% of the ground set and outperforms state-of-the-art classical and machine learning heuristics for pruning.
Deep Memory Search: A Metaheuristic Approach for Optimizing Heuristic Search
Hedar, Abdel-Rahman, Abdel-Hakim, Alaa E., Deabes, Wael, Alotaibi, Youseef, Bouazza, Kheir Eddine
Metaheuristic search methods have proven to be essential tools for tackling complex optimization challenges, but their full potential is often constrained by conventional algorithmic frameworks. In this paper, we introduce a novel approach called Deep Heuristic Search (DHS), which models metaheuristic search as a memory-driven process. DHS employs multiple search layers and memory-based exploration-exploitation mechanisms to navigate large, dynamic search spaces. By utilizing model-free memory representations, DHS enhances the ability to traverse temporal trajectories without relying on probabilistic transition models. The proposed method demonstrates significant improvements in search efficiency and performance across a range of heuristic optimization problems.
SELA: Tree-Search Enhanced LLM Agents for Automated Machine Learning
Chi, Yizhou, Lin, Yizhang, Hong, Sirui, Pan, Duyi, Fei, Yaying, Mei, Guanghao, Liu, Bangbang, Pang, Tianqi, Kwok, Jacky, Zhang, Ceyao, Liu, Bang, Wu, Chenglin
Automated Machine Learning (AutoML) approaches encompass traditional methods that optimize fixed pipelines for model selection and ensembling, as well as newer LLM-based frameworks that autonomously build pipelines. While LLM-based agents have shown promise in automating machine learning tasks, they often generate low-diversity and suboptimal code, even after multiple iterations. To overcome these limitations, we introduce Tree-Search Enhanced LLM Agents (SELA), an innovative agent-based system that leverages Monte Carlo Tree Search (MCTS) to optimize the AutoML process. By representing pipeline configurations as trees, our framework enables agents to conduct experiments intelligently and iteratively refine their strategies, facilitating a more effective exploration of the machine learning solution space. This novel approach allows SELA to discover optimal pathways based on experimental feedback, improving the overall quality of the solutions. In an extensive evaluation across 20 machine learning datasets, we compare the performance of traditional and agent-based AutoML methods, demonstrating that SELA achieves a win rate of 65% to 80% against each baseline across all datasets. Automated Machine Learning (AutoML) is a rapidly evolving field that seeks to automate the process of designing reliable machine learning solutions with minimal human intervention. Traditional AutoML frameworks, such as Auto-WEKA (Thornton et al., 2013), Auto-Sklearn (Feurer et al., 2015; 2020), AutoGluon (Tang et al., 2024b), and H2O AutoML (LeDell & Poirier, 2020), rely on predefined search spaces and routines. These frameworks primarily focus on optimizing hyperparameters and model ensembling to find the best model configuration. However, this fixed and static approach often lacks the adaptability needed to handle diverse and dynamic data scenarios, resulting in suboptimal performance in more complex settings.
Research on Travel Route Planing Problems Based on Greedy Algorithm
The route planning problem based on the greedy algorithm represents a method of identifying the optimal or near-optimal route between a given start point and end point. In this paper, the PCA method is employed initially to downscale the city evaluation indexes, extract the key principal components, and then downscale the data using the KMO and TOPSIS algorithms, all of which are based on the MindSpore framework. Secondly, for the dataset that does not pass the KMO test, the entropy weight method and TOPSIS method will be employed for comprehensive evaluation. Finally, a route planning algorithm is proposed and optimised based on the greedy algorithm, which provides personalised route customisation according to the different needs of tourists. In addition, the local travelling efficiency, the time required to visit tourist attractions and the necessary daily breaks are considered in order to reduce the cost and avoid falling into the locally optimal solution.
Semantic-guided Search for Efficient Program Repair with Large Language Models
Le-Cong, Thanh, Le, Bach, Murray, Toby
In this paper, we first show that increases in beam size of even just small-sized LLM (1B-7B parameters) require an extensive GPU resource consumption, leading to up to 80% of recurring crashes due to memory overloads in LLM-based APR. Seemingly simple solutions to reduce memory consumption are (1) to quantize LLM models, i.e., converting the weights of a LLM from high-precision values to lower-precision ones. and (2) to make beam search sequential, i.e., forwarding each beam through the model sequentially and then concatenate them back into a single model output. However, we show that these approaches still do not work via both theoretical analysis and experiments. To address this, we introduce FLAMES, a novel LLM-based APR technique that employs semantic-guided patch generation to enhance repair effectiveness and memory efficiency. Unlike conventional methods that rely on beam search, FLAMES utilizes greedy decoding to enhance memory efficiency while steering the search to more potentially good repair candidates via a semantic-guided best-first search algorithm. At each decoding step, FLAMES uses semantic feedback from test validation such as the number of passing and failing test cases to select the most promising token to explore further. Our empirical evaluation on the Defects4J and HumanEval-Java datasets shows that FLAMES not only substantially reduces memory consumption by up to 83% compared to conventional LLM-based APR, but also accelerates the repair process. Remarkably, FLAMES successfully generated 133 and 103 correct fixes for 333 and 163 bugs in the Defects4J and HumanEval-Java datasets, respectively. This suggests that FLAMES is not only more efficient but also outperforms state-of-the-art techniques, fixing at least 10 and 11 more bugs than SOTA baselines in the Defects4J and HumanEval-Java datasets, respectively.
InternLM2.5-StepProver: Advancing Automated Theorem Proving via Expert Iteration on Large-Scale LEAN Problems
Wu, Zijian, Huang, Suozhi, Zhou, Zhejian, Ying, Huaiyuan, Wang, Jiayu, Lin, Dahua, Chen, Kai
Large Language Models (LLMs) have emerged as powerful tools in mathematical theorem proving, particularly when utilizing formal languages such as LEAN. The major learning paradigm is expert iteration, which necessitates a pre-defined dataset comprising numerous mathematical problems. In this process, LLMs attempt to prove problems within the dataset and iteratively refine their capabilities through self-training on the proofs they discover. We propose to use large scale LEAN problem datasets Lean-workbook for expert iteration with more than 20,000 CPU days. During expert iteration, we found log-linear trends between solved problem amount with proof length and CPU usage. We train a critic model to select relatively easy problems for policy models to make trials and guide the model to search for deeper proofs. InternLM2.5-StepProver achieves open-source state-of-the-art on MiniF2F, Lean-Workbook-Plus, ProofNet, and Putnam benchmarks. Specifically, it achieves a pass of 65.9% on the MiniF2F-test and proves (or disproves) 17.0% of problems in Lean-Workbook-Plus which shows a significant improvement compared to only 9.5% of problems proved when Lean-Workbook-Plus was released. We open-source our models and searched proofs at https://github.com/InternLM/InternLM-Math and https://huggingface.co/datasets/internlm/Lean-Workbook.
Hierarchical Search-Based Cooperative Motion Planning
Wu, Yuchen, Yang, Yifan, Xu, Gang, Cao, Junjie, Chen, Yansong, Wen, Licheng, Liu, Yong
Cooperative path planning, a crucial aspect of multi-agent systems research, serves a variety of sectors, including military, agriculture, and industry. Many existing algorithms, however, come with certain limitations, such as simplified kinematic models and inadequate support for multiple group scenarios. Focusing on the planning problem associated with a nonholonomic Ackermann model for Unmanned Ground Vehicles (UGV), we propose a leaderless, hierarchical Search-Based Cooperative Motion Planning (SCMP) method. The high-level utilizes a binary conflict search tree to minimize runtime, while the low-level fabricates kinematically feasible, collision-free paths that are shape-constrained. Our algorithm can adapt to scenarios featuring multiple groups with different shapes, outlier agents, and elaborate obstacles. We conduct algorithm comparisons, performance testing, simulation, and real-world testing, verifying the effectiveness and applicability of our algorithm. The implementation of our method will be open-sourced at https://github.com/WYCUniverStar/SCMP.
Information-Theoretic Minimax Regret Bounds for Reinforcement Learning based on Duality
Bongole, Raghav, Gouverneur, Amaury, Rodrรญguez-Gรกlvez, Borja, Oechtering, Tobias J., Skoglund, Mikael
We study agents acting in an unknown environment where the agent's goal is to find a robust policy. We consider robust policies as policies that achieve high cumulative rewards for all possible environments. To this end, we consider agents minimizing the maximum regret over different environment parameters, leading to the study of minimax regret. This research focuses on deriving information-theoretic bounds for minimax regret in Markov Decision Processes (MDPs) with a finite time horizon. Building on concepts from supervised learning, such as minimum excess risk (MER) and minimax excess risk, we use recent bounds on the Bayesian regret to derive minimax regret bounds. Specifically, we establish minimax theorems and use bounds on the Bayesian regret to perform minimax regret analysis using these minimax theorems. Our contributions include defining a suitable minimax regret in the context of MDPs, finding information-theoretic bounds for it, and applying these bounds in various scenarios.
Pantograph: A Machine-to-Machine Interaction Interface for Advanced Theorem Proving, High Level Reasoning, and Data Extraction in Lean 4
Aniva, Leni, Sun, Chuyue, Miranda, Brando, Barrett, Clark, Koyejo, Sanmi
Machine-assisted theorem proving refers to the process of conducting structured reasoning to automatically generate proofs for mathematical theorems. Recently, there has been a surge of interest in using machine learning models in conjunction with proof assistants to perform this task. In this paper, we introduce Pantograph, a tool that provides a versatile interface to the Lean 4 proof assistant and enables efficient proof search via powerful search algorithms such as Monte Carlo Tree Search. In addition, Pantograph enables high-level reasoning by enabling a more robust handling of Lean 4's inference steps. We provide an overview of Pantograph's architecture and features. We also report on an illustrative use case: using machine learning models and proof sketches to prove Lean 4 theorems. Pantograph's innovative features pave the way for more advanced machine learning models to perform complex proof searches and high-level reasoning, equipping future researchers to design more versatile and powerful theorem provers.