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Semi-Strongly solved: a New Definition Leading Computer to Perfect Gameplay
Solving combinatorial games has been a classic research topic in artificial intelligence because solutions can offer essential information to improve gameplay. Several definitions exist for `solving the game,' but they are markedly different regarding computational cost and the detail of insights derived. In this study, we introduce a novel definition called `semi-strongly solved' and propose an algorithm to achieve this type of solution efficiently. This new definition addresses existing gaps because of its intermediate computational cost and the quality of the solution. To demonstrate the potential of our approach, we derive the theoretical computational complexity of our algorithm under a simple condition, and apply it to semi-strongly solve the game of 6x6 Othello. This study raises many new research goals in this research area.
PatternBoost: Constructions in Mathematics with a Little Help from AI
Charton, Franรงois, Ellenberg, Jordan S., Wagner, Adam Zsolt, Williamson, Geordie
We introduce PatternBoost, a flexible method for finding interesting constructions in mathematics. Our algorithm alternates between two phases. In the first ``local'' phase, a classical search algorithm is used to produce many desirable constructions. In the second ``global'' phase, a transformer neural network is trained on the best such constructions. Samples from the trained transformer are then used as seeds for the first phase, and the process is repeated. We give a detailed introduction to this technique, and discuss the results of its application to several problems in extremal combinatorics. The performance of PatternBoost varies across different problems, but there are many situations where its performance is quite impressive. Using our technique, we find the best known solutions to several long-standing problems, including the construction of a counterexample to a conjecture that had remained open for 30 years.
FG-PE: Factor-graph Approach for Multi-robot Pursuit-Evasion
Esfahani, Messiah Abolfazli, Baลar, Ayลe, Saeedi, Sajad
With the increasing use of robots in daily life, there is a growing need to provide robust collaboration protocols for robots to tackle more complicated and dynamic problems effectively. This paper presents a novel, factor graph-based approach to address the pursuit-evasion problem, enabling accurate estimation, planning, and tracking of an evader by multiple pursuers working together. It is assumed that there are multiple pursuers and only one evader in this scenario. The proposed method significantly improves the accuracy of evader estimation and tracking, allowing pursuers to capture the evader in the shortest possible time and distance compared to existing techniques. In addition to these primary objectives, the proposed approach effectively minimizes uncertainty while remaining robust, even when communication issues lead to some messages being dropped or lost. Through a series of comprehensive experiments, this paper demonstrates that the proposed algorithm consistently outperforms traditional pursuit-evasion methods across several key performance metrics, such as the time required to capture the evader and the average distance traveled by the pursuers. Additionally, the proposed method is tested in real-world hardware experiments, further validating its effectiveness and applicability.
NAMR-RRT: Neural Adaptive Motion Planning for Mobile Robots in Dynamic Environments
Sun, Zhirui, Xia, Bingyi, Xie, Peijia, Li, Xiaoxiao, Wang, Jiankun
Robots are increasingly deployed in dynamic and crowded environments, such as urban areas and shopping malls, where efficient and robust navigation is crucial. Traditional risk-based motion planning algorithms face challenges in such scenarios due to the lack of a well-defined search region, leading to inefficient exploration in irrelevant areas. While bi-directional and multi-directional search strategies can improve efficiency, they still result in significant unnecessary exploration. This article introduces the Neural Adaptive Multi-directional Risk-based Rapidly-exploring Random Tree (NAMR-RRT) to address these limitations. NAMR-RRT integrates neural network-generated heuristic regions to dynamically guide the exploration process, continuously refining the heuristic region and sampling rates during the planning process. This adaptive feature significantly enhances performance compared to neural-based methods with fixed heuristic regions and sampling rates. NAMR-RRT improves planning efficiency, reduces trajectory length, and ensures higher success by focusing the search on promising areas and continuously adjusting to environments. The experiment results from both simulations and real-world applications demonstrate the robustness and effectiveness of our proposed method in navigating dynamic environments. A website about this work is available at https://sites.google.com/view/namr-rrt.
MBExplainer: Multilevel bandit-based explanations for downstream models with augmented graph embeddings
Golgoon, Ashkan, Franks, Ryan, Filom, Khashayar, Kannan, Arjun Ravi
In many industrial applications, it is common that the graph embeddings generated from training GNNs are used in an ensemble model where the embeddings are combined with other tabular features (e.g., original node or edge features) in a downstream ML task. The tabular features may even arise naturally if, e.g., one tries to build a graph such that some of the node or edge features are stored in a tabular format. Here we address the problem of explaining the output of such ensemble models for which the input features consist of learned neural graph embeddings combined with additional tabular features. We propose MBExplainer, a model-agnostic explanation approach for downstream models with augmented graph embeddings. MBExplainer returns a human-legible triple as an explanation for an instance prediction of the whole pipeline consisting of three components: a subgraph with the highest importance, the topmost important nodal features, and the topmost important augmented downstream features. A game-theoretic formulation is used to take the contributions of each component and their interactions into account by assigning three Shapley values corresponding to their own specific games. Finding the explanation requires an efficient search through the corresponding local search spaces corresponding to each component. MBExplainer applies a novel multilevel search algorithm that enables simultaneous pruning of local search spaces in a computationally tractable way. In particular, three interweaved Monte Carlo Tree Search are utilized to iteratively prune the local search spaces. MBExplainer also includes a global search algorithm that uses contextual bandits to efficiently allocate pruning budget among the local search spaces. We show the effectiveness of MBExplainer by presenting a set of comprehensive numerical examples on multiple public graph datasets for both node and graph classification tasks.
Syno: Structured Synthesis for Neural Operators
Zhuo, Yongqi, Su, Zhengyuan, Zhao, Chenggang, Gao, Mingyu
The desires for better prediction accuracy and higher execution performance in neural networks never end. Neural architecture search (NAS) and tensor compilers are two popular techniques to optimize these two goals, but they are both limited to composing or optimizing existing manually designed operators rather than coming up with completely new designs. In this work, we explore the less studied direction of neural operator synthesis, which aims to automatically and efficiently discover novel neural operators with better accuracy and/or speed. We develop an end-to-end framework Syno, to realize practical neural operator synthesis. Syno makes use of a novel set of fine-grained primitives defined on tensor dimensions, which ensure various desired properties to ease model training, and also enable expression canonicalization techniques to avoid redundant candidates during search. Syno further adopts a novel guided synthesis flow to obtain valid operators matched with the specified input/output dimension sizes, and leverages efficient stochastic tree search algorithms to quickly explore the design space. We demonstrate that Syno discovers better operators with an average of $2.06\times$ speedup and less than $1\%$ accuracy loss, even on NAS-optimized models.
Auditing Google's Search Algorithm: Measuring News Diversity Across Brazil, the UK, and the US
Hernandes, Raphael, Corsi, Giulio
This study examines the influence of Google's search algorithm on news diversity by analyzing search results in Brazil, the UK, and the US. It explores how Google's system preferentially favors a limited number of news outlets. Utilizing algorithm auditing techniques, the research measures source concentration with the Herfindahl-Hirschman Index (HHI) and Gini coefficient, revealing significant concentration trends. The study underscores the importance of conducting horizontal analyses across multiple search queries, as focusing solely on individual results pages may obscure these patterns. Factors such as popularity, political bias, and recency were evaluated for their impact on news rankings. Findings indicate a slight leftward bias in search outcomes and a preference for popular, often national outlets. This bias, combined with a tendency to prioritize recent content, suggests that Google's algorithm may reinforce existing media inequalities. By analyzing the largest dataset to date -- 221,863 search results -- this research provides comprehensive, longitudinal insights into how algorithms shape public access to diverse news sources.
MILP-StuDio: MILP Instance Generation via Block Structure Decomposition
Liu, Haoyang, Wang, Jie, Zhang, Wanbo, Geng, Zijie, Kuang, Yufei, Li, Xijun, Li, Bin, Zhang, Yongdong, Wu, Feng
Mixed-integer linear programming (MILP) is one of the most popular mathematical formulations with numerous applications. In practice, improving the performance of MILP solvers often requires a large amount of high-quality data, which can be challenging to collect. Researchers thus turn to generation techniques to generate additional MILP instances. However, existing approaches do not take into account specific block structures -- which are closely related to the problem formulations -- in the constraint coefficient matrices (CCMs) of MILPs. Consequently, they are prone to generate computationally trivial or infeasible instances due to the disruptions of block structures and thus problem formulations. To address this challenge, we propose a novel MILP generation framework, called Block Structure Decomposition (MILP-StuDio), to generate high-quality instances by preserving the block structures. Specifically, MILP-StuDio begins by identifying the blocks in CCMs and decomposing the instances into block units, which serve as the building blocks of MILP instances. We then design three operators to construct new instances by removing, substituting, and appending block units in the original instances, enabling us to generate instances with flexible sizes. An appealing feature of MILP-StuDio is its strong ability to preserve the feasibility and computational hardness of the generated instances. Experiments on the commonly-used benchmarks demonstrate that using instances generated by MILP-StuDio is able to significantly reduce over 10% of the solving time for learning-based solvers.
Exactly Minimax-Optimal Locally Differentially Private Sampling
Park, Hyun-Young, Asoodeh, Shahab, Lee, Si-Hyeon
The sampling problem under local differential privacy has recently been studied with potential applications to generative models, but a fundamental analysis of its privacy-utility trade-off (PUT) remains incomplete. In this work, we define the fundamental PUT of private sampling in the minimax sense, using the f-divergence between original and sampling distributions as the utility measure. We characterize the exact PUT for both finite and continuous data spaces under some mild conditions on the data distributions, and propose sampling mechanisms that are universally optimal for all f-divergences. Our numerical experiments demonstrate the superiority of our mechanisms over baselines, in terms of theoretical utilities for finite data space and of empirical utilities for continuous data space.
QWO: Speeding Up Permutation-Based Causal Discovery in LiGAMs
Shahverdikondori, Mohammad, Mokhtarian, Ehsan, Kiyavash, Negar
Causal discovery is essential for understanding relationships among variables of interest in many scientific domains. In this paper, we focus on permutation-based methods for learning causal graphs in Linear Gaussian Acyclic Models (LiGAMs), where the permutation encodes a causal ordering of the variables. Existing methods in this setting are not scalable due to their high computational complexity. These methods are comprised of two main components: (i) constructing a specific DAG, $\mathcal{G}^\pi$, for a given permutation $\pi$, which represents the best structure that can be learned from the available data while adhering to $\pi$, and (ii) searching over the space of permutations (i.e., causal orders) to minimize the number of edges in $\mathcal{G}^\pi$. We introduce QWO, a novel approach that significantly enhances the efficiency of computing $\mathcal{G}^\pi$ for a given permutation $\pi$. QWO has a speed-up of $O(n^2)$ ($n$ is the number of variables) compared to the state-of-the-art BIC-based method, making it highly scalable. We show that our method is theoretically sound and can be integrated into existing search strategies such as GRASP and hill-climbing-based methods to improve their performance.