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Neural Multi-Objective Combinatorial Optimization with Diversity Enhancement
Most of existing neural methods for multi-objective combinatorial optimization (MOCO) problems solely rely on decomposition, which often leads to repetitive solutions for the respective subproblems, thus a limited Pareto set. Beyond decomposition, we propose a novel neural heuristic with diversity enhancement (NHDE) to produce more Pareto solutions from two perspectives. On the one hand, to hinder duplicated solutions for different subproblems, we propose an indicator-enhanced deep reinforcement learning method to guide the model, and design a heterogeneous graph attention mechanism to capture the relations between the instance graph and the Pareto front graph. On the other hand, to excavate more solutions in the neighborhood of each subproblem, we present a multiple Pareto optima strategy to sample and preserve desirable solutions. Experimental results on classic MOCO problems show that our NHDE is able to generate a Pareto front with higher diversity, thereby achieving superior overall performance.
Minimax Optimal Quantile and Semi-Adversarial Regret via Root-Logarithmic Regularizers
Quantile (and, more generally, KL) regret bounds, such as those achieved by NormalHedge (Chaudhuri, Freund, and Hsu 2009) and its variants, relax the goal of competing against the best individual expert to only competing against a majority of experts on adversarial data. More recently, the semi-adversarial paradigm (Bilodeau, Negrea, and Roy 2020) provides an alternative relaxation of adversarial online learning by considering data that may be neither fully adversarial nor stochastic (I.I.D.). We achieve the minimax optimal regret in both paradigms using FTRL with separate, novel, root-logarithmic regularizers, both of which can be interpreted as yielding variants of NormalHedge. We extend existing KL regret upper bounds, which hold uniformly over target distributions, to possibly uncountable expert classes with arbitrary priors; provide the first full-information lower bounds for quantile regret on finite expert classes (which are tight); and provide an adaptively minimax optimal algorithm for the semi-adversarial paradigm that adapts to the true, unknown constraint faster, leading to uniformly improved regret bounds over existing methods.
Lattice partition recovery with dyadic CART
We study piece-wise constant signals corrupted by additive Gaussian noise over a d -dimensional lattice. Data of this form naturally arise in a host of applications, and the tasks of signal detection or testing, de-noising and estimation have been studied extensively in the statistical and signal processing literature. In this paper we consider instead the problem of partition recovery, i.e. of estimating the partition of the lattice induced by the constancy regions of the unknown signal, using the computationally-efficient dyadic classification and regression tree (DCART) methodology proposed by \citep{donoho1997cart}. We prove that, under appropriate regularity conditions on the shape of the partition elements, a DCART-based procedure consistently estimates the underlying partition at a rate of order \sigma 2 k * \log (N)/\kappa 2, where k * is the minimal number of rectangular sub-graphs obtained using recursive dyadic partitions supporting the signal partition, \sigma 2 is the noise variance, \kappa is the minimal magnitude of the signal difference among contiguous elements of the partition and N is the size of the lattice. Furthermore, under stronger assumptions, our method attains a sharper estimation error of order \sigma 2\log(N)/\kappa 2, independent of k *, which we show to be minimax rate optimal.
A Faster Decentralized Algorithm for Nonconvex Minimax Problems
In this paper, we study the nonconvex-strongly-concave minimax optimization problem on decentralized setting. The minimax problems are attracting increasing attentions because of their popular practical applications such as policy evaluation and adversarial training. As training data become larger, distributed training has been broadly adopted in machine learning tasks. Recent research works show that the decentralized distributed data-parallel training techniques are specially promising, because they can achieve the efficient communications and avoid the bottleneck problem on the central node or the latency of low bandwidth network. However, the decentralized minimax problems were seldom studied in literature and the existing methods suffer from very high gradient complexity. To address this challenge, we propose a new faster decentralized algorithm, named as DM-HSGD, for nonconvex minimax problems by using the variance reduced technique of hybrid stochastic gradient descent.
On the Second-order Convergence Properties of Random Search Methods
We study the theoretical convergence properties of random-search methods when optimizing non-convex objective functions without having access to derivatives. We prove that standard random-search methods that do not rely on second-order information converge to a second-order stationary point. However, they suffer from an exponential complexity in terms of the input dimension of the problem. In order to address this issue, we propose a novel variant of random search that exploits negative curvature by only relying on function evaluations. We prove that this approach converges to a second-order stationary point at a much faster rate than vanilla methods: namely, the complexity in terms of the number of function evaluations is only linear in the problem dimension.
LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios
Building agents based on tree-search planning capabilities with learned models has achieved remarkable success in classic decision-making problems, such as Go and Atari.However, it has been deemed challenging or even infeasible to extend Monte Carlo Tree Search (MCTS) based algorithms to diverse real-world applications, especially when these environments involve complex action spaces and significant simulation costs, or inherent stochasticity.In this work, we introduce LightZero, the first unified benchmark for deploying MCTS/MuZero in general sequential decision scenarios.
What is a Good Metric to Study Generalization of Minimax Learners?
Minimax optimization has served as the backbone of many machine learning problems. Although the convergence behavior of optimization algorithms has been extensively studied in minimax settings, their generalization guarantees, i.e., how the model trained on empirical data performs on the unseen testing data, have been relatively under-explored. A fundamental question remains elusive: What is a good metric to study generalization of minimax learners? In this paper, we aim to answer this question by first showing that primal risk, a universal metric to study generalization in minimization problems, fails in simple examples of minimax problems. Furthermore, another popular metric, the primal-dual risk, also fails to characterize the generalization behavior for minimax problems with nonconvexity, due to non-existence of saddle points. We thus propose a new metric to study generalization of minimax learners: the primal gap, to circumvent these issues.
Adversarially Robust Learning: A Generic Minimax Optimal Learner and Characterization
We present a minimax optimal learner for the problem of learning predictors robust to adversarial examples at test-time. Interestingly, we find that this requires new algorithmic ideas and approaches to adversarially robust learning. In particular, we show, in a strong negative sense, the suboptimality of the robust learner proposed by Montasser, Hanneke, and Srebro [2019] and a broader family of learners we identify as local learners. Our results are enabled by adopting a global perspective, specifically, through a key technical contribution: the the global one-inclusion graph, which may be of independent interest, that generalizes the classical one-inclusion graph due to Haussler, Littlestone, and Warmuth [1994]. Finally, as a byproduct, we identify a dimension characterizing qualitatively and quantitatively what classes of predictors \mathcal{H} are robustly learnable.
When can Regression-Adjusted Control Variate Help? Rare Events, Sobolev Embedding and Minimax Optimality
This paper studies the use of a machine learning-based estimator as a control variate for mitigating the variance of Monte Carlo sampling. Specifically, we seek to uncover the key factors that influence the efficiency of control variates in reducing variance. We examine a prototype estimation problem that involves simulating the moments of a Sobolev function based on observations obtained from (random) quadrature nodes. Firstly, we establish an information-theoretic lower bound for the problem. We then study a specific quadrature rule that employs a nonparametric regression-adjusted control variate to reduce the variance of the Monte Carlo simulation.
Planning from Pixels in Environments with Combinatorially Hard Search Spaces
The ability to form complex plans based on raw visual input is a litmus test for current capabilities of artificial intelligence, as it requires a seamless combination of visual processing and abstract algorithmic execution, two traditionally separate areas of computer science. A recent surge of interest in this field brought advances that yield good performance in tasks ranging from arcade games to continuous control; these methods however do not come without significant issues, such as limited generalization capabilities and difficulties when dealing with combinatorially hard planning instances. Our contribution is two-fold: (i) we present a method that learns to represent its environment as a latent graph and leverages state reidentification to reduce the complexity of finding a good policy from exponential to linear (ii) we introduce a set of lightweight environments with an underlying discrete combinatorial structure in which planning is challenging even for humans. Moreover, we show that our methods achieves strong empirical generalization to variations in the environment, even across highly disadvantaged regimes, such as "one-shot" planning, or in an offline RL paradigm which only provides low-quality trajectories.