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Total Variation Classes Beyond 1d: Minimax Rates, and the Limitations of Linear Smoothers

Neural Information Processing Systems

We consider the problem of estimating a function defined over nlocations on a d-dimensional grid (having all side lengths equal to n1/d). When the function is constrained to have discrete total variation bounded by Cn, we derive the minimax optimal (squared) `2 estimation error rate, parametrized by n,Cn. Total variation denoising, also known as the fused lasso, is seen to be rate optimal. Several simpler estimators exist, such as Laplacian smoothing and Laplacian eigenmaps. A natural question is: can these simpler estimators perform just as well?



Linear Time Approximation Algorithm for Column Subset Selection with Local Search

Neural Information Processing Systems

The Column Subset Selection (CSS) problem has been widely studied in dimensionality reduction and feature selection. The goal of the CSS problem is to output a submatrix S, consisting of k columns from an n d input matrix A that minimizes the residual error A-SS^\dagger A _F^2, where S^\dagger is the Moore-Penrose inverse matrix of S. Many previous approximation algorithms have non-linear running times in both n and d, while the existing linear-time algorithms have a relatively larger approximation ratios. Additionally, the local search algorithms in existing results for solving the CSS problem are heuristic. To achieve linear running time while maintaining better approximation using a local search strategy, we propose a local search-based approximation algorithm for the CSS problem with exactly k columns selected.


Rethinking the Capacity of Graph Neural Networks for Branching Strategy

Neural Information Processing Systems

Graph neural networks (GNNs) have been widely used to predict properties and heuristics of mixed-integer linear programs (MILPs) and hence accelerate MILP solvers. This paper investigates the capacity of GNNs to represent strong branching (SB), the most effective yet computationally expensive heuristic employed in the branch-and-bound algorithm. In the literature, message-passing GNN (MP-GNN), as the simplest GNN structure, is frequently used as a fast approximation of SB and we find that not all MILPs's SB can be represented with MP-GNN. We precisely define a class of MP-tractable MILPs for which MP-GNNs can accurately approximate SB scores. Particularly, we establish a universal approximation theorem: for any data distribution over the MP-tractable class, there always exists an MP-GNN that can approximate the SB score with arbitrarily high accuracy and arbitrarily high probability, which lays a theoretical foundation of the existing works on imitating SB with MP-GNN. For MILPs without the MP-tractability, unfortunately, a similar result is impossible, which can be illustrated by two MILP instances with different SB scores that cannot be distinguished by any MP-GNN, regardless of the number of parameters. Recognizing this, we explore another GNN structure called the second-order folklore GNN (2-FGNN) that overcomes this limitation, and the aforementioned universal approximation theorem can be extended to the entire MILP space using 2-FGNN, regardless of the MP-tractability. A small-scale numerical experiment is conducted to directly validate our theoretical findings.


Double-Ended Synthesis Planning with Goal-Constrained Bidirectional Search

Neural Information Processing Systems

Computer-aided synthesis planning (CASP) algorithms have demonstrated expert-level abilities in planning retrosynthetic routes to molecules of low to moderate complexity. However, current search methods assume the sufficiency of reaching arbitrary building blocks, failing to address the common real-world constraint where using specific molecules is desired. To this end, we present a formulation of synthesis planning with starting material constraints. Under this formulation, we propose Double-Ended Synthesis Planning ($\texttt{DESP}$), a novel CASP algorithm under a _bidirectional graph search_ scheme that interleaves expansions from the target and from the goal starting materials to ensure constraint satisfiability. The search algorithm is guided by a goal-conditioned cost network learned offline from a partially observed hypergraph of valid chemical reactions. We demonstrate the utility of $\texttt{DESP}$ in improving solve rates and reducing the number of search expansions by biasing synthesis planning towards expert goals on multiple new benchmarks.


Discretely beyond 1/e : Guided Combinatorial Algortihms for Submodular Maximization

Neural Information Processing Systems

For constrained, not necessarily monotone submodular maximization, all known approximation algorithms with ratio greater than $1/e$ require continuous ideas, such as queries to the multilinear extension of a submodular function and its gradient, which are typically expensive to simulate with the original set function. For combinatorial algorithms, the best known approximation ratios for both size and matroid constraint are obtained by a simple randomized greedy algorithm of Buchbinder et al. [9]: $1/e \approx 0.367$ for size constraint and $0.281$ for the matroid constraint in $\mathcal O (kn)$ queries, where $k$ is the rank of the matroid. In this work, we develop the first combinatorial algorithms to break the $1/e$ barrier: we obtain approximation ratio of $0.385$ in $\mathcal O (kn)$ queries to the submodular set function for size constraint, and $0.305$ for a general matroid constraint. These are achieved by guiding the randomized greedy algorithm with a fast local search algorithm. Further, we develop deterministic versions of these algorithms, maintaining the same ratio and asymptotic time complexity. Finally, we develop a deterministic, nearly linear time algorithm with ratio $0.377$.


Advancing Tool-Augmented Large Language Models: Integrating Insights from Errors in Inference Trees

Neural Information Processing Systems

Tool-augmented large language models (LLMs) leverage tools, often in the form of APIs, to improve their reasoning capabilities on complex tasks. This enables them to act as intelligent agents interacting with the real world. The recently introduced ToolLLaMA model by Qin et al. [2023] utilizes the depth-first search-based decision tree (DFSDT) mechanism for multi-step reasoning with $16000+$ real-world APIs, effectively enhancing the performance of tool-augmented LLMs compared to traditional chain reasoning mechanisms. However, their approach only employs successful paths from decision trees (also called inference trees) for supervised fine-tuning (SFT), missing out on the potential learning opportunities from failed paths. Inspired by this, we propose an inference trajectory optimization framework based on preference learning to address this limitation.