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GraphMP: Graph Neural Network-based Motion Planning with Efficient Graph Search
Motion planning, which aims to find a high-quality collision-free path in the configuration space, is a fundamental task in robotic systems. Recently, learningbased motion planners, especially the graph neural network-powered, have shown promising planning performance. However, though the state-of-the-art GNN planner can efficiently extract and learn graph information, its inherent mechanism is not well suited for graph search process, hindering its further performance improvement. To address this challenge and fully unleash the potential of GNN in motion planning, this paper proposes GraphMP, a neural motion planner for both low and high-dimensional planning tasks. With the customized model architecture and training mechanism design, GraphMP can simultaneously perform efficient graph pattern extraction and graph search processing, leading to strong planning performance. Experiments on a variety of environments, ranging from 2DMaze to 14D dual KUKA robotic arm, show that our proposed GraphMP achieves significant improvement on path quality and planning speed over state-of-the-art learning-based and classical planners; while preserving competitive success rate.
Sym-NCO: Leveraging Symmetricity for Neural Combinatorial Optimization
Deep reinforcement learning (DRL)-based combinatorial optimization (CO) methods (i.e., DRL-NCO) have shown significant merit over the conventional CO solvers as DRL-NCO is capable of learning CO solvers less relying on problem-specific expert domain knowledge (heuristic method) and supervised labeled data (supervised learning method). This paper presents a novel training scheme, Sym-NCO, which is a regularizer-based training scheme that leverages universal symmetricities in various CO problems and solutions. Leveraging symmetricities such as rotational and reflectional invariance can greatly improve the generalization capability of DRL-NCO because it allows the learned solver to exploit the commonly shared symmetricities in the same CO problem class. Our experimental results verify that our Sym-NCO greatly improves the performance of DRL-NCO methods in four CO tasks, including the traveling salesman problem (TSP), capacitated vehicle routing problem (CVRP), prize collecting TSP (PCTSP), and orienteering problem (OP), without utilizing problem-specific expert domain knowledge. Remarkably, SymNCO outperformed not only the existing DRL-NCO methods but also a competitive conventional solver, the iterative local search (ILS), in PCTSP at 240 faster speed.
Sample Selection for Fair and Robust Training
Fairness and robustness are critical elements of Trustworthy AI that need to be addressed together. Fairness is about learning an unbiased model while robustness is about learning from corrupted data, and it is known that addressing only one of them may have an adverse affect on the other. In this work, we propose a sample selection-based algorithm for fair and robust training. To this end, we formulate a combinatorial optimization problem for the unbiased selection of samples in the presence of data corruption. Observing that solving this optimization problem is strongly NP-hard, we propose a greedy algorithm that is efficient and effective in practice. Experiments show that our algorithm obtains fairness and robustness that are better than or comparable to the state-of-the-art technique, both on synthetic and benchmark real datasets. Moreover, unlike other fair and robust training baselines, our algorithm can be used by only modifying the sampling step in batch selection without changing the training algorithm or leveraging additional clean data.
W(leaf,i) r+ ฮณ V(s0) s env.RESET() solution [ ].List of actions N(leaf,i) 1 for 1 Lp do Q(leaf,i) W(leaf,i) actions PLANNER(s) function UPDATE(path, leaf)
A.1 MCTS-kSubS algorithm In Algorithm 4 we present a general MCTS solver based on AlphaZero. Solver repeatedly queries the planner for a list of actions and executes them one by one. Baseline planner returns only a single action at a time, whereas MCTS-kSubS gives around kactions - to reach the desired subgoal (number of actions depends on a subgoal distance, which not always equals k in practice). MCTS-kSubS operates on a high-level subgoal graph: nodes are subgoals proposed by the generator (see Algorithm 3) and edges - lists of actions informing how to move from one subgoal to another (computed by the low-level conditional policy in Algorithm 2). The graph structure is represented by treevariable. For every subgoal, it keeps up to C3 best nearby subgoals (according to generator scores) along with a mentioned list of actions and sum of rewards to obtain while moving from the parent to the child subgoal. Most of MCTS implementation is shared between MCTS-kSubS and AlphaZero baseline, as we can treat the behavioral-cloning policy as a subgoal generator with k = 1. MCTS-kSubS and the baseline are encapsulated in GEN_CHILDREN function (Algorithms 5 and 6).