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Continuous Optimization for Feature Selection with Permutation-Invariant Embedding and Policy-Guided Search
Liu, Rui, Xie, Rui, Yao, Zijun, Fu, Yanjie, Wang, Dongjie
Feature selection removes redundant features to enhanc performance and computational efficiency in downstream tasks. Existing works often struggle to capture complex feature interactions and adapt to diverse scenarios. Recent advances in this domain have incorporated generative intelligence to address these drawbacks by uncovering intricate relationships between features. However, two key limitations remain: 1) embedding feature subsets in a continuous space is challenging due to permutation sensitivity, as changes in feature order can introduce biases and weaken the embedding learning process; 2) gradient-based search in the embedding space assumes convexity, which is rarely guaranteed, leading to reduced search effectiveness and suboptimal subsets. To address these limitations, we propose a new framework that can: 1) preserve feature subset knowledge in a continuous embedding space while ensuring permutation invariance; 2) effectively explore the embedding space without relying on strong convex assumptions. For the first objective, we develop an encoder-decoder paradigm to preserve feature selection knowledge into a continuous embedding space. This paradigm captures feature interactions through pairwise relationships within the subset, removing the influence of feature order on the embedding. Moreover, an inducing point mechanism is introduced to accelerate pairwise relationship computations. For the second objective, we employ a policy-based reinforcement learning (RL) approach to guide the exploration of the embedding space. The RL agent effectively navigates the space by balancing multiple objectives. By prioritizing high-potential regions adaptively and eliminating the reliance on convexity assumptions, the RL agent effectively reduces the risk of converging to local optima. Extensive experiments demonstrate the effectiveness, efficiency, robustness and explicitness of our model.
No Loss, No Gain: Gated Refinement and Adaptive Compression for Prompt Optimization
Shi, Wenhang, Chen, Yiren, Bian, Shuqing, Zhang, Xinyi, Tang, Kai, Hu, Pengfei, Zhao, Zhe, Lu, Wei, Du, Xiaoyong
Prompt engineering is crucial for leveraging the full potential of large language models (LLMs). While automatic prompt optimization offers a scalable alternative to costly manual design, generating effective prompts remains challenging. Existing methods often struggle to stably generate improved prompts, leading to low efficiency, and overlook that prompt optimization easily gets trapped in local optima. Addressing this, we propose GRACE, a framework that integrates two synergistic strategies: Gated Refinement and Adaptive Compression, achieving Efficient prompt optimization. The gated refinement strategy introduces a feedback regulation gate and an update rejection gate, which refine update signals to produce stable and effective prompt improvements. When optimization stagnates, the adaptive compression strategy distills the prompt's core concepts, restructuring the optimization trace and opening new paths. By strategically introducing information loss through refinement and compression, GRACE delivers substantial gains in performance and efficiency. In extensive experiments on 11 tasks across three practical domains, including BIG-Bench Hard (BBH), domain-specific, and general NLP tasks, GRACE achieves significant average relative performance improvements of 4.7%, 4.4% and 2.7% over state-of-the-art methods, respectively. Further analysis shows that GRACE achieves these gains using only 25% of the prompt generation budget required by prior methods, highlighting its high optimization efficiency and low computational overhead. Our code is available at https://github.com/Eric8932/GRACE.
Physically-Feasible Reactive Synthesis for Terrain-Adaptive Locomotion
Zhou, Ziyi, Meng, Qian, Kress-Gazit, Hadas, Zhao, Ye
We present an integrated planning framework for quadrupedal locomotion over dynamically changing, unforeseen terrains. Existing methods often depend on heuristics for real-time foothold selection-limiting robustness and adaptability-or rely on computationally intensive trajectory optimization across complex terrains and long horizons. In contrast, our approach combines reactive synthesis for generating correct-by-construction symbolic-level controllers with mixed-integer convex programming (MICP) for dynamic and physically feasible footstep planning during each symbolic transition. To reduce the reliance on costly MICP solves and accommodate specifications that may be violated due to physical infeasibility, we adopt a symbolic repair mechanism that selectively generates only the required symbolic transitions. During execution, real-time MICP replanning based on actual terrain data, combined with runtime symbolic repair and delay-aware coordination, enables seamless bridging between offline synthesis and online operation. Through extensive simulation and hardware experiments, we validate the framework's ability to identify missing locomotion skills and respond effectively in safety-critical environments, including scattered stepping stones and rebar scenarios.
Tree Reward-Aligned Search for TReASURe in Masked Diffusion Language Models
Yu, Zichao, Li, Ming, Zhang, Wenyi, Gao, Weiguo
Tree search has recently emerged as a powerful framework for aligning generative models with task-specific rewards at test time. Applying tree search to Masked Diffusion Language Models, however, introduces two key challenges: (i) parallel unmasking yields highly correlated branches, limiting exploration, and (ii) reward evaluation via sampled completions produces high-variance estimates, making pruning unstable. Theoretically, we quantify branching efficiency gains in NFEs (number of function evaluations), show that the scoring rule approximates the true reward with error bounded by predictive uncertainty, and prove improvements with larger tree widths. Masked Diffusion Language Models (MDLMs) (Nie et al., 2025; Sahoo et al., 2024; Shi et al., 2024; Y ang et al., 2025b) have emerged as a compelling alternative to autoregressive models (Brown et al., 2020; Radford et al., 2019; Touvron et al., 2023). They start with all-mask tokens and gradually reveal tokens through a sequence of discrete denoising steps. At each step, the model predicts token distributions for masked positions, conditioned on the current partially masked sequence and the diffusion timestep. This formulation enables flexible sampling schedules and broad conditioning patterns, making MDLMs well-suited for controllable generation tasks.Figure 1: Conceptual illustration of TR However, this flexibility is not fully realized without mechanisms to align the model's outputs with user-defined objectives. Test-Time Alignment (TT A) enables guiding language model outputs toward task-specific goals without retraining. In applications such as toxicity avoidance (Logacheva et al., 2022), sentiment control (Barbieri et al., 2020), or enforcing linguistic acceptability (Warstadt et al., 2019), aligning generation with external reward functions at test time offers a flexible and training-free alternative to supervised fine-tuning.
Dynamic Buffers: Cost-Efficient Planning for Tabletop Rearrangement with Stacking
Barghi, Arman, Hosseini, Hamed, Ghasemi, Seraj, Masouleh, Mehdi Tale, Kalhor, Ahmad
Abstract--Rearranging objects in cluttered tabletop environments remains a long-standing challenge in robotics. Classical planners often generate inefficient, high-cost plans by shuffling objects individually and using fixed buffers--temporary spaces such as empty table regions or static stacks--to resolve conflicts. When only free table locations are used as buffers, dense scenes become inefficient, since placing an object can restrict others from reaching their goals and complicate planning. Allowing stacking provides extra buffer capacity, but conventional stacking is static: once an object supports another, the base cannot be moved, which limits efficiency. T o overcome these issues, a novel planning primitive called the Dynamic Buffer is introduced. Inspired by human grouping strategies, it enables robots to form temporary, movable stacks that can be transported as a unit. This improves both feasibility and efficiency in dense layouts, and it also reduces travel in large-scale settings where space is abundant. Compared with a state-of-the-art rearrangement planner, the approach reduces manipulator travel cost by 11.89% in dense scenarios with a stationary robot and by 5.69% in large, low-density settings with a mobile manipulator . Practicality is validated through experiments on a Delta parallel robot with a two-finger gripper . These findings establish dynamic buffering as a key primitive for cost-efficient and robust rearrangement planning. The growing field of Embodied AI is focused on creating autonomous systems that can physically interact with and modify their environments to achieve goals. A crucial aspect of this interaction is the ability to rearrange objects, a task identified as a canonical challenge for embodied agents [1].
Intelligent Load Balancing in Cloud Computer Systems
Cloud computing is an established technology allowing users to share resources on a large scale, never before seen in IT history. A cloud system connects multiple individual servers in order to process related tasks in several environments at the same time. Clouds are typically more cost-effective than single computers of comparable computing performance. The sheer physical size of the system itself means that thousands of machines may be involved. The focus of this research was to design a strategy to dynamically allocate tasks without overloading Cloud nodes which would result in system stability being maintained at minimum cost. This research has added the following new contributions to the state of knowledge: (i) a novel taxonomy and categorisation of three classes of schedulers, namely OS-level, Cluster and Big Data, which highlight their unique evolution and underline their different objectives; (ii) an abstract model of cloud resources utilisation is specified, including multiple types of resources and consideration of task migration costs; (iii) a virtual machine live migration was experimented with in order to create a formula which estimates the network traffic generated by this process; (iv) a high-fidelity Cloud workload simulator, based on a month-long workload traces from Google's computing cells, was created; (v) two possible approaches to resource management were proposed and examined in the practical part of the manuscript: the centralised metaheuristic load balancer and the decentralised agent-based system. The project involved extensive experiments run on the University of Westminster HPC cluster, and the promising results are presented together with detailed discussions and a conclusion.
Learning to Segment for Vehicle Routing Problems
Ouyang, Wenbin, Li, Sirui, Ma, Yining, Wu, Cathy
Iterative heuristics are widely recognized as state-of-the-art for Vehicle Routing Problems (VRPs). In this work, we exploit a critical observation: a large portion of the solution remains stable, i.e., unchanged across search iterations, causing redundant computations, especially for large-scale VRPs with long subtours. To address this, we pioneer the formal study of the First-Segment-Then-Aggregate (FSTA) decomposition technique to accelerate iterative solvers. FSTA preserves stable solution segments during the search, aggregates nodes within each segment into fixed hypernodes, and focuses the search only on unstable portions. Yet, a key challenge lies in identifying which segments should be aggregated. To this end, we introduce Learning-to-Segment (L2Seg), a novel neural framework to intelligently differentiate potentially stable and unstable portions for FSTA decomposition. We present three L2Seg variants: non-autoregressive (globally comprehensive but locally indiscriminate), autoregressive (locally refined but globally deficient), and their synergy. Empirical results on CVRP and VRPTW show that L2Seg accelerates state-of-the-art solvers by 2x to 7x. We further provide in-depth analysis showing why synergy achieves the best performance. Notably, L2Seg is compatible with traditional, learning-based, and hybrid solvers, while supporting various VRPs.
FusedANN: Convexified Hybrid ANN via Attribute-Vector Fusion
Heidari, Alireza, Zhang, Wei, Xiong, Ying
Vector search powers transformers technology, but real-world use demands hybrid queries that combine vector similarity with attribute filters (e.g., "top document in category X, from 2023"). Current solutions trade off recall, speed, and flexibility, relying on fragile index hacks that don't scale. We introduce FusedANN (Fused Attribute-Vector Nearest Neighbor), a geometric framework that elevates filtering to ANN optimization constraints and introduces a convex fused space via a Lagrangian-like relaxation. Our method jointly embeds attributes and vectors through transformer-based convexification, turning hard filters into continuous, weighted penalties that preserve top-k semantics while enabling efficient approximate search. We prove that FusedANN reduces to exact filtering under high selectivity, gracefully relaxes to semantically nearest attributes when exact matches are insufficient, and preserves downstream ANN alpha-approximation guarantees. Empirically, FusedANN improves query throughput by eliminating brittle filtering stages, achieving superior recall-latency tradeoffs on standard hybrid benchmarks without specialized index hacks, delivering up to 3 times higher throughput and better recall than state-of-the-art hybrid and graph-based systems. Theoretically, we provide explicit error bounds and parameter selection rules that make FusedANN practical for production. This establishes a principled, scalable, and verifiable bridge between symbolic constraints and vector similarity, unlocking a new generation of filtered retrieval systems for large, hybrid, and dynamic NLP/ML workloads.