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Optimize Planning Heuristics to Rank, not to Estimate Cost-to-Goal

Neural Information Processing Systems

Figure 1: Problem instance where perfect heuristic is not strictly optimally efficient with GBFS. However, the path (A, C,D, E) has cost 10 instead of 11 . Then h is a perfect ranking for GBFS on ฮ“. Proof. We carry the proof by induction with respect to the number of expanded states. Let's now make the induction step and assume the theorem holds for the first A 0 B 1 C 1 D 2 A 1 1 9 9 1 Figure 2: Problem instance where optimally efficient heuristic does not exists for GBFS.




Construction of Hierarchical Neural Architecture Search Spaces based on Context-free Grammars

Neural Information Processing Systems

The discovery of neural architectures from simple building blocks is a longstanding goal of Neural Architecture Search (NAS). Hierarchical search spaces are a promising step towards this goal but lack a unifying search space design framework and typically only search over some limited aspect of architectures. In this work, we introduce a unifying search space design framework based on context-free grammars that can naturally and compactly generate expressive hierarchical search spaces that are 100s of orders of magnitude larger than common spaces from the literature. By enhancing and using their properties, we effectively enable search over the complete architecture and can foster regularity. Further, we propose an efficient hierarchical kernel design for a Bayesian Optimization search strategy to efficiently search over such huge spaces.



A Potential Negative Societal Impacts

Neural Information Processing Systems

We have not trained our models with sensitive or private data, and we emphasize that our model's direct L( n) other than the constant one as long as g (n) and l ( n) are positively correlated. The results for the baselines AdaSubS, kSubS, BC, CQL, DT, and HIPS with learned models were copied from [18]. The total number of GPU hours used on this work was approximately 7,500. We used 6 CPU workers (AMD Trento) per GPU. In the latter case, completeness cannot be guaranteed.