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PuzzlePlex: Benchmarking Foundation Models on Reasoning and Planning with Puzzles

arXiv.org Artificial Intelligence

This work investigates the reasoning and planning capabilities of foundation models and their scalability in complex, dynamic environments. We introduce PuzzlePlex, a benchmark designed to assess these capabilities through a diverse set of puzzles. PuzzlePlex consists of 15 types of puzzles, including deterministic and stochastic games of varying difficulty, as well as single-player and two-player scenarios. The PuzzlePlex framework provides a comprehensive environment for each game, and supports extensibility to generate more challenging instances as foundation models evolve. Additionally, we implement customized game-playing strategies for comparison. Building on this benchmark, we develop fine-grained metrics to measure performance and conduct an in-depth analysis of frontier foundation models across two settings: instruction-based and code-based. Furthermore, we systematically investigate their scaling limits. Our findings show that reasoning models outperform others in instruction-based settings, while code-based execution presents greater challenges but offers a scalable and efficient alternative. PuzzlePlex enables targeted evaluation and guides future improvements in reasoning, planning, and generalization for foundation models.


Protecting De-identified Documents from Search-based Linkage Attacks

arXiv.org Artificial Intelligence

While de-identification models can help conceal the identity of the individual(s) mentioned in a document, they fail to address linkage risks, defined as the potential to map the de-identified text back to its source. One straightforward way to perform such linkages is to extract phrases from the de-identified document and then check their presence in the original dataset. This paper presents a method to counter search-based linkage attacks while preserving the semantic integrity of the text. The method proceeds in two steps. We first construct an inverted index of the N-grams occurring in the document collection, making it possible to efficiently determine which N-grams appear in less than $k$ documents (either alone or in combination with other N-grams). An LLM-based rewriter is then iteratively queried to reformulate those spans until linkage is no longer possible. Experimental results on a collection of court cases show that the method is able to effectively prevent search-based linkages while remaining faithful to the original content.


Monte Carlo Permutation Search

arXiv.org Artificial Intelligence

We propose Monte Carlo Permutation Search (MCPS), a general-purpose Monte Carlo Tree Search (MCTS) algorithm that improves upon the GRAVE algorithm. MCPS is relevant when deep reinforcement learning is not an option, or when the computing power available before play is not substantial, such as in General Game Playing, for example. The principle of MCPS is to include in the exploration term of a node the statistics on all the playouts that contain all the moves on the path from the root to the node. We extensively test MCPS on a variety of games: board games, wargame, investment game, video game and multi-player games. MCPS has better results than GRAVE in all the two-player games. It has equivalent results for multi-player games because these games are inherently balanced even when players have different strengths. We also show that using abstract codes for moves instead of exact codes can be beneficial to both MCPS and GRAVE, as they improve the permutation statistics and the AMAF statistics. We also provide a mathematical derivation of the formulas used for weighting the three sources of statistics. These formulas are an improvement on the GRAVE formula since they no longer use the bias hyperparameter of GRAVE. Moreover, MCPS is not sensitive to the ref hyperparameter.


VeriEquivBench: An Equivalence Score for Ground-Truth-Free Evaluation of Formally Verifiable Code

arXiv.org Artificial Intelligence

Formal verification is the next frontier for ensuring the correctness of code generated by Large Language Models (LLMs). While methods that co-generate code and formal specifications in formal languages, like Dafny, can, in principle, prove alignment with user intent, progress is bottlenecked by specification quality evaluation. Current benchmarks rely on matching against ground-truth specifications, a manual and expertise-intensive process that has limited existing datasets to a few hundred simple problems and also suffers from a reliability issue. To address this, we introduce VeriEquivBench, a new benchmark with $2,389$ complex algorithmic problems that probe the limitations of current models in both code generation and formal reasoning. Our evaluation framework replaces ground-truth matching with a formally grounded metric, the equivalence score, and rigorously verifies the quality of generated specifications and code. Our results show that generating formally verifiable code remains a profound challenge for state-of-the-art LLMs. This underscores both the difficulty of the task and the need for benchmarks like VeriEquivBench to drive progress toward scalable and reliable coding agents.


AutoDAN-Reasoning: Enhancing Strategies Exploration based Jailbreak Attacks with Test-Time Scaling

arXiv.org Artificial Intelligence

Recent advancements in jailbreaking large language models (LLMs), such as AutoDAN-Turbo, have demonstrated the power of automated strategy discovery. AutoDAN-Turbo employs a lifelong learning agent to build a rich library of attack strategies from scratch. While highly effective, its test-time generation process involves sampling a strategy and generating a single corresponding attack prompt, which may not fully exploit the potential of the learned strategy library. In this paper, we propose to further improve the attack performance of AutoDAN-Turbo through test-time scaling. We introduce two distinct scaling methods: Best-of-N and Beam Search. The Best-of-N method generates N candidate attack prompts from a sampled strategy and selects the most effective one based on a scorer model. The Beam Search method conducts a more exhaustive search by exploring combinations of strategies from the library to discover more potent and synergistic attack vectors. According to the experiments, the proposed methods significantly boost performance, with Beam Search increasing the attack success rate by up to 15.6 percentage points on Llama-3.1-70B-Instruct and achieving a nearly 60% relative improvement against the highly robust GPT-o4-mini compared to the vanilla method.


Learning for routing: A guided review of recent developments and future directions

arXiv.org Artificial Intelligence

This paper reviews the current progress in applying machine learning (ML) tools to solve NP-hard combinatorial optimization problems, with a focus on routing problems such as the traveling salesman problem (TSP) and the vehicle routing problem (VRP). Due to the inherent complexity of these problems, exact algorithms often require excessive computational time to find optimal solutions, while heuristics can only provide approximate solutions without guaranteeing optimality. With the recent success of machine learning models, there is a growing trend in proposing and implementing diverse ML techniques to enhance the resolution of these challenging routing problems. We propose a taxonomy categorizing ML-based routing methods into construction-based and improvement-based approaches, highlighting their applicability to various problem characteristics. This review aims to integrate traditional OR methods with state-of-the-art ML techniques, providing a structured framework to guide future research and address emerging VRP variants.


AutoMind: Adaptive Knowledgeable Agent for Automated Data Science

arXiv.org Artificial Intelligence

Large Language Model (LLM) agents have shown great potential in addressing real-world data science problems. LLM-driven data science agents promise to automate the entire machine learning pipeline, yet their real-world effectiveness remains limited. Existing frameworks depend on rigid, pre-defined workflows and inflexible coding strategies; consequently, they excel only on relatively simple, classical problems and fail to capture the empirical expertise that human practitioners bring to complex, innovative tasks. In this work, we introduce AutoMind, an adaptive, knowledgeable LLM-agent framework that overcomes these deficiencies through three key advances: (1) a curated expert knowledge base that grounds the agent in domain expert knowledge, (2) an agentic knowledgeable tree search algorithm that strategically explores possible solutions, and (3) a self-adaptive coding strategy that dynamically tailors code generation to task complexity. Evaluations on two automated data science benchmarks demonstrate that AutoMind delivers superior performance versus state-of-the-art baselines. Additional analyses confirm favorable effectiveness, efficiency, and qualitative solution quality, highlighting AutoMind as an efficient and robust step toward fully automated data science. Code is at https://github.com/innovatingAI/AutoMind.