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 Rule-Based Reasoning


OWL: Yet to arrive on the Web of Data?

arXiv.org Artificial Intelligence

Seven years on from OWL becoming a W3C recommendation, and two years on from the more recent OWL 2 W3C recommendation, OWL has still experienced only patchy uptake on the Web. Although certain OWL features (like owl:sameAs) are very popular, other features of OWL are largely neglected by publishers in the Linked Data world. This may suggest that despite the promise of easy implementations and the proposal of tractable profiles suggested in OWL's second version, there is still no "right" standard fragment for the Linked Data community. In this paper, we (1) analyse uptake of OWL on the Web of Data, (2) gain insights into the OWL fragment that is actually used/usable on the Web, where we arrive at the conclusion that this fragment is likely to be a simplified profile based on OWL RL, (3) propose and discuss such a new fragment, which we call OWL LD (for Linked Data).


Optimal Fuzzy Model Construction with Statistical Information using Genetic Algorithm

arXiv.org Artificial Intelligence

Fuzzy rule based models have a capability to approximate any continuous function to any degree of accuracy on a compact domain. The majority of FLC design process relies on heuristic knowledge of experience operators. In order to make the design process automatic we present a genetic approach to learn fuzzy rules as well as membership function parameters. Moreover, several statistical information criteria such as the Akaike information criterion (AIC), the Bhansali-Downham information criterion (BDIC), and the Schwarz-Rissanen information criterion (SRIC) are used to construct optimal fuzzy models by reducing fuzzy rules. A genetic scheme is used to design Takagi-Sugeno-Kang (TSK) model for identification of the antecedent rule parameters and the identification of the consequent parameters. Computer simulations are presented confirming the performance of the constructed fuzzy logic controller.


Application of Data Mining Techniques to a Selected Business Organisation with Special Reference to Buying Behaviour

arXiv.org Artificial Intelligence

Data mining is a new concept & an exploration and analysis of large data sets, in order to discover meaningful patterns and rules. Many organizations are now using the data mining techniques to find out meaningful patterns from the database. The present paper studies how data mining techniques can be apply to the large database. These data mining techniques give certain behavioral pattern from the database. The results which come after analysis of the database are useful for organization. This paper examines the result after applying association rule mining technique, rule induction technique and Apriori algorithm. These techniques are applied to the database of shopping mall. Market basket analysis is performing by the above mentioned techniques and some important results are found such as buying behavior.


Preliminary Evaluation of Long-term Memories for Fulfilling Delayed Intentions

AAAI Conferences

The ability to delay intentions and remember them in the proper context is an important ability for general artificial agents. In this paper, we define the functional requirements of an agent capable of fulfilling delayed intentions with its long-term memories. We show that the long-term memories of different cognitive architec- tures share similar functional properties and that these mechanisms can be used to support delayed intentions. Finally, we do a preliminary evaluation of the different memories for fulfilling delayed intentions and show that there are trade-offs between memory types that warrant further research.


Effective and Efficient Management of Soar's Working Memory via Base-Level Activation

AAAI Conferences

This paper documents a functionality-driven exploration of automatic working-memory management in Soar. We first derive and discuss desiderata that arise from the need to embed a mechanism for managing working memory within a general cognitive architecture that is used to develop real-time agents. We provide details of our mechanism, including the decay model and architecture-independent data structures and algorithms that are computationally efficient. Finally, we present empirical results, which demonstrate both that our mechanism performs with little computational overhead and that it helps maintain the reactivity of a Soar agent contending with long-term, autonomous simulated robotic exploration as it reasons using large amounts of acquired information.


Learning Symbolic Models of Stochastic Domains

arXiv.org Artificial Intelligence

In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a probabilistic, relational planning rule representation that compactly models noisy, nondeterministic action effects, and show how such rules can be effectively learned. Through experiments in simple planning domains and a 3D simulated blocks world with realistic physics, we demonstrate that this learning algorithm allows agents to effectively model world dynamics.


Comme il Faut: A System for Authoring Playable Social Models

AAAI Conferences

Authoring interactive stories where the player is afforded a wide range of social interactions results in a very large space of possible social and story situations. The amount of effort required to individually author for each of these circumstances can quickly become intractable. The social AI system Comme il Faut (CiF) aims to reduce the burden on the author by providing a playable model of social interaction where the author provides reusable and recombinable representations of social norms and social interactions. Motivated through examples from an in-development video game, Prom Week, this paper provides a detailed description of the structures with which CiF represents social knowledge and how this knowledge is employed to simulate social interactions between characters.


A Rule-Based Framework for Modular Development of In-Game Interactive Dialogue Simulation

AAAI Conferences

In this paper, we discuss approaches to dialogue in interactive video games and interactive narrative research. We propose that situating interactive dialogue in the simplified expectations of video games is a profitable way to investigate computational dialogue simulation. Taking cues from existing physical simulations such as combat, we propose a hypothetical game environment and design goals for an embedded interactive dialogue system. We present a modular framework targeted at that environment, which is designed to enable incremental development and exploration of dialogue concepts. We describe this framework together with a work-in-progress system for simulating simple in-game negotiation dialogues.


Visual Inference Specification Methods for Modularized Rulebases. Overview and Integration Proposal

arXiv.org Artificial Intelligence

The paper concerns selected rule modularization techniques. Three visual methods for inference specification for modularized rule- bases are described: Drools Flow, BPMN and XTT2. Drools Flow is a popular technology for workflow or process modeling, BPMN is an OMG standard for modeling business processes, and XTT2 is a hierarchical tab- ular system specification method. Because of some limitations of these solutions, several proposals of their integration are given.


Enabling Semantic Understanding of Situations from Contextual Data In A Privacy-Sensitive Manner

AAAI Conferences

Mobile applications can be greatly enhanced if they have information about the situation of the user. Situations may be inferred by analyzing several types of contextual information drawn from device sensors, such as location, motion, ambiance and proximity. To capture a richer understanding of users’ situations, we introduce an ontology describing the relations between background knowledge about the user and contexts inferred from sensor data. With the right combination of machine learning and semantic modeling, it is possible to create high-level interpretations of user behaviors and situations. However, the potential of understanding and interpreting behavior with such detailed granularity poses significant threats to personal privacy. We propose a framework to mitigate privacy risks by filtering sensitive data in a context-aware way, and maintain provenance of inferred situations as well as relations between existing contexts when sharing information with other parties.