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 Object-Oriented Architecture


TP-MDDN: Task-Preferenced Multi-Demand-Driven Navigation with Autonomous Decision-Making

arXiv.org Artificial Intelligence

In daily life, people often move through spaces to find objects that meet their needs, posing a key challenge in embodied AI. Traditional Demand-Driven Navigation (DDN) handles one need at a time but does not reflect the complexity of real-world tasks involving multiple needs and personal choices. To bridge this gap, we introduce Task-Preferenced Multi-Demand-Driven Navigation (TP-MDDN), a new benchmark for long-horizon navigation involving multiple sub-demands with explicit task preferences. To solve TP-MDDN, we propose AWMSystem, an autonomous decision-making system composed of three key modules: BreakLLM (instruction decomposition), LocateLLM (goal selection), and StatusMLLM (task monitoring). For spatial memory, we design MASMap, which combines 3D point cloud accumulation with 2D semantic mapping for accurate and efficient environmental understanding. Our Dual-Tempo action generation framework integrates zero-shot planning with policy-based fine control, and is further supported by an Adaptive Error Corrector that handles failure cases in real time. Experiments demonstrate that our approach outperforms state-of-the-art baselines in both perception accuracy and navigation robustness.


OmniPT: Unleashing the Potential of Large Vision Language Models for Pedestrian Tracking and Understanding

arXiv.org Artificial Intelligence

LVLMs have been shown to perform excellently in image-level tasks such as VQA and caption. However, in many instance-level tasks, such as visual grounding and object detection, LVLMs still show performance gaps compared to previous expert models. Meanwhile, although pedestrian tracking is a classical task, there have been a number of new topics in combining object tracking and natural language, such as Referring MOT, Cross-view Referring MOT, and Semantic MOT. These tasks emphasize that models should understand the tracked object at an advanced semantic level, which is exactly where LVLMs excel. In this paper, we propose a new unified Pedestrian Tracking framework, namely OmniPT, which can track, track based on reference and generate semantic understanding of tracked objects interactively. We address two issues: how to model the tracking task into a task that foundation models can perform, and how to make the model output formatted answers. To this end, we implement a training phase consisting of RL-Mid Training-SFT-RL. Based on the pre-trained weights of the LVLM, we first perform a simple RL phase to enable the model to output fixed and supervisable bounding box format. Subsequently, we conduct a mid-training phase using a large number of pedestrian-related datasets. Finally, we perform supervised fine-tuning on several pedestrian tracking datasets, and then carry out another RL phase to improve the model's tracking performance and enhance its ability to follow instructions. We conduct experiments on tracking benchmarks and the experimental results demonstrate that the proposed method can perform better than the previous methods.


Mask2IV: Interaction-Centric Video Generation via Mask Trajectories

arXiv.org Artificial Intelligence

Generating interaction-centric videos, such as those depicting humans or robots interacting with objects, is crucial for embodied intelligence, as they provide rich and diverse visual priors for robot learning, manipulation policy training, and affordance reasoning. However, existing methods often struggle to model such complex and dynamic interactions. While recent studies show that masks can serve as effective control signals and enhance generation quality, obtaining dense and precise mask annotations remains a major challenge for real-world use. To overcome this limitation, we introduce Mask2IV, a novel framework specifically designed for interaction-centric video generation. It adopts a decou-pled two-stage pipeline that first predicts plausible motion trajectories for both actor and object, then generates a video conditioned on these trajectories. This design eliminates the need for dense mask inputs from users while preserving the flexibility to manipulate the interaction process. Furthermore, Mask2IV supports versatile and intuitive control, allowing users to specify the target object of interaction and guide the motion trajectory through action descriptions or spatial position cues. To support systematic training and evaluation, we curate two benchmarks covering diverse action and object categories across both human-object interaction and robotic manipulation scenarios. Extensive experiments demonstrate that our method achieves superior visual realism and control-lability compared to existing baselines.



Partially-Supervised Image Captioning

Neural Information Processing Systems

Image captioning models are becoming increasingly successful at describing the content of images in restricted domains. However, if these models are to function in the wild --- for example, as assistants for people with impaired vision --- a much larger number and variety of visual concepts must be understood. To address this problem, we teach image captioning models new visual concepts from labeled images and object detection datasets. Since image labels and object classes can be interpreted as partial captions, we formulate this problem as learning from partially-specified sequence data. We then propose a novel algorithm for training sequence models, such as recurrent neural networks, on partially-specified sequences which we represent using finite state automata. In the context of image captioning, our method lifts the restriction that previously required image captioning models to be trained on paired image-sentence corpora only, or otherwise required specialized model architectures to take advantage of alternative data modalities. Applying our approach to an existing neural captioning model, we achieve state of the art results on the novel object captioning task using the COCO dataset. We further show that we can train a captioning model to describe new visual concepts from the Open Images dataset while maintaining competitive COCO evaluation scores.


Cooperative Holistic Scene Understanding: Unifying 3D Object, Layout, and Camera Pose Estimation

Neural Information Processing Systems

Holistic 3D indoor scene understanding refers to jointly recovering the i) object bounding boxes, ii) room layout, and iii) camera pose, all in 3D. The existing methods either are ineffective or only tackle the problem partially. In this paper, we propose an end-to-end model that simultaneously solves all three tasks in real-time given only a single RGB image. The essence of the proposed method is to improve the prediction by i) parametrizing the targets (e.g., 3D boxes) instead of directly estimating the targets, and ii) cooperative training across different modules in contrast to training these modules individually. Specifically, we parametrize the 3D object bounding boxes by the predictions from several modules, i.e., 3D camera pose and object attributes. The proposed method provides two major advantages: i) The parametrization helps maintain the consistency between the 2D image and the 3D world, thus largely reducing the prediction variances in 3D coordinates.


Object-Oriented Dynamics Predictor

Neural Information Processing Systems

Generalization has been one of the major challenges for learning dynamics models in model-based reinforcement learning. However, previous work on action-conditioned dynamics prediction focuses on learning the pixel-level motion and thus does not generalize well to novel environments with different object layouts. In this paper, we present a novel object-oriented framework, called object-oriented dynamics predictor (OODP), which decomposes the environment into objects and predicts the dynamics of objects conditioned on both actions and object-to-object relations. It is an end-to-end neural network and can be trained in an unsupervised manner. To enable the generalization ability of dynamics learning, we design a novel CNN-based relation mechanism that is class-specific (rather than object-specific) and exploits the locality principle. Empirical results show that OODP significantly outperforms previous methods in terms of generalization over novel environments with various object layouts. OODP is able to learn from very few environments and accurately predict dynamics in a large number of unseen environments. In addition, OODP learns semantically and visually interpretable dynamics models.