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 Object-Oriented Architecture


C#: A Beginner's Tutorial, Second Edition - Programmer Books

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Designed as a beginner's tutorial to the latest version of C#, this informative guide discusses the most important features of the language and teaches how to use .NET Framework. Written with clarity and readability in mind, it introduces important programming concepts and explains the process of building real-world applications, both desktop and web-based. With the most comprehensive coverage possible in a book for beginners, it includes such topics as C# language syntax, object-oriented programming, working with numbers and dates, error handling, input output, generics, annotations, LINQ, lambda expressions and WPF.


Python Programming Bible: Hands-On Python 3 with 10 Projects

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Complete Understanding of Python from Scratch CREATE your own Programs and Applications Python for Data Science and Machine Learning If-else statement, For loop and While loop Functions and Lambdas Expressions Master Object Oriented Programming (OOP) in Python 3 Graphical User Interface (GUI) in Python Data Analysis with NumPy Data Analysis with Pandas Matplotlib for Data Visualization NumPy Array, NumPy Operations DataFrames, Pandas Series, Pandas Matrix Write your own Decorators and higher order functions Create your own Generators and other Iterators Build Games with Python Error and Exceptions Handling Write your own Custom Modules Requirements Access to a Computer with an Internet Connection No Prior Knowledge or Experience Needed, Only a Passion to Learn Hello Everyone, Welcome to "Python Programming Bible: Hands-On Python 3 with 10 Projects" Be a Professional Python Programmer and Learn the Most Demanding Skill in the Job Market...


Introduction To Java Programming, Comprehensive Version, 10th Edition - Programmer Books

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This text is intended for a 1-, 2-, or 3-semester CS1 course sequence. Comprehensive coverage of Java and programming make this a useful reference for beginning programmers and IT professionals. Daniel Liang teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Liang approaches Java GUI programming using JavaFX, not only because JavaFX is much simpler for new Java programmers to learn and use but because it has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications on desktop computers, on hand-held devices, and on the Web.


Learn Swift On The Mac - Programmer Books

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Swift is Apple's new, native, fast, and easy to learn programming language for iOS and OS X app development. If you are an iOS developer or planning to become one, learning Swift is your #1 priority, and Learn Swift on the Mac tells you everything you need to get up to speed, well, swiftly. You'll start with the Swift Playground and an introduction to object-oriented programming so you can immediately see Swift in action. You then learn about all of the key language features like functions and closures, classes, methods, extensions, and how Swift works just as well as Objective-C when it comes to easy memory management with ARC. Finally you'll learn how to use Swift alongside Objective-C as well as with Core Data, and you'll learn how to put all of the pieces together with a health app using Apple's new HealthKit framework.


Data Structures and Algorithms in C , 2nd Edition - Programmer Books

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Written by an author team of experts in their fields, this authoritative guide demystifies even the most difficult mathematical concepts so that you can gain a clear understanding of data structures and algorithms in C . The unparalleled author team incorporates the object-oriented design paradigm using C as the implementation language, while also providing intuition and analysis of fundamental algorithms. Building on the success of the first edition, this new version offers you an innovative approach to fundamental data structures and algorithms.


Introduction to Computing Using Python, 2nd Edition - Programmer Books

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Perkovic's Introduction to Programming Using Python: An Application Development Focus, 2e is more than just an introduction to programming. It is an inclusive introduction to Computer Science that takes the pedagogical approach of "the right tool for the job at the right moment," and focuses on application development. The text is imperative-first, but does not shy away from discussing objects early where appropriate. Discussions of user-defined classes and Object-Oriented Programming appear later in the text, when students have more background and concepts can be motivated. Chapters include an introduction to problem solving techniques and classical algorithms, problem-solving and programming and ways to apply core skills to application development.


Object Oriented JavaScript, 3rd Edition - Programmer Books

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Learn everything you need to know about object-oriented JavaScript with this comprehensive guide. Enter the world of cutting-edge development! About This Book This book has been updated to cover all the new object-oriented features introduced in ECMAScript 6 It makes object-oriented programming accessible and understandable to web developers Write better and more maintainable JavaScript code while exploring interactive examples that can be used in your own scripts Who This Book Is For This book is ideal for new to intermediate JavaScript developers who want to prepare themselves for web development problems solved by object-oriented JavaScript! What You Will Learn Apply the basics of object-oriented programming in the JavaScript environment Use a JavaScript Console with complete mastery Make your programs cleaner, faster, and compatible with other programs and libraries Get familiar with Iterators and Generators, the new features added in ES6 Find out about ECMAScript 6†s Arrow functions, and make them your own Understand objects in Google Chrome developer tools and how to use Them Use a mix of prototypal inheritance and copying properties in your workflow Apply reactive programming techniques while coding in JavaScript In Detail JavaScript is an object-oriented programming language that is used for website development. Web pages developed today currently follow a paradigm that has three clearly distinguishable parts: content (HTML), presentation (CSS), and behavior (JavaScript).


Unsupervised learning of landmarks by Descriptor Vector Exchange

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Equivariance to random image transformations is an effective method to learn landmarks of object categories, such as the eyes and the nose in faces, without manual supervision. However, this method does not explicitly guarantee that the learned landmarks are consistent with changes between different instances of the same object, such as different facial identities. In this paper, we develop a new perspective on the equivariance approach by noting that dense landmark detectors can be interpreted as local image descriptors equipped with invariance to intra-category variations. We then propose a direct method to enforce such an invariance in the standard equivariant loss. We do so by exchanging descriptor vectors between images of different object instances prior to matching them geometrically.


Rep. Lee Zeldin: Democrats in impeachment probe are cherry-picking what to leak

FOX News

House Democrats leading the Trump impeachment inquiry are "cherry-picking what to leak," House Foreign Affairs committee member Congressman Lee Zeldin, R-N.Y., claimed Saturday. Appearing on "Fox & Friends: Weekend" with host Ed Henry, Zeldin said Democrats aren't being upfront with the American public. They're lying about other claims and the American public gets completely deceived as a result of it," he said. At a fiery rally in Louisiana on Friday, the president hit back at Democrats' "witch hunt." This is one of the great con jobs ever. We must never let it happen to another president. This should never be allowed to happen again," he told his crowd of supporters.


Python, PyGame and Raspberry Pi Game Development - Programmer Books

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Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, Linux, or a Raspberry Pi you can unleash the power of Python and PyGame to create great looking games. Included in the text are complete code listings and explanations for "Bricks," "Snake" and "Invaders"– three fully-working games.