Object-Oriented Architecture
Unreal Engine C++ Developer: Learn C++ and Make Video Games
Unreal Engine C Developer: Learn C and Make Video Games, Created in collaboration with Epic Games. BESTSELLER, 4.6 (37,412 ratings), Created by Ben Tristem, GameDev.tv by Ben Tristem, Michael Bridges, English [Auto-generated], Italian [Auto-generated], 3 more How to use the Unreal Engine 4 Editor. Object Oriented Programming and how to put it into practice. Sound effects and audio to add depth to your games. Unreal's Terrain Editor to create epic landscapes.
Building a Full Stack Project Using a Custom Built Rails API
The following blog post is a tutorial on building a Full Stack project using JavaScript and a Rails API. JavaScript is a powerful object oriented programming language that can be used to build web applications. JavaScript is a multipurpose and a convenient programming language that allows for both front-end and back-end development. The domain for the Full Stack application project in the following tutorial is a course registration project. This project mimics a registration application in which an administrator (Admin) would register a student into a particular course.
The Python Programming v3.9 Comprehensive Bootcamp
Free Udemy Coupon - The Python Programming v3.9 Comprehensive Bootcamp, Become A Certified Python Developer, Understand and Practice Python Programming and Boost your Dev career in short time! Students also bought 2020 Complete Python Bootcamp: From Zero to Hero in Python Machine Learning A-Z: Hands-On Python & R In Data Science Python for Data Science and Machine Learning Bootcamp Learn Python Programming Masterclass Preview this Course GET COUPON CODE Welcome to The Python Programming v3.9 Comprehensive Bootcamp. In this Complete Bootcamp, we'll teach you everything you need to know to become a Professional Python developer. Variables, Representing Data Types, and using Computational Power Data Structure for data organization, management and storage formatting Practical Flow control and Iterable aspects Building software by composing pure functions process Object-Oriented Programming model to organize software design Application containers and Handling all files Playing with Exception events and analyzing Errors Lightweight data-interchange format for humans All that with Numerous Exercises and Quizzes. By the end of this Bootcamp, you will have the ability to code with Python the right way easily, and with great confidence to create complex applications.
Python CheatSheet - Python for Artificial Intelligence
A handy python cheatsheet to machine learning with Python, including all the python knowledge required for Artificial Intelligence & Machine Learning. We use Python because Python Programming language can be close to pseudo-code which is extremely versatile and popular among developers. Python is called General Purpose language (GPL) because it is used in Machine Learning, GUI development, software development, Data Science, and many more. It is a very human-readable programming language for those with an understanding of English. It allows for easy comprehension because Python supports various types of object-oriented programming and objects.
Constructing a Visual Relationship Authenticity Dataset
Chu, Chenhui, Takebayashi, Yuto, Vipul, Mishra, Nakashima, Yuta
A visual relationship denotes a relationship between two objects in an image, which can be represented as a triplet of (subject; predicate; object). Visual relationship detection is crucial for scene understanding in images. Existing visual relationship detection datasets only contain true relationships that correctly describe the content in an image. However, distinguishing false visual relationships from true ones is also crucial for image understanding and grounded natural language processing. In this paper, we construct a visual relationship authenticity dataset, where both true and false relationships among all objects appeared in the captions in the Flickr30k entities image caption dataset are annotated. The dataset is available at https://github.com/codecreator2053/VR_ClassifiedDataset. We hope that this dataset can promote the study on both vision and language understanding.
Software Engineer, iTunes Big Data Social - IoT BigData Jobs
The iTunes big data engineering team is looking for talented server-side engineers to build and enhance social features such as those underpinning Apple Music. This is your opportunity to contribute to key Apple services built using massively scaled systems, on a team located in San Francisco and working closely with Cupertino and London. Key Qualifications Minimum of 5 years professional software engineering experience. Proficiency in building Node.js applications. Experience with building RESTful APIs. Experience with a NoSQL solution, document store, or key-value store (e.g. Cassandra, Redis, MongoDB, Couchbase). Comfortable with Linux command line tools and basic shell scripting. Description Our team is responsible for architecting and delivering services such as those central to Apple Music Connect that allow users and artists to interact with each other. To build these features, we create server-side applications that employ a combination of microservices, message-passing, caching layers, and distributed databases. We serve our data over cleanly designed RESTful HTTP endpoints used by multiple client platforms making a massive number of requests per second at millisecond response times. This is a great opportunity to join a small but growing team of motivated engineers, with wide responsibility and high-profile feature ownership. Whether youโre interested in architecture, data modeling, plumbing data pipelines, or designing endpoints, there are numerous possibilities for building new features from scratch and enhancing the existing infrastructure. Education Education: BS or MS in Computer Science, or equivalent experience Additional Requirements Experience with building highly scalable services using a microservices architecture. Experience with message-based architectures using Kafka or other another message broker. Experience with Agile software development methodologies including Scrum and TDD (test-driven development). Ability to collaborate with cross-functional teams. Familiarity or experience with Java or another object-oriented programming language. Experience with Git.
100% OFF Python OOP : Object Oriented Programming in Python
This "Python OOP: Object Oriented Programming in Python" course provides good understanding of object oriented concepts and implementation in Python programming. Design and development of a product requires great understanding of implementation language. The complexity of real world application requires the use of strength of language to provide robust, flexible and efficient solutions. Python provides the Object Oriented capability and lot of rich features to stand with changing demand of current world application requirement. This "Python OOP: Object Oriented Programming in Python" tutorial explains the Object Oriented features of Python programming in step-wise manner.
Webinar: Grady Booch: Software Architecture for AI-intensive Systems
PLEASE NOTE THAT THIS WEBINAR WILL START ON WEDNESDAY, 16 SEPTEMBER, 2020, AT 6:30 PM ***BST (LONDON TIME)*** (1.30 PM ***EDT (NEW YORK TIME)***) TITLE: Software Architecture for AI-intensive Systems ABSTRACT The problem at hand is partly the application of software engineering best practices to AI, but more so the evolution of software engineering to attend to software-intensive systems that contain AI components. BIOGRAPHIES Grady Booch is Chief Scientist for Software Engineering at IBM Research where he leads IBM's research and development for embodied cognition. Having originated the term and the practice of object-oriented design, he is best known for his work in advancing the fields of software engineering and software architecture. A co-author of the Unified Modeling Language (UML), a founding member of the Agile Alliance, and a founding member of the Hillside Group, Grady has published six books and several hundred technical articles, including an ongoing column for IEEE Software. Grady was also a trustee for the Computer History Museum.
TreeGAN: Incorporating Class Hierarchy into Image Generation
Zhang, Ruisi, Mou, Luntian, Xie, Pengtao
Conditional image generation (CIG) is a widely studied problem in computer vision and machine learning. Given a class, CIG takes the name of this class as input and generates a set of images that belong to this class. In existing CIG works, for different classes, their corresponding images are generated independently, without considering the relationship among classes. In real-world applications, the classes are organized into a hierarchy and their hierarchical relationships are informative for generating high-fidelity images. In this paper, we aim to leverage the class hierarchy for conditional image generation. We propose two ways of incorporating class hierarchy: prior control and post constraint. In prior control, we first encode the class hierarchy, then feed it as a prior into the conditional generator to generate images. In post constraint, after the images are generated, we measure their consistency with the class hierarchy and use the consistency score to guide the training of the generator. Based on these two ideas, we propose a TreeGAN model which consists of three modules: (1) a class hierarchy encoder (CHE) which takes the hierarchical structure of classes and their textual names as inputs and learns an embedding for each class; the embedding captures the hierarchical relationship among classes; (2) a conditional image generator (CIG) which takes the CHE-generated embedding of a class as input and generates a set of images belonging to this class; (3) a consistency checker which performs hierarchical classification on the generated images and checks whether the generated images are compatible with the class hierarchy; the consistency score is used to guide the CIG to generate hierarchy-compatible images. Experiments on various datasets demonstrate the effectiveness of our method.