Object-Oriented Architecture
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MLDev: Data Science Experiment Automation and Reproducibility Software
Khritankov, Anton, Pershin, Nikita, Ukhov, Nikita, Ukhov, Artem
In this paper we explore the challenges of automating experiments in data science. We propose an extensible experiment model as a foundation for integration of different open source tools for running research experiments. We implement our approach in a prototype open source MLDev software package and evaluate it in a series of experiments yielding promising results. Comparison with other state-of-the-art tools signifies novelty of our approach.
Unsupervised Discovery of Object Radiance Fields
Yu, Hong-Xing, Guibas, Leonidas J., Wu, Jiajun
We study the problem of inferring an object-centric scene representation from a single image, aiming to derive a representation that explains the image formation process, captures the scene's 3D nature, and is learned without supervision. Most existing methods on scene decomposition lack one or more of these characteristics, due to the fundamental challenge in integrating the complex 3D-to-2D image formation process into powerful inference schemes like deep networks. In this paper, we propose unsupervised discovery of Object Radiance Fields (uORF), integrating recent progresses in neural 3D scene representations and rendering with deep inference networks for unsupervised 3D scene decomposition. Trained on multi-view RGB images without annotations, uORF learns to decompose complex scenes with diverse, textured background from a single image. We show that uORF performs well on unsupervised 3D scene segmentation, novel view synthesis, and scene editing on three datasets.
Python Object-Oriented Programming: Build robust and maintainable object-oriented Python applications and libraries, 4th Edition: Lott, Steven F., Phillips, Dusty: 9781801077262: Amazon.com: Books
Steven F. Lott has been programming since the 70s, when computers were large, expensive, and rare. As a contract software developer and architect, he has worked on hundreds of projects, from very small to very large. He's been using Python to solve business problems for almost 20 years. Dusty Phillips is a Canadian software developer and an author currently living in New Brunswick. He has been active in the open-source community for 2 decades and has been programming in Python for nearly as long.
Learn To Code With Python From Scratch
Python is a dynamic modern object -oriented programming language that is easy to learn and can be used to do a lot of things both big and small. Python is what is referred to as a high level language. That means it is a language that is closer to humans than computer.It is also known as a general purpose programming language due to it's flexibility. Python is object -oriented means it regards everything as an object. An object in the real world could be a person or a car.
Why Python Loves Underscores So Much
Many programming languages use underscore "_" in many scenarios, so does Python. If you have ever used Python for object-oriented programming, you must know that the constructor function of a Python object is __init__(). This is probably the most common scenario that we need to use underscores in Python. However, there are much more cases that we can use one or more underscores to do some tricks. This could either improve our code in terms of reliability or even bring some new features.
Python 3 Object-Oriented Programming: Build robust and maintainable software with object-oriented design patterns in Python 3.8, 3rd Edition: Phillips, Dusty: 9781789615852: Amazon.com: Books
Dusty Phillips is a Canadian software developer and author currently living in New Brunswick. He has been active in the open source community for two decades and programming in Python for nearly as long. He holds a master's degree in computer science and has worked for Facebook, the United Nations, and several startups. Python 3 Object Oriented Programming was his first book. He has also written Creating Apps In Kivy, and self-published Hacking Happy, a journey to mental wellness for the technically inclined.
Attribute reduction and rule acquisition of formal decision context based on two new kinds of decision rules
This paper mainly studies the rule acquisition and attribute reduction for formal decision context based on two new kinds of decision rules, namely I-decision rules and II-decision rules. The premises of these rules are object-oriented concepts, and the conclusions are formal concept and property-oriented concept respectively. The rule acquisition algorithms for I-decision rules and II-decision rules are presented. Some comparative analysis of these algorithms with the existing algorithms are examined which shows that the algorithms presented in this study behave well. The attribute reduction approaches to preserve I-decision rules and II-decision rules are presented by using discernibility matrix.
Beyond the Basic Stuff with Python: Best Practices for Writing Clean Code: 9781593279660: Computer Science Books @ Amazon.com
Sweigart focuses on three major subjects: common difficulties in getting started (seeking help, setting up a work environment); best practices, tools, and techniques; and using object-oriented Python. The second section is the largest in the book . . . The book is all the more useful for collecting together between one pair of covers material that you would typically dig up from multiple resources." Al Sweigart is a professional software developer who teaches programming to kids and adults. Sweigart has written several bestselling programming books for beginners, including Automate the Boring Stuff with Python, Invent Your Own Computer Games with Python, Coding with Minecraft, and Cracking Codes with Python (all from No Starch Press).
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