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 Mathematical & Statistical Methods


Graph Theory and Optimization Problems for Very Large Networks

arXiv.org Artificial Intelligence

Graph theory provides a primary tool for analyzing and designing computer communication networks. In the past few decades, Graph theory has been used to study various types of networks, including the Internet, wide Area Networks, Local Area Networks, and networking protocols such as border Gateway Protocol, Open shortest Path Protocol, and Networking Networks. In this paper, we present some key graph theory concepts used to represent different types of networks. Then we describe how networks are modeled to investigate problems related to network protocols. Finally, we present some of the tools used to generate graph for representing practical networks.


On the Geometry of Discrete Exponential Families with Application to Exponential Random Graph Models

arXiv.org Machine Learning

There has been an explosion of interest in statistical models for analyzing network data, and considerable interest in the class of exponential random graph (ERG) models, especially in connection with difficulties in computing maximum likelihood estimates. The issues associated with these difficulties relate to the broader structure of discrete exponential families. This paper re-examines the issues in two parts. First we consider the closure of $k$-dimensional exponential families of distribution with discrete base measure and polyhedral convex support $\mathrm{P}$. We show that the normal fan of $\mathrm{P}$ is a geometric object that plays a fundamental role in deriving the statistical and geometric properties of the corresponding extended exponential families. We discuss its relevance to maximum likelihood estimation, both from a theoretical and computational standpoint. Second, we apply our results to the analysis of ERG models. In particular, by means of a detailed example, we provide some characterization of the properties of ERG models, and, in particular, of certain behaviors of ERG models known as degeneracy.


Effective Generation of Subjectively Random Binary Sequences

arXiv.org Artificial Intelligence

This paper is a first step in modelling mathematical objects showing "subjective randomness", or what people believe to be random. Although there is no rigorous characterization of what subjective randomness might be, it has become clear through experimentation that is quite different from stochastic randomness. A classic example which illustrates this difference is the following: when asked which of the following sequences is most likely be to produced by flipping a fair coin 20 times, OOOOOOXXXXOOOXXOOOOO OOXOXOOXXOOXOXXXOOXO most people will answer "the second sequence" even though each sequence has been produced by a random generator.



Linearly-solvable Markov decision problems

Neural Information Processing Systems

We introduce a class of MPDs which greatly simplify Reinforcement Learning. They have discrete state spaces and continuous control spaces. The controls have the effect of rescaling the transition probabilities of an underlying Markov chain. A control cost penalizing KL divergence between controlled and uncontrolled transition probabilities makes the minimization problem convex, and allows analytical computation of the optimal controls given the optimal value function. An exponential transformation of the optimal value function makes the minimized Bellman equation linear.



Linearly-solvable Markov decision problems

Neural Information Processing Systems

We introduce a class of MPDs which greatly simplify Reinforcement Learning. They have discrete state spaces and continuous control spaces. The controls have the effect of rescaling the transition probabilities of an underlying Markov chain. A control cost penalizing KL divergence between controlled and uncontrolled transition probabilities makes the minimization problem convex, and allows analytical computation of the optimal controls given the optimal value function. An exponential transformation of the optimal value function makes the minimized Bellman equation linear.


Fast Computation of Graph Kernels

Neural Information Processing Systems

Using extensions of linear algebra concepts to Reproducing Kernel Hilbert Spaces (RKHS), we define a unifying framework for random walk kernels on graphs.


Supervised Machine Learning with a Novel Kernel Density Estimator

arXiv.org Machine Learning

In recent years, kernel density estimation has been exploited by computer scientists to model machine learning problems. The kernel density estimation based approaches are of interest due to the low time complexity of either O(n) or O(n*log(n)) for constructing a classifier, where n is the number of sampling instances. Concerning design of kernel density estimators, one essential issue is how fast the pointwise mean square error (MSE) and/or the integrated mean square error (IMSE) diminish as the number of sampling instances increases. In this article, it is shown that with the proposed kernel function it is feasible to make the pointwise MSE of the density estimator converge at O(n^-2/3) regardless of the dimension of the vector space, provided that the probability density function at the point of interest meets certain conditions.


Mixed Integer Linear Programming For Exact Finite-Horizon Planning In Decentralized Pomdps

arXiv.org Artificial Intelligence

We consider the problem of finding an n-agent joint-policy for the optimal finite-horizon control of a decentralized Pomdp (Dec-Pomdp). This is a problem of very high complexity (NEXP-hard in n >= 2). In this paper, we propose a new mathematical programming approach for the problem. Our approach is based on two ideas: First, we represent each agent's policy in the sequence-form and not in the tree-form, thereby obtaining a very compact representation of the set of joint-policies. Second, using this compact representation, we solve this problem as an instance of combinatorial optimization for which we formulate a mixed integer linear program (MILP). The optimal solution of the MILP directly yields an optimal joint-policy for the Dec-Pomdp. Computational experience shows that formulating and solving the MILP requires significantly less time to solve benchmark Dec-Pomdp problems than existing algorithms. For example, the multi-agent tiger problem for horizon 4 is solved in 72 secs with the MILP whereas existing algorithms require several hours to solve it.