Mathematical & Statistical Methods
On the Learning and Learnability of Quasimetrics
Wang, Tongzhou, Isola, Phillip
Our world is full of asymmetries. Gravity and wind can make reaching a place easier than coming back. Social artifacts such as genealogy charts and citation graphs are inherently directed. In reinforcement learning and control, optimal goal-reaching strategies are rarely reversible (symmetrical). Distance functions supported on these asymmetrical structures are called quasimetrics. Despite their common appearance, little research has been done on the learning of quasimetrics. Our theoretical analysis reveals that a common class of learning algorithms, including unconstrained multilayer perceptrons (MLPs), provably fails to learn a quasimetric consistent with training data. In contrast, our proposed Poisson Quasimetric Embedding (PQE) is the first quasimetric learning formulation that both is learnable with gradient-based optimization and enjoys strong performance guarantees. Experiments on random graphs, social graphs, and offline Q-learning demonstrate its effectiveness over many common baselines.
Linear Algebra for Machine Learning
Linear Algebra is usually a prerequisite of machine learning. However, one doesn't need to know all the concepts in linear algebra. In this course, I have compiled together all the important linear algebra concepts that are most frequently used in machine learning. This is the content I taught at Polytechnique Montreal as a refresher on linear algebra for machine learning. Understanding these concepts will help you navigate through an introductory course in machine learning.
Computer Vision - Richard Szeliski
As humans, we perceive the three-dimensional structure of the world around us with apparent ease. Think of how vivid the three-dimensional percept is when you look at a vase of flowers sitting on the table next to you. You can tell the shape and translucency of each petal through the subtle patterns of light and shading that play across its surface and effortlessly segment each flower from the background of the scene (Figure 1.1). Looking at a framed group por- trait, you can easily count (and name) all of the people in the picture and even guess at their emotions from their facial appearance. Perceptual psychologists have spent decades trying to understand how the visual system works and, even though they can devise optical illusions1 to tease apart some of its principles (Figure 1.3), a complete solution to this puzzle remains elusive (Marr 1982; Palmer 1999; Livingstone 2008).
A Comprehensive Review of Digital Twin -- Part 1: Modeling and Twinning Enabling Technologies
Thelen, Adam, Zhang, Xiaoge, Fink, Olga, Lu, Yan, Ghosh, Sayan, Youn, Byeng D., Todd, Michael D., Mahadevan, Sankaran, Hu, Chao, Hu, Zhen
As an emerging technology in the era of Industry 4.0, digital twin is gaining unprecedented attention because of its promise to further optimize process design, quality control, health monitoring, decision and policy making, and more, by comprehensively modeling the physical world as a group of interconnected digital models. In a two-part series of papers, we examine the fundamental role of different modeling techniques, twinning enabling technologies, and uncertainty quantification and optimization methods commonly used in digital twins. This first paper presents a thorough literature review of digital twin trends across many disciplines currently pursuing this area of research. Then, digital twin modeling and twinning enabling technologies are further analyzed by classifying them into two main categories: physical-to-virtual, and virtual-to-physical, based on the direction in which data flows. Finally, this paper provides perspectives on the trajectory of digital twin technology over the next decade, and introduces a few emerging areas of research which will likely be of great use in future digital twin research. In part two of this review, the role of uncertainty quantification and optimization are discussed, a battery digital twin is demonstrated, and more perspectives on the future of digital twin are shared.
Approximate Secular Equations for the Cubic Regularization Subproblem
Gao, Yihang, Yue, Man-Chung, Ng, Michael K.
The cubic regularization method (CR) is a popular algorithm for unconstrained non-convex optimization. At each iteration, CR solves a cubically regularized quadratic problem, called the cubic regularization subproblem (CRS). One way to solve the CRS relies on solving the secular equation, whose computational bottleneck lies in the computation of all eigenvalues of the Hessian matrix. In this paper, we propose and analyze a novel CRS solver based on an approximate secular equation, which requires only some of the Hessian eigenvalues and is therefore much more efficient. Two approximate secular equations (ASEs) are developed. For both ASEs, we first study the existence and uniqueness of their roots and then establish an upper bound on the gap between the root and that of the standard secular equation. Such an upper bound can in turn be used to bound the distance from the approximate CRS solution based ASEs to the true CRS solution, thus offering a theoretical guarantee for our CRS solver. A desirable feature of our CRS solver is that it requires only matrix-vector multiplication but not matrix inversion, which makes it particularly suitable for high-dimensional applications of unconstrained non-convex optimization, such as low-rank recovery and deep learning. Numerical experiments with synthetic and real data-sets are conducted to investigate the practical performance of the proposed CRS solver. Experimental results show that the proposed solver outperforms two state-of-the-art methods.
From Weakly Supervised Learning to Active Learning
Applied mathematics and machine computations have raised a lot of hope since the recent success of supervised learning. Many practitioners in industries have been trying to switch from their old paradigms to machine learning. Interestingly, those data scientists spend more time scrapping, annotating and cleaning data than fine-tuning models. This thesis is motivated by the following question: can we derive a more generic framework than the one of supervised learning in order to learn from clutter data? This question is approached through the lens of weakly supervised learning, assuming that the bottleneck of data collection lies in annotation. We model weak supervision as giving, rather than a unique target, a set of target candidates. We argue that one should look for an ``optimistic'' function that matches most of the observations. This allows us to derive a principle to disambiguate partial labels. We also discuss the advantage to incorporate unsupervised learning techniques into our framework, in particular manifold regularization approached through diffusion techniques, for which we derived a new algorithm that scales better with input dimension then the baseline method. Finally, we switch from passive to active weakly supervised learning, introducing the ``active labeling'' framework, in which a practitioner can query weak information about chosen data. Among others, we leverage the fact that one does not need full information to access stochastic gradients and perform stochastic gradient descent.
Solving SUDOKU with Binary Integer Linear Programming(BILP)
Originally published on Towards AI the World's Leading AI and Technology News and Media Company. If you are building an AI-related product or service, we invite you to consider becoming an AI sponsor. At Towards AI, we help scale AI and technology startups. Let us help you unleash your technology to the masses. Sudoku is a logic-based puzzle that first appeared in the U.S. under the title "Number Place" in 1979 in the magazine Dell Pencil Puzzles & Word Games [6].
Joint Network Topology Inference via a Shared Graphon Model
Navarro, Madeline, Segarra, Santiago
We consider the problem of estimating the topology of multiple networks from nodal observations, where these networks are assumed to be drawn from the same (unknown) random graph model. We adopt a graphon as our random graph model, which is a nonparametric model from which graphs of potentially different sizes can be drawn. The versatility of graphons allows us to tackle the joint inference problem even for the cases where the graphs to be recovered contain different number of nodes and lack precise alignment across the graphs. Our solution is based on combining a maximum likelihood penalty with graphon estimation schemes and can be used to augment existing network inference methods. The proposed joint network and graphon estimation is further enhanced with the introduction of a robust method for noisy graph sampling information. We validate our proposed approach by comparing its performance against competing methods in synthetic and real-world datasets.
Interactions in Information Spread
Since the development of writing 5000 years ago, human-generated data gets produced at an ever-increasing pace. Classical archival methods aimed at easing information retrieval. Nowadays, archiving is not enough anymore. The amount of data that gets generated daily is beyond human comprehension, and appeals for new information retrieval strategies. Instead of referencing every single data piece as in traditional archival techniques, a more relevant approach consists in understanding the overall ideas conveyed in data flows. To spot such general tendencies, a precise comprehension of the underlying data generation mechanisms is required. In the rich literature tackling this problem, the question of information interaction remains nearly unexplored. First, we investigate the frequency of such interactions. Building on recent advances made in Stochastic Block Modelling, we explore the role of interactions in several social networks. We find that interactions are rare in these datasets. Then, we wonder how interactions evolve over time. Earlier data pieces should not have an everlasting influence on ulterior data generation mechanisms. We model this using dynamic network inference advances. We conclude that interactions are brief. Finally, we design a framework that jointly models rare and brief interactions based on Dirichlet-Hawkes Processes. We argue that this new class of models fits brief and sparse interaction modelling. We conduct a large-scale application on Reddit and find that interactions play a minor role in this dataset. From a broader perspective, our work results in a collection of highly flexible models and in a rethinking of core concepts of machine learning. Consequently, we open a range of novel perspectives both in terms of real-world applications and in terms of technical contributions to machine learning.
Properties and Performance of the ABCDe Random Graph Model with Community Structure
Kamiński, Bogumił, Olczak, Tomasz, Pankratz, Bartosz, Prałat, Paweł, Théberge, François
Despite the fact that this is clearly a very good model, it is known to have some scalability limitations and it is challenging to analyze it theoretically. Moreover, the mixing parameter µ, the main parameter of the model guiding the strength of the communities, has a non-obvious interpretation and so can lead to unnaturally-defined networks, see [2] for a detailed discussion. An alternative random graph model with community structure and power-law distribution for both degrees and community sizes is the Artificial Benchmark for Community Detection graph (ABCD). In [2] it is shown that the new model is fast, simple, and can be easily tuned to allow the user to make a smooth transition between the two extremes: pure (disjoint) communities and random graph with no community structure. Moreover, in [3] the modularity function of ABCD is theoretically analyzed and it is confirmed that its asymptotic behaviour is consistent with simulations on smaller experimental graphs.