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 Logic & Formal Reasoning


Causal Modeling with Probabilistic Simulation Models

arXiv.org Artificial Intelligence

Recent authors have proposed analyzing conditional reasoning through a notion of intervention on a simulation program, and have found a sound and complete axiomatization of the logic of conditionals in this setting. Here we extend this setting to the case of probabilistic simulation models. We give a natural definition of probability on formulas of the conditional language, allowing for the expression of counterfactuals, and prove foundational results about this definition. We also find an axiomatization for reasoning about linear inequalities involving probabilities in this setting. We prove soundness, completeness, and NP-completeness of the satisfiability problem for this logic.


Web-STAR: A Visual Web-Based IDE for a Story Comprehension System

arXiv.org Artificial Intelligence

We present Web-STAR, an online platform for story understanding built on top of the STAR reasoning engine for STory comprehension through ARgumentation. The platform includes a web-based IDE, integration with the STAR system, and a web service infrastructure to support integration with other systems that rely on story understanding functionality to complete their tasks. The platform also delivers a number of "social" features, including a community repository for public story sharing with a built-in commenting system, and tools for collaborative story editing that can be used for team development projects and for educational purposes.


Towards Neural Theorem Proving at Scale

arXiv.org Artificial Intelligence

Neural models combining representation learning and reasoning in an end-to-end trainable manner are receiving increasing interest. However, their use is severely limited by their computational complexity, which renders them unusable on real world datasets. We focus on the Neural Theorem Prover (NTP) model proposed by Rockt{\"{a}}schel and Riedel (2017), a continuous relaxation of the Prolog backward chaining algorithm where unification between terms is replaced by the similarity between their embedding representations. For answering a given query, this model needs to consider all possible proof paths, and then aggregate results - this quickly becomes infeasible even for small Knowledge Bases (KBs). We observe that we can accurately approximate the inference process in this model by considering only proof paths associated with the highest proof scores. This enables inference and learning on previously impracticable KBs.


Learning Heuristics for Automated Reasoning through Deep Reinforcement Learning

arXiv.org Artificial Intelligence

We demonstrate how to learn efficient heuristics for automated reasoning algorithms through deep reinforcement learning. We consider search algorithms for quantified Boolean logics, that already can solve formulas of impressive size - up to 100s of thousands of variables. The main challenge is to find a representation which lends to making predictions in a scalable way. The heuristics learned through our approach significantly improve over the handwritten heuristics for several sets of formulas.


Expressing Linear Orders Requires Exponential-Size DNNFs

arXiv.org Artificial Intelligence

This report considers a technical question that plays a role in the investigation of the expressivity and efficiency of different knowledge representation formalisms for social choice applications. In particular, we consider the formalism of Boolean circuits in Decomposable Negation Normal Form (DNNF) (or DNNF circuits). This is a formalism that has been studied in the setting of knowledge compilation and that enjoys many positive algorithmic properties [2]. We study the question whether the formalism of DNNF circuits can be used to express linear preferences in an efficient and compact way.



Shielded Decision-Making in MDPs

arXiv.org Artificial Intelligence

Roderick Bloem TU Graz Austria A prominent problem in artificial intelligence and machine learning is the safe exploration of an environment. In particular, reinforcement learning is a wellknown technique to determine optimal policies for complicated dynamic systems, but suffers from the fact that such policies may induce harmful behavior. We present the concept of a shield that forces decision-making to provably adhere to safety requirements with high probability. Our method exploits the inherent uncertainties in scenarios given by Markov decision processes. We present a method to compute probabilities of decision making regarding temporal logic constraints. We use that information to realize a shield that--when applied to a reinforcement learning algorithm--ensures (near-)optimal behavior both for the safety constraints and for the actual learning objective. In our experiments, we show on the arcade game PAC-MAN that the learning efficiency increases as the learning needs orders of magnitude fewer episodes. We show tradeoffs between sufficient progress in exploration of the environment and ensuring strict safety.


Learning Probabilistic Logic Programs in Continuous Domains

arXiv.org Artificial Intelligence

The field of statistical relational learning aims at unifying logic and probability to reason and learn from data. Perhaps the most successful paradigm in the field is probabilistic logic programming: the enabling of stochastic primitives in logic programming, which is now increasingly seen to provide a declarative background to complex machine learning applications. While many systems offer inference capabilities, the more significant challenge is that of learning meaningful and interpretable symbolic representations from data. In that regard, inductive logic programming and related techniques have paved much of the way for the last few decades. Unfortunately, a major limitation of this exciting landscape is that much of the work is limited to finite-domain discrete probability distributions. Recently, a handful of systems have been extended to represent and perform inference with continuous distributions. The problem, of course, is that classical solutions for inference are either restricted to well-known parametric families (e.g., Gaussians) or resort to sampling strategies that provide correct answers only in the limit. When it comes to learning, moreover, inducing representations remains entirely open, other than "data-fitting" solutions that force-fit points to aforementioned parametric families. In this paper, we take the first steps towards inducing probabilistic logic programs for continuous and mixed discrete-continuous data, without being pigeon-holed to a fixed set of distribution families. Our key insight is to leverage techniques from piecewise polynomial function approximation theory, yielding a principled way to learn and compositionally construct density functions. We test the framework and discuss the learned representations.


Hybrid Temporal Situation Calculus

arXiv.org Artificial Intelligence

The ability to model continuous change in Reiter's temporal situation calculus action theories has attracted a lot of interest. In this paper, we propose a new development of his approach, which is directly inspired by hybrid systems in control theory. Specifically, while keeping the foundations of Reiter's axiomatization, we propose an elegant extension of his approach by adding a time argument to all fluents that represent continuous change. Thereby, we insure that change can happen not only because of actions, but also due to the passage of time. We present a systematic methodology to derive, from simple premises, a new group of axioms which specify how continuous fluents change over time within a situation. We study regression for our new temporal basic action theories and demonstrate what reasoning problems can be solved. Finally, we formally show that our temporal basic action theories indeed capture hybrid automata.


Situation Calculus for Synthesis of Manufacturing Controllers

arXiv.org Artificial Intelligence

Manufacturing is transitioning from a mass production model to a manufacturing as a service model in which manufacturing facilities'bid' to produce products. To decide whether to bid for a complex, previously unseen product, a manufacturing facility must be able to synthesize, 'on the fly', a process plan controller that delegates abstract manufacturing tasks in the supplied process recipe to the appropriate manufacturing resources, e.g., CNC machines, robots etc. Previous work in applying AI behaviour composition to synthesize process plan controllers has considered only finite state ad-hoc representations. Here, we study the problem in the relational setting of the Situation Calculus. By taking advantage of recent work on abstraction in the Situation Calculus, process recipes and available resources are represented by Con-Golog programs over, respectively, an abstract and a concrete action theory. This allows us to capture the problem in a formal, general framework, and show decidability for the case of bounded action theories. We also provide techniques for actually synthesizing the controller.