Case-Based Reasoning
Coman
We propose a method for obtaining character behavior diversity based on the diversity of plans enacted by characters, and demonstrate this method in a scenario in which characters have multiple choices. Using case-based planning techniques, we reuse plans for varied character behavior, which simulate different personality traits.
Bulitko
Real-time heuristic search algorithms obey a constant limit on planning time per move. Agents using these algorithms can execute each move as it is computed, suggesting a strong potential for application to real-time video-game AI. Recently, a breakthrough in real-time heuristic search performance was achieved through the use of case-based reasoning. In this framework, the agent optimally solves a set of problems and stores their solutions in a case base. Then, given any new problem, it seeks a similar case in the case base and uses its solution as an aid to solve the problem at hand. A number of ad hoc approaches to the case base formation problem have been proposed and empirically shown to perform well. In this paper, we investigate a theoretically driven approach to solving the problem. We mathematically relate properties of a case base to the suboptimality of the solutions it produces and subsequently develop an algorithm that addresses these properties directly. An empirical evaluation shows our new algorithm outperforms the existing state of the art on contemporary video-game pathfinding benchmarks.
Mental Stress Detection using Data from Wearable and Non-wearable Sensors: A Review
Arsalan, Aamir, Anwar, Syed Muhammad, Majid, Muhammad
This paper presents a comprehensive review of methods covering significant subjective and objective human stress detection techniques available in the literature. The methods for measuring human stress responses could include subjective questionnaires (developed by psychologists) and objective markers observed using data from wearable and non-wearable sensors. In particular, wearable sensor-based methods commonly use data from electroencephalography, electrocardiogram, galvanic skin response, electromyography, electrodermal activity, heart rate, heart rate variability, and photoplethysmography both individually and in multimodal fusion strategies. Whereas, methods based on non-wearable sensors include strategies such as analyzing pupil dilation and speech, smartphone data, eye movement, body posture, and thermal imaging. Whenever a stressful situation is encountered by an individual, physiological, physical, or behavioral changes are induced which help in coping with the challenge at hand. A wide range of studies has attempted to establish a relationship between these stressful situations and the response of human beings by using different kinds of psychological, physiological, physical, and behavioral measures. Inspired by the lack of availability of a definitive verdict about the relationship of human stress with these different kinds of markers, a detailed survey about human stress detection methods is conducted in this paper. In particular, we explore how stress detection methods can benefit from artificial intelligence utilizing relevant data from various sources. This review will prove to be a reference document that would provide guidelines for future research enabling effective detection of human stress conditions.
Variational Nearest Neighbor Gaussian Processes
Wu, Luhuan, Pleiss, Geoff, Cunningham, John
Variational approximations to Gaussian processes (GPs) typically use a small set of inducing points to form a low-rank approximation to the covariance matrix. In this work, we instead exploit a sparse approximation of the precision matrix. We propose variational nearest neighbor Gaussian process (VNNGP), which introduces a prior that only retains correlations within K nearest-neighboring observations, thereby inducing sparse precision structure. Using the variational framework, VNNGP's objective can be factorized over both observations and inducing points, enabling stochastic optimization with a time complexity of O($K^3$). Hence, we can arbitrarily scale the inducing point size, even to the point of putting inducing points at every observed location. We compare VNNGP to other scalable GPs through various experiments, and demonstrate that VNNGP (1) can dramatically outperform low-rank methods, and (2) is less prone to overfitting than other nearest neighbor methods.
Empirical complexity of comparator-based nearest neighbor descent
Baron, Jacob D., Darling, R. W. R.
A Java parallel streams implementation of the $K$-nearest neighbor descent algorithm is presented using a natural statistical termination criterion. Input data consist of a set $S$ of $n$ objects of type V, and a Function
Problem examination for AI methods in product design
Rosenthal, Philipp, Niggemann, Oliver
Artificial Intelligence (AI) has significant potential for product design: AI can check technical and non-technical constraints on products, it can support a quick design of new product variants and new AI methods may also support creativity. But currently product design and AI are separate communities fostering different terms and theories. This makes a mapping of AI approaches to product design needs difficult and prevents new solutions. As a solution, this paper first clarifies important terms and concepts for the interdisciplinary domain of AI methods in product design. A key contribution of this paper is a new classification of design problems using the four characteristics decomposability, inter-dependencies, innovation and creativity. Definitions of these concepts are given where they are lacking. Early mappings of these concepts to AI solutions are sketched and verified using design examples. The importance of creativity in product design and a corresponding gap in AI is pointed out for future research.
A Survey of Opponent Modeling in Adversarial Domains
Nashed, Samer | Zilberstein, Shlomo (UMass Amherst)
Opponent modeling is the ability to use prior knowledge and observations in order to predict the behavior of an opponent. This survey presents a comprehensive overview of existing opponent modeling techniques for adversarial domains, many of which must address stochastic, continuous, or concurrent actions, and sparse, partially observable payoff structures. We discuss all the components of opponent modeling systems, including feature extraction, learning algorithms, and strategy abstractions. These discussions lead us to propose a new form of analysis for describing and predicting the evolution of game states over time. We then introduce a new framework that facilitates method comparison, analyze a representative selection of techniques using the proposed framework, and highlight common trends among recently proposed methods. Finally, we list several open problems and discuss future research directions inspired by AI research on opponent modeling and related research in other disciplines.
Reasoning Through Memorization: Nearest Neighbor Knowledge Graph Embeddings
Zhang, Ningyu, Xie, Xin, Chen, Xiang, Deng, Shumin, Tan, Chuanqi, Huang, Fei, Cheng, Xu, Chen, Huajun
Previous knowledge graph embedding approaches usually map entities to representations and utilize score functions to predict the target entities, yet they struggle to reason rare or emerging unseen entities. In this paper, we propose kNN-KGE, a new knowledge graph embedding approach, by linearly interpolating its entity distribution with k-nearest neighbors. We compute the nearest neighbors based on the distance in the entity embedding space from the knowledge store. Our approach can allow rare or emerging entities to be memorized explicitly rather than implicitly in model parameters. Experimental results demonstrate that our approach can improve inductive and transductive link prediction results and yield better performance for low-resource settings with only a few triples, which might be easier to reason via explicit memory.
Careers at Drexel - Human Resources
Drexel is one of Philadelphia's top 10 private employers, a comprehensive global research university and a major engine for economic development in the region. With over 24,000 students, Drexel is one of America's 15 largest private universities. Drexel has committed to being the nation's most civically engaged university, with community partnerships integrated into every aspect of service and academics. A Postdoctoral position is available in the TeX-Base Lab of Dr. Weber at the College of Computing and Informatics at Drexel University. The successful candidate will conduct fundamental and applied research in artificial intelligence (AI) agents using natural language understanding models, explainable AI, and case-based reasoning.
Explanation Container in Case-Based Biomedical Question-Answering
Goel, Prateek, Johs, Adam J., Shrestha, Manil, Weber, Rosina O.
The National Center for Advancing Translational Sciences(NCATS) Biomedical Data Translator (Translator) aims to attenuate problems faced by translational scientists. Translator is a multi-agent architecture consisting of six autonomous relay agents (ARAs) and eight knowledge providers (KPs). In this paper, we present the design of the Explanatory Agent (xARA), a case-based ARA that answers biomedical queries by accessing multiple KPs, ranking results, and explaining the ranking of results. The Explanatory Agent is designed with five knowledge containers that include the four original knowledge containers and one additional container for explanation - the Explanation Container. The Explanation Container is case-based and designed with its own knowledge containers.