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 Blackboard Systems


The Blackboard Model of Problem Solving and the Evolution of Blackboard Architectures

AI Magazine

The objectives of this article are (1) to define what is meant by "blackboard systems" and (2) to show the richness and diversity of blackboard system designs. The article begins with a discussion of the underlying concept behind all blackboard systems, the blackboard model of problem solving. In Section 2 the history of ideas is traced, and the designs of some application systems that helped shape the blackboard model are detailed. Part 2 of this article which will appear in the next issue of AI Magazine, describes and contrasts some blackboard systems and discusses the characteristics of application problems suitable for the blackboard method of problem solving.


The Blackboard Model of Problem Solving and the Evolution of Blackboard Architectures

AI Magazine

The first blackboard system was the HEARSAY-II speech understanding system (Erman et al.,1980) that evolved between 1971 and 1976. Subsequently, many systems have been built that have similar system organization and run-time behavior. The objectives of this article are (1) to define what is meant by "blackboard systems" and (2) to show the richness and diversity of blackboard system designs. The article begins with a discussion of the underlying concept behind all blackboard systems, the blackboard model of problem solving. In order to bridge the gap between a model and working systems, the blackboard framework, an extension of the basic blackboard model is introduced, including a detailed description of the model's components and their behavior. A model does not come into existence on its own, and is usually an abstraction of many examples. In Section 2 the history of ideas is traced, and the designs of some application systems that helped shape the blackboard model are detailed. Part 2 of this article which will appear in the next issue of AI Magazine, describes and contrasts some blackboard systems and discusses the characteristics of application problems suitable for the blackboard method of problem solving.


A blackboard architecture for control

Classics

The control problem—which of its potential actions should an AI system perform at each point in the problem-solving process?—is fundamental to all cognitive processes. This paper proposes eight behavioral goals for intelligent control and a ‘blackboard control architecture’ to achieve them. It enables AI systems to operate upon their own knowledge and behavior and to adapt to unanticipated problem-solving situations. The paper shows how opm, a blackboard control system for multiple-task planning, exploits these capabilities. It also shows how the architecture would replicate the control behavior of hearsay-ii and hasp. The paper contrasts the blackboard control architecture with three alternatives and shows how it continues an evolutionary progression of control architectures.