Agents
Advancing Multi-Organ Disease Care: A Hierarchical Multi-Agent Reinforcement Learning Framework
Tan, Daniel J., Xu, Qianyi, See, Kay Choong, Perera, Dilruk, Feng, Mengling
Multi-organ diseases present significant challenges due to their simultaneous impact on multiple organ systems, necessitating complex and adaptive treatment strategies. Despite recent advancements in AI-powered healthcare decision support systems, existing solutions are limited to individual organ systems. They often ignore the intricate dependencies between organ system and thereby fails to provide holistic treatment recommendations that are useful in practice. We propose a novel hierarchical multi-agent reinforcement learning (HMARL) framework to address these challenges. This framework uses dedicated agents for each organ system, and model dynamic through explicit inter-agent communication channels, enabling coordinated treatment strategies across organs. Furthermore, we introduce a dual-layer state representation technique to contextualize patient conditions at various hierarchical levels, enhancing the treatment accuracy and relevance. Through extensive qualitative and quantitative evaluations in managing sepsis (a complex multi-organ disease), our approach demonstrates its ability to learn effective treatment policies that significantly improve patient survival rates. This framework marks a substantial advancement in clinical decision support systems, pioneering a comprehensive approach for multi-organ treatment recommendations.
Using Large Language Models to Generate Authentic Multi-agent Knowledge Work Datasets
Heim, Desiree, Jilek, Christian, Ulges, Adrian, Dengel, Andreas
Current publicly available knowledge work data collections lack diversity, extensive annotations, and contextual information about the users and their documents. These issues hinder objective and comparable data-driven evaluations and optimizations of knowledge work assistance systems. Due to the considerable resources needed to collect such data in real-life settings and the necessity of data censorship, collecting such a dataset appears nearly impossible. For this reason, we propose a configurable, multi-agent knowledge work dataset generator. This system simulates collaborative knowledge work among agents producing Large Language Model-generated documents and accompanying data traces. Additionally, the generator captures all background information, given in its configuration or created during the simulation process, in a knowledge graph. Finally, the resulting dataset can be utilized and shared without privacy or confidentiality concerns. This paper introduces our approach's design and vision and focuses on generating authentic knowledge work documents using Large Language Models. Our study involving human raters who assessed 53% of the generated and 74% of the real documents as realistic demonstrates the potential of our approach. Furthermore, we analyze the authenticity criteria mentioned in the participants' comments and elaborate on potential improvements for identified common issues.
On the Convergence Rates of Federated Q-Learning across Heterogeneous Environments
Wang, Muxing, Yang, Pengkun, Su, Lili
Large-scale multi-agent systems are often deployed across wide geographic areas, where agents interact with heterogeneous environments. There is an emerging interest in understanding the role of heterogeneity in the performance of the federated versions of classic reinforcement learning algorithms. In this paper, we study synchronous federated Q-learning, which aims to learn an optimal Q-function by having $K$ agents average their local Q-estimates per $E$ iterations. We observe an interesting phenomenon on the convergence speeds in terms of $K$ and $E$. Similar to the homogeneous environment settings, there is a linear speed-up concerning $K$ in reducing the errors that arise from sampling randomness. Yet, in sharp contrast to the homogeneous settings, $E>1$ leads to significant performance degradation. Specifically, we provide a fine-grained characterization of the error evolution in the presence of environmental heterogeneity, which decay to zero as the number of iterations $T$ increases. The slow convergence of having $E>1$ turns out to be fundamental rather than an artifact of our analysis. We prove that, for a wide range of stepsizes, the $\ell_{\infty}$ norm of the error cannot decay faster than $\Theta (E/T)$. In addition, our experiments demonstrate that the convergence exhibits an interesting two-phase phenomenon. For any given stepsize, there is a sharp phase-transition of the convergence: the error decays rapidly in the beginning yet later bounces up and stabilizes. Provided that the phase-transition time can be estimated, choosing different stepsizes for the two phases leads to faster overall convergence.
Multi-agent Path Finding for Mixed Autonomy Traffic Coordination
Zheng, Han, Yan, Zhongxia, Wu, Cathy
In the evolving landscape of urban mobility, the prospective integration of Connected and Automated Vehicles (CAVs) with Human-Driven Vehicles (HDVs) presents a complex array of challenges and opportunities for autonomous driving systems. While recent advancements in robotics have yielded Multi-Agent Path Finding (MAPF) algorithms tailored for agent coordination task characterized by simplified kinematics and complete control over agent behaviors, these solutions are inapplicable in mixed-traffic environments where uncontrollable HDVs must coexist and interact with CAVs. Addressing this gap, we propose the Behavior Prediction Kinematic Priority Based Search (BK-PBS), which leverages an offline-trained conditional prediction model to forecast HDV responses to CAV maneuvers, integrating these insights into a Priority Based Search (PBS) where the A* search proceeds over motion primitives to accommodate kinematic constraints. We compare BK-PBS with CAV planning algorithms derived by rule-based car-following models, and reinforcement learning. Through comprehensive simulation on a highway merging scenario across diverse scenarios of CAV penetration rate and traffic density, BK-PBS outperforms these baselines in reducing collision rates and enhancing system-level travel delay. Our work is directly applicable to many scenarios of multi-human multi-robot coordination.
Game On: Towards Language Models as RL Experimenters
Zhang, Jingwei, Lampe, Thomas, Abdolmaleki, Abbas, Springenberg, Jost Tobias, Riedmiller, Martin
We propose an agent architecture that automates parts of the common reinforcement learning experiment workflow, to enable automated mastery of control domains for embodied agents. To do so, it leverages a VLM to perform some of the capabilities normally required of a human experimenter, including the monitoring and analysis of experiment progress, the proposition of new tasks based on past successes and failures of the agent, decomposing tasks into a sequence of subtasks (skills), and retrieval of the skill to execute - enabling our system to build automated curricula for learning. We believe this is one of the first proposals for a system that leverages a VLM throughout the full experiment cycle of reinforcement learning. We provide a first prototype of this system, and examine the feasibility of current models and techniques for the desired level of automation. For this, we use a standard Gemini model, without additional fine-tuning, to provide a curriculum of skills to a language-conditioned Actor-Critic algorithm, in order to steer data collection so as to aid learning new skills. Data collected in this way is shown to be useful for learning and iteratively improving control policies in a robotics domain. Additional examination of the ability of the system to build a growing library of skills, and to judge the progress of the training of those skills, also shows promising results, suggesting that the proposed architecture provides a potential recipe for fully automated mastery of tasks and domains for embodied agents.
PARCO: Learning Parallel Autoregressive Policies for Efficient Multi-Agent Combinatorial Optimization
Berto, Federico, Hua, Chuanbo, Luttmann, Laurin, Son, Jiwoo, Park, Junyoung, Ahn, Kyuree, Kwon, Changhyun, Xie, Lin, Park, Jinkyoo
Multi-agent combinatorial optimization problems such as routing and scheduling have great practical relevance but present challenges due to their NP-hard combinatorial nature, hard constraints on the number of possible agents, and hard-to-optimize objective functions. This paper introduces PARCO (Parallel AutoRegressive Combinatorial Optimization), a novel approach that learns fast surrogate solvers for multi-agent combinatorial problems with reinforcement learning by employing parallel autoregressive decoding. We propose a model with a Multiple Pointer Mechanism to efficiently decode multiple decisions simultaneously by different agents, enhanced by a Priority-based Conflict Handling scheme. Moreover, we design specialized Communication Layers that enable effective agent collaboration, thus enriching decision-making. We evaluate PARCO in representative multi-agent combinatorial problems in routing and scheduling and demonstrate that our learned solvers offer competitive results against both classical and neural baselines in terms of both solution quality and speed. We make our code openly available at https://github.com/ai4co/parco.
Painful intelligence: What AI can tell us about human suffering
This book uses the modern theory of artificial intelligence (AI) to understand human suffering or mental pain. Both humans and sophisticated AI agents process information about the world in order to achieve goals and obtain rewards, which is why AI can be used as a model of the human brain and mind. This book intends to make the theory accessible to a relatively general audience, requiring only some relevant scientific background. The book starts with the assumption that suffering is mainly caused by frustration. Frustration means the failure of an agent (whether AI or human) to achieve a goal or a reward it wanted or expected. Frustration is inevitable because of the overwhelming complexity of the world, limited computational resources, and scarcity of good data. In particular, such limitations imply that an agent acting in the real world must cope with uncontrollability, unpredictability, and uncertainty, which all lead to frustration. Fundamental in such modelling is the idea of learning, or adaptation to the environment. While AI uses machine learning, humans and animals adapt by a combination of evolutionary mechanisms and ordinary learning. Even frustration is fundamentally an error signal that the system uses for learning. This book explores various aspects and limitations of learning algorithms and their implications regarding suffering. At the end of the book, the computational theory is used to derive various interventions or training methods that will reduce suffering in humans. The amount of frustration is expressed by a simple equation which indicates how it can be reduced. The ensuing interventions are very similar to those proposed by Buddhist and Stoic philosophy, and include mindfulness meditation. Therefore, this book can be interpreted as an exposition of a computational theory justifying why such philosophies and meditation reduce human suffering.
From MOOC to MAIC: Reshaping Online Teaching and Learning through LLM-driven Agents
Yu, Jifan, Zhang, Zheyuan, Zhang-li, Daniel, Tu, Shangqing, Hao, Zhanxin, Li, Rui Miao, Li, Haoxuan, Wang, Yuanchun, Li, Hanming, Gong, Linlu, Cao, Jie, Lin, Jiayin, Zhou, Jinchang, Qin, Fei, Wang, Haohua, Jiang, Jianxiao, Deng, Lijun, Zhan, Yisi, Xiao, Chaojun, Dai, Xusheng, Yan, Xuan, Lin, Nianyi, Zhang, Nan, Ni, Ruixin, Dang, Yang, Hou, Lei, Zhang, Yu, Han, Xu, Li, Manli, Li, Juanzi, Liu, Zhiyuan, Liu, Huiqin, Sun, Maosong
Since the first instances of online education, where courses were uploaded to accessible and shared online platforms, this form of scaling the dissemination of human knowledge to reach a broader audience has sparked extensive discussion and widespread adoption. Recognizing that personalized learning still holds significant potential for improvement, new AI technologies have been continuously integrated into this learning format, resulting in a variety of educational AI applications such as educational recommendation and intelligent tutoring. The emergence of intelligence in large language models (LLMs) has allowed for these educational enhancements to be built upon a unified foundational model, enabling deeper integration. In this context, we propose MAIC (Massive AI-empowered Course), a new form of online education that leverages LLM-driven multi-agent systems to construct an AI-augmented classroom, balancing scalability with adaptivity. Beyond exploring the conceptual framework and technical innovations, we conduct preliminary experiments at Tsinghua University, one of China's leading universities. Drawing from over 100,000 learning records of more than 500 students, we obtain a series of valuable observations and initial analyses. This project will continue to evolve, ultimately aiming to establish a comprehensive open platform that supports and unifies research, technology, and applications in exploring the possibilities of online education in the era of large model AI. We envision this platform as a collaborative hub, bringing together educators, researchers, and innovators to collectively explore the future of AI-driven online education.
Can We Theoretically Quantify the Impacts of Local Updates on the Generalization Performance of Federated Learning?
Ju, Peizhong, Yang, Haibo, Liu, Jia, Liang, Yingbin, Shroff, Ness
Federated Learning (FL) has gained significant popularity due to its effectiveness in training machine learning models across diverse sites without requiring direct data sharing. While various algorithms along with their optimization analyses have shown that FL with local updates is a communication-efficient distributed learning framework, the generalization performance of FL with local updates has received comparatively less attention. This lack of investigation can be attributed to the complex interplay between data heterogeneity and infrequent communication due to the local updates within the FL framework. This motivates us to investigate a fundamental question in FL: Can we quantify the impact of data heterogeneity and local updates on the generalization performance for FL as the learning process evolves? To this end, we conduct a comprehensive theoretical study of FL's generalization performance using a linear model as the first step, where the data heterogeneity is considered for both the stationary and online/non-stationary cases. By providing closed-form expressions of the model error, we rigorously quantify the impact of the number of the local updates (denoted as $K$) under three settings ($K=1$, $K<\infty$, and $K=\infty$) and show how the generalization performance evolves with the number of rounds $t$. Our investigation also provides a comprehensive understanding of how different configurations (including the number of model parameters $p$ and the number of training samples $n$) contribute to the overall generalization performance, thus shedding new insights (such as benign overfitting) for implementing FL over networks.
TRACE-cs: Trustworthy Reasoning for Contrastive Explanations in Course Scheduling Problems
Vasileiou, Stylianos Loukas, Yeoh, William
We present TRACE-cs, a novel hybrid system that combines symbolic reasoning with large language models (LLMs) to address contrastive queries in scheduling problems. TRACE-cs leverages SAT solving techniques to encode scheduling constraints and generate explanations for user queries, while utilizing an LLM to process the user queries into logical clauses as well as refine the explanations generated by the symbolic solver to natural language sentences. By integrating these components, our approach demonstrates the potential of combining symbolic methods with LLMs to create explainable AI agents with correctness guarantees.