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On Stateful Value Factorization in Multi-Agent Reinforcement Learning

arXiv.org Artificial Intelligence

Value factorization is a popular paradigm for designing scalable multi-agent reinforcement learning algorithms. However, current factorization methods make choices without full justification that may limit their performance. For example, the theory in prior work uses stateless (i.e., history) functions, while the practical implementations use state information -- making the motivating theory a mismatch for the implementation. Also, methods have built off of previous approaches, inheriting their architectures without exploring other, potentially better ones. To address these concerns, we formally analyze the theory of using the state instead of the history in current methods -- reconnecting theory and practice. We then introduce DuelMIX, a factorization algorithm that learns distinct per-agent utility estimators to improve performance and achieve full expressiveness. Experiments on StarCraft II micromanagement and Box Pushing tasks demonstrate the benefits of our intuitions.


Jailbreaking Text-to-Image Models with LLM-Based Agents

arXiv.org Artificial Intelligence

Recent advancements have significantly improved automated task-solving capabilities using autonomous agents powered by large language models (LLMs). However, most LLM-based agents focus on dialogue, programming, or specialized domains, leaving their potential for addressing generative AI safety tasks largely unexplored. In this paper, we propose Atlas, an advanced LLM-based multi-agent framework targeting generative AI models, specifically focusing on jailbreak attacks against text-to-image (T2I) models with built-in safety filters. Atlas consists of two agents, namely the mutation agent and the selection agent, each comprising four key modules: a vision-language model (VLM) or LLM brain, planning, memory, and tool usage. The mutation agent uses its VLM brain to determine whether a prompt triggers the T2I model's safety filter. It then collaborates iteratively with the LLM brain of the selection agent to generate new candidate jailbreak prompts with the highest potential to bypass the filter. In addition to multi-agent communication, we leverage in-context learning (ICL) memory mechanisms and the chain-of-thought (COT) approach to learn from past successes and failures, thereby enhancing Atlas's performance. Our evaluation demonstrates that Atlas successfully jailbreaks several state-of-the-art T2I models equipped with multi-modal safety filters in a black-box setting. Additionally, Atlas outperforms existing methods in both query efficiency and the quality of generated images. This work convincingly demonstrates the successful application of LLM-based agents in studying the safety vulnerabilities of popular text-to-image generation models. We urge the community to consider advanced techniques like ours in response to the rapidly evolving text-to-image generation field.


Voronoi-based Multi-Robot Formations for 3D Source Seeking via Cooperative Gradient Estimation

arXiv.org Artificial Intelligence

In this paper, we tackle the problem of localizing the source of a three-dimensional signal field with a team of mobile robots able to collect noisy measurements of its strength and share information with each other. The adopted strategy is to cooperatively compute a closed-form estimation of the gradient of the signal field that is then employed to steer the multi-robot system toward the source location. In order to guarantee an accurate and robust gradient estimation, the robots are placed on the surface of a sphere of fixed radius. More specifically, their positions correspond to the generators of a constrained Centroidal Voronoi partition on the spherical surface. We show that, by keeping these specific formations, both crucial geometric properties and a high level of field coverage are simultaneously achieved and that they allow estimating the gradient via simple analytic expressions. We finally provide simulation results to evaluate the performance of the proposed approach, considering both noise-free and noisy measurements. In particular, a comparative analysis shows how its higher robustness against faulty measurements outperforms an alternative state-of-the-art solution.


Promptable Closed-loop Traffic Simulation

arXiv.org Artificial Intelligence

Simulation stands as a cornerstone for safe and efficient autonomous driving development. At its core a simulation system ought to produce realistic, reactive, and controllable traffic patterns. In this paper, we propose ProSim, a multimodal promptable closed-loop traffic simulation framework. ProSim allows the user to give a complex set of numerical, categorical or textual prompts to instruct each agent's behavior and intention. ProSim then rolls out a traffic scenario in a closed-loop manner, modeling each agent's interaction with other traffic participants. Our experiments show that ProSim achieves high prompt controllability given different user prompts, while reaching competitive performance on the Waymo Sim Agents Challenge when no prompt is given. To support research on promptable traffic simulation, we create ProSim-Instruct-520k, a multimodal prompt-scenario paired driving dataset with over 10M text prompts for over 520k real-world driving scenarios. We will release code of ProSim as well as data and labeling tools of ProSim-Instruct-520k at https://ariostgx.github.io/ProSim.


Cooperative Decision-Making for CAVs at Unsignalized Intersections: A MARL Approach with Attention and Hierarchical Game Priors

arXiv.org Artificial Intelligence

The development of autonomous vehicles has shown great potential to enhance the efficiency and safety of transportation systems. However, the decision-making issue in complex human-machine mixed traffic scenarios, such as unsignalized intersections, remains a challenge for autonomous vehicles. While reinforcement learning (RL) has been used to solve complex decision-making problems, existing RL methods still have limitations in dealing with cooperative decision-making of multiple connected autonomous vehicles (CAVs), ensuring safety during exploration, and simulating realistic human driver behaviors. In this paper, a novel and efficient algorithm, Multi-Agent Game-prior Attention Deep Deterministic Policy Gradient (MA-GA-DDPG), is proposed to address these limitations. Our proposed algorithm formulates the decision-making problem of CAVs at unsignalized intersections as a decentralized multi-agent reinforcement learning problem and incorporates an attention mechanism to capture interaction dependencies between ego CAV and other agents. The attention weights between the ego vehicle and other agents are then used to screen interaction objects and obtain prior hierarchical game relations, based on which a safety inspector module is designed to improve the traffic safety. Furthermore, both simulation and hardware-in-the-loop experiments were conducted, demonstrating that our method outperforms other baseline approaches in terms of driving safety, efficiency, and comfort.


Multilingual Dyadic Interaction Corpus NoXi+J: Toward Understanding Asian-European Non-verbal Cultural Characteristics and their Influences on Engagement

arXiv.org Artificial Intelligence

Non-verbal behavior is a central challenge in understanding the dynamics of a conversation and the affective states between interlocutors arising from the interaction. Although psychological research has demonstrated that non-verbal behaviors vary across cultures, limited computational analysis has been conducted to clarify these differences and assess their impact on engagement recognition. To gain a greater understanding of engagement and non-verbal behaviors among a wide range of cultures and language spheres, in this study we conduct a multilingual computational analysis of non-verbal features and investigate their role in engagement and engagement prediction. To achieve this goal, we first expanded the NoXi dataset, which contains interaction data from participants living in France, Germany, and the United Kingdom, by collecting session data of dyadic conversations in Japanese and Chinese, resulting in the enhanced dataset NoXi+J. Next, we extracted multimodal non-verbal features, including speech acoustics, facial expressions, backchanneling and gestures, via various pattern recognition techniques and algorithms. Then, we conducted a statistical analysis of listening behaviors and backchannel patterns to identify culturally dependent and independent features in each language and common features among multiple languages. These features were also correlated with the engagement shown by the interlocutors. Finally, we analyzed the influence of cultural differences in the input features of LSTM models trained to predict engagement for five language datasets. A SHAP analysis combined with transfer learning confirmed a considerable correlation between the importance of input features for a language set and the significant cultural characteristics analyzed.


A Double Tracking Method for Optimization with Decentralized Generalized Orthogonality Constraints

arXiv.org Machine Learning

In this paper, we consider the decentralized optimization problems with generalized orthogonality constraints, where both the objective function and the constraint exhibit a distributed structure. Such optimization problems, albeit ubiquitous in practical applications, remain unsolvable by existing algorithms in the presence of distributed constraints. To address this issue, we convert the original problem into an unconstrained penalty model by resorting to the recently proposed constraint-dissolving operator. However, this transformation compromises the essential property of separability in the resulting penalty function, rendering it impossible to employ existing algorithms to solve. We overcome this difficulty by introducing a novel algorithm that tracks the gradient of the objective function and the Jacobian of the constraint mapping simultaneously. The global convergence guarantee is rigorously established with an iteration complexity. To substantiate the effectiveness and efficiency of our proposed algorithm, we present numerical results on both synthetic and real-world datasets.


Online Resynthesis of High-Level Collaborative Tasks for Robots with Changing Capabilities

arXiv.org Artificial Intelligence

Given a collaborative high-level task and a team of heterogeneous robots and behaviors to satisfy it, this work focuses on the challenge of automatically, at runtime, adjusting the individual robot behaviors such that the task is still satisfied, when robots encounter changes to their abilities--either failures or additional actions they can perform. We consider tasks encoded in LTL^\psi and minimize global teaming reassignments (and as a result, local resynthesis) when robots' capabilities change. We also increase the expressivity of LTL^\psi by including additional types of constraints on the overall teaming assignment that the user can specify, such as the minimum number of robots required for each assignment. We demonstrate the framework in a simulated warehouse scenario.


Enhancing the Performance of Multi-Vehicle Navigation in Unstructured Environments using Hard Sample Mining

arXiv.org Artificial Intelligence

Contemporary research in autonomous driving has demonstrated tremendous potential in emulating the traits of human driving. However, they primarily cater to areas with well built road infrastructure and appropriate traffic management systems. Therefore, in the absence of traffic signals or in unstructured environments, these self-driving algorithms are expected to fail. This paper proposes a strategy for autonomously navigating multiple vehicles in close proximity to their desired destinations without traffic rules in unstructured environments. Graphical Neural Networks (GNNs) have demonstrated good utility for this task of multi-vehicle control. Among the different alternatives of training GNNs, supervised methods have proven to be most data-efficient, albeit require ground truth labels. However, these labels may not always be available, particularly in unstructured environments without traffic regulations. Therefore, a tedious optimization process may be required to determine them while ensuring that the vehicles reach their desired destination and do not collide with each other or any obstacles. Therefore, in order to expedite the training process, it is essential to reduce the optimization time and select only those samples for labeling that add most value to the training. In this paper, we propose a warm start method that first uses a pre-trained model trained on a simpler subset of data. Inference is then done on more complicated scenarios, to determine the hard samples wherein the model faces the greatest predicament. This is measured by the difficulty vehicles encounter in reaching their desired destination without collision. Experimental results demonstrate that mining for hard samples in this manner reduces the requirement for supervised training data by 10 fold. Videos and code can be found here: \url{https://yininghase.github.io/multiagent-collision-mining/}.


Towards Multi-agent Policy-based Directed Hypergraph Learning for Traffic Signal Control

arXiv.org Artificial Intelligence

Deep reinforcement learning (DRL) methods that incorporate graph neural networks (GNNs) have been extensively studied for intelligent traffic signal control, which aims to coordinate traffic signals effectively across multiple intersections. Despite this progress, the standard graph learning used in these methods still struggles to capture higher-order correlations in real-world traffic flow. In this paper, we propose a multi-agent proximal policy optimization framework DHG-PPO, which incorporates PPO and directed hypergraph module to extract the spatio-temporal attributes of the road networks. DHG-PPO enables multiple agents to ingeniously interact through the dynamical construction of hypergraph. The effectiveness of DHG-PPO is validated in terms of average travel time and throughput against state-of-the-art baselines through extensive experiments.